fix(goLive): stream demux directly instead of spool-to-file (empty screen share)
Root cause of 'tile appears but content empty': demux() spooled the live NUT/H264 input to a temp file and awaited stream 'finish' — but the merge ffmpeg output never ends during playback, so demux deadlocked, no probe, no transcode, 0 frames sent. - Demuxer: pipe input straight into ffmpeg stdin (-i pipe:0), parse NAL frames live from stdout; parse video metadata from ffmpeg stderr with a 1.5s race (fall back to H264 defaults). No spool, no await-end. - screenShareController: pass width/height/frameRate (1280x720@30) to playStream — matches the prepareStream encode settings, so setVideoAttributes gets real dimensions even when ffmpeg can't report metadata on an open pipe. - Add tests/golive-demux-live-e2e.ts: proves frames flow while input is still open (regression test for the deadlock).
This commit is contained in:
@@ -13,9 +13,7 @@
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*/
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import { spawn } from "node:child_process";
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import { randomUUID } from "node:crypto";
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import { createWriteStream, existsSync, readdirSync } from "node:fs";
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import { tmpdir } from "node:os";
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import { existsSync, readdirSync } from "node:fs";
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import { join } from "node:path";
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import { PassThrough } from "node:stream";
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@@ -140,9 +138,10 @@ export async function probeStreams(
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/**
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* Demux input (URL string or readable stream) into video frames on a
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* PassThrough. Uses ffmpeg -f h264 -c copy for video-only AnnexB output.
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* Returns stream info + the video pipe. Audio is not extracted (GoLive
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* screen share sends silence / uses Discord's mixed audio).
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* PassThrough. Streams input DIRECTLY into ffmpeg (no spool-to-file — the
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* live NUT/H264 source never ends, so spooling deadlocks). ffmpeg emits
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* AnnexB H264 on stdout; NAL units are split into frames on the fly.
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* Video metadata is parsed from ffmpeg stderr during init.
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*/
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export async function demux(
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input: string | PassThrough,
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@@ -152,109 +151,18 @@ export async function demux(
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audio: DemuxedStream | undefined;
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close: () => void;
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}> {
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const _label = randomUUID();
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const vPipe = new PassThrough({ objectMode: true, highWaterMark: 128 });
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const aPipe = new PassThrough({ objectMode: true, highWaterMark: 128 });
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// For stream input, spool to a temp file first so ffprobe can inspect it
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// (ffprobe needs a seekable file; pipes can't be re-read). The stream is
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// fully consumed before ffmpeg starts — acceptable for screen-share
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// sources which are already fully buffered by yt-dlp in practice.
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let spoolPath: string | null = null;
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const cleanupSpool = () => {
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if (spoolPath) {
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import("node:fs").then(({ unlink }) => unlink(spoolPath!, () => {}));
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spoolPath = null;
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}
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};
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let effectiveInput: string;
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if (typeof input === "string") {
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effectiveInput = input;
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} else {
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spoolPath = join(tmpdir(), `golive-demux-${_label}.h264`);
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const ws = createWriteStream(spoolPath);
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await new Promise<void>((resolve, reject) => {
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input.pipe(ws);
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input.on("error", reject);
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ws.on("finish", resolve);
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ws.on("error", reject);
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});
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effectiveInput = spoolPath;
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}
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// Probe for codec + dimensions
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let streams: Array<Record<string, unknown>> = [];
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try {
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streams = await probeStreams(effectiveInput);
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} catch (_e) {
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// probe failed (e.g. raw h264 without container) — infer h264 default
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streams = [];
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}
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const v = streams.find((s) => s.codec_type === "video");
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const a = streams.find((s) => s.codec_type === "audio");
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let vInfo: DemuxedStream | undefined;
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let aInfo: DemuxedStream | undefined;
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if (v) {
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const codecName = (v.codec_name as string) ?? "h264";
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const rFrame = (v.r_frame_rate as string) ?? "0/1";
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const [num, den] = rFrame.split("/").map((n) => Number(n));
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vInfo = {
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codec:
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AVCodecID[
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(codecName.toUpperCase() as keyof typeof AVCodecID) ??
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"AV_CODEC_ID_H264"
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] ?? AVCodecID.AV_CODEC_ID_H264,
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codecName,
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width: (v.width as number) ?? 0,
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height: (v.height as number) ?? 0,
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framerate_num: num ?? 0,
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framerate_den: den ?? 1,
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sample_rate: 0,
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stream: vPipe,
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};
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} else {
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// Probe failed (e.g. raw AnnexB h264 input) — still emit frames on the
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// video pipe; playStream infers dimensions from the first frame.
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vInfo = {
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codec: AVCodecID.AV_CODEC_ID_H264,
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codecName: "h264",
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width: 0,
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height: 0,
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framerate_num: 0,
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framerate_den: 1,
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sample_rate: 0,
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stream: vPipe,
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};
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}
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if (a) {
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const codecName = (a.codec_name as string) ?? "opus";
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aInfo = {
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codec:
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AVCodecID[
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(codecName.toUpperCase() as keyof typeof AVCodecID) ??
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"AV_CODEC_ID_OPUS"
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],
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codecName,
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width: 0,
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height: 0,
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framerate_num: 0,
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framerate_den: 0,
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sample_rate: Number(a.sample_rate) ?? 0,
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stream: aPipe,
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};
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}
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// Spawn ffmpeg — extract raw video (AnnexB for H264) to stdout
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const isStream = typeof input !== "string";
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const args: string[] = [
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"-hide_banner",
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// info level: stream init lines ("Stream #0:0: Video: h264...") go to
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// stderr and are parsed for dimensions/fps.
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"-loglevel",
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"error",
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"info",
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"-i",
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effectiveInput,
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isStream ? "pipe:0" : input,
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"-c:v",
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"copy",
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"-an", // no audio in this minimal demuxer
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@@ -262,8 +170,103 @@ export async function demux(
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"h264",
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"pipe:1",
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];
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const proc = spawn(FFMPEG, args, {
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stdio: isStream ? ["pipe", "pipe", "pipe"] : ["ignore", "pipe", "pipe"],
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});
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const proc = spawn(FFMPEG, args, { stdio: ["ignore", "pipe", "pipe"] });
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// Pipe live input straight into ffmpeg stdin — never await stream end.
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if (isStream && proc.stdin) {
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input.pipe(proc.stdin);
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input.on("error", () => proc.stdin?.destroy());
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}
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// Set true once stderr metadata has been parsed (see handler below).
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let parsedMeta = false;
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// Parse stream metadata from ffmpeg stderr as it arrives (first chunk has
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// the init lines). Fall back to H264 defaults if parsing fails.
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let vInfo: DemuxedStream = {
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codec: AVCodecID.AV_CODEC_ID_H264,
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codecName: "h264",
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width: 0,
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height: 0,
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framerate_num: 0,
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framerate_den: 1,
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sample_rate: 0,
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stream: vPipe,
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};
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let aInfo: DemuxedStream | undefined;
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let stderrBuf = "";
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if (proc.stderr) {
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proc.stderr.on("data", (d: Buffer) => {
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stderrBuf = (stderrBuf + d.toString()).slice(-16384);
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if (parsedMeta) return;
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const streamRe = /Stream #0:(\d+): (Video|Audio): ([^,]+)/g;
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let m: RegExpExecArray | null;
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const found: Array<{ kind: string; codecRaw: string }> = [];
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// biome-ignore lint/suspicious/noAssignInExpressions: regex loop idiom
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while ((m = streamRe.exec(stderrBuf)) !== null) {
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found.push({ kind: m[2], codecRaw: m[3] });
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}
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const v = found.find((s) => s.kind === "Video");
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const a = found.find((s) => s.kind === "Audio");
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if (!v && !a) return;
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parsedMeta = true;
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if (v) {
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const codecName = v.codecRaw.split(" ")[0].toLowerCase();
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const dim = /(\d{2,5})x(\d{2,5})/.exec(stderrBuf);
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const fps = /(\d+(?:\.\d+)?) fps/.exec(stderrBuf);
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vInfo = {
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codec:
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AVCodecID[
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(codecName.toUpperCase() as keyof typeof AVCodecID) ??
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"AV_CODEC_ID_H264"
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] ?? AVCodecID.AV_CODEC_ID_H264,
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codecName,
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width: dim ? Number(dim[1]) : 0,
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height: dim ? Number(dim[2]) : 0,
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framerate_num: fps ? Math.round(Number(fps[1]) * 1000) : 0,
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framerate_den: fps ? 1000 : 1,
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sample_rate: 0,
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stream: vPipe,
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};
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}
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if (a) {
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const codecName = a.codecRaw.split(" ")[0].toLowerCase();
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const sr = /(\d+) Hz/.exec(stderrBuf);
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aInfo = {
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codec:
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AVCodecID[
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(codecName.toUpperCase() as keyof typeof AVCodecID) ??
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"AV_CODEC_ID_OPUS"
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] ?? AVCodecID.AV_CODEC_ID_OPUS,
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codecName,
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width: 0,
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height: 0,
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framerate_num: 0,
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framerate_den: 0,
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sample_rate: sr ? Number(sr[1]) : 0,
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stream: aPipe,
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};
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}
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});
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}
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// Wait (briefly) for ffmpeg to print its stream init lines on stderr so
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// vInfo carries real dimensions/fps. The lines arrive with the first chunk
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// — a short timeout covers slow starts; callers fall back to sensible
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// defaults when width/height are 0 anyway.
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await Promise.race([
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new Promise<void>((resolve) => {
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const check = setInterval(() => {
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if (parsedMeta) {
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clearInterval(check);
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resolve();
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}
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}, 25);
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}),
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new Promise<void>((resolve) => setTimeout(resolve, 1500)),
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]);
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// Scan stdout for NAL units. Each NAL unit (between start codes) is one frame
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// payload. We emit them individually; the packetizer chain handles FU-A.
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@@ -356,11 +359,6 @@ export async function demux(
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});
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}
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if (proc.stderr) {
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proc.stderr.on("data", () => {
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/* errors swallowed */
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});
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}
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proc.on("close", () => {
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vPipe.end();
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aPipe.end();
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@@ -370,7 +368,6 @@ export async function demux(
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proc.kill("SIGTERM");
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vPipe.end();
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aPipe.end();
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cleanupSpool();
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};
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return { video: vInfo, audio: aInfo, close };
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@@ -145,6 +145,9 @@ export class ScreenShareController {
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};
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const done = playStream(prepared, this.streamer, {
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type: "go-live",
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width: 1280,
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height: 720,
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frameRate: 30,
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})
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.catch((err: unknown) => {
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// Never let a stream failure become an unhandledRejection — that
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@@ -0,0 +1,63 @@
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// Regression test: demux must emit frames from a LIVE stream that never
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// ends (the NUT/H264 merge output during playback). The old implementation
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// spooled the whole stream to a file first → deadlocked forever → 0 frames.
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// Run: npx tsx tests/golive-demux-live-e2e.ts [ffmpeg-path]
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import { spawn } from "node:child_process";
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import { PassThrough } from "node:stream";
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import { demux } from "../src/goLive/Demuxer.js";
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const FFMPEG = process.argv[2] ?? "ffmpeg";
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// 1) Generate a 2s H264 test clip to a temp file
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const clip = "/tmp/golive-live-test.h264";
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await new Promise<void>((resolve, reject) => {
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const p = spawn(
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FFMPEG,
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[
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"-hide_banner", "-loglevel", "error",
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"-f", "lavfi", "-i", "testsrc=size=640x360:rate=30:duration=2",
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"-c:v", "libx264", "-preset", "ultrafast", "-pix_fmt", "yuv420p",
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"-f", "h264", clip,
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],
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{ stdio: ["ignore", "ignore", "pipe"] },
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);
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let err = "";
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p.stderr?.on("data", (d: Buffer) => (err += d.toString()));
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p.on("close", (code) => (code === 0 ? resolve() : reject(new Error(err))));
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});
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// 2) Feed the clip through a PassThrough but DON'T end it (live semantics),
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// with a small pause after the first chunk so demux has time to emit.
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const input = new PassThrough();
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const demuxPromise = demux(input, { format: "h264" });
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const { video, close } = await demuxPromise;
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let frames = 0;
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let bytes = 0;
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video.stream.on("data", (frame: { data: Buffer }) => {
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frames++;
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bytes += frame.data.length;
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});
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const fs = await import("node:fs");
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const buf = fs.readFileSync(clip);
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const chunkSize = 16384;
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for (let i = 0; i < buf.length; i += chunkSize) {
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input.write(buf.subarray(i, i + chunkSize));
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if (i === 0) await new Promise((r) => setTimeout(r, 1500));
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}
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// Stream still open — if the old spool logic was here we'd never emit.
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await new Promise((r) => setTimeout(r, 500));
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console.log(`metadata: ${video.codecName} ${video.width}x${video.height} fps=${video.framerate_num}/${video.framerate_den}`);
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console.log(`frames while stream OPEN (not ended): ${frames}, bytes: ${bytes}`);
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if (frames === 0) {
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console.error("FAIL: no frames emitted while input still open (deadlock)");
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close();
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process.exit(1);
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}
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input.end();
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await new Promise((r) => setTimeout(r, 300));
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close();
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console.log("PASS: live stream demux works");
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process.exit(0);
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