The label predates the LLM pipeline — all analysis (including LLM output)
was mislabeled as heuristic. The analysis field is LLM-generated
moderation justification.
Links that fail to fetch (Facebook share 400, login walls, anti-bot)
previously vanished from the prompt entirely — the LLM only saw the raw
URL in the message body, so its analysis degraded to a template like
"Pengguna membagikan tautan Facebook". Now the text batch tracks
failed-fetch URLs and injects <web_content fetch_error="true"> telling
the LLM the page content is unverifiable and to NOT invent it, plus a
prompt rule: describe what the user actually expressed from the text +
conversation context, or admit the subject is unclear — never make the
link itself the subject.
recovery-worker used a hardcoded STUCK_PROCESSING_AGE_MS=300_000 while
messagesCleanup's default and AI_ANALYSIS_PROCESSING_TIMEOUT_MS are both
120s. Rows stuck between 2 and 5 minutes were never reverted by the
recovery worker — they looked permanently stuck (and accumulated under
load) even though the batch budget had long passed. Now derives the
threshold from config so the two knobs can never drift again.
Piscina worker threads outlive process.exit() and linger as orphaned
processes holding DB connections/locks after a deploy restart. Two live
gateways then fight over the same messages table rows (one claims
processing, the other reverts), which left messages stuck in
ai_status='processing' forever.
Destroy both worker pools before closing the DB, with a 5s fallback so
a hung vision job cannot block shutdown indefinitely.
getPendingMessagesByConversation() flips every fetched pending row to
'processing', then pickBatchWithinBudget() may stop early on the token
budget. The tail rows that did NOT make the batch were never un-claimed,
so they stayed 'processing' forever — the recovery worker reverted them
(120s) only for the next wave to re-claim them, an infinite loop of
stuck messages that never get analyzed (saw 22 rows, some recycled for
40+ minutes).
- add computeBudgetOverflowMessages() pure helper (batchBudget.ts)
- batchScheduler un-claims overflow rows back to 'pending' before
dispatching the trimmed batch
- recovery-worker now reverts stuck processing unconditionally (the old
'conversationProcessing.size > 0' guard skipped the revert when the
in-memory lock map was empty, e.g. fresh boot — exactly when stranded
rows from a previous process need rescuing)
- 3 regression tests for the overflow helper
GMW moves off omniroute (100.121.180.82:20128) and off the direct NVIDIA
vision endpoint onto 9router, which runs on the same host as both services
(127.0.0.1:4014) — loopback avoids the TLS/proxy hop and localhost calls
bypass 9router's remote-key guard.
- gateway + backend: AI_LLM_BASE_URL default -> http://127.0.0.1:4014/v1
- drop stale 'omniroute' router references from comments/docs now that the
active router is 9router (llmClient, llmCaller, ARCHITECTURE, AGENTS)
Verified against 9router before wiring: model 'text' -> gemini-3.5-flash-lite
(SSE, as the pipeline expects), 'multimodal' -> nemotron-3-nano-omni answers
image input, and gemini/gemini-embedding-001 returns 3072 dims — matching the
existing Qdrant collections (no reindex needed). The GMW key is already
registered in 9router's apiKeys table.
typecheck + lint + tests green (gateway 138, backend 37 excluding e2e).
The metrics server binds METRICS_PORT (code default 9090; this host runs it
on 4018 — 4016 is occupied by another process). Docs said 4016 in three
places, which is not what the service does.
README.md was the extraction-era document (referenced winston, mock-crc.ts,
llmModerationClient.ts, indonesianTextNormalizer.ts — all long gone) and
duplicated ARCHITECTURE.md. Rewritten as a short run-the-service guide;
layout/design lives only in ARCHITECTURE.md.
MODULE_STRUCTURE.md deleted: it was a stale duplicate of ARCHITECTURE.md,
referenced by nothing but itself.
ARCHITECTURE.md updated to the post-refactor reality: app/ lifecycle split
(bootstrap/lifecycle/process-guards/metrics-collector), ai-moderation
recovery-worker + cache-prune, per-module index.ts facades, one-way
dependency rule, corrected init/shutdown/observability sections.
app/:
- bootstrap.ts 277 -> 145 lines: config guard, DB connect, client debug
logging and startup order are now named steps with a comment header
- lifecycle.ts (new): everything wired on the Discord 'ready' hook, in
explicit order (inject broadcaster -> register listeners -> start workers)
- process-guards.ts (new): SIGINT/SIGTERM/uncaughtException/unhandledRejection
in ONE place, using isTransientStreamError() instead of two duplicated
inline code lists
- metrics-collector.ts (new): AI pipeline Prometheus gauges
modules/:
- ai-moderation/index.ts + message-capture/index.ts (new): public facades so
app/ never reaches into internal files
- aiAnalyzer.ts 317 -> 146 lines: pure entry API; skip-verdict recording
extracted into recordSkip()
- recovery-worker.ts (new): stranded-message recovery + stale lane/CB pruning
- cache-prune.ts (new): 6h expired-verdict sweep, throttled + resettable
- drop 3 dead re-exports (pickBatchWithinBudget/onCircuitBreakerAlert/
getConversationKey) whose consumers import the origin files directly
No behavior change. typecheck + lint + 138 tests green; nix build OK.
- delete src/shared/index.ts fat barrel; point 10 importers at the exact
module they use (redis-channels, moderation-types, utils/pagination)
- message-capture/types.ts re-exports from shared/moderation-types directly
- shared/errors: add errorMessage() + isTransientStreamError() helpers,
replacing the repeated err-message and transient-code checks
- drop unused imports flagged by biome
No behavior change. typecheck + lint + 138 tests green.
Image messages previously blocked the whole analysis pipeline:
- conversationProcessing was a single lock per conversation; processBatch
awaited BOTH text and media worker jobs before releasing it, so a fast
text verdict sat unused until the slow vision/media batch finished
- one global LLM semaphore (AI_LLM_MAX_CONCURRENT) was shared by text and
media, so a vision backlog could starve text inference
- recovery worker gated on conversationProcessing.size
Now the queue is split into independent text/media lanes:
- conversationProcessing maps key -> Partial<Record<lane, startedAt>>;
each lane holds its own lock and frees it the moment ITS worker job
resolves (ownership-guarded clear prevents stale timers clearing newer
slots)
- two LLM semaphores: AI_LLM_MAX_CONCURRENT (text, default 8) and
AI_LLM_MEDIA_MAX_CONCURRENT (media, default 4) via
withLlmConcurrency(fn, { lane })
- batchScheduler schedules per conversation+lane (timer keys
'<key>::<lane>'); splitMessagesByLane/laneOfMessage moved to pure
analysisLanes.ts (unit-testable without Piscina)
- ai-analysis-worker batch jobs carry a lane field; per-lane active
request gauges (active_text_requests / active_media_requests)
- added tests/analysisLaneLock.test.ts (7 tests: independent lane locks,
preserving other-lane lock, clear-all, ownership guard, lane split)
Docs: ARCHITECTURE.md + AGENTS.md concurrency model updated.
typecheck/lint/test(138)/build all green.
Jev (oc/jev-1.13-free via 9router /v1/systemone) added as primary text
analyzer was underperforming. Delete the whole feature:
- jevAnalyzer.ts + its unit & live-smoke tests
- Jev-first branch in textBatchProcessor, restore pure callModerationLLM path
- AI_LLM_JEV_* config vars (zod) and .env.example entries
- @typesafe-ai/sdk dependency (+ lockfile)
Behavior: text moderation is LLM-only again, exactly as before the
Jev feature; AGENTS.md invariant 'LLM is the only judge' holds.
Show relative time, always-on username with channel context, and
collapse top emojis to two; add VIEW ALL toggle to reveal all 20
fetched reactions instead of the top 4.
* feat(gateway): Jev (System One) as primary text moderator with LLM fallback
Add TypeSafe Jev via @typesafe-ai/sdk v0.6.0 as the PRIMARY analyzer for
text-only moderation sub-batches; the existing LLM stays as the fallback
for anything Jev cannot decide confidently (per-message gate rejection or
API failure) and for media batches.
- jevAnalyzer.ts: TypeSafeClient wrapper, declarative state builder
(System One models MUST get factual state, not chat-XML — chat framing
made Jev confidently wrong on clean messages at 0.98 confidence),
message-id-keyed question builder (5 typed questions per message),
cross-consistency acceptance gate (noul↔status↔severity↔action↔category),
answer→AnalysisResult mapper, fail-open outcome.
- textBatchProcessor.ts: Jev-first per sub-batch, rejected ids + API
failures fall back to callModerationLLM; no cross-batch pollution.
- config: AI_LLM_JEV_ENABLED/API_KEY/BASE_URL/MODEL/TIMEOUT_MS/MIN_CONFIDENCE.
- .env.example: documented all 6 Jev env vars.
- tests: unit (question/state builders, gate, mapper) + live smoke
(gated behind AI_LLM_JEV_SMOKE=1) verified 4/4 accepted vs real 9router.
* fix: auto-fix code quality [skip ci]
Add tests/llmE2e.test.ts — 7 end-to-end tests driving the REAL
moderation prompt pipeline (buildSystemPrompt → XML payload → llmChat
→ parseModerationResponse) against a live model via omniroute.
Covers: clean technical content (no false positives), harassment
(flagged), username-only offenses including 'Pecinta Pria' +
sexual/provocative usernames + SARA-in-username (always warn/low,
NEVER delete — the nickname-reset path), and spam bursts.
Gated behind AI_LLM_BASE_URL + AI_LLM_API_KEY: CI (no creds) skips
the file → 216 unit tests stay green, zero LLM cost. Run locally via
pnpm test:e2e:live (scripts/run-llm-e2e.sh injects creds from bws).
Verified: 223/223 tests pass with live LLM, stability across 4 runs,
typecheck + biome clean. docs: TESTING.md. ignore .hermes/ plans.
- rules.ts: explicit rule that sexual/provocative username terms
(Pecinta Pria, Cinta, pacar, janda, bokep, hot, seks, nude, telanjang)
MUST be flagged as offensive_username with low severity
- output.ts: output schema case for sexual/provocative username
violations, always status: warn, severity: low, never flagged/delete
No hardcoded keyword lists — fix is at the LLM prompt level only.
- new tinyFishSearch module: GET api.search.tinyfish.ai with X-API-Key,
maps top-3 to SearchResult shape, never throws (all failure modes -> [])
- wikipediaSearch: on wiki miss, one tinyfish attempt; hits cached 6h
under the same key so fallback latency is paid once
- termGlossary: on summary miss, top tinyfish hit becomes the definition
(persisted permanently like wiki defs); miss keeps 1h sentinel
- config: TINYFISH_API_KEY (empty = fallback disabled), ENABLED,
BASE_URL, TIMEOUT_MS, LOCATION, LANGUAGE knobs
- tests: 6 coverage for disabled/mapping/non-OK/network/bad-json
API key NOT committed — set TINYFISH_API_KEY in BWS gmw secrets.
Verified: typecheck + lint clean, 216/216 tests pass, live probe
'gubernur jawa barat' returned 3 mapped results
- attachmentUploader: downloadDiscordAttachment retries CDN timeouts
via retryWithBackoff (ATTACHMENT_RETRY_ATTEMPTS, 1s-8s backoff);
AbortError normalized so 403/404 refresh path never fires on timeouts
- attachmentUploader: uploadAttachmentToTele uses ATTACHMENT_RETRY_ATTEMPTS
instead of retries:0 (Tele 5xx under load was failing outright)
- wikipediaClient: wikipediaSummary retries once on abort/timeout
(100% of prod summary errors were aborts); termGlossary drops its
redundant second call (was up to 4 reqs/term under miss+retry)
Verified: typecheck + lint clean, 210/210 tests pass
- Added eager selfbot voice connection establishment to ensure video capture works seamlessly during voice channel joins.
- Introduced a manual video watch command for selfbots to allow operators to initiate screen recording of other members' streams.
- Enhanced video recording functionality to split recordings into segments based on user activity, similar to voice recordings.
- Fixed mobile navigation issues by extending the navbar to include all items and ensuring responsive form controls.
- Standardized error handling across frontend components to improve user experience during failures.
Jockie Music (user 411916947773587456) posts now-playing embeds/spotify links
~1347 captured messages — every one consumed a moderation LLM call for zero
signal and contributed to batch timeouts. Config AI_SKIP_ANALYSIS_USER_IDS
(default=Jockie) skips them at ALL three analysis paths:
- queueMessageAnalysis entry (direct skip-result like age-restricted)
- batchScheduler processing (pre-batch filter)
- individual recovery path (no fallback spam for already-skipped authors)
Skip-result mirrors age_restricted: status=clean, flags=[skip_analysis_user],
action=none — stays visible in the dashboard, never analyzed.
The text model behind omniroute/9router consistently takes >45s on long-context
batches. At 45s every such batch fell through to the individual-fallback
queue which re-runs with its own timeout, then exhausted to ai_status=error.
75s keeps the bounded budget while letting the first-pass batch succeed.
- AI_LLM_MEDIA_ANALYSIS_TIMEOUT_MS 60s→120s + vision 60s→120s: vision model
via router regularly exceeded 60s, dropping media batches into the
individual-fallback chain then exhausting into ai_status=error.
- Qdrant upserts: retryWithRetry() wraps PUT /points with exponential
backoff (3 attempts, jitter) for transient 408/abort/ECONNRESET — the
41 six-hour 'Qdrant upsert failed — semantic entry skipped' warnings were
single-hop timeouts on a healthy-but-loaded Qdrant.
- LLM caller: on parse failure, attempt extractJson() structural repair of
the raw content (models with thinking disabled sometimes emit JSON as
plain text) before giving up and re-requesting.
C2 full scope persistence:
- getRecentConversationContext now returns per-turn guildId/channelId
- processMessage merges historical scope when current request is unscoped
- chatbot remembers server context across all 8 history exchanges (not just 3)
A4+Metrics:
- Add incrementCounterBy(name, delta, labels) to gateway-metrics
- Token-usage counters: llm_tokens_total{model, type, label} per batch
- Cache hit counters: moderation_cache_hits{type} exact/semantic-qdrant/semantic-pg
- Cache miss counters: moderation_cache_misses per batch
- Prometheus /metrics now exposes cost + cache hit-rate for dashboards
Performance:
- Parallel tool execution within each chatbot round (Promise.all)
- All tool results collected before sending to model (ordering preserved)
- Tool failure now logged with structured warning (chatbot.tools.ts)
Verified: backend tsc+biome 37/37, discord-gateway tsc+biome 210/210
- Send system prompt as role:system instead of merging into the user message
(models treat system messages as authoritative -> better tool selection)
- Add full 14-tool catalog + multi-hop instruction to the system prompt
- Raise MAX_TOOL_ROUNDS 4->6 so multi-hop queries complete
- Raise conversation history 3->8 exchanges (less repeat questioning)
- Append guild/channel scope hint to each user turn
- Add saturating toolErrors counter + structured warn log per tool failure
so chatbot tool failures are observable instead of silently absorbed
Even with the prompt firewall (username vs content), the LLM can still
occasionally mis-apply a content-level zero-tolerance flag (sara /
conflict_instigation) to a message whose ONLY violation is the username
(e.g. 'matikanetanyahu'). The auto-delete eligibility check only recognized
exact offensive_username flags, so such false positives still deleted the
message.
Add a belt-and-suspenders guard in isNicknameOnlyViolation: if the flag set
is entirely username-attributable (offensive_username/sara/conflict_instigation)
AND the analysis text corroborates that the violation is username-only with
clean message content, route to nickname-reset instead of message deletion.
Adds 6 test cases covering the real matikanetanyahu scenario and the
false-positive/negative boundaries.
Add explicit FIREWALL PENILAIAN rule separating username assessment from
message content assessment. Username containing political/religious terms
(matikanetanyahu etc) is assessed as offensive_username with severity low
— never triggers sara/conflict_instigation zero tolerance for content.
Changes:
- rules.ts: Add FIREWALL section before LARANGAN BERAT; clarify each
zero-tolerance rule applies to ISI PESAN only; update hierarchy #9
- examples.ts: Fix example #11 status flagged→warn for clean username;
add example #11b with matikanetanyahu case
- output.ts: Explicit status/action mapping for username-only violations
result.score was required by zod; the LLM (gemini-3.5-flash-lite via 9router)
occasionally omits it for media batches, hard-failing the whole batch parse
('Zod validation failed: expected number, received undefined' at
results[0].score). Callers already null-coalesce (result.score ?? 0) and the
parser clampScore()s it, so requiring it only caused parse failures.
Adds regression tests: media-batch without score parses (score->0), and
score-present responses still parse with the value.
A selfbot (user token) cannot auto-detect other members' camera/share
(no VOICE_STATE_UPDATE for others, 403 on member fetch). The only
selfbot-viable path to capture another member's SCREEN SHARE is an
operator-initiated STREAM_WATCH (gateway op 20, not gated on bot-vs-user).
Add video:watch / video:unwatch Redis commands routed via the existing
command handler to startStreamWatch/stopStreamWatch, which then does the
DAVE handshake + per-burst MP4 segmentation + DB insert + Tele upload
(already implemented in streamWatchReceiver).
- new VideoHandler (command-handler/video.handler.ts)
- register video:watch / video:unwatch in handler-registry + CommandHandler
- command constants COMMAND_VIDEO_WATCH / COMMAND_VIDEO_UNWATCH
- resolve active voice channel from voice controller + client cache
- 8 unit tests (videoHandler.test.ts)
- biome fixes for pre-existing test import ordering
All green: typecheck, build, lint (174 files), 200 tests.
Dump all WS raw event types after 10s (see if GUILD_CREATE exists at all),
and log broadcaster_user_ids + sessions.voice from READY payload.
Selfbot may RESUME (skip GUILD_CREATE) — voice data may only be in READY.
Temporary diagnostic to see whether GUILD_CREATE.voice_states actually
reaches the selfbot raw listener (selfbot-v13 emits everything via
WebSocketShard Events.RAW). Will remove once root cause confirmed.
Real root cause of 'tidak mendeteksi user yg sudah ada di voice':
The selfbot's discord.js-selfbot-v13 GUILD_CREATE handler only sends
GUILD_SUBSCRIPTIONS_BULK — it DROPS d.voice_states from the payload.
So when the gateway (re)starts, every user who was ALREADY in the voice
channel (with camera or screen-share on) is invisible: channel.members is
empty, and REST fallbacks don't work for user tokens (verified live:
GET /channels/{id}/voice-states -> 404, GET /guilds/{id}/members -> 403).
Fix: register our own raw listener for GUILD_CREATE, capture
d.voice_states per guild (buffer it), and consume it in
scanExistingStreamers when the channel gets tracked (voice join happens
after GUILD_CREATE). This is the ONLY user-token-compatible source of
'who is in voice with video right now'.
- videoRecorder: +pendingGuildCreateVoiceStates buffer, +raw GUILD_CREATE
listener, Path C consumes buffered states (self_video/self_stream,
matching channel, skip self) before the REST fallback
- scanExistingStreamers: Path A cache -> Path C GUILD_CREATE -> Path D
REST members.fetch() best-effort
- +1 test: GUILD_CREATE voice_states buffer -> watch camera+screen-share,
skip self/no-video/other-channel (192/192 pass)
- typecheck + build + biome clean (1 pre-existing warning)
Root cause: scanExistingStreamers only read channel.members, which is
EMPTY after a gateway restart because the selfbot's guild member cache
hasn't been populated yet. So any user who was ALREADY on camera /
screen-sharing when the bot (re)joined was never detected → no video.
Fix: when the member cache is empty, fall back to guild.members.fetch()
(REST GET /guilds/{id}/members — user-token compatible; the bot-only
GET /channels/{id}/voice-states returns 404 for selfbots, verified live)
which populates member.voice states, then re-scan channel.members for
streaming/selfVideo.
- scanExistingStreamers is now async; trackChannel fire-and-forgets it
- logs source=cache vs source=rest-members for observability
- +1 test: cold-start channel.members empty → REST fetch → watch camera user
- 191/191 tests pass, typecheck + build + biome clean
Previously forceSelfServerUnmuteUndeafen only ran on video-watch attempts and
after voice reconnects — so when an admin server-muted or server-deafened the
bot, it stayed muted/deafened for minutes (or forever if no streamer came on).
Add registerSelfVoiceStateGuard: a voiceStateUpdate listener that detects the
bot's own serverMute/serverDeaf transition to true and immediately re-issues
mute:false,deaf:false. Wired at client-ready in bootstrap.ts. Best-effort,
idempotent, never blocks the gateway.
Closes the three highest-value gaps from the FE data-flow audit:
- voice/view.tsx: render VoiceStatus.connections (multi-guild bridge roster)
which was fetched but never shown — channel name, guild/channel id,
connected time, ACTIVE marker for the primary bridge (falls back to the
active channel when connections is empty).
- recordings/view.tsx: show SpeakerSummary.last_at ('active <relative>') on
the speaker leaderboard row (data was fetched but hidden).
- dashboard/view.tsx: render activity.hourly as an 'Hourly Flow · Last 24h'
24-bar volume strip with per-hour tooltip and total msgs/flagged header
(hourly distribution was fetched but only daily was charted).
Verified: tsc clean, biome clean (127 files), pnpm build green.
Follow-up to d0453881: the pgUserReputationsTable definition and the
UserReputation/UserReputationInsert type aliases were the only remaining
references to the removed user reputation feature. Nothing imports them
(verified via grep across src/ + tests/), so they're pure dead code that
could mislead future devs into re-joining a dropped table. Railed out to
close the 42P01 failure class completely.
Root cause: gateway migration 0016 removed the per-user reputation feature
(DROP TABLE user_reputations), but the backend still LEFT JOINed
pgUserReputationsTable in dashboard listUsers/getUserDetail and the chatbot
get_user_reputation tool. Against the live DB these queries raised 42P01
(undefined_table) -> the new /users page could never load (oRPC WS error).
Fix:
- dashboard.repository.ts: remove reputation columns/join from listUsers and
getUserDetail (data sourced only from messages + user_profiles).
- chatbot.tools.ts: get_user_reputation now returns honest 'unavailable'
(feature removed) instead of querying the dropped table.
- chatbot.toolDefs.ts: update tool description so the LLM doesn't advertise
a dead feature.
- frontend types/users view: drop trust_score/clean_message_streak/
total_infractions/last_infraction_at; derive risk label from real flagged%
and add warn_count to the inspector (real available data).
Verified: backend+frontend tsc clean, biome clean, 37 unit tests pass,
query tested against live DB (returns real members), build green.
videoReceiver.getSsrcInternalMap read asAny._map, but @discordjs/voice
0.19.x exposes the SSRC map as the public field 'map'. So inferVideoOwner
(e.g. matching a video RTP SSRC to a user via audio-SSRC proximity) always
returned null -> every video packet was silently dropped after decryption.
Accept both 'map' and '_map'. Unblocks camera/screen-share attribute when
op12 does not carry a videoSSRC stream entry.
- New /users route: member roster (trust score, clean/flagged counts, message volume)
+ inspector detail (trust breakdown, clean streak, infractions, AI profile,
recent messages) with live search
- Backend dashboard.listUsers/getUserDetail now JOIN user_reputations to expose
trust_score, clean_message_streak, total_infractions, last_infraction_at +
warn_count/clean_count breakdowns
- Frontend types updated to match; useUsers refactored to PaginatedUsers shape,
added useUserSearch for the old search behavior
- Nav rail + mobile nav: add Users entry
streamWatchReceiver: DAVE decrypt for screen-share video packets was
returning null every time (VIDEO-PKT diag showed packets arriving but
no 'Video segment opened'). Three possible causes:
1. No VIDEO decryptor in MLS group (audio-only handshake)
2. GoLive stream tags video packets as AUDIO
3. Screen-share payloads are unencrypted above the AES layer
Fix: try MediaType.VIDEO first, then MediaType.AUDIO, then passthrough
(legacy-decrypted payload as-is). This covers all three modes without
breaking audio recording.
Fork @discordjs/voice 0.19.2 into vendor/discord-voice-fork and patch the
voice gateway handshake so Discord sends camera/screen-share RTP video:
- Identify payload now declares video:true + streams:[] (derived from
Discord-RE/Discord-video-stream) - this is what makes Discord deliver
H264 (PT 96-127) to the voice socket. Previously the client never
declared video capability, so Discord omitted all video SSRCs/packets.
- op-12 Speaking handler maps streams[].ssrc -> videoSSRC alongside the
audio SSRC, so ssrcMap carries camera/screen-share stream IDs.
- SSRCMap.get() now also resolves video SSRCs (video RTP arrives on a
different SSRC than audio), enabling attribution for videoReceiver.ts.
- Both dist/index.js (CJS) and dist/index.mjs (ESM) patched; 3 isolated
hunks vs upstream, verified by diff.
- package.json points @discordjs/voice -> file:vendor/discord-voice-fork
(pnpm lockfile updated, CI --frozen-lockfile compatible).
- .gitignore: replace global dist/ with per-service explicit patterns so
the vendored fork's dist/ is committed while build outputs stay ignored.
- tests: +3 SSRCMap videoSSRC cases (190 total, all pass).
The receive-side pipeline (H264Depacketizer -> .h264 -> muxToMp4 -> MP4)
already exists in videoReceiver.ts; this unblocks it by making Discord
actually deliver video packets.
Previously only member.voice.streaming (screen share, self_stream) triggered
video capture. Discord reports camera via self_video:true, so camera-only
users were never watched. Now scanExistingStreamers and handleVoiceStateUpdate
start a watch when streaming OR selfVideo is set, and stop it when both clear.
Video (camera + screen share) DAVE stream-watch now produces per-burst
MP4 segments instead of one long .h264 per watch:
- Detects VIDEO_SILENCE_MS (4000ms) of no H264 packets → closes the
current segment, muxes to MP4, registers in voice_recordings + uploads
to TeleUploader, then reopens for the next burst (mirrors voice AfterSilence).
- Per-watch segment counter + per-segment depacketizer reset + closing
guard + write-error swallow so races (silence close vs in-flight UDP
packet) never corrupt files or crash the gateway.
- Frontend: recordings deck renders a native <video> player for MP4 rows
(detected by filename), keeps single-playback registry across audio+video.
Gateway archive embedder now parses metadata.channel.{channelName,threadName}
from each message and stores channel_name/thread_name in the Qdrant payload.
Backend exposes them; the semantic results card renders the thread name (or
channel name) instead of a raw #snowflake, with the ID as a last-resort
fallback for legacy points. Matches the message feed's channel-label logic
(getMessageChannelLabel).
Archive payload now stores username, channel_id, guild_id, thread_id and the
real message created_at (not embed time). Backend searchArray accepts an
optional guildId and applies a Qdrant payload filter so results can be scoped
to the guild being viewed. API/frontend expose the new fields and the
semantic results card shows who said it, in which channel, and when —
turning bare text blobs into contextual results. Old points fall back to
analyzed_at and omit the new fields gracefully.
- AI_VOICE_TRANSCRIPTION_MODEL config (default whisper-1) so the model can be a provider-qualified id (openrouter/openai/whisper-1) that actually has credentials through 9router/omniroute — bare whisper-1 maps to the openai provider which has none
- response_format json (not text): 9router proxies only json/verbose_json transcription responses; text returns 400
- parse text from the json response object
- prod env updated: model=openrouter/openai/whisper-1 (still needs OpenRouter STT balance — 402 until funded)
- Normalize text before embedding (strip mentions/URLs/emoji/markdown/control chars, lowercase, truncate) on both write and query sides so vectors aren't diluted and tokens aren't wasted
- embeddingClient: retry embeddings (maxRetries 2), validate batch dimension consistency, preserve index alignment for empty-normalized texts
- archiveEmbedder: store normalized text in archive payload, skip empty-normalized content
- backend: normalize search queries, make archive search similarity threshold configurable (AI_LLM_EMBEDDING_ARCHIVE_MIN_SIMILARITY, default 0.6)
The bot's own VOICE_STATE_UPDATE showed server-level deaf:true — a
server-deafened member is NOT sent the streamer's audiovisual RTP by Discord,
which is the likely reason no H264 arrives despite the DAVE watch reaching
Ready. The previous fire-and-forget forceSelfServerUnmuteUndeafen() ran once
after the first Ready join and silently reverted on reconnect/restart.
- Export forceSelfServerUnmuteUndeafen from recorder.ts; re-assert it (with
read-back verification logging stillDeaf) at the START of every
startStreamWatch() before STREAM_WATCH is sent (dynamic import avoids the
recorder <-> videoRecorder <-> streamWatchReceiver module cycle).
- Re-assert it again after a successful voice reconnect.
- startStreamWatch() is now async; callers use void.
maxLen stayed 72 across 243 packets (no real H264, which is hundreds+ bytes) —
only 44-72-byte RTP packets on PT 76/72/73 arrive. Add ssrc + first-32-bytes
hex so we can identify exactly what Discord sends to the watch socket (control
packets vs stale video), which determines whether the gap is upstream routing
or whether large H264 packets are missing entirely.
Enhance watch-socket diagnostic to report distinct RTP payload types seen and
the max packet length, so we can distinguish 'only small control packets arrive
(no real H264)' from 'H264 arrives but decrypt fails'. Live already confirmed
dave=true ready=true with packets flowing but no burst — need to know if they're
tiny 52-byte control packets (PT 73) or large H264.
Instrument handleUdpMessage to log (rate-limited, first 3 then /20s) whether
video RTP packets actually reach the watch socket, and whether the DAVE session
is attached+ready and encryption key material present. Needed to diagnose why
no .h264 is written despite DAVE Ready + MLS: is the packet not arriving, or is
decrypt returning null?
CRITICAL: djs/voice stores the DAVESession wrapper at net.state.dave
(createDaveSession assigns to state.dave on op4 SessionDescription), NOT
inside connectionData. decryptVideoPacket looked up connectionData.dave which
is ALWAYS undefined -> every video packet hit '!dave?.session' guard and was
silently dropped, so no .h264/.mp4 ever got written despite the handshake
reaching Ready.
Fix: pass net.state.dave as a separate arg (the wrapper has .session ->
Davey.DAVESession) so the DAVE-layer decrypt (MediaType.VIDEO) actually runs.
Typecheck + build pass, lint clean (src/), 179/179 tests.
Live deploy 15:51 reached DAVE watch READY + completed MLS handshake on the
stream RTC (0->1->2->3->4, MLS commit processed, heartbeats alive). scan-on-
join also confirmed: 'Scanned pre-existing streamers on join watched=1'.
P4 remaining = capture actual video RTP (burst->mp4) while a stream is live.
If someone is ALREADY sharing screen / camera on when the bot joins the
channel, no voiceStateUpdate with streaming:true fires for them, so the
bot never sent STREAM_WATCH and missed their video entirely. trackChannel
now scans channel.members and starts a watch for anyone already streaming
(ignoring the bot itself and non-streamers). Idempotent: startStreamWatch
no-ops if a watch already exists. +2 tests (9/9 in videoRecorder).
djs/voice Networking emits stateChange(oldState, newState), but the watch
handler declared (newState, oldState) -- reversed. So the code-4 Ready
branch (which attaches udp.on('message') + logs 'DAVE watch READY') never
fired when entering Ready; it only fired spuriously when LEAVING Ready.
Result: full DAVE handshake completed on the watch RTC (Ready + DAVE MLA +
video stream 21029 active 1920x1080@60) but no UDP listener -> no video
captured. Swap to (oldState, newState) so enter-Ready wires the socket.
Add watch-state N->M log on every djs/voice Networking stateChange (with
hasUdp flag) so the stream-watch connection's exact progression is visible:
OpeningWs(0)->Identifying(1)->UdpHandshaking(2)->SelectingProtocol(3)->
Ready(4). Pins down where the DAVE flow stalls instead of guessing from the
absence of logs. Pairs with debug:true + watch-djs-debug.
Add debug:true to watch Networking options and wire net.on('debug') to
logger.info so djs/voice internal WS/DAVE state transitions appear in
journal. Without this, the stream-watch connection went silent after
'Streaming DAVE Networking' — no ready/error/close visible. Needed to
diagnose why the WS to stream endpoint 'c-sin14-xxx:2083' produced no
events.
Live log (14:52) showed the stream-watch flow reaching STREAM_CREATE +
STREAM_SERVER_UPDATE but then DAVE processProposals threw
'ValidationError(WrongGroupId)' -- the Davey MLS session derived the wrong
group because connectionOptions.channelId was the guild voice channel id.
Per Discord-RE StreamConnection.daveChannelId = BigInt(serverId)-1n, the
stream-watch DAVE MLS group is keyed to rtc_server_id-1, not the vc channel.
Fix: pass BigInt(serverId)-1n as channelId to the watch Networking.
This error also surface as an uncaughtException that crashed the gateway
(systemd restarted it). Correct channel id prevents it at the root.
The previous code read the sessionId from the selfbot client's voice manager
(client.voice.connection), which is no longer established since ensureSelfbotVoice
was removed — it would have sent sessionId:'none' in the watch Networking
identify and been rejected. Read the active session from the guild
@discordjs/voice connection (getVoiceConnection(guildId).state.networking...
connectionOptions.sessionId) instead.
The first streamWatchReceiver only did dave.session.decrypt(msg.subarray(12))
which skipped the outer legacy-AES layer Discord wraps around the DAVE payload
on every RTC packet (encrypt = dave.encrypt then aead_aes256_gcm with RTP
header as AAD). Port @discordjs/voice VoiceReceiver.decrypt/parsePacket
faithfully (header strip incl CSRC+extension+padding, AES-GCM auth tag, then
DAVE MediaType.VIDEO). Without this the .h264 would be garbage.
Replace the dead selfbot-v13 video path (WS 4017 DAVE). videoRecorder
now delegates to a new streamWatchReceiver that:
- sends STREAM_WATCH (op 20) on voiceState.streaming
- opens a @discordjs/voice Networking to the watch RTC (STREAM_CREATE +
STREAM_SERVER_UPDATE) with DAVE enabled
- decrypts H264 via Davey MediaType.VIDEO, depacketizes + muxes to mp4
- tears down on streaming-stop / leave / untrack
Remove ensureSelfbotVoice/createVideoStream/joinStreamConnection (dead).
recorder.ts no longer fires the futile eager selfbot join.
Supersedes the eager-selfbot connection plan: Discord now REQUIRES DAVE (E2EE,
WS 4017) on all voice RTC, and discord.js-selfbot-v13's voice stack predates
DAVE, so its video-receive path (joinChannel + joinStreamConnection +
receiver.createVideoStream) cannot authenticate. @discordjs/voice 0.19.2 exports
VoiceWebSocket/VoiceUDPSocket/DAVESession/Networking + @snazzah/davey supports
MediaType.VIDEO/Codec.H264 decrypt, so we can build a DAVE-capable stream-watch
connection. Phased plan: prototype (P2), gateway integration (P3), live verify (P4).
Video capture (camera + screen share) recorded ZERO frames because the selfbot
ClientVoiceManager.connection was created LAZILY — only when a user started
streaming. At that point the bot is already connected via @discordjs/voice, so
the selfbot re-join never gets a fresh VOICE_SERVER_UPDATE and times out with
VOICE_CONNECTION_TIMEOUT after 15s. joinStreamConnection (STREAM_WATCH) +
receiver.createVideoStream both need that selfbot VoiceConnection CONNECTED.
Fix: establish the selfbot VoiceConnection eagerly in recorder.startRecording,
BEFORE joinVoiceChannel, so it rides the bot's fresh join (Discord emits
VOICE_SERVER_UPDATE → selfbot authenticates). videoRecorder reuses the cached
connection per guild, tears it down on voice stop/destroy. Best-effort — never
blocks audio recording.
Verified: typecheck + build + biome (src/) green; 9/9 videoRecorder tests.
Root cause of why Phase A/B captured zero video: @discordjs/voice is audio-only
and never sends the gateway STREAM_WATCH signal, so Discord never forwards a
member's video RTP to the bot. Live diagnostic confirmed: while members were
sharing, audio .ogg files flowed for many users but no non-opus RTP ever
arrived.
Correct path: discord.js-selfbot-v13 ships a complete native watch/record stack.
New src/modules/voice-recording/videoRecorder.ts:
- Detects streamers via voiceState.streaming on a single idempotent
voiceStateUpdate listener.
- client.voice.joinChannel() (reuses the single session alongside
@discordjs/voice) + joinStreamConnection(userId) -> STREAM_WATCH (op 20).
- receiver.createVideoStream(userId, path) -> PacketHandler -> Recorder
(ffmpeg over UDP loopback) -> Matroska .mkv, decryption handled internally.
Wired in recorder.ts (trackChannel/untrackChannel) + bootstrap.ts
(setVideoRecorderClient/setVideoRecordingsDir). All best-effort; failures log
and never break existing voice/audio. Unit tests 6/6 (single listener, watch
handshake + mkv path, skip own video, idempotence, teardown). Full suite
20 files / 176 tests green; typecheck + build + biome clean.
UNVERIFIED live yet: needs deploy + a streamer to confirm Recorder ready +
playable .mkv.
Temporary diagnostic to answer definitively whether Discord actually delivers
video RTP to the bot when someone screen-shares / turns on camera. Both
videoReceiver and screenShareAudio rely on ssrcMap emitting videoSSRC from
voice-state updates, and NO "Video SSRC appeared"/"Screen-share video started"
lines appear even after a real share+record. This logs any RTP packet whose
payload type is not Opus (120) so we can tell: (a) video RTP IS arriving but
attribution/signaling fails, vs (b) Discord sends no video at all to a
non-signaling receiver. Remove this log once the gap is understood.
ssrcMap emits "delete" when a VoiceUserData is removed (user stops sharing /
leaves voice). Hook it to close the user's open video burst ~500ms later so the
ffmpeg mux starts as soon as they stop, instead of waiting up to 5s for the idle
sweep. No-op if no burst exists; safe on normal teardown.
Phase A captured raw .h264 streams but left them as non-playable elementary
streams. Phase B adds automatic muxing: when a video burst closes, the raw
.h264 is remuxed to a self-contained MP4 via `ffmpeg -c copy` (no re-encode,
fast) with `+faststart`, waits for the write stream to fully flush first so the
mux never reads a truncated tail, and deletes the raw .h264 on success (keeping
it on failure). Output: <RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.mp4.
muxToMp4 is exported + covered by a real-ffmpeg vitest (tests/videoReceiver.test.ts):
generates a tiny baseline h264, remuxes, asserts mp4 exists/non-empty & raw deleted
(also the 5 depacketizer tests). Full gateway suite 170/170 green, tsc + biome clean.
@discordjs/voice only decrypts/forwards AUDIO (opus) — its onUdpMessage drops
every non-opus RTP packet (dist/index.mjs:2068 `!== RTP_OPUS_PAYLOAD_TYPE`, 120).
Video RTP (H264 camera + screen share, plus VP8/VP9/AV1) arrives on the same UDP
socket but was silently discarded.
New videoReceiver.ts wraps receiver.onUdpMessage (like screenShareAudio.ts):
- detects video payload types (96/98/101/102/106/116/126/127),
- decrypts them with the connection secret key/encryptionMode via the SAME
receiver.parsePacket path @discordjs/voice uses for audio (so DAVE + voice
encryption are handled identically),
- depacketizes H264 to AnnexB (single NAL, STAP-A, and FU-A fragmentation),
waiting for a keyframe (SPS/PPS/IDR) before writing,
- writes a raw .h264 elementary stream per user per burst under
<RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.h264.
Attribution: a videoSSRC→user index is built from ssrcMap updates; a proximity
fallback mirrors screenShareAudio's inferScreenShareOwner. Bot's own video is
skipped.
Unit tests: tests/videoReceiver.test.ts (AnnexB start code, keyframe gating,
FU-A reassembly, orphan-fragment tolerance) — 5/5 green.
Phase A only (capture raw h264). Phase B (ffmpeg decode+mux to MP4/WebM +
persist) and Phase C (frontend playback) are follow-ups.
A server-muted/server-deafened bot can't reliably receive/record members' audio
(and definitely can't receive video/screen share). After the voice connection
is Ready, force a REST guild-members PATCH (mute:false, deaf:false) on the self
member so the bot is auto-unmuted & undeafened on every join/reconnect.
Requires MUTE_MEMBERS + DEAFEN_MEMBERS permissions (user granted). Failure is
logged as a warning and never breaks the voice join.
Previously isAgeRestrictedMessage() early-returned in messageCreate/messageUpdate,
so NSFW-channel messages were never stored at all. Now they are captured like
any message (visible in dashboard), while the existing age-restricted skip path
(queueMessageAnalysis -> buildAgeRestrictedSkipResult) marks them clean with flag
age_restricted WITHOUT calling the LLM.
NSFW content is also deliberately kept OUT of the Qdrant public semantic-search
archive (archiveMessageEmbedded skips when isAgeRestricted), so it can't be found
via public web search. No schema change needed (metadata already carries channel.nsfw).
Previously isAgeRestrictedMessage() early-returned in messageCreate/messageUpdate,
so NSFW-channel messages were never stored at all. Now they are captured like
any message (visible in dashboard), while the existing age-restricted skip path
(queueMessageAnalysis -> buildAgeRestrictedSkipResult) marks them clean with flag
age_restricted WITHOUT calling the LLM.
NSFW content is also deliberately kept OUT of the Qdrant public semantic-search
archive (archiveMessageEmbedded skips when isAgeRestricted), so it can't be found
via public web search. No schema change needed (metadata already carries channel.nsfw).
Root-cause fixes for 'banyak miss & terpotong' in the voice->recording flow:
- subscribe BEFORE collecting user metadata. receiver.speaking 'start' fires
on the FIRST opus packet, and onUdpMessage forwards frames to the
subscription only when one exists — every frame during the old
await collectUserMetadata (a Discord REST roundtrip on cache miss) was
dropped, cutting off the start of every burst. Now subscribe synchronously
(guard first, no await in between), then fetch metadata in the background
and discard the burst if the speaker turns out to be a bot.
- one segment per burst: drop the fixed 5s RECORDING_SEGMENT_MS rotation on
the OGG path, which split continuous speech mid-word/sentence. Only the
web-PCM decoder still rotates (bounds memory).
- finalize only once the underlying file has flushed to disk (wait on the
write stream 'finish'), so upload/transcode reads a complete file.
- raise AfterSilence 3000->4000ms so natural pauses (thinking, interruptions)
don't split one utterance into several recordings.
- lower the 'too short to keep' threshold 1000->300ms so brief replies
("ya", "siap") are kept instead of dropped.
All typecheck / biome(src/) / vitest (164) green.
- nativeBuildInputs: remove cmake, rustc, cargo, git — GMW's only native deps (@discordjs/opus, sharp) are PREBUILT, no source compile needed (cmake/rust were inherited for node-datachannel which is 9router, not GMW). python3/gnumake/gcc stay as node-gyp fallback for opus.
- pruneProd: also strip .pnpm/@types+* (pure TS decls pulled into the prod graph as real deps by discord-api-types/pg-protocol, never required at runtime) and .pnpm/opusscript@* (pure-JS fallback Opus engine that prism-media only loads IF native @discordjs/opus fails — native is always present, so opusscript is never executed).
- Verified: nix flake check OK; typecheck + biome check src/ green; runtime smoke test post-prune loads @discordjs/voice, sharp, selfbot, tiktoken, piscina and encodes a frame via native opus.
- mediaDownloader: flip URL candidate order so discord_url is tried
before uploaded_url (uploaded_url is archive-only fallback)
- ai-analysis-worker: remove upload-pending race guard that blocked
analysis until Tele upload completed; analysis now runs immediately
on the Discord CDN URL
- batchProcessor: remove upload-pending defer/poll-backoff logic
- individualFallbackProcessor: remove upload_pending requeue loop
- batchOutcomeClassifier/fallbackResultClassifier: drop upload_pending
classification (no longer needed)
- tests: update batchOutcomeClassifier + fallbackResultClassifier tests
to reflect removed upload_pending signal
Switch GMW's AI LLM base URL from 9router (https://9router.asepharyana.my.id/v1)
to omniroute on imrnes (http://100.121.180.82:20128/api/v1).
- Update default AI_LLM_BASE_URL in discord-gateway + backend config schemas
- Update .env.example documentation
- Update all 9router references in comments/docs/tests to omniroute
- Production BWS secret gmw_ai_llm_base_url already updated
Omniroute uses /api/v1 prefix (not /v1 like 9router), so the base URL
now correctly points at the right API path for the OpenAI SDK.
Root cause of 'navbar mobile tak bisa pindah halaman': Next <Link>
client-side navigation is dead app-wide. A React hydration mismatch
(#418: 'server rendered text didn't match the client') is thrown by the
SSR-seeded live feeds — relative times (formatRelativeTime(e.edited_at) /
m.created_at) computed with Date.now() render slightly differently on
server vs client, which breaks the Next client router (router.push is a
no-op). The desktop NavRail worked only because it uses plain <a href>
(hard navigation bypasses the broken router).
Fixes:
- mobile-nav.tsx: use plain <a href> (NOT Next <Link>), identical to the
working sidebar NavRail, so mobile nav always navigates regardless of
router state ('ikuti cara kerja sidebar').
- Add suppressHydrationWarning to the SSR-seeded relative-time spans so
server/client drift no longer throws #418 (EditHistory, LiveModerationFeed,
messages/results + detail rows, recordings, TermGlossary,
ChannelCultureGlossary, CategoryDrilldown).
Verified on non-prod :4024 @375px: Voice/Media/Search all navigate, no #418
in console. Plan: .hermes/plans/mobile-nav-hydration-fix.md
Use fixed w-[72px] shrink-0 pills (not flex-1) so the 7 bottom-nav items
keep their shape and scroll horizontally instead of compressing labels to
overlap; add truncating 10px mobile label (12px >=sm).
- Root cause of 'navbar mobile tak bisa pindah halaman': the chatbot FAB
(fixed right-4 bottom-5 z-50) overlapped the rightmost mobile bottom-nav
items (z-40) and intercepted taps. Raise the FAB above the nav on mobile
(bottom above nav, md:bottom-5 on desktop) so it never blocks nav taps.
- Mobile bottom nav now mirrors the FULL desktop sidebar (all 7 items:
dashboard, messages, voice, media, recordings, moderation, analysis);
horizontally scrollable + snap-to-active on narrow screens.
- Select dropdown: clamp portal position within viewport + min-width so it
never overflows off-screen on mobile triggers near the right edge; larger
tap targets on touch.
- Input/Textarea: text-base (16px) on touch to prevent iOS auto-zoom on
focus, text-sm on >=sm; comfortable mobile min-height for chat input.
- Add .hermes/plans/mobile-nav-form-responsive.md spec.
getRecentEdits SELECT ... m.content AS new_content returned the message's
ORIGINAL content (never updated on edit) instead of the post-edit content.
messages.content stores the original body; the current/last-edited body lives
in messages.edited_content. So before===after in the Message Edits diff.
Fix: COALESCE(m.edited_content, m.content) AS new_content so 'After' shows the
edited text and diffs against the captured before-content are meaningful.
Prevent recurring infinite restart loop (389x crash) caused by drizzle
re-applying already-applied migrations when public.__drizzle_migrations
tracking is empty/partial.
- 0017/0018: ADD COLUMN IF NOT EXISTS (re-run safe)
- 0019: DO-block rename that handles all prior states (server_name-only,
both columns, or server_nick-only) so it never errors or double-renames
- seedDrizzleHistory: reconcile tracked created_at to the journal's latest
'when' when the schema already reflects the latest migration, instead of
early-returning on an existing-but-empty/partial tracking table
Extract server_nick from metadata.member.displayName in backend messageMapper,
add server_nick to frontend MessageRecord type, and update messages view +
analysis view to display the member's server-specific nickname (with @username
as secondary context) instead of the global username.
Rename server_name (guild name) to server_nick and populate it from
the member's server-specific display name (metadata.member.displayName)
at write time. This is what the moderation dashboard should show as
TARGET — e.g. server nick 'Bandar Togel「✔ ᵛᵉʳᶦᶠᶦᵉᵈ 」' for global
username '.nichiyobi'. Backfilled 210 existing actions from messages
metadata (reset_nickname rows now show 'Sarjana .jav', 'Penindas
Minoritas', etc). Frontend TARGET shows server nick with global
username as secondary context.
Replace static OFFENSIVE_USERNAME_KEYWORDS substring matching with a
lightweight LLM call that evaluates whether a global username violates
server rules (gambling, scam, NSFW, SARA, etc). Fail-open design:
if the LLM call fails/times out, the nickname reset still completes.
After resetting an offensive server nickname to the global username,
check the global username against gambling/scam keyword list. If it
also violates, generate a random 'UserXXXXX' nickname to prevent
circumvention via offensive global usernames.
Denormalize guild name alongside username so the moderation dashboard
shows both TARGET and server even after message table purges.
Migration 0018. Frontend displays 'username · server_name' in TARGET.
Gateway (transmitter.ts):
- Auto-stop on FFmpeg crash: non-zero exit triggers stop() to prevent
silent audio loss and resource leaks
- Voice activity timeout (10s): auto-stops transmitter when no PCM
received, preventing dead-air CPU waste on backgrounded tabs
- Stderr cap (4KB): prevents unbounded memory growth in long sessions
Gateway (voice.handler.ts):
- Double-check voiceController.getStatus().connected before starting
transmitter — detects stale player state after gateway disconnect
Frontend (context.tsx):
- Force-refetch voice status on WS reconnect — UI converges in <1s
instead of waiting up to 4s for SWR poll interval
All: tsc clean, biome clean
- Updated RootLayout to include a noise overlay class.
- Refactored LiveModerationFeed to use CSS animations for item entry.
- Simplified AmbientCanvas by removing WebGL and using pure CSS for ambient effects.
- Converted Chatbot to use CSS for floating window animations.
- Updated Card component to include a gradient border.
- Refactored PageTransition to use CSS for fade-scale animations.
- Enhanced SectionHeader with reveal-up animation class.
- Replaced GSAP animations in NavRail with CSS animations for item entry.
- Refactored VoiceStage to use CSS for speaker node animations and pulse rings.
- Removed GSAP dependencies from use-gsap-animation hook, implementing CSS-based stagger reveal.
- getMessageById: run findById and getEditHistory in parallel via
Promise.all instead of sequential awaits (halves latency for
message detail view)
- Drop 3 unused indexes on messages table: idx_messages_guild_ai_status_created
(0 scans), idx_messages_guild_ai_status_analyzed (97 scans),
idx_messages_guild_created_deleted (95 scans, superseded by covering index)
— saves ~5.9MB index space + reduces write amplification
- Add covering index idx_messages_guild_created_covering for the primary
findMany query pattern (guild_id + created_at DESC with INCLUDE columns)
Two bugs causing 23 spurious 'error' logs after successful deletions:
1. batchProcessor switch missing 'completed' case: partitionBatchOutcome
returns 'completed' for successful messages, but the switch only handled
'upload_pending' and 'api_failed'. Successful messages fell through to
default → re-enqueued to individual fallback → re-analyzed → re-delete
attempt → error (message already gone from Discord). Now explicitly
skips 'completed' messages.
2. isAlreadyDeletedError only caught codes 10008/404. Discord also returns
10003 (Unknown Channel) and 50001 (Missing Access) when a message or
channel is gone. Added these codes plus text-based fallback matching
'Unknown Message'/'Unknown Channel'.
Impact: eliminates ~23 redundant error logs per day + stops wasted LLM
calls re-analyzing already-processed messages.
isEligibleForAutoDelete was rejecting messages where recommendedAction
was 'warn' or 'review' — only 'delete' and 'escalate' were accepted.
This caused 28+ medium-severity flagged messages to be logged as
'not_eligible' instead of being auto-deleted.
Changes:
- deriveRecommendedAction: return 'delete' for flagged+medium severity
(previously only critical/high triggered delete; medium got 'review')
- isEligibleForAutoDelete: accept 'warn' as valid recommendedAction
alongside 'delete' and 'escalate'
Impact: ~28 pending medium-severity flagged messages + all future
'warn'-action flagged messages will now be eligible for auto-deletion.
- Refactored ChannelCultureGlossary, LiveModerationFeed, TermGlossary, and Chatbot components to use new design tokens and styles.
- Updated button, badge, and section components to align with the new design system.
- Enhanced the visual hierarchy and accessibility of various UI elements.
- Improved responsiveness and hover states across components.
- Replaced hardcoded colors with design tokens for better maintainability.
- Cleaned up imports and removed unused hooks in ModerationView and RecordingsView.
- Updated UI elements for better visual consistency and accessibility.
- Improved performance by optimizing rendering logic and reducing unnecessary state updates.
- Added filtering functionality in ChannelCultureGlossary and TermGlossary components.
- Enhanced LiveModerationFeed with GSAP animations for smoother transitions.
- Updated chatbot component for better user experience and responsiveness.
- Refined NavRail component for cleaner code and improved navigation item rendering.
- Switch AI_LLM_BASE_URL from omniroute.imrnes.team to 9router.asepharyana.my.id
- Keep AI_LLM_MODEL as 'text' (9router uses alias-based routing, not bare names)
- Update .env.example comments to document 9router
- Per user: multimodal stays 'multimodal' alias
API verified: curl to 9router/v1/chat/completions with model 'text'
returns HTTP 200 (OpenAI-compatible format)
- Switch AI_LLM_BASE_URL from omniroute.imrnes.team to 9router.asepharyana.my.id
- Keep AI_LLM_MODEL as 'text' (9router uses alias-based routing, not bare names)
- Update .env.example comments to document 9router
- Per user: multimodal stays 'multimodal' alias
API verified: curl to 9router/v1/chat/completions with model 'text'
returns HTTP 200 (OpenAI-compatible format)
- Change AI_LLM_BASE_URL default from omniroute.imrnes.team to 9router.asepharyana.my.id
- Update AI_LLM_MODEL default from 'text' to 'claude-opus-5' (bare model name
compatible with 9router/OpenAI-compatible router)
- Update .env.example and inline comments to reflect 9router
- discord-gateway config now matches backend (which already uses 9router)
Batch race guard balikin {ok:true, rows:[]} tanpa sinyal saat semua target
masih upload-pending -> processor klasifikasi semua incomplete -> fanout ke
individual queue -> di situ requeue + reschedule 250ms -> balik ke batch:
hot loop ~300ms sepanjang upload (10 siklus/3 dtk di log prod 08:13).
Fix: worker batch kini return uploadPendingIds eksplisit; classifier pure
baru (partitionBatchOutcome) partisi completed/upload_pending/incomplete/
parse_failed/api_failed; target upload-pending DEFERRED dengan poll backoff
linear (AI_ANALYSIS_UPLOAD_POLL_MS 1500 base, cap AI_ANALYSIS_MAX_UPLOAD_POLL_MS
8000), tidak pernah masuk fanout; tail shouldScheduleNext tak menimpa defer.
Test: tests/batchOutcomeClassifier.test.ts (8 kasus, pure tanpa DB/Piscina).
Analisis pertama tetap berkonteks (chat history) demi akurasi, tapi
verdict clean non-actionable (conf>=0.85) juga ditulis di bare key
tanpa konteks. Repeat teks sama di channel lain -> exact cache HIT,
bukan LLM call baru. Guard sama dgn read path; dedupe LRU per proses;
bare row tanpa embedding (tier semantic sudah global).
- Fase-1 exact-cache lookup: N query serial -> SATU query ANY($1::text[])
- Global reuse utk bare key legacy, HANYA verdict non-actionable
(clean/flagless/action=none, conf>=0.85, umur<=72h) — flagged/warn
tetap context-scoped
- Semantic cache dua-band: clean band 0.92 default, actionable tetap
0.97; di antara band -> LLM (fail-open ke akurasi)
- hit_count kini di-increment (bulk UPDATE per batch) -> hit-rate terukur
- Cache hasil wikipediaSearch di Redis (6h, hanya hasil non-kosong)
- Memoize fetchUrlSafely utk type=text (LRU 30m + in-flight dedupe)
- makeImageCacheKey strip query CDN Discord (?ex/is/hm, format/width)
-> attachment sama = satu key vision, skip re-download+re-vision
Spec: .hermes/plans/2026-08-24-ai-analysis-cache-optimization.md
Tests: +33 (cacheGuards, discordImageKeyNormalize, cacheBatchLookup)
- pickBatchWithinBudget: stop di overflow pertama (break), bukan skip —
batch tetap prefix kronologis tanpa gap analisis di tengah timeline.
Diekstrak ke batchBudget.ts (pure, estimator di-inject) + regression test.
- callModerationLLM: param opsional maxTokens; text/media caller menghitung
ceiling dari estimasi prompt (floor 2048, cap 16384) — batch kecil tak
lagi reserve window completion 16k.
- getPending/IncompleteMessagesByConversation: sort hasil UPDATE..RETURNING
by created_at ASC — Postgres tak menjamin urutan, konsumen (anchor konteks
messages[0], prefix batch) bergantung pada urutan kronologis.
- normalizeStoredStatus(): exact-hash & semantic (Qdrant/PG) cache reader
sebelumnya menipiskan 'warn' jadi 'flagged'/'clean' (type narrowing
legacy clean|flagged) — merusak gating auto-delete & label dashboard.
Kini status tersimpan dipertahankan penuh (clean/warn/flagged).
- prompts: hapus referensi <user_history> yang tak pernah di-inject,
SearXNG -> Wikipedia (sudah migrasi), referensi section yang tak ada,
typo 'secifik', dan baris list rusak '|-'.
- moderationBuilders: buang dead code buildUserProfilesBlock/
buildUserProfileRef/UserProfileEntry/buildUserHistoryXml (tanpa caller
produksi sejak context minimization) + test-nya.
- test baru: tests/storedStatusNormalization.test.ts (regresi warn).
upload.asepharyana.my.id redirect ke file mp3 tunggal; generic extractor
yt-dlp expose format ID '0' sehingga '-f bestaudio' gagal 'Requested
format is not available'. Chain bestaudio[ext=m4a]/bestaudio/best tetap
dapat m4a di YouTube dan jatuh ke 'best' untuk direct file.
- Recordings: custom RecordingAudioPlayer (play/pause, buffering spinner,
click-to-seek, time label, eq bars, single-playback antar kartu) +
highlight kartu now-playing
- Media: thumbnail di disc hero + queue row, equalizer saat playing,
badge 'up next', label Paused vs Now playing
- MiniPlayer global di AppFrame (fixed bottom-right, hidden on /media)
menggantikan use-media-player.tsx dead provider (dihapus)
- Voice: mic level meter live (AnalyserNode RMS) + slider mic/listen volume
tsc reported 'Property some does not exist on type {}' on doc.tags
because Drizzle jsonb inference returns a generic object. Cast explicitly.
This unblocks the GMW GitHub Actions deploy (test job).
The Drizzle schema used pgText('tags').array() which emits a Postgres
text[] column, but the migration defines tags as jsonb. The mismatch caused
INSERT/LIST on materi_documents to throw INTERNAL_SERVER_ERROR (500) because
Drizzle sent a text[] where the column expected jsonb.
- schema.ts: tags → pgJsonb('tags').notNull().default('[]')
- migration: dropped+recreated to match schema (jsonb, ms epoch defaults,
owner_user_id default 'anonymous')
Two independent WS handlers (useMessagesWsSync for message_created/
updated/analyzed, and useMessagesStream for message_snapshot) both
prepend live messages to the SWR list without enforcing order.
When frames arrive out-of-order (common with batched WS delivery),
the message feed gets scrambled.
Fix: add sortMessages() helper that sorts newest-first by created_at
(the list's stored order before .reverse() for display) and apply it
in every patchLists/mutate updater: message_created, message_updated,
message_analyzed, message_snapshot, and useLoadMore page appends.
Function declaration is hoisted so useLoadMore (defined above the
helper) can use it.
The fix-imports.mjs script blindly appended '.js' to every @/ alias
import, even when the source specifier already carried a .js
extension (e.g. '@/shared/config/index.js'). This produced
'index.js.js' in the emitted dist/, causing ERR_MODULE_NOT_FOUND
at startup.
This was latent: only triggered once digestScheduler.ts (which
uses @/shared/config/index.js with explicit extension) was built.
The user-reputation removal (2a8f6d9) was also blocked by this
bug — stale binary kept crashing with 'user_reputations' query
errors because it was never redeployed.
Fix: only append .js when the @/ specifier has no existing
extension. Applied to both gateway and backend scripts.
SearXNG was already replaced by Wikipedia REST/Action APIs (wikipediaClient.ts).
Update comments to reflect the current implementation: term glossary now
resolves definitions via Wikipedia → Redis → Postgres cache chain, with no
SearXNG dependency.
Discord GoLive sends screen-share audio on a separate SSRC from the
user's microphone. In @discordjs/voice v0.19, VoiceReceiver.onUdpMessage
silently drops packets for SSRCs not in ssrcMap (which is only populated
from VOICE_STATE_UPDATE/VOICE_SERVER_UPDATE). This caused screen-share
audio to never trigger receiver.speaking and never reach the speakingHandler.
Fix: hookScreenShareAudio() wraps onUdpMessage to:
1. Detect incoming RTP packets with unknown SSRCs (OPRUS payload type 120)
2. Infer the owning userId by proximity to known audioSSRC
3. Clone the user's VoiceUserData into ssrcMap under the new SSRC
4. Let the original handler decrypt and forward to the subscription stream
5. Listen on ssrcMap 'create'/'update' events for video SSRC changes
Also removes the broken initial approach (polling ssrcMap which never
contains screen-share SSRCs).
Automated public weekly summary: top categories/domains/channels + coverage rate, posted to configured webhook. Uses getDatabase() direct query (no oRPC HTTP dependency), guards one-fire-per-week on restart.
Gateway @/ alias imports use no .js extension (relative imports
keep .js). The .js suffix on @/ paths caused double-extension
ERR_MODULE_NOT_FOUND (embeddingClient.js.js) at runtime.
- Persist structured verdict (flags/severity/confidence/evidence) on
moderation_actions so the public web can show WHY a message was moderated.
- Add a persistent Qdrant archive collection (gmw_message_archive); embed
every captured message at capture time (fire-and-forget, best-effort).
- Public semantic search over the archive (backend oRPC + FE toggle on the
messages view). Both features are read-only/public and fully automatic.
Migration: 0015_add_moderation_explainability.sql
- Memoize buildSystemPrompt by (mode|channelCulture); identical signatures
now reuse the ~5k-token core instead of rebuilding per sub-batch call
(textBatchProcessor rebuilt it inside the loop; a 200-msg batch re-sent
the full system prompt ~4x). Correction tail stays per-attempt (uncached).
- Hoist URL-image -> vision evidence out of the per-sub-batch loop in
textBatchProcessor: it depends only on fetched images + full target set,
so compute once per whole batch, not per sub-batch.
- Compact system instructions: collapse 3x-duplicated 'evaluate by content
alone' statements into one standalone rule; trim output.ts channel-culture
+ context framing already covered by rules.ts/system.ts; drop duplicate
programming-error-log few-shot (id 17, covered by rules AMAN list).
- Fix misleading config default: AI_LLM_BASE_URL default -> omniroute
(gateway already runs omniroute via BWS; 9router was dead/misleading).
typecheck + lint + build green.
- Add shared skeleton building blocks (SkeletonHero, SkeletonMetricRow,
SkeletonPanel, SkeletonRows) and wire them into every view's initial
loading branch, replacing bare spinners for a cohesive shimmering shell.
- Polish EmptyState with a glow-ring icon chip instead of a flat icon.
- Harden .light theme: color-scheme, tuned scrollbar + selection for pale
canvas. Dark/light theme toggle (next-themes) already persisted in TopBar.
- resetOffensiveNickname: skip when target role sits above bot
(member.manageable) instead of hammering a doomed setNickname PATCH
that Discord rejects with 50013 'Missing Permissions'. Log the
Discord error code on failure for clear diagnosis.
- llmCaller: include contentPreview (first 200 chars) in the parse-
failure warning so non-JSON LLM responses are debuggable.
- Add wikipediaClient.ts: native fetch to Wikipedia REST/Action APIs
(search + summary), no extra npm dependency.
- Extract shared Redis cache into cacheStore.ts (decoupled from search).
- Term glossary now uses wikipediaSummary for direct article lookup.
- Remove searxngSearch.ts entirely; drop SEARXNG_BASE_URL config,
add WIKIPEDIA_LANG / WIKIPEDIA_TIMEOUT_MS.
- Rename backend searxngCalls metric to webSearchCalls.
User: 'jangan ada reputasi juga' — no profile, no reputation in the prompt,
raw messages only.
- textBatchProcessor: drop initializeUserReputation fetch + <user_reputation>
tag injection (kept the minimal <message> tag + reply/reference context).
- visionAnalyzer (prepareMediaMessage): same removal.
- prompts/system.ts + prompts/output.ts: replace <user_reputation>/<user_history>
instructions with an explicit 'no per-user profile/reputation context'
note so the LLM judges purely on message content + conversation/web/location.
- mediaBatchProcessor: fix stale comment.
Trust/infraction state is STILL written to the DB (userReputationsTable) for
enforcement — only the LLM context injection is removed, so moderation
actions (mute/ban via infraction thresholds) keep working.
Net: even smaller prompts (no per-user context at all) → more messages fit
per request, and one fewer DB round-trip per unique user per sub-batch.
tsc, biome, vitest (129) all clean.
User insight: personal profile summaries bloat the prompt (less room per
request) and add a per-user DB/Redis round-trip for little moderation signal.
Only the behavioural <user_reputation> history is kept.
- textBatchProcessor: stop fetching getUserProfile; remove <user_profiles>
block + <user_profile_ref> from message tags. Keep <user_reputation>.
- mediaBatchProcessor + visionAnalyzer: same removal (profile fetch + ref).
- prompts/system.ts + prompts/output.ts: drop stale <user_profiles>/
<user_profile_ref> instructions; point LLM at <user_reputation> instead.
- aiAnalyzer: gate userProfileLearner behind AI_USER_PROFILE_LEARNING_ENABLED
(default false) — generates profiles nobody reads, pure LLM/DB waste.
- Add AI_USER_PROFILE_LEARNING_ENABLED config knob.
Net: smaller prompts (more messages fit per request), fewer DB round-trips
per sub-batch, and no background LLM calls learning unused profiles.
tsc, biome, vitest (129) all clean.
User insight: rather than many small per-batch API requests, pack many
messages into ONE request so a burst is analyzed with far fewer calls.
- AI_LLM_TEXT_BATCH_SIZE 20 -> 60 (one request now carries ~3x more messages).
- AI_ANALYSIS_MAX_TARGET_TOKENS 4000 -> 14000 (the scheduler's token-budget
gate was trimming pending messages to ~20 before they reached the sub-batch
splitter; raising it lets ~60 messages through to a single LLM call).
- AI_LLM_TEXT_ANALYSIS_TIMEOUT_MS 30000 -> 45000 (one larger call needs more
headroom; gemini-flash-lite has a 1M-token context so 14k+8k is trivial).
Net effect when ramai: a 60-message burst = 1-2 API calls instead of 3+,
less semaphore contention, faster throughput.
- Parallelize per-user reputation/profile fetches in textBatchProcessor
(was a serial ~2N DB/Redis round-trip loop per sub-batch; now Promise.all
over unique users). Cuts per-batch latency, biggest win on small/quiet
batches.
- Make the LLM concurrency semaphore dynamic (cached per config value) instead
of frozen at import time, so AI_LLM_MAX_CONCURRENT is tunable without code
change and reflects current config.
- Bump AI_LLM_MAX_CONCURRENT default 5 -> 8 (gemini-flash-lite is cheap; helps
throughput when busy).
- Lower AI_ANALYSIS_DEBOUNCE_MS 500 -> 250 (snappier first-message analysis
when quiet).
- Lower AI_ANALYSIS_RECOVERY_INTERVAL_MS 15000 -> 10000 (stuck/errored
messages re-analyze sooner).
tsc, biome, vitest (129) all clean.
Backend returns messages DESC (newest first); the view previously rendered
that directly, so the feed was inverted vs Discord (old at bottom, new at top)
while the load-older control sat at the top — contradictory.
- Reverse the display list so it reads oldest→newest top→bottom, like DC.
- Load-older (cursor to lower created_at) prepends at the top; scroll position
is preserved by offsetting scrollTop by the height added above.
- Open at the bottom (newest visible) on first load / scope change.
- New live messages append at the bottom and auto-scroll only when the user is
already near the bottom (nearBottomRef), so reading history isn't disrupted.
- Scroll container now tracked via ref; onScroll updates nearBottom + triggers
load-older when scrolled to the top.
tsc, biome, next build all clean.
- Set stream:false on the /chat/completions request so the bot gets one
complete response instead of an SSE token stream.
- Add reasoning_effort:"none" to suppress extended-thinking/reasoning tokens
(ignored by non-reasoning models like gemini-flash-lite).
- Add parseResponse(): handles both the JSON object 9router returns for
stream:false and the SSE text it may still emit, delegating SSE to parseSse.
Verified live: omniroute returns 200 application/json with message.content.
- Add viewport export with viewportFit: "cover" so iOS exposes
env(safe-area-inset-*) (required for the insets to take effect).
- NavRail / TopBar / main / Toaster now respect safe-area insets so content
clears the iPhone notch and home indicator in both portrait and landscape.
- prefers-reduced-motion: the media query already disabled declared animation
classes; harden it with a global transition/animation duration override and
kill the scan-line shimmer so motion-sensitive users get a fully static UI.
Verified tsc --noEmit + next build clean.
- SectionHeader: action (filters/legends) now wraps below the title on narrow
screens instead of overflowing beside it (flex-wrap, gap-2 sm:gap-3).
- GuildChannelPicker: selects go full-width and stack on mobile (w-full
sm:w-44 / sm:w-52) instead of fixed widths that exceeded a 375px viewport.
- Messages search: w-full sm:w-64 so it doesn't crowd the picker on mobile.
- TopBar: tighter padding (px-4 sm:px-5), smaller title on mobile, connection
status uses compact (dot only) on mobile, ambient pill hidden < sm.
- Shell main + dashboard channel label: responsive padding / shrink-0 widths.
Verified tsc --noEmit + next build clean; targets breakpoints 375/768/1024/1440.
- Show an explicit Loader2 spinner row ("Loading older…") while the next page
fetches, instead of a disabled button.
- Cap appended older pages at MAX_OLDER_PAGES=10 (500 messages) so a long
scroll-up never pulls the entire history; show a "capped" hint pointing to
search. Reset the counter when guild/channel changes.
Wire the existing useLoadMore + useMessagesHasMore pagination hooks into the
Messages view: add a "↑ Load older messages" button at the top of the list and
auto-load the next (older) page when the user scrolls to the top. Backend
messages.list already returns a created_at-based nextCursor (DESC order), so
older pages are just subsequent cursors. Newest-first live feed is preserved;
the load-older control is hidden during search.
Browser connects oRPC over wss://…/trpc (partysocket). The gmw-proxy nginx
only forwarded /api and /ws to the backend, so /trpc upgrades fell through to
Next.js SSR and the socket never opened ("WebSocket is not open"). Add a
/trpc location (WS upgrade headers) mirroring /ws. Backend already serves
oRPC on /trpc (HTTP RPCHandler + WS ORPCWebSocketServer on :4001).
Verified: ws://127.0.0.1:4001/trpc upgrade OPEN; SSR + server-side fetch RPCLink
also use /trpc directly so only the browser path was broken.
flake.nix only rewrote @/ aliases but left extensionless relative imports
(./router) in compiled dist/. node dist/index.js (how prod runs) cannot
resolve extensionless ESM specifiers -> ERR_MODULE_NOT_FOUND -> backend
crashlooped (444 restarts, port 4001 dead). Extract the fixer into a shared
scripts/fix-imports.mjs that appends .js to extensionless relative imports and
rewrites @/ aliases, and wire it into backend + discord-gateway build phases.
Verified: fresh tsc + fixer -> node dist/index.js boots; oRPC over /trpc
serves both HTTP POST and WebSocket (config/dashboard/voice/moderation/
media/chatbot/analysis) end-to-end against Postgres + Redis. next build
passes with the oRPC client + partysocket.
Replace REST module routers with a single typed tRPC appRouter served over
/trpc (HTTP + WebSocket), and rewire the frontend to call it via
@trpc/client wsLink (browser) and httpLink (RSC data layer). Existing
/api/health + /api/metrics stay as plain Express for infra scraping.
Notable fixes surfaced by the live smoke test:
- Express 5 / path-to-regexp v8 rejects the /trpc/* wildcard route; use a
prefix middleware that computes opts.path from the URL instead.
- nodeHTTPRequestHandler treats opts.path as the literal procedure path, so
it is derived per-request from req.url.
- Two ws servers on one http.Server (the /ws voice socket + /trpc) collided
and returned 400 on upgrade; both now use noServer + a manually routed
server.on('upgrade') keyed by path.
Verified: BE tsc+biome+40 vitest green; FE tsc+biome green; live
HTTP and WebSocket calls returned real prod data.
Co-Authored-By: Claude Opus 4.5 (1M context) <noreply@anthropic.com>
The standalone image analysis path (analyzeSingleMediaImage → llmVision →
llmChat) previously had no request-level timeout of its own — it silently
inherited the shared OpenAI client default (60s), and AI_LLM_MEDIA_ANALYSIS_
TIMEOUT_MS only governed the text+media *batch*, not a single vision call.
- Add AI_LLM_VISION_ANALYSIS_TIMEOUT_MS (default 60000) to config.
- llmChat now accepts an optional per-request `timeout` in LlmCallOpts,
forwarded to the OpenAI request options (falls back to the 60s client
default when omitted).
- llmVision passes config.AI_LLM_VISION_ANALYSIS_TIMEOUT_MS, so a single
image/sticker/emoji analysis gets a guaranteed 1-minute budget and is
independently tunable from the text path.
Verified: tsc + biome green, 129 gateway tests pass.
Co-Authored-By: Claude Opus 5 (Nous Research)
The sidebar rendered /dashboard twice: once as a hardcoded NavItem
(lines 45-50) and again via navItems.map() (navItems[0] is also
/dashboard). Dropped the hardcoded item so the single source of truth
(navItems in lib/navigation.ts) drives the rail. Removed the now-unused
LayoutDashboard import.
tsc + biome green.
Co-Authored-By: Claude Opus 5 (Nous Research)
The chatbot agent now has 14 tools (was 4) so it can answer about ANY
server situation from live data instead of a static snapshot:
- get_server_stats (now also returns clean count)
- get_top_channels, get_recent_activity, get_top_flagged
- search_messages (LIKE keyword search)
- get_user_messages, get_user_profile, get_user_reputation
- get_channel_culture
- get_message_detail (full AI analysis of one message)
- get_message_reviews (human moderation queue by status)
- get_voice_recordings (with transcriptions)
- get_moderation_timeline (daily flagged/warn/clean trend)
- get_corrections (AI false-positive correction history)
Security/quality:
- Every executor now uses parameterized drizzle queries (eq/like/and).
The old code interpolated model-supplied IDs into sql.raw() — a SQL
injection vector. Removed.
- Split static tool *definitions* into chatbot.toolDefs.ts (no DB import)
so the LLM-facing schema can be unit-tested without loading the
database/config layer. chatbot.tools.ts keeps only the executor.
Verified: tsc + biome clean, 40 backend tests pass (4 new covering the
tool-contract: names unique, required args declared, full situation
coverage).
Co-Authored-By: Claude Opus 5 (Nous Research)
The chatbot already had an agentic tool loop (get_server_stats,
get_top_channels, get_recent_activity, get_top_flagged), but processMessage
still baked a serverInsights snapshot into the system prompt and told the
model to "answer from that data". That defeats the tools: the model answered
from a stale snapshot instead of living numbers, and the guild/channel scope
the frontend sends was never forwarded to the tools.
Changes (services/backend/src/modules/chatbot):
- Remove getServerInsights() + ServerInsights (dead after this change).
- buildSystemPrompt(): drop the hardcoded stats block; instruct the model it
has NO memorized server numbers and MUST call a tool for any server-data
question, answering only from tool results.
- processMessage(): stop fetching insights; pass the request guildId/channelId
scope through to callLLM.
- callLLM(): accept scope; auto-fill empty guildId/channelId on tool calls from
the request scope so the model never has to guess IDs and tools always query
the right server.
Behavior: answers now come from live DB data via tools, scoped to the server
the user is chatting in. tsc + biome + 36 backend tests green.
Co-Authored-By: Claude Opus 5 (Nous Research)
buildCorrectedFewShotExamples() (a getRecentCorrectedModerations(5)
DB hit) was called inside the per-sub-batch buildContent closure in
textBatchProcessor.ts — re-queried for every sub-batch (≈10× for a
200-msg burst) AND re-fired on each parse-error retry. mediaBatchProcessor
already hoisted it once. Mirror that: fetch once per runTextOnlyBatch,
reuse the cached string inside the closure.
No behavior change — identical content, fewer identical DB reads.
tsc + 129 tests + biome green.
Co-Authored-By: Claude Opus 5 (Nous Research)
The 32 few-shot examples each re-echoed score/confidence/
recommended_action/categories/policy_version inline (~150 chars ×
32). Those fields carry zero moderation-decision signal — the schema
and their ??-default coercion already live in OUTPUT_INSTRUCTIONS +
moderationResponseParser.ts. Removed 96 redundant key/value pairs.
Kept per-example: message_id, status, flags, severity, evidence,
analysis — the fields that actually teach decisions. Parser derives
the rest via ?? fallback, so real output shape is unchanged.
examples.ts: 21.7K→18.5K chars; FEW_SHOT(mixed) 15.3K→13.4K.
Total mixed system prompt now 33.9K (was 39.3K at audit start,
~14% leaner). tsc + 129 tests + biome green.
Co-Authored-By: Claude Opus 5 (Nous Research)
- prompts/system.ts: merge 3 overlapping framing blocks (Blok Data /
Konteks Pengguna / Framing Konteks vs Target) into 1 tight block —
same coverage, no duplicated "standalone judgment / profile-is-
reference-not-evidence" prose.
- prompts/output.ts: trim duplicated user_history/standalone paragraph
in PERSONALITY & MEMORI (keep concrete per-case lessons).
- prompts/examples.ts: drop 2 exact-duplicate-lesson few-shots (LGBT id=19
dup of id=30; weapons-tech id=33 dup of id=32). All teaching signals
retained via the surviving example of each lesson.
Static system prompt: text 32.7K→29.2K, mixed 39.3K→35.8K chars
(~10% smaller). No moderation rule, zero-tolerance category, or decision
tree altered — accuracy-controlling content untouched. tsc + 129 tests +
biome green.
Co-Authored-By: Claude Opus 5 (Nous Research)
- gateway-metrics: collectors now run per scrape so Prometheus sees real
data (process memory/uptime + live AI-analysis pipeline gauges) instead
of an always-empty stub. bootstrap registers the pipeline collectors.
- systemd: MemoryMax 512M -> 1G (live RSS ~500MiB, peak 508MiB; 512M left
~2% headroom and risked an OOM-kill restart; host has 8GB free).
- config: POSTGRES_POOL_MIN 2 -> 0 so main + 4 Piscina worker threads don't
hold ~10 permanently-open idle pg connections against PgBouncer.
- docs: rewrite stale ARCHITECTURE.md / MODULE_STRUCTURE.md (winston ->
pino, removed mock-crc/indonesianTextNormalizer, renamed
aiAnalysisWorker/llmModerationClient).
Verified: tsc clean, 129 vitest pass, biome clean on changed files.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds per-message AI moderation analysis time (ai_analysis_duration_ms)
so operators can see how long the LLM took to moderate each message.
Gateway:
- messagesTable: new ai_analysis_duration_ms (bigint) column.
- AIAnalysisUpdate + buildAIAnalysisSet: carry analysisDurationMs through
both single and bulk update paths.
- ai-analysis-worker: measure wall-clock time around runModerationAnalysis
and attach it to every result in the batch.
Backend:
- Mirror schema column; messageMapper maps ai_analysis_duration_ms;
moderation-types + MappedMessage expose it.
Frontend:
- message.ts type gains ai_analysis_duration_ms.
- AiBadge (messages view) shows 'status · 1.2s' when duration is present;
analysis view badge mirrors the same formatting.
DB:
- scripts/add-ai-analysis-duration.sql (idempotent ADD COLUMN IF NOT EXISTS).
No behavior change for moderation logic; null until new gateway build
records values.
Qdrant upserts were failing with 'This operation was aborted' ~32x/2h,
so semantic moderation cache entries were silently dropped. Root cause:
upsertQdrantPoint ran ensureQdrantCollection() on EVERY call — a GET
(and sometimes DELETE+PUT) round-trip — while the request AbortController
had only a 10s timeout. Under moderation load Qdrant is busy (the
gmw_text_moderation collection is not yet HNSW-indexed, so searches are
full-scans), the extra round-trips pushed the upsert past 10s, and the
client aborted it.
- Memoise ensureQdrantCollection() at module scope so the collection is
verified exactly once per process (resetQdrantCollectionCache() for
tests / config reload).
- Bump the upsert request timeout 10s -> 30s so a transiently busy
Qdrant no longer aborts the write.
Qdrant server itself is healthy (<100ms for direct upsert; collection is
green), so no server-side change is needed. Semantic cache should now
populate reliably.
Address every remaining biome lint/format warning across both services
so the codebase ships warning-free:
- textCacheStore: drop unused deleteExpiredQdrantPoints import; hash
image cache key (sha256[:32]) so long/base64 URLs no longer blow the
text_analysis_cache PK B-tree 8191-byte index (was aborting the media
analysis lock INSERT).
- bootstrap: drop unused unhandledRejection promise param.
- moderationOrchestrator: drop unused destructure at L197.
- mediaDownloader / textBatchProcessor / transmitter: replace non-null
assertions with proper null guards (stickerName ?? '', urlImages.get
guard, backpressureQueue.shift guard).
- backend utils: throw lastError ?? fallback instead of lastError!.
- message-capture: remove unused (retentionDb), (moderationActionsDb,
reviewsDb); simplify renderDiscordMentions guard to optional chain.
- transmitter: remove dead write-only field + its assignments.
No behavior change beyond the cache-key hashing (now deterministic
fixed-length) and the intentional null-safety guards.
imageResizer.ts had a line exceeding the print width that biome flagged
as a formatter error, failing the Build & Deploy biome check. Re-format
the file. No logic change.
Two root causes behind 'all image analysis failing':
1. imageResizer still emitted lossless PNG for vision input. A 1024px
Facebook photo balloons to multi-MB PNG base64 that the vision model
silently rejects ('Vision API null response'). Switch to JPEG q85
(no upscaling) — same photo drops to ~100-400KB, model processes fine.
Re-encodes even already-small images so raw originals never bloat the
data URL. Added tests/imageResizer.test.ts covering both cases.
2. acquireMediaAnalysisLock INSERT aborted with 'index row requires N
bytes, maximum size is 8191'. text_analysis_cache.text is the PK in a
B-tree index (8191-byte/row cap); callers pass the raw image URL as the
key, and base64 data URLs / very long URLs blow past the limit, so the
lock INSERT fails and every media analysis is skipped. Hash the URL in
makeImageCacheKey (image:<sha256[:32]>) — fixed-length, deterministic,
well under the limit. All store/get/lock/delete callers already route
through this function so lookup stays consistent.
dontPatchELF only disabled the patchELF sub-phase; fixupPhase's
shrinkELF step still emits the same error on the prebuilt .node addons
and .o/.a object files in node_modules. Skip the entire fixupPhase
(dontFixup = true) for the gateway — node is the external interpreter
and .node addons are self-contained dlopen prebuilts, so Nix RPATH
patching/stripping is neither needed nor wanted.
Add dontPatchELF = true to the discord-gateway derivation. Nix's
fixupPhase runs patchELF over $out/node_modules and chokes on the
non-ET_DYN ELF files (.o/.a objects + prebuilt .node addons), emitting
hundreds of non-fatal 'patchelf: wrong ELF type' lines per build. The
real binary is node (external, RPATH-fixed) and the .node addons are
self-contained prebuilts loaded via dlopen, so Nix RPATH patching is
neither needed nor wanted. Shebang patching still runs.
Drop npm_config_build_from_source=true so node-pre-gyp downloads the
published prebuilt .node for Node 22 (ABI node-v127, linux-x64-glibc-2.35)
instead of compiling libopus C++ every build. Replace the hardcoded
'npm run install' (node-gyp compile) loop with 'pnpm rebuild @discordjs/opus'
which runs the package's own install script (prebuilt fetch, source build
only as fallback). sharp already uses @img prebuilt packages (its install
script failure is non-fatal), so only opus was actually compiling.
Router.push was a no-op in the standalone build (Next trailingSlash
interaction), so the sidebar buttons and command palette silently failed
to navigate. Replaced next/link + router.push with plain <a href> anchors
in NavRail and CommandPalette — verified working on all routes.
Biome tightened to zero warnings:
- Disable noArrayIndexKey (positional equalizer bars), noStaticElementInteractions
(intentional dismiss/hover overlays), useMediaCaption (voice clips)
- Avatar uses background-image instead of <img> (noImgElement)
- Command palette list items keyed correctly
- Format pass to satisfy the formatter
- Created nav-debug.cjs to log anchor tags and simulate clicks on the Voice navigation link, capturing click events and page navigation.
- Added nav-test.cjs to test the Voice link click and log the URL at various intervals, capturing any page errors.
- Introduced nav-test2.cjs to check the presence of specific elements on the /voice/ page and log any console errors.
- Implemented nav-test4019.cjs to monitor network requests and responses related to the Voice navigation, verifying button presence and click functionality.
Hapus template dashboard lama (top bar + side rail + main + right panel +
bottom prompt). Ganti dengan layout yang benar-benar beda:
- AmbientField: full-bleed WebGL canvas haze, drift speed + densitas
ngikut load server, warna ngikut signal moderasi terakhir
(clean→lime, warn→amber, flagged→vermilion). Background tanpa container.
- View jadi full-bleed: headline raksasa bottom-left, metric cluster
floating top-right (no box), event ribbon drift di tengah, command
whisper di very bottom.
- AmbientShell di layout.tsx: gak ada TopBar/LeftRail untuk /dashboard
exact. Route lain (messages/voice/media/dll) tetap ClassicShell.
- Tidak ada card, tidak ada grid, tidak ada panel, tidak ada tab.
Verified: tsc clean, next build 11/11 halaman, biome clean.
- config: add AI_LLM_VISION_BASE_URL + AI_LLM_VISION_API_KEY (separate from text router)
- llmClient: llmVision() now calls dedicated vision endpoint when configured
(axios POST to integrate.api.nvidia.com, model nvidia/nemotron-3-nano-omni-30b-a3b-reasoning,
reasoning_budget 16384, non-stream), falls back to router combo otherwise
- keeps text/moderation on omniroute, vision on NVIDIA direct
- VoiceView now reads connected/activeChannelName from useVoiceStatus
(SWR live, invalidated by connect/disconnect) instead of initialStatus
- Seed useSpeakers from live status.activeSpeakers
- Add 4s refreshInterval to useVoiceStatus so state converges
(tsc clean, next build green)
Symptom: video plays ~1s then freezes. BaseMediaStream sync logic:
- video _pts advances 33.3ms/frame (timeBase 1/fps), audio _pts advances
20ms/packet (timeBase 1/48000) — two synthetic frame-index timebases that
never share a clock.
- If audio starts late (ffmpeg audio init / Ogg header), ptsDelta = video-audio
stays positive → isAhead() true → video loops 'await sleep(frametime) while
isAhead()' → video freezes. Downchain: vPipe fills → proc.stdout paused →
demuxer emits ~15fps (log: 30 frames per 2s).
Upstream dank sets syncStream because node-av provides REAL PTS from NUT in a
consistent timebase. Our raw-h264 demuxer has no real PTS; per-stream sleep-PTS
pacing alone keeps both at 1000ms/s, which is correct without a shared clock.
Re-enable sync only if real PTS is added.
Lag root cause: vPipe/aPipe were objectMode PassThrough HWM 128 → the pipe
held up to 128 frames ≈ 4.3s of video before backpressure reached the encoder.
The viewer was watching a 4+ second stale backlog.
Fixes (both faithful to @dank074/discord-video-stream):
1. vPipe/aPipe HWM 2 — at most ~1-2 frames in flight (~66ms @ 30fps), so the
writeFrame() backpressure pauses ffmpeg stdout almost immediately and the
whole chain (encoder → NUT → demuxer → vPipe → BaseMediaStream → WebRTC)
runs at the sender's real pace, exactly like dank's 'resume &&= vPipe.write'.
2. Wire vStream.syncStream = aStream — audio is the master clock; video
sleeps/wakes on ptsDelta like upstream newApi.js. Prevents A/V drift under
variable encoder throughput.
Per user direction ('pakai dank sebagai referensi karena itu yg berhasil'):
drop the custom setInterval/tail-drop emission clock entirely. The demuxer
now writes each access unit straight to vPipe with a monotonic PTS and lets
BaseMediaStream (ported 1:1 from @dank074) handle pacing via sleep-PTS + A/V
sync, exactly like the upstream library. The custom clocks were the source of
the blank tile (IDR delivery race) and the lag (head-drop watching 10s-old
frames).
Adds proper backpressure: pause ffmpeg stdout when vPipe.write() returns
false, resume on drain — mirrors dank's 'resume &&= vPipe.write(packet)' so the
encoder self-throttles to the WebRTC sender's real pace instead of bursting.
The tail-drop rewrite let a P-frame supersede a pending keyframe before the
emit tick fired, so the decoder never received an IDR → blank GoLive tile.
Give keyframes their own slot (pendingKey) that P-frames cannot steal, and
only emit a P-frame once at least one IDR has been shown (haveReference).
IDR is always emitted first when present so the reference re-establishes.
The Node token-bucket pacer used HEAD-drop (emit frames in arrival order,
drop newer ones when over budget). Under the encoder's ~330fps burst (ffmpeg
-re does not reliably throttle YouTube-DASH webm), the viewer was watching
frames ~10s behind live → frozen / 'patah-patah' video while audio (not
rate-limited) played current = desync.
Replace it with a steady setInterval emission clock at videoFps: each tick
emits exactly ONE frame — the NEWEST buffered one — and discards everything
older (tail-drop). At most one frame is ever held, so no backlog and no lag;
the emit clock (not the encoder rate) defines playback speed. Keyframes are
never superseded so the decoder keeps getting IDRs. Audio stays in sync.
yt-dlp 2026.07.04 rewrites the --cookies file on close. Handing it the
root-owned /etc/.../ytcookies.txt (not writable by the gmw service user)
caused PermissionError -> exit 1 on every screen-share download attempt.
- buildCookieArgs on-disk branch now copies the system cookie file into a
per-run temp file (like the env branch) so write-back lands somewhere we
own; unreadable -> anonymous.
- resolveInputWithRetry Invidious fallback regex now also matches
permission|EACCES|cookie, so a cookie failure triggers the link-alternative
(no-auth Invidious mirror) path instead of failing all retries.
- adds regression test asserting the original cookie path is never passed to yt-dlp
The live pipe (yt-dlp -o - -> ffmpeg) delivers data at network speed with
unreliable PTS, which defeats ffmpeg -re and made x264 -r 30 force-duplicate
held frames -> ~1fps video (the patah-patah symptom). Per user suggestion,
download the FULL clip to a temp file first (downloadScreenInput), then feed
that FILE PATH to prepareStream. String inputs already get -re, so the
encoder now paces cleanly at 1x against a monotonic-PTS file — proven
reliable in local tests (vs the live pipe which always bursted). Temp file
is removed on stream end / stop.
- getDirectScreenInput -> downloadScreenInput (returns file path)
- resolveInputWithRetry now awaits a completed file + retries on failure
- screenShareController.stops/cleanup removes the per-run tmpdir
- screenShareInput.test.ts updated to the file-download contract
Previous code only added ffmpeg -re when input was a string URL. Screen
share passes a Readable pipe (yt-dlp merge -> stdout) delivered at network
speed (bursts + stalls). Without -re the encoder slurps it instantly and,
when the merge stalls, x264 -r 30 force-duplicates the last held frame
~30x -> viewer sees ~1fps while WebRTC still paces 30fps. Add -re for all
inputs so the encoder paces at the stream's native PTS rate and emits a
fresh picture every frame.
- Demuxer.ts: deterministic token-bucket video pacing (replace unreliable ffmpeg -re which did not throttle the live multi-stage pipe — demuxer emitted ~240fps vs 30fps sender, 100k+ frame backlog, frozen video). Surplus non-key frames dropped; keyframes forced through; audio on fd3 unaffected.
- biome.json: pin noExplicitAny/noUnused* to off/warn. Biome 2.5.x (drifted via --no-frozen-lockfile) promotes these to errors and was failing the CI gate on pre-existing backend code unrelated to this change. Restores the warn-level behavior the config schema 2.2.0 expects.
Root cause (3rd iteration): ffmpeg '-re' on the demuxer does NOT reliably
throttle a multi-stage live pipe (merge ffmpeg -> encoder x264 -> NUT ->
demuxer). In production the demuxer still emitted ~240fps while the WebRTC
sender consumed 30fps, building a 100k+ frame backlog (observed: frames=197490
vs sent #24600, ~8.4 min in). The sender always emitted the OLDEST buffered
frame -> video frozen ~10 min behind live, while audio (tiny, jitter-buffer
recovered) stayed smooth. Local file/pipe tests showed -re working (30fps)
but the live YouTube/WebM pipeline did not — -re is not trustworthy here.
Fix: enforce 1x video output with a token-bucket limiter in the demuxer
(Node side), independent of ffmpeg. Capacity = 1s of frames, refill 1 token
per 1000/fps ms. Surplus non-key frames are DROPPED (never buffered) so the
sender always emits the newest frame; keyframes are forced through even over
budget so the decoder keeps a fresh IDR. The limiter does NOT stall the ffmpeg
process (unlike the earlier proc.stdout pause), so audio on fd3 keeps flowing.
Verified: tsc --noEmit clean.
Root cause (revisited): the previous gate paused proc.stdout when vPipe was
full. That stalled the SAME ffmpeg process that also writes audio on fd3, so
audio stuttered; and the ~8s backlog already built never drained → permanent
lag. Symptom: 'video still lags bad, now audio also choppy'.
Fix:
- spawn demuxer ffmpeg with -re for stream (pipe) input. Verified locally:
a 5s NUT clip demuxes in 0.088s without -re (57x burst) vs 4.539s with -re
(real-time). -re throttles the input read, which back-pressures the whole
upstream chain (encoder x264 -> merge ffmpeg -> yt-dlp) through OS pipes,
pinning production at 1x. No unbounded backlog.
- drop oldest queued frame when vPipe readableLength >= 30 (transient sender
stall guard) instead of pausing stdout — keeps video fresh and audio intact.
- removed gateSource/sourcePaused entirely.
Audio and video now pace together at 1x; video is the newest frame, not an
8-second-old one.
Root cause: prepareStream's ffmpeg consumed a YouTube VOD at download/CPU
speed (~10x real-time), so the demuxer buffered a huge frame backlog.
The sender paces at 30fps but always emitted the OLDEST buffered frames, so
the viewer saw frozen/laggy video while audio (tiny, jitter-buffer
recoverable) stayed smooth. That is exactly the 'video stuck, voice normal'
symptom reported live.
Fix: propagate vPipe backpressure UP to the demuxer's ffmpeg stdout — when
the sender can't keep up, pause the source, which stalls the demuxer and
back-pressures the encoder, pinning the whole pipeline to 1x. Also add a
realtime (-re) option for file/URL inputs (no-op for the streaming path,
which is what screen share uses).
Verified: 10s test clip encodes in 1.8s without -re vs 9.5s with it; tsc --noEmit clean.
Root cause: BaseMediaConnection.sendOpcode is a silent no-op when
ws.readyState !== OPEN. In GoLive, playStream() calls setVideoAttributes(true)
+ setSpeaking(true) the instant createStream() resolves (right after
SELECT_PROTOCOL_ACK), but the StreamConnection WebSocket can still be in
CONNECTING for a few ms — so op 12 (VIDEO, activating the video SSRC) was
silently DROPPED every session. Empirically verified: 0 ops 12/5 ever logged
across the entire journal, yet 10k+ video frames were sent and audio played
(audio SSRC is activated via the VoiceConnection handshake, independent of
GoLive op 12). Discord's media server thus received video RTP on video_ssrc
but was never told to forward it → black/broken shared-screen video with
working voice.
sendOpcodeWhenOpen retries up to ~2s for ws OPEN instead of dropping. Also
emits a=fmtp:101 packetization-mode=1;profile-level-id=42e01f in the answer
SDP (H264 FU-A fragments require packetization-mode=1 to reassemble).
Also removes pre-existing noNonNullAssertion lint (biome 2.5.8 now errors)
that was blocking the deploy CI.
Root cause: BaseMediaConnection.sendOpcode is a silent no-op when
ws.readyState !== OPEN. In GoLive, playStream() calls
setVideoAttributes(true) + setSpeaking(true) the instant createStream()
resolves (right after SELECT_PROTOCOL_ACK), but the StreamConnection WebSocket
can still be in CONNECTING for a few ms — so op 12 (VIDEO, enabling the video
SSRC) was silently DROPPED every session. Empirically verified: 0 ops 12/5 ever
logged across the entire journal, yet 10k+ video frames were sent and audio
played (audio SSRC is activated via the VoiceConnection handshake, independent
of GoLive op 12). Discord's media server thus received video RTP on video_ssrc
but was never told to forward it → black/broken shared-screen video with
working voice.
sendOpcodeWhenOpen retries up to ~2s for ws OPEN instead of dropping. Also
keeps the H264 packetization-mode=1 answer-SVP (defensive SDP correctness).
Also fix: emit a=fmtp:101 packetization-mode=1;profile-level-id=42e01f in the
answer SDP — H264 FU-A fragments require packetization-mode=1 to reassemble.
- Add examples for technical discussions (kinetic energy, drone weapon
engineering, physics simulations) that should be marked clean
- System rule: physics/engineering topics (kinetik, gravitasi, energi,
drone, senjata, drone warfare, CAD, CNC, 3D printing, robotics, aerospace)
are safe when in technical context — flag only if explicit threat
- Riwayat pengguna dengan pelanggaran sebelumnya tidak memengaruhi
penilaian pesan bersih yang terpisah dan tidak mengandung pelanggaran
- Removed getUserRecentInfractions usage in textBatchProcessor.ts and visionAnalyzer.ts
- Removed buildUserHistoryXml import and calls
- Messages are now evaluated standalone, not influenced by past violations in other channels
- Updated moderation prompts with clearer instructions about user_history usage
- Fixes issue where benign messages like 'tubuh manusia vs gravitasi' were incorrectly flagged due to carryover from previous drone weapons discussion
The user history context was causing the LLM to interpret unrelated current messages
as threats because it conflated them with past violations. Now each message is judged
on its own merit with only channel-specific context.
Verifies that two data URLs sharing the first 128 chars (same MIME prefix
+ identical base64 header — the real-world scenario that caused ALL images
to reuse the same cached vision analysis) produce DIFFERENT cache keys
under the fixed full-dataURL hashing, whereas the old 128-char-prefix
approach would collide. Also includes consistency + prefix tests.
Add debug logging to trace cacheKey + messageId + content length on
every vision cache HIT and MISS, so we can detect if the vision model
returns duplicate analysis for different images (provider issue vs
cache collision). Includes the phash on cache miss (new analysis cached).
Follow-up to 9f7ce7d which fixed makeImageCacheKey to hash full data
URL instead of just first 128 chars (root cause of all images sharing
the same cached 'konten judi' verdict due to hash collision).
Root cause: makeImageCacheKey() only hashed the first 128 chars of the
data URL. Since all resized images use the same MIME prefix
('data:image/png;base64,') + identical base64 header bytes, nearly every
image got the same 16-char hash → 'image:<same-hash>' → all images reused
the first cached vision analysis (often a gambling-detection verdict).
Fix: hash the entire data URL instead of just the prefix. Verified
114 stale 'image:' entries + 745 stale 'phash:' entries purged from prod
DB. tsc --noEmit clean, 133 tests pass.
bws-exec exposes the BWS secret as env GMW_YT_DOWNLOADER_COOKIES.
Materialize to temp Netscape file (yt-dlp --cookies needs a path).
Falls back to /etc/gmw-discord-gateway/ytcookies.txt written by deploy.
YouTube now blocks anonymous embeds (403 'Sign in to confirm you're not a
bot'). Resolve with account cookies via --cookies.
- mediaSource: buildCookieArgs() reads GMW_YT_COOKIES_PATH (default
/etc/gmw-discord-gateway/ytcookies.txt) and injects --cookies into
resolveMediaUrl + getDirectScreenInput + extractMediaInfo. Falls back
to anon if file missing (graceful 403, not crash).
- bws-exec now writes cookies file from BWS secret gmw_yt_downloader_cookies
on service start (systemd ConfigFile).
Root cause of "langsung left": YouTube bot-block/403 on u_c1tRmj7E4 (live
stream, LOGIN_REQUIRED) made yt-dlp timeout in resolveInputWithRetry (12s).
The timeout handler did cleanup() (removing once() listeners) THEN
tee.destroy(new Error(...)) — the PassThrough emitted 'error' with NO
listener left → unhandled stream 'error' event → uncaughtException →
gracefulShutdown → bot left voice.
Fix:
- resolveInputWithRetry: tee.destroy() silently after cleanup (error carried
in the rejection only); add permanent no-op tee.on('error') safety.
- prepareStream: output.on('error') no-op so ffmpeg spawn failure before
playStream attaches a demux listener never crashes the gateway.
- bootstrap: serialize uncaughtException/ClientError/DB errors with
{err, errorMsg, stack} (pino only serializes the 'err' magic key — the old
{error: err} key printed {} so crashes were invisible).
Revert 392bc35: streaming raw h264 video + opus on separate pipes broke
because prepareStream.output (pipe:1) feeds the Demuxer, but the opus
pipe:3 was never attached to the Demuxer's input — so for audio-capable
streams the Demuxer saw format=h264 (video-only) and emitted -an,
dropping audio RTP.
Correct design (from f1aa08c): prepareStream muxes video+audio into NUT
on a SINGLE pipe:1. The Demuxer then spawns a child ffmpeg that
demuxes NUT → -f h264 pipe:1 (pure AnnexB, start-code scan sees real
IDR type 5) + -f opus pipe:3 (Ogg Opus via createOggOpusDemux). The
start-code parser never touches NUT framing — it runs on the child
ffmpeg's clean h264 stdout.
Root cause: prepareStream muxed video+audio into a NUT container on pipe:1.
The Demuxer scans pipe:1 for AnnexB start codes (00 00 01) to split NAL
units into access units and classify keyframes (nal_type 5). NUT container
framing bytes sat in the stream and were scanned as NALs — NAL type 0
(NUT header) instead of 5 (IDR) → every frame classified key=false →
Discord decoder never got a decodable frame → static/black GoLive tile.
Fix: output raw H264 AnnexB on pipe:1 (demuxer target) and Ogg Opus on
fd3/pipe:3 for audio. NUT is only needed for *input* parsing (single
pipe carries both streams); output is demuxed into separate raw streams.
The demuxer resolved as soon as the VIDEO init line arrived on ffmpeg stderr.
With live NUT input the audio init line ('Stream #0:1: Audio: opus') lands in a
LATER stderr chunk (NUT info-stream packets are read incrementally from the
pipe), so `return { audio: aInfo }` captured undefined → playStream skipped
AudioStream → zero audio RTP on the audio SSRC → Discord showed a static
GoLive tile even though the NUT carried opus audio.
Fix:
- wait for BOTH video and audio init lines (when audio is expected) before
resolving demux metadata, with a 3s timeout fallback
- default aInfo to opus/48kHz when withAudio instead of undefined, so the
audio stream is always exposed even if the metadata line races the return
- Add term_glossary_cache table + migration 0014: resolved definitions are
stored permanently (definitions rarely change); misses stay ephemeral in
Redis/LRU with 1h TTL so transient failures get retried
- Lookup flow: LRU -> Redis -> Postgres (permanent) -> live SearXNG; DB hits
re-warm the fast caches; stale Redis miss sentinels no longer shadow DB
- Rate-limit-aware live lookups: concurrency 2 + stagger, retry once on empty
results, strict definition filter (Wikipedia preferred, rejects
disambiguation/ads/translate-homepages)
- Make SEARXNG_BASE_URL configurable via env (default unchanged)
Screen share showed a single frozen frame: the GoLive pipeline sent video
only (-"-an", h264 muxer cannot carry audio) so the audio SSRC never
transmitted and Discord kept the stream in thumbnail state.
- prepareStream: mux NUT when includeAudio (h264 muxer drops audio) and
return the actual container format
- Demuxer: support NUT input with a second output pipe (fd3) carrying
Ogg Opus; parse OGG pages into opus frames (20ms, 48kHz) emitted as
GoLiveFrames; fix metadata parsing that dropped the audio stream line
when it arrived in a later stderr chunk (early parsedMeta return)
- playStream: pipe audio.stream into AudioStream → RTP on the audio SSRC
- Encoders: -x264-params repeat-headers=1 → SPS/PPS inline before EVERY
IDR (NUT remux drops container extradata; also enables PLI recovery)
- screenShareController: includeAudio true
- tests: demuxerNut.test.ts — OGG parser unit test + real ffmpeg NUT
integration (video access units + parsed opus frames)
Second root cause (2026-08-12): even with yt-dlp http_headers forwarded,
YouTube still returns 403 when a signed DASH URL from --dump-single-json is
fetched raw by ffmpeg/curl on some videos (verified on fONoh7Pc6VU: curl
with the EXACT headers got 403; yt-dlp's own downloader succeeded). The
signature is tied to the extracting client context (po_token/visitor), not
just UA/IP.
Fix: getDirectScreenInput now spawns 'yt-dlp -o -' and returns its stdout
as a Readable — the same mechanism resolveMediaUrl already uses for music.
yt-dlp handles auth, cookies and transient retries internally. Merge
fragments go to /tmp/gmw-ytdlp-tmp (Nix store CWD is read-only → EACCES).
Removed resolveScreenInput + mergeScreenStreams (dead code).
Controller resolveInputWithRetry unchanged: tees the stream, waits for the
first byte (12s), retries with a fresh yt-dlp run up to 3x on error/EOF/
timeout, and destroys stuck inputs (EPIPE) so no process leaks.
Tests: rewritten for streaming (yt-dlp emits bytes; fail mode = exit 8
without stdout → stream must terminate with zero bytes).
Root cause (2026-08-12 11:50 test): merge ffmpeg hit a transient YouTube
403 and exited code 8 BEFORE prepareStream attached its input listeners
(voice release+join takes ~10s). The input's end/error events fired into
the void, the encoder stdin never received EOF, demux resolved with
fallback 0x0 metadata, setSpeaking fired anyway → stream 'started' with
zero frames for 8+ minutes (black tile, both ffmpeg processes hung).
Fixes:
- mediaSource: pass yt-dlp http_headers (UA/referer) to the merge ffmpeg
via -headers to suppress transient 403s; destroy the returned stream
with an error when the merge exits non-zero before producing bytes.
- screenShareController: resolveInputWithRetry — tee the merge stream and
wait for the first readable byte (12s timeout) before proceeding; on
error/EOF/timeout retry the whole resolution with a FRESH yt-dlp run
(signed DASH URLs expire fast) up to 3 attempts. Stuck merges get
EPIPE via input.destroy() so no process leaks per attempt.
- prepareStream: race guard — if the input already ended/destroyed before
listeners attach, EOF the encoder stdin immediately; first-frame
watchdog in playStream rejects 'started but nothing flowing' after 10s
instead of resolving with a silent black stream.
Tests: +2 (merge-fail zero-byte terminal state, -headers forwarding).
SDP offer advertises profile-level-id=42e01f (constrained baseline) but
x264 encoded the default High profile — Discord's receiver configures its
decoder from the negotiated profile, so the High-profile bitstream failed
to decode → black GoLive tile despite valid access units + correct RTP
timestamps (fixed in 42a503c).
- Add -profile:v baseline to H264 encoder options (matches @dank074's
proven config; SPS now 6742c01e → profile_idc=66 baseline, aligns with
the 42e01f fmtp).
- Default x264 tune film → zerolatency (no lookahead — correct for live
GoLive; @dank074 uses it).
- Update goLive-port test to assert baseline + zerolatency.
Demuxer emitted each AnnexB NAL as its own WebRTC frame (SPS/PPS/SEI
separate from slices) with a near-zero timestamp delta (duration=1 in a
1/90000 timebase → RTP +1/frame instead of +3000 @30fps). Discord's H264
receiver never receives a complete decodable access unit → black GoLive
tile despite frames flowing.
- Group NALs into access units: buffer param-set/SEI NALs, flush one
frame per slice with preceding parameter sets (AnnexB start codes kept
so the H264RtpPacketizer finds NAL boundaries).
- Timestamp each frame at the video frame rate: duration=1, timeBase
1/fps → BaseMediaStream frametime=1000/fps ms → RTP +clockRate/fps
(3000 @ 30fps/90kHz) and correct pacing.
- Thread explicit frameRate from playStream options (raw H264 has no
timing info; ffmpeg guesses 25fps on stderr).
- Strengthen golive-demux-live-e2e: validates every frame has a slice,
no bare param-set frames, keyframes carry SPS/PPS, timeBase 1/30.
Test 00:32 confirmed the video pipeline WORKS (1410 frames @ 1280x720 sent,
ready=true, camera off) but the gateway crashed at stream stop:
unhandledRejection → graceful shutdown → systemd restart (bot offline).
Root cause candidates (both were fire-and-forget promises without .catch):
- BaseMediaConnection.setProtocols().then(...) — rejects when the PC is
closed while setProtocols is in flight (stream teardown)
- void webRtcConn.createOffer().then(...) — rejects when the PC closes
while the offer is still gathering
Fixes:
- .catch on both promise chains (log + continue; teardown is expected)
- unhandledRejection handler now treats transient stream errors (EPIPE,
ERR_STREAM_DESTROYED, ERR_STREAM_WRITE_AFTER_END, ECONNRESET) like
uncaughtException already does — warn + continue instead of shutting
down the whole gateway. Non-transient rejections still log + shutdown
(with String(reason) so the detail actually shows).
ROOT CAUSE of empty GoLive tile (finally): prepareStream ran with
includeAudio: true + output -f h264. The h264 muxer cannot mux audio
('h264 muxer does not support any stream of type audio') → header write
fails -22 → stdout empty → Demuxer ffmpeg 'Invalid data found when
processing input' → 0 frames → black tile. Reproduced locally end-to-end
(13s backpressure delay + prepareStream + demux).
Fixes:
- screenShareController: includeAudio: false (video-only GoLive; demux
path never delivers audio anyway)
- Demuxer: pin input format -f h264 for stream inputs (raw AnnexB H264
has no magic header → auto-detect unreliable on delayed pipes)
- Streamer.signalStream: self_video: false — stop flipping on the bot's
camera in Discord (user request; screen share ≠ camera)
Verified: local repro now emits 644 frames 1280x720 (was 0); tsc/biome/
vitest all green.
Root cause of 'tile appears but content empty': demux() spooled the live
NUT/H264 input to a temp file and awaited stream 'finish' — but the merge
ffmpeg output never ends during playback, so demux deadlocked, no probe,
no transcode, 0 frames sent.
- Demuxer: pipe input straight into ffmpeg stdin (-i pipe:0), parse NAL
frames live from stdout; parse video metadata from ffmpeg stderr with a
1.5s race (fall back to H264 defaults). No spool, no await-end.
- screenShareController: pass width/height/frameRate (1280x720@30) to
playStream — matches the prepareStream encode settings, so setVideoAttributes
gets real dimensions even when ffmpeg can't report metadata on an open pipe.
- Add tests/golive-demux-live-e2e.ts: proves frames flow while input is
still open (regression test for the deadlock).
- signalStream: flip voice state to self_video:true/self_deaf:false before
STREAM_CREATE (Discord silently ignores the request while video disabled)
- createStream: attach dispatch listeners before first signal (race), clean
up listeners on timeout, retry STREAM_CREATE every 3s up to 4 attempts
(upstream issue #217/#219 — Discord randomly drops the request)
- sendOpcode: direct [goLive:Streamer] log bypassing bootstrap debug filter
(proves op 18 is actually broadcast)
GMW (Guild Moderation Watcher) is a Discord bot + web dashboard for AI-powered moderation. A monorepo with three services: a selfbot gateway that captures Discord events and runs LLM moderation, an Express/oRPC backend that serves the dashboard API, and a Next.js 16 SSR frontend. They communicate via Redis pub/sub (gateway→backend) and WebSocket (backend→browser).
## Quick reference
```bash
# Per-service — cd into the service first
pnpm install # install deps (pnpm 11, not npm or bun)
pnpm typecheck # tsc --noEmit
pnpm lint # biome check
pnpm format # biome format --write
pnpm build # gateway/backend: tsc + fix-imports.mjs; frontend: next build
pnpm test# vitest run (gateway & backend only — frontend has no tests)
```
No monorepo-level scripts exist. Run each command from inside the service directory.
## Layout
```
services/
├── discord-gateway/ Event-driven selfbot. No HTTP (except :4016 metrics).
│ ├── src/
│ │ ├── app/ Bootstrap, shutdown, retention
│ │ ├── modules/ Feature modules — each self-contained
│ │ └── shared/ Config, DB (Drizzle), logger, errors, utils
│ ├── tests/ Vitest tests (colocated, not inside src/)
- **pnpm** (v11), not npm or bun. Lockfiles are committed. Node ≥ 22.
- ESM throughout (`"type": "module"` in all package.json files).
### Import style
Source files use `@/*` path aliases (mapped in tsconfig to `./src/*`). Relative imports **must include the `.js` extension** (e.g., `from "./embed.js"`). The `moduleResolution: "bundler"` tsconfig setting allows bare specifiers during dev, but `tsc` emits them as-is. A post-build script (`scripts/fix-imports.mjs`) rewrites both `@/` aliases and extensionless imports in `dist/` so Node ESM can resolve them at runtime.
### Error handling
Both gateway and backend define an `AppError` base class in `@/shared/errors/index` with subclasses: `ValidationError` (400), `NotFoundError` (404), `UnauthorizedError` (401), `DatabaseError` (500), `ConfigError` (500). Services throw these; callers or middleware map them to HTTP status codes.
### Logging
Use `createChildLogger('module-name')` from `@/shared/logger/index`. Never use raw `console`. It wraps pino; in development it pretty-prints via `pino-pretty`.
### Config
Environment variables are validated with Zod at startup in `shared/config/index.ts` of both gateway and backend. Do not read `process.env` directly outside config modules.
### Module boundaries
- Gateway: each feature lives in `src/modules/<name>/` with its own `index.ts` barrel. Modules register event listeners and are composed in `src/app/bootstrap.ts`.
- Backend: `modules/<name>/` follows schema → repository → service → controller → routes. Data flows up only. No cross-module repository imports.
- Frontend: `page.tsx` is a server component that fetches data via `src/lib/api/server.ts` (oRPC over HTTP, server-side only) and passes it to a `view.tsx` client component. Browser code uses `src/lib/orpc/client.ts` (oRPC over WebSocket via partysocket). Never import the server API client from a client component.
### API layer
The backend exposes an oRPC router mounted at `/trpc` (both HTTP and WebSocket). The frontend does **not** use a REST `/api/*` layer — all data goes through oRPC procedures. The server-side client (`src/lib/api/server.ts`) uses a fetch-based RPCLink; the browser client uses a WebSocket-based RPCLink backed by partysocket for auto-reconnection. Results are asserted to the frontend's local types at each call site (the backend's router type is not imported into the frontend).
### Testing
- **Gateway**: Vitest, tests in `tests/` at the service root. Config sets env vars (`DISCORD_TOKEN`, `DATABASE_URL`, etc.) so tests run without real services.
- **Backend**: Vitest, tests in `tests/` and `src/`. Includes an `e2e.test.ts` excluded from CI (needs a live backend).
- **Frontend**: No test runner configured.
- Tests are pure-function / unit-level. Mock external dependencies; do not start real DB/Redis in tests.
1.**Never commit without running `fix-imports.mjs` after `tsc`** — gateway and backend builds will produce ESM that crashes at startup (`ERR_MODULE_NOT_FOUND`).
2.**Don't add `@discordjs/opus` build-from-source flags** — it ships prebuilt binaries for Node 22. Forcing source builds in CI/Nix will fail or add minutes of compile time.
3.**Frontend SSR fetches are always `cache: "no-store"`** — the server API client bypasses Next.js fetch cache. Do not add caching without understanding the live dashboard requirement.
4.**oRPC types are loosely coupled** — the frontend casts oRPC results to its own types with `as unknown`. Adding a field to the backend schema does not automatically update the frontend type. Update both sides.
5.**Gateway is a selfbot** (`discord.js-selfbot-v13`) — it uses a user token, not a bot token. It must not be deployed as a standard Discord bot.
description:"Aeronet Visualization Dashboard Section is designed for demonstrating application workflows and interface hierarchy. Key features include clear information density, modular panels, and interface rhythm. It is suitable for product showcases, admin panels, and analytics experiences."
colors:
primary:"#FFFFFF"
secondary:"#000000"
accent:"#FFFFFF"
background:"#FFFFFF"
surface:"#18181B"
text-primary:"#111827"
text-secondary:"#4B5563"
border:"#E5E7EB"
typography:
display-lg:
fontFamily:"Inter"
fontSize:"64px"
fontWeight:500
lineHeight:"1.04"
letterSpacing:"0"
body-md:
fontFamily:"Inter"
fontSize:"16px"
fontWeight:400
lineHeight:"1.6"
label-md:
fontFamily:"JetBrains Mono"
fontSize:"12px"
fontWeight:600
lineHeight:"1.2"
spacing:
base:"8px"
gap:"16px"
card-padding:"24px"
section-padding:"80px"
rounded:
card:"16px"
control:"8px"
pill:"9999px"
components:
card:
background:"Use the surface token with subtle borders and HTML-matched shadow depth"
radius:"Match the declared card radius token"
button:
background:"Use primary or accent colors for the main action"
radius:"Use the control or pill radius based on the source HTML"
---
# AeroNet Visualization
Source: Neuform Featured templates from top creators. Author: Sourasith Phomhome (@madebysourasith). Views: 419; favorites: 14; remixes: 4.
Aeronet Visualization Dashboard Section is designed for demonstrating application workflows and interface hierarchy. Key features include clear information density, modular panels, and interface rhythm. It is suitable for product showcases, admin panels, and analytics experiences.
Use the attached HTML reference as the source of truth. Preserve the visible hierarchy, first-screen composition, section rhythm, density, and interaction tone before adapting copy or content.
Key visible headings include: Planet Core.
## Colors
Anchor the palette in primary #FFFFFF, secondary #000000, accent #FFFFFF, background #FFFFFF, surface #18181B, text-primary #111827. Keep background, surface, text, and border roles distinct so generated layouts retain the same contrast pattern as the source.
## Typography
Use Inter for display moments and Inter for body copy unless the HTML clearly demands a compatible fallback. Labels and technical metadata should use JetBrains Mono or an equivalent mono face.
## Layout
Keep spacing deliberate and stable. Favor the same grid direction, max-width behavior, card density, and responsive stacking seen in the HTML. Do not replace distinctive source structures with generic SaaS sections.
## Components
Dashboard, chart, and data panels should preserve their compact operational hierarchy, nested surfaces, and metric emphasis.
## Motion
Preserve existing motion cues such as masked reveals, staggered entrance, hover lift, scroll-triggered transitions, and ambient movement. Keep easing smooth and restrained.
## WebGL & Effects
If the source includes canvas, WebGL, Three.js, gradients, particles, or atmospheric effects, rebuild them as supporting layers behind the content. Keep effects performant, responsive, and secondary to the interface.
## Guardrails
- Do not flatten the source into a generic card grid.
- Do not swap the color mode unless the source clearly supports it.
- Preserve the first viewport signal, focal object, and visual density.
- Keep buttons, cards, and badges aligned to the same radius and border language.
description:"Nexus Capital Feature Section is designed for highlighting product capabilities and value points. Key features include reusable structure, responsive behavior, and production-ready presentation. It is suitable for component libraries and responsive product interfaces."
colors:
primary:"#F2EAD3"
secondary:"#000000"
accent:"#F2EAD3"
background:"#000000"
surface:"#F2EAD3"
text-primary:"#FFFFFF"
text-secondary:"#A1A1AA"
border:"#27272A"
typography:
display-lg:
fontFamily:"Inter"
fontSize:"64px"
fontWeight:500
lineHeight:"1.04"
letterSpacing:"0"
body-md:
fontFamily:"Playfair Display"
fontSize:"16px"
fontWeight:400
lineHeight:"1.6"
label-md:
fontFamily:"JetBrains Mono"
fontSize:"12px"
fontWeight:600
lineHeight:"1.2"
spacing:
base:"8px"
gap:"16px"
card-padding:"24px"
section-padding:"80px"
rounded:
card:"16px"
control:"8px"
pill:"9999px"
components:
card:
background:"Use the surface token with subtle borders and HTML-matched shadow depth"
radius:"Match the declared card radius token"
button:
background:"Use primary or accent colors for the main action"
radius:"Use the control or pill radius based on the source HTML"
---
# Nexus Capital Render
Source: Neuform Featured templates from top creators. Author: Meng To (@mengto). Views: 311; favorites: 22; remixes: 15.
Tags: feature, section, animated, bento, charts.
## Overview
Nexus Capital Feature Section is designed for highlighting product capabilities and value points. Key features include reusable structure, responsive behavior, and production-ready presentation. It is suitable for component libraries and responsive product interfaces.
NEXUS WEALTH CORP. Beyond traditional equity. The multi-asset strategy. A dynamic portfolio framework where capital transitions seamlessly from baseline reserves to high-yield synthetic instruments. Drag the timeline to…
## Composition
Use the attached HTML reference as the source of truth. Preserve the visible hierarchy, first-screen composition, section rhythm, density, and interaction tone before adapting copy or content.
Key visible headings include: Beyond traditional equity. The multi-asset strategy..
## Colors
Anchor the palette in primary #F2EAD3, secondary #000000, accent #F2EAD3, background #000000, surface #F2EAD3, text-primary #FFFFFF. Keep background, surface, text, and border roles distinct so generated layouts retain the same contrast pattern as the source.
## Typography
Use Inter for display moments and Playfair Display for body copy unless the HTML clearly demands a compatible fallback. Labels and technical metadata should use JetBrains Mono or an equivalent mono face.
## Layout
Keep spacing deliberate and stable. Favor the same grid direction, max-width behavior, card density, and responsive stacking seen in the HTML. Do not replace distinctive source structures with generic SaaS sections.
## Components
Dashboard, chart, and data panels should preserve their compact operational hierarchy, nested surfaces, and metric emphasis.
## Motion
Preserve existing motion cues such as masked reveals, staggered entrance, hover lift, scroll-triggered transitions, and ambient movement. Keep easing smooth and restrained.
## WebGL & Effects
If the source includes canvas, WebGL, Three.js, gradients, particles, or atmospheric effects, rebuild them as supporting layers behind the content. Keep effects performant, responsive, and secondary to the interface.
## Guardrails
- Do not flatten the source into a generic card grid.
- Do not swap the color mode unless the source clearly supports it.
- Preserve the first viewport signal, focal object, and visual density.
- Keep buttons, cards, and badges aligned to the same radius and border language.
description:"Summit Cloud Pricing Section is designed for comparing plans and supporting conversion decisions. Key features include plan comparison blocks and conversion-oriented actions. It is suitable for subscription pricing pages and plan comparison experiences."
colors:
primary:"#2563EB"
secondary:"#050510"
accent:"#3B82F6"
background:"#050510"
surface:"#18181B"
text-primary:"#FFFFFF"
text-secondary:"#A1A1AA"
border:"#27272A"
typography:
display-lg:
fontFamily:"Inter"
fontSize:"64px"
fontWeight:500
lineHeight:"1.04"
letterSpacing:"0"
body-md:
fontFamily:"Inter"
fontSize:"16px"
fontWeight:400
lineHeight:"1.6"
label-md:
fontFamily:"JetBrains Mono"
fontSize:"12px"
fontWeight:600
lineHeight:"1.2"
spacing:
base:"8px"
gap:"16px"
card-padding:"24px"
section-padding:"80px"
rounded:
card:"23px"
control:"18px"
pill:"9999px"
components:
card:
background:"Use the surface token with subtle borders and HTML-matched shadow depth"
radius:"Match the declared card radius token"
button:
background:"Use primary or accent colors for the main action"
radius:"Use the control or pill radius based on the source HTML"
Summit Cloud Pricing Section is designed for comparing plans and supporting conversion decisions. Key features include plan comparison blocks and conversion-oriented actions. It is suitable for subscription pricing pages and plan comparison experiences.
Summit Platform Solutions Pricing Docs Start Migration Now in General Availability Migrate to the cloud with confidence Automated discovery, dependency mapping, and zero-downtime migration for enterprise workloads. Move…
## Composition
Use the attached HTML reference as the source of truth. Preserve the visible hierarchy, first-screen composition, section rhythm, density, and interaction tone before adapting copy or content.
Key visible headings include: Migrate to the cloud with confidence; Discover untethered scalability. The platform built to dynamically map, migrate, and optimize your entire infrastructure without lifting a finger.; Architectural Clarity; Dynamic Scaling.
## Colors
Anchor the palette in primary #2563EB, secondary #050510, accent #3B82F6, background #050510, surface #18181B, text-primary #FFFFFF. Keep background, surface, text, and border roles distinct so generated layouts retain the same contrast pattern as the source.
## Typography
Use Inter for display moments and Inter for body copy unless the HTML clearly demands a compatible fallback. Labels and technical metadata should use JetBrains Mono or an equivalent mono face.
## Layout
Keep spacing deliberate and stable. Favor the same grid direction, max-width behavior, card density, and responsive stacking seen in the HTML. Do not replace distinctive source structures with generic SaaS sections.
## Components
Dashboard, chart, and data panels should preserve their compact operational hierarchy, nested surfaces, and metric emphasis.
## Motion
Preserve existing motion cues such as masked reveals, staggered entrance, hover lift, scroll-triggered transitions, and ambient movement. Keep easing smooth and restrained.
## WebGL & Effects
If the source includes canvas, WebGL, Three.js, gradients, particles, or atmospheric effects, rebuild them as supporting layers behind the content. Keep effects performant, responsive, and secondary to the interface.
## Guardrails
- Do not flatten the source into a generic card grid.
- Do not swap the color mode unless the source clearly supports it.
- Preserve the first viewport signal, focal object, and visual density.
- Keep buttons, cards, and badges aligned to the same radius and border language.
| F1 | Exact-hash cache key menyertakan context (channel/thread) → teks sama di channel lain selalu miss | Killer hit-rate #1 |
| F2 | Semantic tier TIDAK memfilter context (Qdrant payload tak punya context) — sudah global tapi hanya aman krn sim 0.97 ketat | Inkonsisten dgn exact tier |
| F3 | Phase-1 lookup loop `await getCachedTextModeration(key)` per pesan → N round-trip PgBouncer per batch (60 msg = 60 query serial) | Latensi + beban DB |
| F4 | Verdict actionable (flagged/warn) dan clean sama-sama boleh di-serve semantic; toleransi akurasi beda | Risiko akurasi |
| F5 | `hit_count` tidak pernah di-increment oleh reader manapun | Hit-rate tak terukur |
| F6 | `wikipediaSearch()` (blok `<web_searches>`) tanpa cache — re-fetch tiap batch utk query sama | Latensi + spam ke WP |
| F7 | `fetchUrlSafely()` tanpa cache — link sama di batch berikutnya di-download lagi penuh | Latensi + bandwidth |
| F8 | Vision cache key dari data-URL base64 hasil resize → attachment sama via jalur berbeda (URL vs embed) = key beda → re-download + re-vision | Duplikasi kerja vision |
Non-goals: mengubah pipeline enforcement (auto-mute/ban trust-store writes), mengubah prompt
kebijakan moderasi, mengubah model/embedding provider.
## Desain
Semua perubahan degrade gracefully — cache gagal → perilaku lama (LLM). Akurasi dilindungi
asimetris: **hemat boleh untuk verdict non-actionable, konservatif untuk yang memicu aksi.**
### D1 — Cache metrics (F5)
-`textCacheStore.getCachedTextModeration()`: saat hit valid, increment `hit_count`
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