docs(gateway): spec + Phase-1 recon for DAVE-capable stream-watch video receive
Supersedes the eager-selfbot connection plan: Discord now REQUIRES DAVE (E2EE, WS 4017) on all voice RTC, and discord.js-selfbot-v13's voice stack predates DAVE, so its video-receive path (joinChannel + joinStreamConnection + receiver.createVideoStream) cannot authenticate. @discordjs/voice 0.19.2 exports VoiceWebSocket/VoiceUDPSocket/DAVESession/Networking + @snazzah/davey supports MediaType.VIDEO/Codec.H264 decrypt, so we can build a DAVE-capable stream-watch connection. Phased plan: prototype (P2), gateway integration (P3), live verify (P4).
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# Spec: Receive Others' Screen-Share/Camera Video Under DAVE — Build a DAVE-capable Stream-Watch Connection
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Status: PLANNED (~multi-session)
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Date: 2026-08-31
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Author: Hermes
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Related: `.hermes/plans/2026-08-31_video-receive-eager-selfbot-connection-spec.md` (superseded by this)
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`.hermes/plans/2026-08-31_video-receive-phaseC-spec.md` (Phase C build, selfbot path — dead)
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## Problem / Ground truth (established from live logs 2026-08-31)
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GMW must record OTHER members' screen-share + camera video in a voice channel it
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records. Audio works (via `@discordjs/voice` 0.19.2 negotiating DAVE). Video does
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not. Verified live: the selfbot path (`discord.js-selfbot-v13` eager `joinChannel`
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→ `joinStreamConnection` → `receiver.createVideoStream`) authenticates but Discord
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closes the connection with WS code **4017 "E2EE/DAVE protocol required"** (5x →
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`VOICE_CONNECTION_ATTEMPTS_EXCEEDED`). Root cause: **Discord now REQUIRES DAVE
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(E2EE) on every voice RTC, and `discord.js-selfbot-v13`'s voice stack predates
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DAVE** (identify has no `max_dave_protocol_version`, no MLS handshake). The selfbot
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path is dead, cannot be repaired. Full details: skill `gmw-ops` →
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`references/video-receive-and-unmute.md` §4.
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Facts:
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- Watching a stream = a **SEPARATE RTC connection**, not the guild audio socket:
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gateway `STREAM_WATCH` (op 20) → Discord replies `STREAM_CREATE` (rtc_server_id)
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+ `STREAM_SERVER_UPDATE` (separate token+endpoint) → client opens its own voice
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WS+UDP to that endpoint (`StreamConnectionReadonly` in selfbot). The watched
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video never rides the @discordjs/voice guild socket.
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- The stream-watch RTC ALSO requires DAVE (same 4017 mechanism).
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- `@snazzah/davey` (bundled with @discordjs/voice 0.19.2) supports
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`MediaType.VIDEO` + `Codec.H264` decrypt — DAVE machinery CAN decrypt H264 video.
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- No off-the-shelf DAVE-capable video-RECEIVE path exists. Closing references:
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- **Discord-RE/Discord-video-stream** (fork of `@dank074/discord-video-stream`,
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master 2026-08-28): full DAVE in `src/client/voice/BaseMediaConnection.ts`
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(Davey `DAVESession` init via `initDave`, MLS key-package / proposals /
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commit / welcome / transitions; `WebRtcConnWrapper` encrypts audio/video via
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`daveSession.encrypt(MediaType.VIDEO, codec, …)`). BUT it is STREAMING only
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(send). No STREAM_WATCH / receive.
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- `@discordjs/voice`: full DAVE receive for AUDIO only; `DAVESession.decrypt`
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hardcodes `MediaType.AUDIO` (dist ~line 892); `onUdpMessage` drops non-opus;
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no STREAM_WATCH.
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- `discord.js-selfbot-v13`: video receive but no DAVE.
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## Goal
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Replace the dead selfbot receive path with a **DAVE-capable stream-watch voice
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connection**: on detecting a member `voiceState.streaming`, send `STREAM_WATCH`,
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connect a DAVE-authenticated RTC to the stream endpoint, decrypt incoming H264
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RTP (`MediaType.VIDEO`), reassemble via the existing `H264Depacketizer`, mux to a
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playable container. Reuse every tested building block already in the repo.
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## Strategy decision (default A; B as fallback) — de-risk in Phase 2
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Two implementation routes. Decide by Phase 2 prototype result.
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### Strategy A — extend @discordjs/voice's tested native stack (PREFERRED, lighter)
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Reuse @discordjs/voice 0.19.2 internals (already a runtime dep, already DAVE-tested
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for audio):
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- Drive a connection to the stream endpoint using djs/voice's `VoiceWebSocket` +
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`VoiceUDPSocket` + `DAVESession` (the same classes that work for the guild
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connection — they take arbitrary endpoint/token/session).
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- Send the voice identify with `max_dave_protocol_version`, complete the DAVE
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handshake (Davey), then on receipt of a video RTP packet call
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`daveSession.decrypt(userId, MediaType.VIDEO, packet)` (Davey exposes
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`MediaType.VIDEO` + `Codec.H264`) — djs/voice's hardcoded `AUDIO` is the only
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blocker, fix by invoking Davey directly with `MediaType.VIDEO` for video SSRCs.
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- STREAM_WATCH sent via the existing selfbot `client.ws.broadcast` (cheap, works —
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it needs no selfbot voice connection).
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- Feed decrypted H264 → `H264Depacketizer` → `.h264` → `muxToMp4` (both already
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in `videoReceiver.ts`, unit-tested).
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- No new runtime deps. Risk: relies on non-exported djs/voice internals (reachable
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via `as any`, as the existing `parsePacket` usage shows).
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### Strategy B — port Discord-RE's BaseMediaConnection (heavier, more self-contained)
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Port `BaseMediaConnection.ts` DAVE handling + `WebRtcConnWrapper` into a
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receive/watch connection in the gateway. Deps: requires `@lng2004/node-datachannel`
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(new native WebRTC dep) + `@snazzah/davey` (already available). More code, more
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risk (native dep in Nix store), but a clean-room receive path decoupled from
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djs/voice internals. Use only if A proves infeasible.
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## Files touched (Strategy A shape)
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- `services/discord-gateway/src/modules/voice-recording/streamWatchReceiver.ts`
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(NEW): DAVE stream-watch connection wrapper. Owns, per watched user:
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- `sendStreamWatch(client, streamKey)` (via `client.ws.broadcast({op:20,
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d:{stream_key}})`), stream_key = `guild:<gid>:<chid>:<uid>`.
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- collects STREAM_CREATE (rtc_server_id) + STREAM_SERVER_UPDATE (token+
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endpoint) via `client.on('raw')` match on stream_key.
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- builds a djs/voice-style connection to `<endpoint>` with the received token/
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session; completes DAVE handshake.
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- `onUdpMessage` wrapper: for video payload types, decrypt with
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`daveSession.decrypt(userId, MediaType.VIDEO, buf)`, depacketize, write.
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- teardown on STREAM_DELETE / user stops streaming / leave / channel untrack.
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- `recorder.ts`: wire `trackChannel`/`untrackChannel` already exist; ensure the
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selfbot *eager voice connection* attempt is REMOVED (it only 4017-spams logs) —
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but KEEP `client.ws.broadcast` availability for STREAM_WATCH.
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- `videoRecorder.ts`: remove the dead selfbot `joinChannel`/`joinStreamConnection`
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calls; keep the `voiceStateUpdate` streaming detection + teardown bookkeeping as
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the entry point; delegate the actual receive to `streamWatchReceiver`.
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- `videoReceiver.ts`: keep `H264Depacketizer` + `muxToMp4` (reused). The
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guild-socket `hookVideoReceiver` can be removed or left inert.
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- Tests: `tests/streamWatchReceiver.test.ts` (DAVE-handshake stub, RTP decrypt path
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with a mocked Davey, STREAM_WATCH packet shape); keep `tests/videoReceiver.test.ts`.
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## Phases (each independently verifiable)
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1. **Phase 1 (this session): spec + source reconnaissance.** Confirm djs/voice
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internals are reachable (VoiceWebSocket/VoiceUDPSocket/DAVESession exports &
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shapes), confirm Davey `MediaType.VIDEO` decrypt signature, confirm how a raw
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stream-watch connection's identify/select-protocol flows. Verify the selfbot
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`streamKey` format + `raw` STREAM_CREATE/SERVER_UPDATE payload. GATE: accurate
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spec + no unknowns blocking A.
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2. **Phase 2: de-risk prototype.** Standalone script (not in the gateway) that:
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logs into the same selfbot token, joins a real voice channel, sends STREAM_WATCH
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for a live streamer, receives STREAM_CREATE/SERVER_UPDATE, and attempts a
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DAVE-authenticated connect + receive of ≥1 H264 packet to prove the path before
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any gateway integration. GATE: at least one decrypted H264 NAL captured in the
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lab.
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3. **Phase 3: gateway integration** per files-touched. GATE: typecheck + build +
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biome + unit tests green; CI deploy ok.
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4. **Phase 4: live verify.** With a real streamer in a recorded channel: journal
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shows `STREAM_WATCH sent`, `DAVE ready`, `Video burst opened`, and a playable
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`.h264`/`.mp4`/`.mkv` on disk. GATE: playable file with real video content.
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## Risks / open questions
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- Does Discord require the stream-watch connection to use the SAME session_id as
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the bot's active voice session, or a fresh one? (Affects identify.) Resolve in P2.
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- Which video codec does Discord actually send for camera vs GoLive (H264 likely,
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but VP9/AV1 possible) — the depacketizer only handles H264. P2 measures the
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payload type live; add depacketizers for other codecs only if observed.
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- djs/voice `DAVESession`/`VoiceUDPSocket` reachability via `as any` must be
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confirmed against the installed 0.19.2 build (P1).
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- The separate stream RTC may need `selectProtocol`/SDP even for receive-only; the
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Discord-RE SDP shows a `m=video ... inactive` section. Follow the same shape.
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## Verification (overall)
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- Per-phase gates above.
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- No regression: audio recording + message capture still work after changes.
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- `pnpm typecheck && pnpm build && pnpm lint` green in discord-gateway.
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- Commit + push; CI `Build & Deploy (Nix)` green; live streamer produces a file.
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## Phase 1 findings (CONFIRMED 2026-08-31, Strategy A feasible)
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- `@discordjs/voice` 0.19.2 dist/index.mjs PUBLICLY exports exactly the primitives
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needed: `DAVESession`, `Networking`, `NetworkingStatusCode`, `VoiceConnection`,
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`VoiceReceiver`, `VoiceUDPSocket`, `VoiceWebSocket`, `SSRCMap`,
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`RTP_OPUS_PAYLOAD_TYPE` (export block ~3143). So a stream-watch connection can be
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built OUTSIDE the lib using these constructors — no `as any` needed for the heavy
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lifting.
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- `Networking` child wiring (~line 1364-1484): `new VoiceWebSocket('wss://' +
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endpoint + '?v=8', debug)`; on WS open send Identify `{op, d:{server_id,
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user_id, session_id, token, max_dave_protocol_version: getMaxProtocolVersion()}}`;
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`createDaveSession(protocolVersion)` → `new DAVESession(protocolVersion, userId,
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channelId, {decryptionFailureTolerance})` then `.reinit()`; UDP via
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`new VoiceUDPSocket({ip, port})` after Ready gives modes + ssrc.
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- `DAVESession` wraps `@snazzah/davey` `Davey.DAVESession(protocolVersion, userId,
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channelId)`; on network packets it calls `this.session.decrypt(userId,
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Davey.MediaType.AUDIO, packet)` — hardcoded AUDIO (line ~892). For video we call
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Davey directly with `MediaType.VIDEO` + `Codec.H264`.
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- `@snazzah/davey` MediaType enum: AUDIO=0, VIDEO=1; Codec H264=4; methods
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`decrypt(mediaType, codec, packet): Buffer` + `encrypt(...)`. Confirmed in davey
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index.d.ts.
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- Stream key format (selfbot VoiceConnection.js ~1240): `guild:<gid>:<chid>:<uid>`
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for guild channels; `STREAM_WATCH` = gateway op 20, `d:{stream_key}`;
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`sendSignalScreenshare` = `client.ws.broadcast({op:20,d:{stream_key}})`. Replies
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come as gateway `raw` events `STREAM_CREATE` (`d.rtc_server_id`) +
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`STREAM_SERVER_UPDATE` (`d.token`, `d.endpoint`); selfbot routes them to the
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stream connection via `client.on('raw')` matching `d.stream_key`, setting
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`setSessionId(sessionId)` + `setTokenAndEndpoint(token, endpoint)` (Watch case in
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`StreamConnectionReadonly`).
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- Discord-RE reference for the identify SDP: stream connections send a `m=video`
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section with `a=inactive` (receive-only-ish) + standard DAVE/VoiceOpCodes
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(op 0 identify, op 2 select protocol incl. `max_dave_protocol_version`). See
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`BaseMediaConnection.handleProtocolAck` + `initDave`.
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- Decision: proceed with **Strategy A**. Selfbot code to REMOVE: the eager
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`ensureSelfbotVoice` join + `joinStreamConnection`/`receiver.createVideoStream`
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in `videoRecorder.ts` (proven dead — 4017). Keep the `voiceStateUpdate` streaming
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detection + bookkeeping; swap the receive plumbing to a new `streamWatchReceiver`
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driven by a djs/voice-style connection. STREAM_WATCH itself still sent via the
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selfbot `client.ws.broadcast` (needs only the WS, not a selfbot voice conn).
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- OPEN (resolve in Phase 2 lab): (a) whether the stream connection's identify must
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use the bot's ACTIVE voice session_id or a fresh one; (b) actual video codec Discord
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sends for camera vs GoLive (measure payload type live; H264 assumed, VP9/AV1 possible
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→ add depacketizers only if observed).
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