Author SHA1 Message Date
Dniel97 c51103aaf5 HUGE WebUI overhaul
- Removed ugly styles in header
- Properly implemented Bootstrap's NavBar
- Added username to session
2023-09-09 00:36:22 +02:00
348 changed files with 6472 additions and 47254 deletions
-3
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@@ -1,3 +0,0 @@
*.csv binary
*.txt binary
*.json binary
+4 -4
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@@ -1,6 +1,6 @@
FROM python:3.9.15-slim-bullseye
RUN apt update && apt install default-libmysqlclient-dev build-essential libtk nodejs npm pkg-config -y
RUN apt update && apt install default-libmysqlclient-dev build-essential libtk nodejs npm -y
WORKDIR /app
COPY requirements.txt requirements.txt
@@ -12,10 +12,10 @@ RUN chmod +x entrypoint.sh
COPY index.py index.py
COPY dbutils.py dbutils.py
COPY read.py read.py
ADD core core
ADD titles titles
ADD logs logs
ADD config config
ADD log log
ADD cert cert
ENTRYPOINT [ "/app/entrypoint.sh" ]
ENTRYPOINT [ "/app/entrypoint.sh" ]
-13
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@@ -1,13 +0,0 @@
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
-118
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@@ -1,124 +1,6 @@
# Changelog
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
## 20240318
### CXB
+ Fixing handle_data_shop_list_detail_request for Sunrise S1
## 20240302
### SAO
+ Fixing new profile creation with right heroes and start VP
+ Fix to the Unanalyzed Log responses returning the wrong rewards
+ Documentation revised
## 20240226
### CXB
+ Fixing paths for rev.py
+ Changed encoding for handle_data_item_list_icon_request
## 20240202
### SAO
+ Added reader assets and edited the game specific documentation
## 20240118
### System
+ Added game version names to the readme
## 20240109
### System
+ Removed `ADD config config` from dockerfile [#83](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/83) (Thanks zaphkito!)
### Aimedb
+ Fixed an error that resulted from trying to scan a banned or locked card
## 20240108
### System
+ Change how the underlying system handles URLs
+ This can now allow for things like version-specific, or even keychip-specific URLs
+ Specific changes to games are noted below
+ Fix docker files [#60](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/60) (Thanks Rylie!)
+ Fix support for python 3.8 - 3.10
### Aimedb
+ Add support for SegaAuth key in games that support it (for now only Chunithm)
+ This is a JWT that is sent to games, by Aimedb, that the games send to their game server, to verify that the access code the game is sending to the server was obtained via aimedb.
+ Requires a base64-encoded secret to be set in the `core.yaml`
### Chunithm
+ Fix Air support
+ Add saving for userRecentPlayerList
+ Add support for SegaAuthKey
+ Fix a bug arising if a user set their name to be 'true' or 'false'
+ Add support for Sun+ [#78](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/78) (Thanks EmmyHeart!)
+ Add `matching` section to `chuni.yaml`
+ ~~Change `udpHolePunchUri` and `reflectorUri` to be STUN and TURN servers~~ Reverted
+ Imrpove `GetGameSetting` request handling for different versions
+ Fix issue where songs would not always return all scores [#92](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/92) (Thanks Kumubou!)
### maimai DX
+ Fix user charges failing to save
### maimai
+ Made it functional
### CXB
+ Improvements to request dispatching
+ Add support for non-omnimix music lists
### IDZ
+ Fix news urls in accordance with the system change to URLs
### Initial D THE ARCADE
+ Added support for Initial D THE ARCADE S2
+ Story mode progress added
+ Bunta Challenge/Touhou Project modes added
+ Time Trials added
+ Leaderboards added, but doesn't refresh sometimes
+ Theory of Street mode added (with CPUs)
+ Play Stamp/Timetrial events added
+ Frontend to download profile added
+ Importer to import profiles added
### ONGEKI
+ Now supports HTTPS on a per-version basis
+ Merg PR [#61](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/61) (Thanks phantomlan!)
+ Add Ranking Event Support
+ Add reward list support
+ Add version segregation to Event Ranking, Tech Challenge, and Music Ranking
+ Now stores ClientTestmode and ClientSetting data
+ Fix mission points not adding correctly [#68](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/68) (Thanks phantomlan!)
+ Fix tech challenge [#70](https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/70) (Thanks phantomlan!)
### SAO
+ Change endpoint in accordance with the system change to URLs
+ Update request header class to be more accurate
+ Encrypted requests are now supported
+ Change to using handler classes instead of raw structs for simplicity
### Wacca
+ Fix a server error causing a seperate error that casued issues
+ Add better error printing
+ Add better request validation
+ Fix HousingStartV2
+ Fix Lily's housing/get handler
## 20231107
### CXB
+ Hotfix `render_POST` sometimes failing to read the request body on large requests
## 20231106
### CXB
+ Hotfix `render_POST` function signature signature
+ Hotfix `handle_action_addenergy_request` hard failing if `get_energy` returns None
## 20231015
### maimai DX
+ Added support for FESTiVAL PLUS
### Card Maker
+ Added support for maimai DX FESTiVAL PLUS
## 20230716
### General
+ Docker files added (#19)
+2 -2
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@@ -1,6 +1,6 @@
from core.config import CoreConfig
from core.allnet import AllnetServlet, BillingServlet
from core.aimedb import AimedbServlette
from core.allnet import AllnetServlet
from core.aimedb import AimedbFactory
from core.title import TitleServlet
from core.utils import Utils
from core.mucha import MuchaServlet
+1 -1
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@@ -102,7 +102,7 @@ class ADBHeader:
magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id = struct.unpack_from("<5H6sI12s", data)
head = cls(magic, protocol_ver, cmd, length, status, game_id, store_id, keychip_id)
if head.length > len(data):
if head.length != len(data):
raise ADBHeaderException(f"Length is incorrect! Expect {head.length}, got {len(data)}")
return head
+1 -2
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@@ -52,7 +52,6 @@ class ADBFelicaLookup2Response(ADBBaseResponse):
self.access_code = access_code if access_code is not None else "00000000000000000000"
self.company = CompanyCodes.SEGA
self.portal_status = PortalRegStatus.NO_REG
self.auth_key = [0] * 256
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None] = None, access_code: Union[str, None] = None) -> "ADBFelicaLookup2Response":
@@ -77,7 +76,7 @@ class ADBFelicaLookup2Response(ADBBaseResponse):
access_code = bytes.fromhex(self.access_code),
portal_status = self.portal_status.value,
company_code = self.company.value,
auth_key = self.auth_key
auth_key = [0] * 256 # Unsupported
))
self.head.length = HEADER_SIZE + len(resp_struct)
+1 -2
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@@ -52,7 +52,6 @@ class ADBLookupExResponse(ADBBaseResponse):
super().__init__(code, length, status, game_id, store_id, keychip_id)
self.user_id = user_id if user_id is not None else -1
self.portal_reg = PortalRegStatus.NO_REG
self.auth_key = [0] * 256
@classmethod
def from_req(cls, req: ADBHeader, user_id: Union[int, None]) -> "ADBLookupExResponse":
@@ -73,7 +72,7 @@ class ADBLookupExResponse(ADBBaseResponse):
body = resp_struct.build(dict(
user_id = self.user_id,
portal_reg = self.portal_reg.value,
auth_key = self.auth_key,
auth_key = [0] * 256,
relation1 = -1,
relation2 = -1
))
+103 -143
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@@ -1,45 +1,24 @@
from twisted.internet.protocol import Factory, Protocol
import logging, coloredlogs
from Crypto.Cipher import AES
from typing import Dict, Tuple, Callable, Union, Optional
import asyncio
import struct
from typing import Dict, Tuple, Callable, Union
from typing_extensions import Final
from logging.handlers import TimedRotatingFileHandler
from core.config import CoreConfig
from core.utils import create_sega_auth_key
from core.data import Data
from .adb_handlers import *
class AimedbServlette():
class AimedbProtocol(Protocol):
request_list: Dict[int, Tuple[Callable[[bytes, int], Union[ADBBaseResponse, bytes]], int, str]] = {}
def __init__(self, core_cfg: CoreConfig) -> None:
self.config = core_cfg
self.data = Data(core_cfg)
def __init__(self, core_cfg: CoreConfig) -> None:
self.logger = logging.getLogger("aimedb")
if not hasattr(self.logger, "initted"):
log_fmt_str = "[%(asctime)s] Aimedb | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "aimedb"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.config.aimedb.loglevel)
coloredlogs.install(
level=core_cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.initted = True
if not core_cfg.aimedb.key:
self.config = core_cfg
self.data = Data(core_cfg)
if core_cfg.aimedb.key == "":
self.logger.error("!!!KEY NOT SET!!!")
exit(1)
@@ -60,31 +39,27 @@ class AimedbServlette():
self.register_handler(0x13, 0x14, self.handle_log_ex, 'aime_log_ex')
self.register_handler(0x64, 0x65, self.handle_hello, 'hello')
self.register_handler(0x66, 0, self.handle_goodbye, 'goodbye')
def register_handler(self, cmd: int, resp:int, handler: Callable[[bytes, int], Union[ADBBaseResponse, bytes]], name: str) -> None:
self.request_list[cmd] = (handler, resp, name)
def start(self) -> None:
self.logger.info(f"Start on port {self.config.aimedb.port}")
addr = self.config.aimedb.listen_address if self.config.aimedb.listen_address else self.config.server.listen_address
asyncio.create_task(asyncio.start_server(self.dataReceived, addr, self.config.aimedb.port))
async def dataReceived(self, reader: asyncio.StreamReader, writer: asyncio.StreamWriter):
self.logger.debug(f"Connection made from {writer.get_extra_info('peername')[0]}")
while True:
try:
data: bytes = await reader.read(4096)
if len(data) == 0:
self.logger.debug("Connection closed")
return
await self.process_data(data, reader, writer)
await writer.drain()
except ConnectionResetError as e:
self.logger.debug("Connection reset, disconnecting")
return
async def process_data(self, data: bytes, reader: asyncio.StreamReader, writer: asyncio.StreamWriter) -> Optional[bytes]:
addr = writer.get_extra_info('peername')[0]
def append_padding(self, data: bytes):
"""Appends 0s to the end of the data until it's at the correct size"""
length = struct.unpack_from("<H", data, 6)
padding_size = length[0] - len(data)
data += bytes(padding_size)
return data
def connectionMade(self) -> None:
self.logger.debug(f"{self.transport.getPeer().host} Connected")
def connectionLost(self, reason) -> None:
self.logger.debug(
f"{self.transport.getPeer().host} Disconnected - {reason.value}"
)
def dataReceived(self, data: bytes) -> None:
cipher = AES.new(self.config.aimedb.key.encode(), AES.MODE_ECB)
try:
@@ -92,9 +67,9 @@ class AimedbServlette():
except Exception as e:
self.logger.error(f"Failed to decrypt {data.hex()} because {e}")
return
return None
self.logger.debug(f"{addr} wrote {decrypted.hex()}")
self.logger.debug(f"{self.transport.getPeer().host} wrote {decrypted.hex()}")
try:
head = ADBHeader.from_data(decrypted)
@@ -103,9 +78,7 @@ class AimedbServlette():
self.logger.error(f"Error parsing ADB header: {e}")
try:
encrypted = cipher.encrypt(ADBBaseResponse().make())
writer.write(encrypted)
await writer.drain()
return
self.transport.write(encrypted)
except Exception as e:
self.logger.error(f"Failed to encrypt default response because {e}")
@@ -115,51 +88,46 @@ class AimedbServlette():
if head.keychip_id == "ABCD1234567" or head.store_id == 0xfff0:
self.logger.warning(f"Request from uninitialized AMLib: {vars(head)}")
if head.cmd == 0x66:
self.logger.info("Goodbye")
writer.close()
return
handler, resp_code, name = self.request_list.get(head.cmd, (self.handle_default, None, 'default'))
if resp_code is None:
self.logger.warning(f"No handler for cmd {hex(head.cmd)}")
elif resp_code > 0:
self.logger.info(f"{name} from {head.keychip_id} ({head.game_id}) @ {addr}")
self.logger.info(f"{name} from {head.keychip_id} ({head.game_id}) @ {self.transport.getPeer().host}")
resp = await handler(decrypted, resp_code)
resp = handler(decrypted, resp_code)
if type(resp) == ADBBaseResponse or issubclass(type(resp), ADBBaseResponse):
resp_bytes = resp.make()
if len(resp_bytes) != resp.head.length:
resp_bytes = self.append_padding(resp_bytes)
elif type(resp) == bytes:
resp_bytes = resp
elif resp is None: # Nothing to send, probably a goodbye
self.logger.warn(f"None return by handler for {name}")
return
else:
self.logger.error(f"Unsupported type returned by ADB handler for {name}: {type(resp)}")
raise TypeError(f"Unsupported type returned by ADB handler for {name}: {type(resp)}")
try:
try:
encrypted = cipher.encrypt(resp_bytes)
self.logger.debug(f"Response {resp_bytes.hex()}")
writer.write(encrypted)
self.transport.write(encrypted)
except Exception as e:
self.logger.error(f"Failed to encrypt {resp_bytes.hex()} because {e}")
async def handle_default(self, data: bytes, resp_code: int, length: int = 0x20) -> ADBBaseResponse:
def handle_default(self, data: bytes, resp_code: int, length: int = 0x20) -> ADBBaseResponse:
req = ADBHeader.from_data(data)
return ADBBaseResponse(resp_code, length, 1, req.game_id, req.store_id, req.keychip_id, req.protocol_ver)
async def handle_hello(self, data: bytes, resp_code: int) -> ADBBaseResponse:
return await self.handle_default(data, resp_code)
def handle_hello(self, data: bytes, resp_code: int) -> ADBBaseResponse:
return self.handle_default(data, resp_code)
async def handle_campaign(self, data: bytes, resp_code: int) -> ADBBaseResponse:
def handle_campaign(self, data: bytes, resp_code: int) -> ADBBaseResponse:
h = ADBHeader.from_data(data)
if h.protocol_ver >= 0x3030:
req = h
@@ -174,60 +142,29 @@ class AimedbServlette():
# We don't currently support campaigns
return resp
async def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
user_id = await self.data.card.get_user_id_from_card(req.access_code)
is_banned = await self.data.card.get_card_banned(req.access_code)
is_locked = await self.data.card.get_card_locked(req.access_code)
user_id = self.data.card.get_user_id_from_card(req.access_code)
ret = ADBLookupResponse.from_req(req.head, user_id)
if is_banned and is_locked:
ret.head.status = ADBStatus.BAN_SYS_USER
elif is_banned:
ret.head.status = ADBStatus.BAN_SYS
elif is_locked:
ret.head.status = ADBStatus.LOCK_USER
self.logger.info(
f"access_code {req.access_code} -> user_id {ret.user_id}"
)
if user_id and user_id > 0:
await self.data.card.update_card_last_login(req.access_code)
return ret
async def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse:
def handle_lookup_ex(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
user_id = await self.data.card.get_user_id_from_card(req.access_code)
is_banned = await self.data.card.get_card_banned(req.access_code)
is_locked = await self.data.card.get_card_locked(req.access_code)
user_id = self.data.card.get_user_id_from_card(req.access_code)
ret = ADBLookupExResponse.from_req(req.head, user_id)
if is_banned and is_locked:
ret.head.status = ADBStatus.BAN_SYS_USER
elif is_banned:
ret.head.status = ADBStatus.BAN_SYS
elif is_locked:
ret.head.status = ADBStatus.LOCK_USER
self.logger.info(
f"access_code {req.access_code} -> user_id {ret.user_id}"
)
if user_id and user_id > 0 and self.config.aimedb.id_secret:
auth_key = create_sega_auth_key(user_id, req.head.game_id, req.head.store_id, req.head.keychip_id, self.config.aimedb.id_secret, self.config.aimedb.id_lifetime_seconds)
if auth_key is not None:
auth_key_extra_len = 256 - len(auth_key)
auth_key_full = auth_key.encode() + (b"\0" * auth_key_extra_len)
self.logger.debug(f"Generated auth token {auth_key}")
ret.auth_key = auth_key_full
if user_id and user_id > 0:
await self.data.card.update_card_last_login(req.access_code)
return ret
async def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes:
def handle_felica_lookup(self, data: bytes, resp_code: int) -> bytes:
"""
On official, I think a card has to be registered for this to actually work, but
I'm making the executive decision to not implement that and just kick back our
@@ -243,7 +180,7 @@ class AimedbServlette():
)
return ADBFelicaLookupResponse.from_req(req.head, ac)
async def handle_felica_register(self, data: bytes, resp_code: int) -> bytes:
def handle_felica_register(self, data: bytes, resp_code: int) -> bytes:
"""
I've never seen this used.
"""
@@ -251,14 +188,14 @@ class AimedbServlette():
ac = self.data.card.to_access_code(req.idm)
if self.config.server.allow_user_registration:
user_id = await self.data.user.create_user()
user_id = self.data.user.create_user()
if user_id is None:
self.logger.error("Failed to register user!")
user_id = -1
else:
card_id = await self.data.card.create_card(user_id, ac)
card_id = self.data.card.create_card(user_id, ac)
if card_id is None:
self.logger.error("Failed to register card!")
@@ -273,14 +210,12 @@ class AimedbServlette():
f"Registration blocked!: access code {ac} (IDm: {req.idm} PMm: {req.pmm})"
)
if user_id > 0:
await self.data.card.update_card_last_login(ac)
return ADBFelicaLookupResponse.from_req(req.head, ac)
async def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes:
def handle_felica_lookup_ex(self, data: bytes, resp_code: int) -> bytes:
req = ADBFelicaLookup2Request(data)
access_code = self.data.card.to_access_code(req.idm)
user_id = await self.data.card.get_user_id_from_card(access_code=access_code)
user_id = self.data.card.get_user_id_from_card(access_code=access_code)
if user_id is None:
user_id = -1
@@ -289,21 +224,9 @@ class AimedbServlette():
f"idm {req.idm} ipm {req.pmm} -> access_code {access_code} user_id {user_id}"
)
resp = ADBFelicaLookup2Response.from_req(req.head, user_id, access_code)
return ADBFelicaLookup2Response.from_req(req.head, user_id, access_code)
if user_id and user_id > 0 and self.config.aimedb.id_secret:
auth_key = create_sega_auth_key(user_id, req.head.game_id, req.head.store_id, req.head.keychip_id, self.config.aimedb.id_secret, self.config.aimedb.id_lifetime_seconds)
if auth_key is not None:
auth_key_extra_len = 256 - len(auth_key)
auth_key_full = auth_key.encode() + (b"\0" * auth_key_extra_len)
self.logger.debug(f"Generated auth token {auth_key}")
resp.auth_key = auth_key_full
if user_id and user_id > 0:
await self.data.card.update_card_last_login(access_code)
return resp
async def handle_campaign_clear(self, data: bytes, resp_code: int) -> ADBBaseResponse:
def handle_campaign_clear(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBCampaignClearRequest(data)
resp = ADBCampaignClearResponse.from_req(req.head)
@@ -311,19 +234,19 @@ class AimedbServlette():
# We don't support campaign stuff
return resp
async def handle_register(self, data: bytes, resp_code: int) -> bytes:
def handle_register(self, data: bytes, resp_code: int) -> bytes:
req = ADBLookupRequest(data)
user_id = -1
if self.config.server.allow_user_registration:
user_id = await self.data.user.create_user()
user_id = self.data.user.create_user()
if user_id is None:
self.logger.error("Failed to register user!")
user_id = -1
else:
card_id = await self.data.card.create_card(user_id, req.access_code)
card_id = self.data.card.create_card(user_id, req.access_code)
if card_id is None:
self.logger.error("Failed to register card!")
@@ -342,23 +265,20 @@ class AimedbServlette():
if resp.user_id <= 0:
resp.head.status = ADBStatus.BAN_SYS # Closest we can get to a "You cannot register"
else:
await self.data.card.update_card_last_login(req.access_code)
return resp
# TODO: Save these in some capacity, as deemed relevant
async def handle_status_log(self, data: bytes, resp_code: int) -> bytes:
def handle_status_log(self, data: bytes, resp_code: int) -> bytes:
req = ADBStatusLogRequest(data)
self.logger.info(f"User {req.aime_id} logged {req.status.name} event")
return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver)
async def handle_log(self, data: bytes, resp_code: int) -> bytes:
def handle_log(self, data: bytes, resp_code: int) -> bytes:
req = ADBLogRequest(data)
self.logger.info(f"User {req.aime_id} logged {req.status.name} event, credit_ct: {req.credit_ct} bet_ct: {req.bet_ct} won_ct: {req.won_ct}")
return ADBBaseResponse(resp_code, 0x20, 1, req.head.game_id, req.head.store_id, req.head.keychip_id, req.head.protocol_ver)
async def handle_log_ex(self, data: bytes, resp_code: int) -> bytes:
def handle_log_ex(self, data: bytes, resp_code: int) -> bytes:
req = ADBLogExRequest(data)
strs = []
self.logger.info(f"Recieved {req.num_logs} or {len(req.logs)} logs")
@@ -367,3 +287,43 @@ class AimedbServlette():
self.logger.debug(f"User {req.logs[x].aime_id} logged {req.logs[x].status.name} event, credit_ct: {req.logs[x].credit_ct} bet_ct: {req.logs[x].bet_ct} won_ct: {req.logs[x].won_ct}")
return ADBLogExResponse.from_req(req.head)
def handle_goodbye(self, data: bytes, resp_code: int) -> None:
self.logger.info(f"goodbye from {self.transport.getPeer().host}")
self.transport.loseConnection()
return
class AimedbFactory(Factory):
protocol = AimedbProtocol
def __init__(self, cfg: CoreConfig) -> None:
self.config = cfg
log_fmt_str = "[%(asctime)s] Aimedb | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("aimedb")
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "aimedb"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.config.aimedb.loglevel)
coloredlogs.install(
level=cfg.aimedb.loglevel, logger=self.logger, fmt=log_fmt_str
)
if self.config.aimedb.key == "":
self.logger.error("Please set 'key' field in your config file.")
exit(1)
self.logger.info(f"Ready on port {self.config.aimedb.port}")
def buildProtocol(self, addr):
return AimedbProtocol(self.config)
+249 -367
View File
@@ -1,30 +1,25 @@
from typing import Dict, List, Any, Optional, Tuple, Union, Final
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
from twisted.web.http import Request
from datetime import datetime
import pytz
import base64
import zlib
import json
import yaml
import logging
import coloredlogs
import urllib.parse
import math
from typing import Dict, List, Any, Optional, Union, Final
from logging.handlers import TimedRotatingFileHandler
from starlette.requests import Request
from starlette.responses import PlainTextResponse
from starlette.applications import Starlette
from starlette.routing import Route
from datetime import datetime
from enum import Enum
from Crypto.PublicKey import RSA
from Crypto.Hash import SHA
from Crypto.Signature import PKCS1_v1_5
from os import path, environ, mkdir, access, W_OK
from time import strptime
from os import path
import urllib.parse
import math
from .config import CoreConfig
from .utils import Utils
from .data import Data
from .const import *
from .title import TitleServlet
from core.config import CoreConfig
from core.utils import Utils
from core.data import Data
from core.const import *
BILLING_DT_FORMAT: Final[str] = "%Y%m%d%H%M%S"
@@ -38,67 +33,13 @@ class ALLNET_STAT(Enum):
bad_machine = -2
bad_shop = -3
class DLI_STATUS(Enum):
START = 0
GET_DOWNLOAD_CONFIGURATION = 1
WAIT_DOWNLOAD = 2
DOWNLOADING = 3
NOT_SPECIFY_DLI = 100
ONLY_POST_REPORT = 101
STOPPED_BY_APP_RELEASE = 102
STOPPED_BY_OPT_RELEASE = 103
DOWNLOAD_COMPLETE_RECENTLY = 110
DOWNLOAD_COMPLETE_WAIT_RELEASE_TIME = 120
DOWNLOAD_COMPLETE_BUT_NOT_SYNC_SERVER = 121
DOWNLOAD_COMPLETE_BUT_NOT_FIRST_RESUME = 122
DOWNLOAD_COMPLETE_BUT_NOT_FIRST_LAUNCH = 123
DOWNLOAD_COMPLETE_WAIT_UPDATE = 124
DOWNLOAD_COMPLETE_AND_ALREADY_UPDATE = 130
ERROR_AUTH_FAILURE = 200
ERROR_GET_DLI_HTTP = 300
ERROR_GET_DLI = 301
ERROR_PARSE_DLI = 302
ERROR_INVALID_GAME_ID = 303
ERROR_INVALID_IMAGE_LIST = 304
ERROR_GET_DLI_APP = 305
ERROR_GET_BOOT_ID = 400
ERROR_ACCESS_SERVER = 401
ERROR_NO_IMAGE = 402
ERROR_ACCESS_IMAGE = 403
ERROR_DOWNLOAD_APP = 500
ERROR_DOWNLOAD_OPT = 501
ERROR_DISK_FULL = 600
ERROR_UNINSTALL = 601
ERROR_INSTALL_APP = 602
ERROR_INSTALL_OPT = 603
ERROR_GET_DLI_INTERNAL = 900
ERROR_ICF = 901
ERROR_CHECK_RELEASE_INTERNAL = 902
UNKNOWN = 999 # Not the actual enum val but it needs to be here as a catch-all
@classmethod
def from_int(cls, num: int) -> "DLI_STATUS":
try:
return cls(num)
except ValueError:
return cls.UNKNOWN
class AllnetServlet:
allnet_registry: Dict[str, Any] = {}
def __init__(self, core_cfg: CoreConfig, cfg_folder: str):
super().__init__()
self.config = core_cfg
self.config_folder = cfg_folder
self.data = Data(core_cfg)
self.uri_registry: Dict[str, Tuple[str, str]] = {}
self.logger = logging.getLogger("allnet")
if not hasattr(self.logger, "initialized"):
@@ -124,22 +65,35 @@ class AllnetServlet:
)
self.logger.initialized = True
def startup(self) -> None:
self.logger.info(f"Ready on port {self.config.allnet.port if self.config.allnet.standalone else self.config.server.port}")
if not TitleServlet.title_registry:
TitleServlet(self.config, self.config_folder)
plugins = Utils.get_all_titles()
async def handle_poweron(self, request: Request):
if len(plugins) == 0:
self.logger.error("No games detected!")
for _, mod in plugins.items():
if hasattr(mod, "index") and hasattr(mod.index, "get_allnet_info"):
for code in mod.game_codes:
enabled, uri, host = mod.index.get_allnet_info(
code, self.config, self.config_folder
)
if enabled:
self.uri_registry[code] = (uri, host)
self.logger.info(
f"Serving {len(self.uri_registry)} game codes port {core_cfg.allnet.port}"
)
def handle_poweron(self, request: Request, _: Dict):
request_ip = Utils.get_ip_addr(request)
pragma_header = request.headers.get('Pragma', "")
pragma_header = request.getHeader('Pragma')
is_dfi = pragma_header is not None and pragma_header == "DFI"
data = await request.body()
try:
if is_dfi:
req_urlencode = self.from_dfi(data)
req_urlencode = self.from_dfi(request.content.getvalue())
else:
req_urlencode = data
req_urlencode = request.content.getvalue().decode()
req_dict = self.allnet_req_to_dict(req_urlencode)
if req_dict is None:
@@ -156,7 +110,7 @@ class AllnetServlet:
except AllnetRequestException as e:
if e.message != "":
self.logger.error(e)
return PlainTextResponse()
return b""
if req.format_ver == 3:
resp = AllnetPowerOnResponse3(req.token)
@@ -167,42 +121,42 @@ class AllnetServlet:
self.logger.debug(f"Allnet request: {vars(req)}")
machine = await self.data.arcade.get_machine(req.serial)
machine = self.data.arcade.get_machine(req.serial)
if machine is None and not self.config.server.allow_unregistered_serials:
msg = f"Unrecognised serial {req.serial} attempted allnet auth from {request_ip}."
await self.data.base.log_event(
self.data.base.log_event(
"allnet", "ALLNET_AUTH_UNKNOWN_SERIAL", logging.WARN, msg
)
self.logger.warning(msg)
resp.stat = ALLNET_STAT.bad_machine.value
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n")
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
if machine is not None:
arcade = await self.data.arcade.get_arcade(machine["arcade"])
arcade = self.data.arcade.get_arcade(machine["arcade"])
if self.config.server.check_arcade_ip:
if arcade["ip"] and arcade["ip"] is not None and arcade["ip"] != req.ip:
msg = f"Serial {req.serial} attempted allnet auth from bad IP {req.ip} (expected {arcade['ip']})."
await self.data.base.log_event(
self.data.base.log_event(
"allnet", "ALLNET_AUTH_BAD_IP", logging.ERROR, msg
)
self.logger.warning(msg)
resp.stat = ALLNET_STAT.bad_shop.value
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n")
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
elif (not arcade["ip"] or arcade["ip"] is None) and self.config.server.strict_ip_checking:
elif not arcade["ip"] or arcade["ip"] is None and self.config.server.strict_ip_checking:
msg = f"Serial {req.serial} attempted allnet auth from bad IP {req.ip}, but arcade {arcade['id']} has no IP set! (strict checking enabled)."
await self.data.base.log_event(
self.data.base.log_event(
"allnet", "ALLNET_AUTH_NO_SHOP_IP", logging.ERROR, msg
)
self.logger.warning(msg)
resp.stat = ALLNET_STAT.bad_shop.value
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n")
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
country = (
@@ -212,7 +166,7 @@ class AllnetServlet:
country = AllnetCountryCode.JAPAN.value
resp.country = country
resp.place_id = f"{arcade['id']:04X}"
resp.place_id = arcade["id"]
resp.allnet_id = machine["id"]
resp.name = arcade["name"] if arcade["name"] is not None else ""
resp.nickname = arcade["nickname"] if arcade["nickname"] is not None else ""
@@ -222,57 +176,53 @@ class AllnetServlet:
else AllnetJapanRegionId.AICHI.value
)
resp.region_name0 = (
arcade["state"]
if arcade["state"] is not None
else AllnetJapanRegionId.AICHI.name
)
resp.region_name1 = (
arcade["country"]
if arcade["country"] is not None
else AllnetCountryCode.JAPAN.value
)
resp.region_name1 = (
arcade["state"]
if arcade["state"] is not None
else AllnetJapanRegionId.AICHI.name
)
resp.region_name2 = arcade["city"] if arcade["city"] is not None else ""
resp.client_timezone = ( # lmao
arcade["timezone"] if arcade["timezone"] is not None else "+0900" if req.format_ver == 3 else "+09:00"
resp.client_timezone = (
arcade["timezone"] if arcade["timezone"] is not None else "+0900"
)
if req.game_id not in TitleServlet.title_registry:
if req.game_id not in self.uri_registry:
if not self.config.server.is_develop:
msg = f"Unrecognised game {req.game_id} attempted allnet auth from {request_ip}."
await self.data.base.log_event(
self.data.base.log_event(
"allnet", "ALLNET_AUTH_UNKNOWN_GAME", logging.WARN, msg
)
self.logger.warning(msg)
resp.stat = ALLNET_STAT.bad_game.value
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n")
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
else:
self.logger.info(
f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}"
)
resp.uri = f"http://{self.config.server.hostname}:{self.config.server.port}/{req.game_id}/{req.ver.replace('.', '')}/"
resp.host = f"{self.config.server.hostname}:{self.config.server.port}"
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/"
resp.host = f"{self.config.title.hostname}:{self.config.title.port}"
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict))
self.logger.debug(f"Allnet response: {resp_str}")
return PlainTextResponse(resp_str + "\n")
return (resp_str + "\n").encode("utf-8")
resp.uri, resp.host = self.uri_registry[req.game_id]
int_ver = req.ver.replace(".", "")
try:
resp.uri, resp.host = TitleServlet.title_registry[req.game_id].get_allnet_info(req.game_id, int(int_ver), req.serial)
except Exception as e:
self.logger.error(f"Error running get_allnet_info for {req.game_id} - {e}")
resp.stat = ALLNET_STAT.bad_game.value
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n")
resp.uri = resp.uri.replace("$v", int_ver)
resp.host = resp.host.replace("$v", int_ver)
msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}"
await self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg)
self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg)
self.logger.info(msg)
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
@@ -284,19 +234,18 @@ class AllnetServlet:
request.responseHeaders.addRawHeader('Pragma', 'DFI')
return self.to_dfi(resp_str)"""
return PlainTextResponse(resp_str)
return resp_str.encode("utf-8")
async def handle_dlorder(self, request: Request):
def handle_dlorder(self, request: Request, _: Dict):
request_ip = Utils.get_ip_addr(request)
pragma_header = request.headers.get('Pragma', "")
pragma_header = request.getHeader('Pragma')
is_dfi = pragma_header is not None and pragma_header == "DFI"
data = await request.body()
try:
if is_dfi:
req_urlencode = self.from_dfi(data)
req_urlencode = self.from_dfi(request.content.getvalue())
else:
req_urlencode = data.decode()
req_urlencode = request.content.getvalue().decode()
req_dict = self.allnet_req_to_dict(req_urlencode)
if req_dict is None:
@@ -313,7 +262,7 @@ class AllnetServlet:
except AllnetRequestException as e:
if e.message != "":
self.logger.error(e)
return PlainTextResponse()
return b""
self.logger.info(
f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}"
@@ -324,54 +273,54 @@ class AllnetServlet:
not self.config.allnet.allow_online_updates
or not self.config.allnet.update_cfg_folder
):
return PlainTextResponse(urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n")
return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
else: # TODO: Keychip check
if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
):
resp.uri = f"http://{self.config.server.hostname}:{self.config.server.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
):
resp.uri += f"|http://{self.config.server.hostname}:{self.config.server.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
self.logger.debug(f"Sending download uri {resp.uri}")
await self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}")
self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}")
res_str = urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
"""if is_dfi:
request.responseHeaders.addRawHeader('Pragma', 'DFI')
return self.to_dfi(res_str)"""
return PlainTextResponse(res_str)
return res_str
async def handle_dlorder_ini(self, request: Request) -> bytes:
req_file = request.path_params.get("file", "").replace("%0A", "").replace("\n", "")
def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes:
if "file" not in match:
return b""
if not req_file:
return PlainTextResponse(status_code=404)
req_file = match["file"].replace("%0A", "")
if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"):
self.logger.info(f"Request for DL INI file {req_file} from {Utils.get_ip_addr(request)} successful")
await self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}")
self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}")
return PlainTextResponse(open(
f"{self.config.allnet.update_cfg_folder}/{req_file}", "r", encoding="utf-8"
).read())
return open(
f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb"
).read()
self.logger.info(f"DL INI File {req_file} not found")
return PlainTextResponse()
return b""
async def handle_dlorder_report(self, request: Request) -> bytes:
req_raw = await request.body()
client_ip = Utils.get_ip_addr(request)
def handle_dlorder_report(self, request: Request, match: Dict) -> bytes:
req_raw = request.content.getvalue()
try:
req_dict: Dict = json.loads(req_raw)
except Exception as e:
self.logger.warning(f"Failed to parse DL Report: {e}")
return PlainTextResponse("NG")
return "NG"
dl_data_type = DLIMG_TYPE.app
dl_data = req_dict.get("appimage", {})
@@ -382,24 +331,18 @@ class AllnetServlet:
if dl_data is None or not dl_data:
self.logger.warning(f"Failed to parse DL Report: Invalid format - contains neither appimage nor optimage")
return PlainTextResponse("NG")
return "NG"
rep = DLReport(dl_data, dl_data_type)
dl_report_data = DLReport(dl_data, dl_data_type)
if not rep.validate():
self.logger.warning(f"Failed to parse DL Report: Invalid format - {rep.err}")
return PlainTextResponse("NG")
msg = f"{rep.serial} @ {client_ip} reported {rep.rep_type.name} download state {rep.rf_state.name} for {rep.gd} v{rep.dav}:"\
f" {rep.tdsc}/{rep.tsc} segments downloaded for working files {rep.wfl} with {rep.dfl if rep.dfl else 'none'} complete."
await self.data.base.log_event("allnet", "DL_REPORT", logging.INFO, msg, dl_data)
self.logger.info(msg)
if not dl_report_data.validate():
self.logger.warning(f"Failed to parse DL Report: Invalid format - {dl_report_data.err}")
return "NG"
return PlainTextResponse("OK")
return "OK"
async def handle_loaderstaterecorder(self, request: Request) -> bytes:
req_data = await request.body()
def handle_loaderstaterecorder(self, request: Request, match: Dict) -> bytes:
req_data = request.content.getvalue()
sections = req_data.decode("utf-8").split("\r\n")
req_dict = dict(urllib.parse.parse_qsl(sections[0]))
@@ -411,17 +354,129 @@ class AllnetServlet:
ip = Utils.get_ip_addr(request)
if serial is None or num_files_dld is None or num_files_to_dl is None or dl_state is None:
return PlainTextResponse("NG")
return "NG".encode()
self.logger.info(f"LoaderStateRecorder Request from {ip} {serial}: {num_files_dld}/{num_files_to_dl} Files download (State: {dl_state})")
return PlainTextResponse("OK")
return "OK".encode()
async def handle_alive(self, request: Request) -> bytes:
return PlainTextResponse("OK")
def handle_alive(self, request: Request, match: Dict) -> bytes:
return "OK".encode()
async def handle_naomitest(self, request: Request) -> bytes:
def handle_billing_request(self, request: Request, _: Dict):
req_raw = request.content.getvalue()
if request.getHeader('Content-Type') == "application/octet-stream":
req_unzip = zlib.decompressobj(-zlib.MAX_WBITS).decompress(req_raw)
else:
req_unzip = req_raw
req_dict = self.billing_req_to_dict(req_unzip)
request_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(f"Failed to parse request {request.content.getvalue()}")
return b""
self.logger.debug(f"request {req_dict}")
rsa = RSA.import_key(open(self.config.billing.signing_key, "rb").read())
signer = PKCS1_v1_5.new(rsa)
digest = SHA.new()
traces: List[TraceData] = []
try:
for x in range(len(req_dict)):
if not req_dict[x]:
continue
if x == 0:
req = BillingInfo(req_dict[x])
continue
tmp = TraceData(req_dict[x])
if tmp.trace_type == TraceDataType.CHARGE:
tmp = TraceDataCharge(req_dict[x])
elif tmp.trace_type == TraceDataType.EVENT:
tmp = TraceDataEvent(req_dict[x])
elif tmp.trace_type == TraceDataType.CREDIT:
tmp = TraceDataCredit(req_dict[x])
traces.append(tmp)
kc_serial_bytes = req.keychipid.encode()
except KeyError as e:
self.logger.error(f"Billing request failed to parse: {e}")
return f"result=5&linelimit=&message=field is missing or formatting is incorrect\r\n".encode()
machine = self.data.arcade.get_machine(req.keychipid)
if machine is None and not self.config.server.allow_unregistered_serials:
msg = f"Unrecognised serial {req.keychipid} attempted billing checkin from {request_ip} for {req.gameid} v{req.gamever}."
self.data.base.log_event(
"allnet", "BILLING_CHECKIN_NG_SERIAL", logging.WARN, msg
)
self.logger.warning(msg)
return f"result=1&requestno={req.requestno}&message=Keychip Serial bad\r\n".encode()
msg = (
f"Billing checkin from {request_ip}: game {req.gameid} ver {req.gamever} keychip {req.keychipid} playcount "
f"{req.playcnt} billing_type {req.billingtype.name} nearfull {req.nearfull} playlimit {req.playlimit}"
)
self.logger.info(msg)
self.data.base.log_event("billing", "BILLING_CHECKIN_OK", logging.INFO, msg)
if req.traceleft > 0:
self.logger.warn(f"{req.traceleft} unsent tracelogs")
kc_playlimit = req.playlimit
kc_nearfull = req.nearfull
while req.playcnt > req.playlimit:
kc_playlimit += 1024
kc_nearfull += 1024
playlimit = kc_playlimit
nearfull = kc_nearfull + (req.billingtype.value * 0x00010000)
digest.update(playlimit.to_bytes(4, "little") + kc_serial_bytes)
playlimit_sig = signer.sign(digest).hex()
digest = SHA.new()
digest.update(nearfull.to_bytes(4, "little") + kc_serial_bytes)
nearfull_sig = signer.sign(digest).hex()
# TODO: playhistory
#resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig)
resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig, req.requestno, req.protocolver)
resp_str = urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\r\n"
self.logger.debug(f"response {vars(resp)}")
if req.traceleft > 0:
self.logger.info(f"Requesting 20 more of {req.traceleft} unsent tracelogs")
return f"result=6&waittime=0&linelimit=20\r\n".encode()
return resp_str.encode("utf-8")
def handle_naomitest(self, request: Request, _: Dict) -> bytes:
self.logger.info(f"Ping from {Utils.get_ip_addr(request)}")
return PlainTextResponse("naomi ok")
return b"naomi ok"
def billing_req_to_dict(self, data: bytes):
"""
Parses an billing request string into a python dictionary
"""
try:
sections = data.decode("ascii").split("\r\n")
ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e:
self.logger.error(f"billing_req_to_dict: {e} while parsing {data}")
return None
def allnet_req_to_dict(self, data: str) -> Optional[List[Dict[str, Any]]]:
"""
@@ -449,150 +504,6 @@ class AllnetServlet:
zipped = zlib.compress(unzipped)
return base64.b64encode(zipped)
class BillingServlet:
def __init__(self, core_cfg: CoreConfig, cfg_folder: str) -> None:
self.config = core_cfg
self.config_folder = cfg_folder
self.data = Data(core_cfg)
self.logger = logging.getLogger("billing")
if not hasattr(self.logger, "initialized"):
log_fmt_str = "[%(asctime)s] Billing | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "billing"),
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(core_cfg.allnet.loglevel)
coloredlogs.install(
level=core_cfg.billing.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.initialized = True
def startup(self) -> None:
self.logger.info(f"Ready on port {self.config.billing.port if self.config.billing.standalone else self.config.server.port}")
def billing_req_to_dict(self, data: bytes):
"""
Parses an billing request string into a python dictionary
"""
try:
sections = data.decode("ascii").split("\r\n")
ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e:
self.logger.error(f"billing_req_to_dict: {e} while parsing {data}")
return None
async def handle_billing_request(self, request: Request):
req_raw = await request.body()
if request.headers.get('Content-Type', '') == "application/octet-stream":
req_unzip = zlib.decompressobj(-zlib.MAX_WBITS).decompress(req_raw)
else:
req_unzip = req_raw
req_dict = self.billing_req_to_dict(req_unzip)
request_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(f"Failed to parse request {req_raw}")
return PlainTextResponse()
self.logger.debug(f"request {req_dict}")
rsa = RSA.import_key(open(self.config.billing.signing_key, "rb").read())
signer = PKCS1_v1_5.new(rsa)
digest = SHA.new()
traces: List[TraceData] = []
try:
req = BillingInfo(req_dict[0])
except KeyError as e:
self.logger.error(f"Billing request failed to parse: {e}")
return PlainTextResponse("result=5&linelimit=&message=field is missing or formatting is incorrect\r\n")
for x in range(1, len(req_dict)):
if not req_dict[x]:
continue
try:
tmp = TraceData(req_dict[x])
if tmp.trace_type == TraceDataType.CHARGE:
tmp = TraceDataCharge(req_dict[x])
elif tmp.trace_type == TraceDataType.EVENT:
tmp = TraceDataEvent(req_dict[x])
elif tmp.trace_type == TraceDataType.CREDIT:
tmp = TraceDataCredit(req_dict[x])
traces.append(tmp)
except KeyError as e:
self.logger.warn(f"Tracelog failed to parse: {e}")
kc_serial_bytes = req.keychipid.encode()
machine = await self.data.arcade.get_machine(req.keychipid)
if machine is None and not self.config.server.allow_unregistered_serials:
msg = f"Unrecognised serial {req.keychipid} attempted billing checkin from {request_ip} for {req.gameid} v{req.gamever}."
await self.data.base.log_event(
"allnet", "BILLING_CHECKIN_NG_SERIAL", logging.WARN, msg
)
self.logger.warning(msg)
return PlainTextResponse(f"result=1&requestno={req.requestno}&message=Keychip Serial bad\r\n")
msg = (
f"Billing checkin from {request_ip}: game {req.gameid} ver {req.gamever} keychip {req.keychipid} playcount "
f"{req.playcnt} billing_type {req.billingtype.name} nearfull {req.nearfull} playlimit {req.playlimit}"
)
self.logger.info(msg)
await self.data.base.log_event("billing", "BILLING_CHECKIN_OK", logging.INFO, msg)
if req.traceleft > 0:
self.logger.warn(f"{req.traceleft} unsent tracelogs")
kc_playlimit = req.playlimit
kc_nearfull = req.nearfull
while req.playcnt > req.playlimit:
kc_playlimit += 1024
kc_nearfull += 1024
playlimit = kc_playlimit
nearfull = kc_nearfull + (req.billingtype.value * 0x00010000)
digest.update(playlimit.to_bytes(4, "little") + kc_serial_bytes)
playlimit_sig = signer.sign(digest).hex()
digest = SHA.new()
digest.update(nearfull.to_bytes(4, "little") + kc_serial_bytes)
nearfull_sig = signer.sign(digest).hex()
# TODO: playhistory
resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig, req.requestno, req.protocolver)
resp_str = urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\r\n"
self.logger.debug(f"response {vars(resp)}")
if req.traceleft > 0:
self.logger.info(f"Requesting 20 more of {req.traceleft} unsent tracelogs")
return PlainTextResponse("result=6&waittime=0&linelimit=20\r\n")
return PlainTextResponse(resp_str)
class AllnetPowerOnRequest:
def __init__(self, req: Dict) -> None:
@@ -614,7 +525,7 @@ class AllnetPowerOnResponse:
self.stat = 1
self.uri = ""
self.host = ""
self.place_id = "0123"
self.place_id = "123"
self.name = "ARTEMiS"
self.nickname = "ARTEMiS"
self.region0 = "1"
@@ -652,6 +563,7 @@ class AllnetPowerOnResponse3(AllnetPowerOnResponse):
self.minute = None
self.second = None
class AllnetPowerOnResponse2(AllnetPowerOnResponse):
def __init__(self) -> None:
super().__init__()
@@ -661,6 +573,7 @@ class AllnetPowerOnResponse2(AllnetPowerOnResponse):
self.timezone = "+09:00"
self.res_class = "PowerOnResponseV2"
class AllnetDownloadOrderRequest:
def __init__(self, req: Dict) -> None:
self.game_id = req.get("game_id", "")
@@ -668,6 +581,7 @@ class AllnetDownloadOrderRequest:
self.serial = req.get("serial", "")
self.encode = req.get("encode", "")
class AllnetDownloadOrderResponse:
def __init__(self, stat: int = 1, serial: str = "", uri: str = "") -> None:
self.stat = stat
@@ -730,17 +644,9 @@ class TraceData:
self.seq_number = int(data.get("sn", None))
self.trace_type = TraceDataType(int(data.get("tt", None)))
self.date_sync_flg = bool(data.get("ds", None))
dt = data.get("dt", None)
if dt is None:
raise KeyError("dt not present")
if dt == "20000000000000": # Not sure what causes it to send like this...
self.date = datetime(2000, 1, 1, 0, 0, 0, 0)
else:
self.date = datetime.strptime(data.get("dt", None), BILLING_DT_FORMAT)
self.date = datetime.strptime(data.get("dt", None), BILLING_DT_FORMAT)
self.keychip = str(data.get("kn", None))
self.lib_ver = float(data.get("alib", 0))
self.lib_ver = float(data.get("alib", None))
except Exception as e:
raise KeyError(e)
@@ -748,8 +654,8 @@ class TraceDataCharge(TraceData):
def __init__(self, data: Dict) -> None:
super().__init__(data)
try:
self.game_id = str(data.get("gi", None)) # these seem optional...?
self.game_version = float(data.get("gv", 0))
self.game_id = str(data.get("gi", None))
self.game_version = float(data.get("gv", None))
self.board_serial = str(data.get("bn", None))
self.shop_ip = str(data.get("ti", None))
self.play_count = int(data.get("pc", None))
@@ -817,6 +723,7 @@ class BillingResponse:
# playhistory -> YYYYMM/C:...
# YYYY -> 4 digit year, MM -> 2 digit month, C -> Playcount during that period
class AllnetRequestException(Exception):
def __init__(self, message="") -> None:
self.message = message
@@ -833,13 +740,13 @@ class DLReport:
self.ot = data.get("ot")
self.rt = data.get("rt")
self.as_ = data.get("as")
self.rf_state = DLI_STATUS.from_int(data.get("rf_state"))
self.rf_state = data.get("rf_state")
self.gd = data.get("gd")
self.dav = data.get("dav")
self.wdav = data.get("wdav") # app only
self.dov = data.get("dov")
self.wdov = data.get("wdov") # app only
self.rep_type = report_type
self.__type = report_type
self.err = ""
def validate(self) -> bool:
@@ -847,6 +754,14 @@ class DLReport:
self.err = "serial not provided"
return False
if self.dfl is None:
self.err = "dfl not provided"
return False
if self.wfl is None:
self.err = "wfl not provided"
return False
if self.tsc is None:
self.err = "tsc not provided"
return False
@@ -855,6 +770,18 @@ class DLReport:
self.err = "tdsc not provided"
return False
if self.at is None:
self.err = "at not provided"
return False
if self.ot is None:
self.err = "ot not provided"
return False
if self.rt is None:
self.err = "rt not provided"
return False
if self.as_ is None:
self.err = "as not provided"
return False
@@ -875,57 +802,12 @@ class DLReport:
self.err = "dov not provided"
return False
if (self.wdav is None or self.wdov is None) and self.rep_type == DLIMG_TYPE.app:
if (self.wdav is None or self.wdov is None) and self.__type == DLIMG_TYPE.app:
self.err = "wdav or wdov not provided in app image"
return False
if (self.wdav is not None or self.wdov is not None) and self.rep_type == DLIMG_TYPE.opt:
if (self.wdav is not None or self.wdov is not None) and self.__type == DLIMG_TYPE.opt:
self.err = "wdav or wdov provided in opt image"
return False
return True
cfg_dir = environ.get("DIANA_CFG_DIR", "config")
cfg: CoreConfig = CoreConfig()
if path.exists(f"{cfg_dir}/core.yaml"):
cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml")))
if not path.exists(cfg.server.log_dir):
mkdir(cfg.server.log_dir)
if not access(cfg.server.log_dir, W_OK):
print(
f"Log directory {cfg.server.log_dir} NOT writable, please check permissions"
)
exit(1)
billing = BillingServlet(cfg, cfg_dir)
app_billing = Starlette(
cfg.server.is_develop,
[
Route("/request", billing.handle_billing_request, methods=["POST"]),
Route("/request/", billing.handle_billing_request, methods=["POST"]),
],
on_startup=[billing.startup]
)
allnet = AllnetServlet(cfg, cfg_dir)
route_lst = [
Route("/sys/servlet/PowerOn", allnet.handle_poweron, methods=["GET", "POST"]),
Route("/sys/servlet/DownloadOrder", allnet.handle_dlorder, methods=["GET", "POST"]),
Route("/sys/servlet/LoaderStateRecorder", allnet.handle_loaderstaterecorder, methods=["GET", "POST"]),
Route("/sys/servlet/Alive", allnet.handle_alive, methods=["GET", "POST"]),
Route("/naomitest.html", allnet.handle_naomitest),
]
if cfg.allnet.allow_online_updates:
route_lst += [
Route("/report-api/Report", allnet.handle_dlorder_report, methods=["POST"]),
Route("/dl/ini/{file:str}", allnet.handle_dlorder_ini),
]
app_allnet = Starlette(
cfg.server.is_develop,
route_lst,
on_startup=[allnet.startup]
)
-92
View File
@@ -1,92 +0,0 @@
import yaml
import logging
import coloredlogs
from logging.handlers import TimedRotatingFileHandler
from starlette.routing import Route
from starlette.requests import Request
from starlette.applications import Starlette
from starlette.responses import PlainTextResponse
from os import environ, path, mkdir, W_OK, access
from typing import List
from core import CoreConfig, TitleServlet, MuchaServlet, AllnetServlet, BillingServlet, AimedbServlette
from core.frontend import FrontendServlet
async def dummy_rt(request: Request):
return PlainTextResponse("Service OK")
cfg_dir = environ.get("ARTEMIS_CFG_DIR", "config")
cfg: CoreConfig = CoreConfig()
if path.exists(f"{cfg_dir}/core.yaml"):
cfg.update(yaml.safe_load(open(f"{cfg_dir}/core.yaml")))
if not path.exists(cfg.server.log_dir):
mkdir(cfg.server.log_dir)
if not access(cfg.server.log_dir, W_OK):
print(
f"Log directory {cfg.server.log_dir} NOT writable, please check permissions"
)
exit(1)
logger = logging.getLogger("core")
log_fmt_str = "[%(asctime)s] Core | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(cfg.server.log_dir, "core"), when="d", backupCount=10
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
logger.addHandler(fileHandler)
logger.addHandler(consoleHandler)
log_lv = logging.DEBUG if cfg.server.is_develop else logging.INFO
logger.setLevel(log_lv)
coloredlogs.install(level=log_lv, logger=logger, fmt=log_fmt_str)
logger.info(f"Artemis starting in {'develop' if cfg.server.is_develop else 'production'} mode")
title = TitleServlet(cfg, cfg_dir) # This has to be loaded first to load plugins
mucha = MuchaServlet(cfg, cfg_dir)
route_lst: List[Route] = [
# Mucha
Route("/mucha_front/boardauth.do", mucha.handle_boardauth, methods=["POST"]),
Route("/mucha_front/updatacheck.do", mucha.handle_updatecheck, methods=["POST"]),
Route("/mucha_front/downloadstate.do", mucha.handle_dlstate, methods=["POST"]),
# General
Route("/", dummy_rt),
Route("/robots.txt", FrontendServlet.robots)
]
if not cfg.billing.standalone:
billing = BillingServlet(cfg, cfg_dir)
route_lst += [
Route("/request", billing.handle_billing_request, methods=["POST"]),
Route("/request/", billing.handle_billing_request, methods=["POST"]),
]
if not cfg.allnet.standalone:
allnet = AllnetServlet(cfg, cfg_dir)
route_lst += [
Route("/sys/servlet/PowerOn", allnet.handle_poweron, methods=["GET", "POST"]),
Route("/sys/servlet/DownloadOrder", allnet.handle_dlorder, methods=["GET", "POST"]),
Route("/sys/servlet/LoaderStateRecorder", allnet.handle_loaderstaterecorder, methods=["GET", "POST"]),
Route("/sys/servlet/Alive", allnet.handle_alive, methods=["GET", "POST"]),
Route("/naomitest.html", allnet.handle_naomitest),
]
if cfg.allnet.allow_online_updates:
route_lst += [
Route("/report-api/Report", allnet.handle_dlorder_report, methods=["POST"]),
Route("/dl/ini/{file:str}", allnet.handle_dlorder_ini),
]
for code, game in title.title_registry.items():
route_lst += game.get_routes()
app = Starlette(cfg.server.is_develop, route_lst)
+47 -132
View File
@@ -1,48 +1,16 @@
import logging, os
from typing import Any
class ServerConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def listen_address(self) -> str:
"""
Address Artemis will bind to and listen on
"""
return CoreConfig.get_config_field(
self.__config, "core", "server", "listen_address", default="127.0.0.1"
)
@property
def hostname(self) -> str:
"""
Hostname sent to games
"""
return CoreConfig.get_config_field(
self.__config, "core", "server", "hostname", default="localhost"
)
@property
def port(self) -> int:
"""
Port the game will listen on
"""
return CoreConfig.get_config_field(
self.__config, "core", "server", "port", default=80
)
@property
def ssl_key(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "server", "ssl_key", default="cert/title.key"
)
@property
def ssl_cert(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "title", "ssl_cert", default="cert/title.pem"
)
@property
def allow_user_registration(self) -> bool:
@@ -69,29 +37,9 @@ class ServerConfig:
)
@property
def is_using_proxy(self) -> bool:
def threading(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "is_using_proxy", default=False
)
@property
def proxy_port(self) -> int:
"""
What port the proxy is listening on. This will be sent instead of 'port' if
is_using_proxy is True and this value is non-zero
"""
return CoreConfig.get_config_field(
self.__config, "core", "server", "proxy_port", default=0
)
@property
def proxy_port_ssl(self) -> int:
"""
What port the proxy is listening for secure connections on. This will be sent
instead of 'port' if is_using_proxy is True and this value is non-zero
"""
return CoreConfig.get_config_field(
self.__config, "core", "server", "proxy_port_ssl", default=0
self.__config, "core", "server", "threading", default=False
)
@property
@@ -112,6 +60,7 @@ class ServerConfig:
self.__config, "core", "server", "strict_ip_checking", default=False
)
class TitleConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@@ -125,17 +74,18 @@ class TitleConfig:
)
@property
def reboot_start_time(self) -> str:
def hostname(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "title", "reboot_start_time", default=""
self.__config, "core", "title", "hostname", default="localhost"
)
@property
def reboot_end_time(self) -> str:
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "title", "reboot_end_time", default=""
self.__config, "core", "title", "port", default=8080
)
class DatabaseConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@@ -173,7 +123,7 @@ class DatabaseConfig:
@property
def protocol(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "database", "protocol", default="mysql"
self.__config, "core", "database", "type", default="mysql"
)
@property
@@ -191,9 +141,13 @@ class DatabaseConfig:
)
@property
def enable_memcached(self) -> bool:
def user_table_autoincrement_start(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "database", "enable_memcached", default=True
self.__config,
"core",
"database",
"user_table_autoincrement_start",
default=10000,
)
@property
@@ -202,12 +156,13 @@ class DatabaseConfig:
self.__config, "core", "database", "memcached_host", default="localhost"
)
class FrontendConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def enable(self) -> bool:
def enable(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "frontend", "enable", default=False
)
@@ -215,7 +170,7 @@ class FrontendConfig:
@property
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "frontend", "port", default=8080
self.__config, "core", "frontend", "port", default=8090
)
@property
@@ -225,29 +180,12 @@ class FrontendConfig:
self.__config, "core", "frontend", "loglevel", default="info"
)
)
@property
def secret(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "frontend", "secret", default=""
)
class AllnetConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def standalone(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "standalone", default=False
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "port", default=80
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
@@ -256,6 +194,18 @@ class AllnetConfig:
)
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "port", default=80
)
@property
def ip_check(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "ip_check", default=False
)
@property
def allow_online_updates(self) -> int:
return CoreConfig.get_config_field(
@@ -268,23 +218,10 @@ class AllnetConfig:
self.__config, "core", "allnet", "update_cfg_folder", default=""
)
class BillingConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def standalone(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "billing", "standalone", default=True
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "core", "billing", "loglevel", default="info"
)
)
@property
def port(self) -> int:
@@ -310,22 +247,11 @@ class BillingConfig:
self.__config, "core", "billing", "signing_key", default="cert/billing.key"
)
class AimedbConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "enable", default=True
)
@property
def listen_address(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "listen_address", default=""
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
@@ -346,22 +272,17 @@ class AimedbConfig:
self.__config, "core", "aimedb", "key", default=""
)
@property
def id_secret(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "id_secret", default=""
)
@property
def id_lifetime_seconds(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "aimedb", "id_lifetime_seconds", default=86400
)
class MuchaConfig:
def __init__(self, parent_config: "CoreConfig") -> None:
self.__config = parent_config
@property
def enable(self) -> int:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "enable", default=False
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
@@ -370,6 +291,13 @@ class MuchaConfig:
)
)
@property
def hostname(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "mucha", "hostname", default="localhost"
)
class CoreConfig(dict):
def __init__(self) -> None:
self.server = ServerConfig(self)
@@ -391,19 +319,6 @@ class CoreConfig(dict):
return logging.DEBUG
else:
return logging.INFO
@classmethod
def loglevel_to_str(cls, level: int) -> str:
if level == logging.ERROR:
return "error"
elif level == logging.WARN:
return "warn"
elif level == logging.INFO:
return "info"
elif level == logging.DEBUG:
return "debug"
else:
return "notset"
@classmethod
def get_config_field(
-1
View File
@@ -1 +0,0 @@
Generic single-database configuration.
-64
View File
@@ -1,64 +0,0 @@
# A generic, single database configuration.
[alembic]
script_location=.
# template used to generate migration files
# file_template = %%(rev)s_%%(slug)s
# max length of characters to apply to the
# "slug" field
#truncate_slug_length = 40
# set to 'true' to run the environment during
# the 'revision' command, regardless of autogenerate
# revision_environment = false
# set to 'true' to allow .pyc and .pyo files without
# a source .py file to be detected as revisions in the
# versions/ directory
# sourceless = false
# version location specification; this defaults
# to migrations//versions. When using multiple version
# directories, initial revisions must be specified with --version-path
# version_locations = %(here)s/bar %(here)s/bat migrations//versions
# the output encoding used when revision files
# are written from script.py.mako
# output_encoding = utf-8
# Logging configuration
[loggers]
keys = root,sqlalchemy,alembic
[handlers]
keys = console
[formatters]
keys = generic
[logger_root]
level = WARN
handlers = console
qualname =
[logger_sqlalchemy]
level = WARN
handlers =
qualname = sqlalchemy.engine
[logger_alembic]
level = INFO
handlers =
qualname = alembic
[handler_console]
class = StreamHandler
args = (sys.stderr,)
level = NOTSET
formatter = generic
[formatter_generic]
format = %(levelname)-5.5s [%(name)s] %(message)s
datefmt = %H:%M:%S
-81
View File
@@ -1,81 +0,0 @@
from __future__ import with_statement
from alembic import context
from sqlalchemy import engine_from_config, pool
from logging.config import fileConfig
from core.data.schema.base import metadata
# this is the Alembic Config object, which provides
# access to the values within the .ini file in use.
config = context.config
# Interpret the config file for Python logging.
# This line sets up loggers basically.
fileConfig(config.config_file_name)
# add your model's MetaData object here
# for 'autogenerate' support
# from myapp import mymodel
# target_metadata = mymodel.Base.metadata
target_metadata = metadata
# other values from the config, defined by the needs of env.py,
# can be acquired:
# my_important_option = config.get_main_option("my_important_option")
# ... etc.
def run_migrations_offline():
"""Run migrations in 'offline' mode.
This configures the context with just a URL
and not an Engine, though an Engine is acceptable
here as well. By skipping the Engine creation
we don't even need a DBAPI to be available.
Calls to context.execute() here emit the given string to the
script output.
"""
raise Exception('Not implemented or configured!')
url = config.get_main_option("sqlalchemy.url")
context.configure(
url=url, target_metadata=target_metadata, literal_binds=True)
with context.begin_transaction():
context.run_migrations()
def run_migrations_online():
"""Run migrations in 'online' mode.
In this scenario we need to create an Engine
and associate a connection with the context.
"""
ini_section = config.get_section(config.config_ini_section)
overrides = context.get_x_argument(as_dictionary=True)
for override in overrides:
ini_section[override] = overrides[override]
connectable = engine_from_config(
ini_section,
prefix='sqlalchemy.',
poolclass=pool.NullPool)
with connectable.connect() as connection:
context.configure(
connection=connection,
target_metadata=target_metadata,
compare_type=True,
compare_server_default=True,
)
with context.begin_transaction():
context.run_migrations()
if context.is_offline_mode():
run_migrations_offline()
else:
run_migrations_online()
-24
View File
@@ -1,24 +0,0 @@
"""${message}
Revision ID: ${up_revision}
Revises: ${down_revision | comma,n}
Create Date: ${create_date}
"""
from alembic import op
import sqlalchemy as sa
${imports if imports else ""}
# revision identifiers, used by Alembic.
revision = ${repr(up_revision)}
down_revision = ${repr(down_revision)}
branch_labels = ${repr(branch_labels)}
depends_on = ${repr(depends_on)}
def upgrade():
${upgrades if upgrades else "pass"}
def downgrade():
${downgrades if downgrades else "pass"}
@@ -1,56 +0,0 @@
"""GekiChu rating tables
Revision ID: 6a7e8277763b
Revises: d8950c7ce2fc
Create Date: 2024-03-13 12:18:53.210018
"""
from alembic import op
from sqlalchemy import Column, Integer, String
# revision identifiers, used by Alembic.
revision = '6a7e8277763b'
down_revision = 'd8950c7ce2fc'
branch_labels = None
depends_on = None
GEKICHU_RATING_TABLE_NAMES = [
"chuni_profile_rating",
"ongeki_profile_rating",
]
def upgrade():
for table_name in GEKICHU_RATING_TABLE_NAMES:
op.create_table(
table_name,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", Integer, nullable=False),
Column("version", Integer, nullable=False),
Column("type", String(255), nullable=False),
Column("index", Integer, nullable=False),
Column("musicId", Integer),
Column("difficultId", Integer),
Column("romVersionCode", Integer),
Column("score", Integer),
mysql_charset="utf8mb4",
)
op.create_foreign_key(
None,
table_name,
"aime_user",
["user"],
["id"],
ondelete="cascade",
onupdate="cascade",
)
op.create_unique_constraint(
f"{table_name}_uk",
table_name,
["user", "version", "type", "index"],
)
def downgrade():
for table_name in GEKICHU_RATING_TABLE_NAMES:
op.drop_table(table_name)
@@ -1,68 +0,0 @@
"""mai2_buddies_support
Revision ID: 81e44dd6047a
Revises: d8950c7ce2fc
Create Date: 2024-03-12 19:10:37.063907
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = "81e44dd6047a"
down_revision = "6a7e8277763b"
branch_labels = None
depends_on = None
def upgrade():
op.create_table(
"mai2_playlog_2p",
sa.Column("id", sa.Integer(), nullable=False),
sa.Column("user", sa.Integer(), nullable=False),
sa.Column("userId1", sa.Integer(), nullable=True),
sa.Column("userId2", sa.Integer(), nullable=True),
sa.Column("userName1", sa.String(length=25), nullable=True),
sa.Column("userName2", sa.String(length=25), nullable=True),
sa.Column("regionId", sa.Integer(), nullable=True),
sa.Column("placeId", sa.Integer(), nullable=True),
sa.Column("user2pPlaylogDetailList", sa.JSON(), nullable=True),
sa.ForeignKeyConstraint(
["user"], ["aime_user.id"], onupdate="cascade", ondelete="cascade"
),
sa.PrimaryKeyConstraint("id"),
mysql_charset="utf8mb4",
)
op.add_column(
"mai2_playlog",
sa.Column(
"extBool1", sa.Boolean(), nullable=True, server_default=sa.text("NULL")
),
)
op.add_column(
"mai2_profile_detail",
sa.Column(
"renameCredit", sa.Integer(), nullable=True, server_default=sa.text("NULL")
),
)
op.add_column(
"mai2_profile_detail",
sa.Column(
"currentPlayCount",
sa.Integer(),
nullable=True,
server_default=sa.text("NULL"),
),
)
def downgrade():
op.drop_table("mai2_playlog_2p")
op.drop_column("mai2_playlog", "extBool1")
op.drop_column("mai2_profile_detail", "renameCredit")
op.drop_column("mai2_profile_detail", "currentPlayCount")
@@ -1,24 +0,0 @@
"""Initial Migration
Revision ID: 835b862f9bf0
Revises:
Create Date: 2024-01-09 13:06:10.787432
"""
from alembic import op
import sqlalchemy as sa
# revision identifiers, used by Alembic.
revision = '835b862f9bf0'
down_revision = None
branch_labels = None
depends_on = None
def upgrade():
pass
def downgrade():
pass
@@ -1,29 +0,0 @@
"""Remove old db mgmt system
Revision ID: d8950c7ce2fc
Revises: 835b862f9bf0
Create Date: 2024-01-09 13:43:51.381175
"""
from alembic import op
import sqlalchemy as sa
# revision identifiers, used by Alembic.
revision = 'd8950c7ce2fc'
down_revision = '835b862f9bf0'
branch_labels = None
depends_on = None
def upgrade():
op.drop_table("schema_versions")
def downgrade():
op.create_table(
"schema_versions",
sa.Column("game", sa.String(4), primary_key=True, nullable=False),
sa.Column("version", sa.Integer, nullable=False, server_default="1"),
mysql_charset="utf8mb4",
)
@@ -1,83 +0,0 @@
"""IDAC Battle Gift and Tips added
Revision ID: e4e8d89c9b02
Revises: 81e44dd6047a
Create Date: 2024-04-01 17:49:50.009718
"""
from alembic import op
import sqlalchemy as sa
from sqlalchemy.dialects import mysql
# revision identifiers, used by Alembic.
revision = "e4e8d89c9b02"
down_revision = "81e44dd6047a"
branch_labels = None
depends_on = None
def upgrade():
op.create_table(
"idac_user_battle_gift",
sa.Column("id", sa.Integer(), nullable=False),
sa.Column("user", sa.Integer(), nullable=False),
sa.Column("battle_gift_event_id", sa.Integer(), nullable=True),
sa.Column("gift_id", sa.Integer(), nullable=True),
sa.Column("gift_status", sa.Integer(), nullable=True),
sa.Column(
"received_date",
sa.TIMESTAMP(),
server_default=sa.text("now()"),
nullable=True,
),
sa.ForeignKeyConstraint(
["user"], ["aime_user.id"], onupdate="cascade", ondelete="cascade"
),
sa.PrimaryKeyConstraint("id"),
sa.UniqueConstraint(
"user", "battle_gift_event_id", "gift_id", name="idac_user_battle_gift_uk"
),
mysql_charset="utf8mb4",
)
op.create_table(
"idac_profile_tips",
sa.Column("id", sa.Integer(), nullable=False),
sa.Column("user", sa.Integer(), nullable=False),
sa.Column("version", sa.Integer(), nullable=False),
sa.Column(
"tips_list",
sa.String(length=16),
server_default="QAAAAAAAAAAAAAAA",
nullable=True,
),
sa.Column(
"timetrial_play_count", sa.Integer(), server_default="0", nullable=True
),
sa.Column("story_play_count", sa.Integer(), server_default="0", nullable=True),
sa.Column(
"store_battle_play_count", sa.Integer(), server_default="0", nullable=True
),
sa.Column(
"online_battle_play_count", sa.Integer(), server_default="0", nullable=True
),
sa.Column(
"special_play_count", sa.Integer(), server_default="0", nullable=True
),
sa.Column(
"challenge_play_count", sa.Integer(), server_default="0", nullable=True
),
sa.Column("theory_play_count", sa.Integer(), server_default="0", nullable=True),
sa.ForeignKeyConstraint(
["user"], ["aime_user.id"], onupdate="cascade", ondelete="cascade"
),
sa.PrimaryKeyConstraint("id"),
sa.UniqueConstraint("user", "version", name="idac_profile_tips_uk"),
mysql_charset="utf8mb4",
)
def downgrade():
op.drop_table("idac_user_battle_gift")
op.drop_table("idac_profile_tips")
+1 -1
View File
@@ -17,7 +17,7 @@ except ModuleNotFoundError:
def cached(lifetime: int = 10, extra_key: Any = None) -> Callable:
def _cached(func: Callable) -> Callable:
if has_mc and (cfg and cfg.database.enable_memcached):
if has_mc:
hostname = "127.0.0.1"
if cfg:
hostname = cfg.database.memcached_host
+257 -149
View File
@@ -1,14 +1,13 @@
import logging, coloredlogs
from typing import Optional
from typing import Optional, Dict, List
from sqlalchemy.orm import scoped_session, sessionmaker
from sqlalchemy.exc import SQLAlchemyError
from sqlalchemy import create_engine
from logging.handlers import TimedRotatingFileHandler
import os
import importlib, os
import secrets, string
import bcrypt
from hashlib import sha256
import alembic.config
import glob
from core.config import CoreConfig
from core.data.schema import *
@@ -16,6 +15,7 @@ from core.utils import Utils
class Data:
current_schema_version = 6
engine = None
session = None
user = None
@@ -77,173 +77,281 @@ class Data:
)
self.logger.handler_set = True # type: ignore
def __alembic_cmd(self, command: str, *args: str) -> None:
old_dir = os.path.abspath(os.path.curdir)
base_dir = os.path.join(os.path.abspath(os.path.curdir), 'core', 'data', 'alembic')
alembicArgs = [
"-c",
os.path.join(base_dir, "alembic.ini"),
"-x",
f"script_location={base_dir}",
"-x",
f"sqlalchemy.url={self.__url}",
command,
]
alembicArgs.extend(args)
os.chdir(base_dir)
alembic.config.main(argv=alembicArgs)
os.chdir(old_dir)
def create_database(self):
self.logger.info("Creating databases...")
metadata.create_all(
self.engine,
checkfirst=True,
)
try:
metadata.create_all(self.__engine.connect())
except SQLAlchemyError as e:
self.logger.error(f"Failed to create databases! {e}")
return
for _, mod in Utils.get_all_titles().items():
if hasattr(mod, "database"):
mod.database(self.config)
metadata.create_all(
self.engine,
checkfirst=True,
games = Utils.get_all_titles()
for game_dir, game_mod in games.items():
try:
if hasattr(game_mod, "database") and hasattr(
game_mod, "current_schema_version"
):
game_mod.database(self.config)
metadata.create_all(self.__engine.connect())
self.base.touch_schema_ver(
game_mod.current_schema_version, game_mod.game_codes[0]
)
# Stamp the end revision as if alembic had created it, so it can take off after this.
self.__alembic_cmd(
"stamp",
"head",
except Exception as e:
self.logger.warning(
f"Could not load database schema from {game_dir} - {e}"
)
self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}")
self.base.set_schema_ver(self.current_schema_version)
self.logger.info(
f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}"
)
self.user.reset_autoincrement(
self.config.database.user_table_autoincrement_start
)
def schema_upgrade(self, ver: str = None):
self.__alembic_cmd(
"upgrade",
"head" if not ver else ver,
)
def recreate_database(self):
self.logger.info("Dropping all databases...")
self.base.execute("SET FOREIGN_KEY_CHECKS=0")
try:
metadata.drop_all(self.__engine.connect())
except SQLAlchemyError as e:
self.logger.error(f"Failed to drop databases! {e}")
return
def schema_downgrade(self, ver: str):
self.__alembic_cmd(
"downgrade",
ver,
)
for root, dirs, files in os.walk("./titles"):
for dir in dirs:
if not dir.startswith("__"):
try:
mod = importlib.import_module(f"titles.{dir}")
async def create_owner(self, email: Optional[str] = None, code: Optional[str] = "00000000000000000000") -> None:
try:
if hasattr(mod, "database"):
mod.database(self.config)
metadata.drop_all(self.__engine.connect())
except Exception as e:
self.logger.warning(
f"Could not load database schema from {dir} - {e}"
)
except ImportError as e:
self.logger.warning(
f"Failed to load database schema dir {dir} - {e}"
)
break
self.base.execute("SET FOREIGN_KEY_CHECKS=1")
self.create_database()
def migrate_database(self, game: str, version: Optional[int], action: str) -> None:
old_ver = self.base.get_schema_ver(game)
sql = ""
if version is None:
if not game == "CORE":
titles = Utils.get_all_titles()
for folder, mod in titles.items():
if not mod.game_codes[0] == game:
continue
if hasattr(mod, "current_schema_version"):
version = mod.current_schema_version
else:
self.logger.warning(
f"current_schema_version not found for {folder}"
)
else:
version = self.current_schema_version
if version is None:
self.logger.warning(
f"Could not determine latest version for {game}, please specify --version"
)
if old_ver is None:
self.logger.error(
f"Schema for game {game} does not exist, did you run the creation script?"
)
return
if old_ver == version:
self.logger.info(
f"Schema for game {game} is already version {old_ver}, nothing to do"
)
return
if action == "upgrade":
for x in range(old_ver, version):
if not os.path.exists(
f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql"
):
self.logger.error(
f"Could not find {action} script {game.upper()}_{x + 1}_{action}.sql in core/data/schema/versions folder"
)
return
with open(
f"core/data/schema/versions/{game.upper()}_{x + 1}_{action}.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error("Error execuing sql script!")
return None
else:
for x in range(old_ver, version, -1):
if not os.path.exists(
f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql"
):
self.logger.error(
f"Could not find {action} script {game.upper()}_{x - 1}_{action}.sql in core/data/schema/versions folder"
)
return
with open(
f"core/data/schema/versions/{game.upper()}_{x - 1}_{action}.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error("Error execuing sql script!")
return None
result = self.base.set_schema_ver(version, game)
if result is None:
self.logger.error("Error setting version in schema_version table!")
return None
self.logger.info(f"Successfully migrated {game} to schema version {version}")
def create_owner(self, email: Optional[str] = None) -> None:
pw = "".join(
secrets.choice(string.ascii_letters + string.digits) for i in range(20)
)
hash = bcrypt.hashpw(pw.encode(), bcrypt.gensalt())
user_id = await self.user.create_user(username="sysowner", email=email, password=hash.decode(), permission=255)
user_id = self.user.create_user(email=email, permission=255, password=hash)
if user_id is None:
self.logger.error(f"Failed to create owner with email {email}")
return
card_id = await self.card.create_card(user_id, code)
card_id = self.card.create_card(user_id, "00000000000000000000")
if card_id is None:
self.logger.error(f"Failed to create card for owner with id {user_id}")
return
self.logger.warning(
f"Successfully created owner with email {email}, access code {code}, and password {pw} Make sure to change this password and assign a real card ASAP!"
f"Successfully created owner with email {email}, access code 00000000000000000000, and password {pw} Make sure to change this password and assign a real card ASAP!"
)
def migrate_card(self, old_ac: str, new_ac: str, should_force: bool) -> None:
if old_ac == new_ac:
self.logger.error("Both access codes are the same!")
return
new_card = self.card.get_card_by_access_code(new_ac)
if new_card is None:
self.card.update_access_code(old_ac, new_ac)
return
if not should_force:
self.logger.warning(
f"Card already exists for access code {new_ac} (id {new_card['id']}). If you wish to continue, rerun with the '--force' flag."
f" All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}."
)
return
self.logger.info(
f"All exiting data on the target card {new_ac} will be perminently erased and replaced with data from card {old_ac}."
)
self.card.delete_card(new_card["id"])
self.card.update_access_code(old_ac, new_ac)
hanging_user = self.user.get_user(new_card["user"])
if hanging_user["password"] is None:
self.logger.info(f"Delete hanging user {hanging_user['id']}")
self.user.delete_user(hanging_user["id"])
def delete_hanging_users(self) -> None:
"""
Finds and deletes users that have not registered for the webui that have no cards assocated with them.
"""
unreg_users = self.user.get_unregistered_users()
if unreg_users is None:
self.logger.error("Error occoured finding unregistered users")
for user in unreg_users:
cards = self.card.get_user_cards(user["id"])
if cards is None:
self.logger.error(f"Error getting cards for user {user['id']}")
continue
if not cards:
self.logger.info(f"Delete hanging user {user['id']}")
self.user.delete_user(user["id"])
def autoupgrade(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
if all_game_versions is None:
self.logger.warning("Failed to get schema versions")
return
all_games = Utils.get_all_titles()
all_games_list: Dict[str, int] = {}
for _, mod in all_games.items():
if hasattr(mod, "current_schema_version"):
all_games_list[mod.game_codes[0]] = mod.current_schema_version
for x in all_game_versions:
failed = False
game = x["game"].upper()
update_ver = int(x["version"])
latest_ver = all_games_list.get(game, 1)
if game == "CORE":
latest_ver = self.current_schema_version
if update_ver == latest_ver:
self.logger.info(f"{game} is already latest version")
continue
for y in range(update_ver + 1, latest_ver + 1):
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
with open(
f"core/data/schema/versions/{game}_{y}_upgrade.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error(
f"Error execuing sql script for game {game} v{y}!"
)
failed = True
break
else:
self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql")
failed = True
if not failed:
self.base.set_schema_ver(latest_ver, game)
async def migrate(self) -> None:
exist = await self.base.execute("SELECT * FROM alembic_version")
if exist is not None:
self.logger.warn("No need to migrate as you have already migrated to alembic. If you are trying to upgrade the schema, use `upgrade` instead!")
return
self.logger.info("Upgrading to latest with legacy system")
if not await self.legacy_upgrade():
self.logger.warn("No need to migrate as you have already deleted the old schema_versions system. If you are trying to upgrade the schema, use `upgrade` instead!")
return
self.logger.info("Done")
self.logger.info("Stamp with initial revision")
self.__alembic_cmd(
"stamp",
"835b862f9bf0",
)
self.logger.info("Upgrade")
self.__alembic_cmd(
"upgrade",
"head",
)
async def legacy_upgrade(self) -> bool:
vers = await self.base.execute("SELECT * FROM schema_versions")
if vers is None:
self.logger.warn("Cannot legacy upgrade, schema_versions table unavailable!")
return False
db_vers = {}
vers_list = vers.fetchall()
for x in vers_list:
db_vers[x['game']] = x['version']
core_now_ver = int(db_vers['CORE']) + 1
while os.path.exists(f"core/data/schema/versions/CORE_{core_now_ver}_upgrade.sql"):
with open(f"core/data/schema/versions/CORE_{core_now_ver}_upgrade.sql", "r") as f:
result = await self.base.execute(f.read())
if result is None:
self.logger.error(f"Invalid upgrade script CORE_{core_now_ver}_upgrade.sql")
break
result = await self.base.execute(f"UPDATE schema_versions SET version = {core_now_ver} WHERE game = 'CORE'")
if result is None:
self.logger.error(f"Failed to update schema version for CORE to {core_now_ver}")
break
self.logger.info(f"Upgrade CORE to version {core_now_ver}")
core_now_ver += 1
for _, mod in Utils.get_all_titles().items():
game_codes = getattr(mod, "game_codes", [])
for game in game_codes:
if game not in db_vers:
self.logger.warn(f"{game} does not have an antry in schema_versions, skipping")
continue
now_ver = int(db_vers[game]) + 1
while os.path.exists(f"core/data/schema/versions/{game}_{now_ver}_upgrade.sql"):
with open(f"core/data/schema/versions/{game}_{now_ver}_upgrade.sql", "r") as f:
result = await self.base.execute(f.read())
if result is None:
self.logger.error(f"Invalid upgrade script {game}_{now_ver}_upgrade.sql")
break
result = await self.base.execute(f"UPDATE schema_versions SET version = {now_ver} WHERE game = '{game}'")
if result is None:
self.logger.error(f"Failed to update schema version for {game} to {now_ver}")
break
self.logger.info(f"Upgrade {game} to version {now_ver}")
now_ver += 1
return True
async def create_revision(self, message: str) -> None:
if not message:
self.logger.info("Message is required for create-revision")
return
self.__alembic_cmd(
"revision",
"-m",
message,
)
async def create_revision_auto(self, message: str) -> None:
if not message:
self.logger.info("Message is required for create-revision")
return
self.__alembic_cmd(
"revision",
"--autogenerate",
"-m",
message,
)
def show_versions(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
for ver in all_game_versions:
self.logger.info(f"{ver['game']} -> v{ver['version']}")
+33 -39
View File
@@ -41,6 +41,7 @@ machine = Table(
Column("country", String(3)), # overwrites if not null
Column("timezone", String(255)),
Column("ota_enable", Boolean),
Column("is_cab", Boolean),
Column("memo", String(255)),
Column("is_cab", Boolean),
Column("data", JSON),
@@ -69,7 +70,7 @@ arcade_owner = Table(
class ArcadeData(BaseData):
async def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]:
def get_machine(self, serial: str = None, id: int = None) -> Optional[Row]:
if serial is not None:
serial = serial.replace("-", "")
if len(serial) == 11:
@@ -89,12 +90,12 @@ class ArcadeData(BaseData):
self.logger.error(f"{__name__ }: Need either serial or ID to look up!")
return None
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
async def create_machine(
def put_machine(
self,
arcade_id: int,
serial: str = "",
@@ -102,21 +103,21 @@ class ArcadeData(BaseData):
game: str = None,
is_cab: bool = False,
) -> Optional[int]:
if not arcade_id:
if arcade_id:
self.logger.error(f"{__name__ }: Need arcade id!")
return None
sql = machine.insert().values(
arcade=arcade_id, serial=serial, board=board, game=game, is_cab=is_cab
arcade=arcade_id, keychip=serial, board=board, game=game, is_cab=is_cab
)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
async def set_machine_serial(self, machine_id: int, serial: str) -> None:
result = await self.execute(
def set_machine_serial(self, machine_id: int, serial: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(keychip=serial)
)
if result is None:
@@ -125,8 +126,8 @@ class ArcadeData(BaseData):
)
return result.lastrowid
async def set_machine_boardid(self, machine_id: int, boardid: str) -> None:
result = await self.execute(
def set_machine_boardid(self, machine_id: int, boardid: str) -> None:
result = self.execute(
machine.update(machine.c.id == machine_id).values(board=boardid)
)
if result is None:
@@ -134,29 +135,29 @@ class ArcadeData(BaseData):
f"Failed to update board id for machine {machine_id} -> {boardid}"
)
async def get_arcade(self, id: int) -> Optional[Row]:
def get_arcade(self, id: int) -> Optional[Row]:
sql = arcade.select(arcade.c.id == id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_arcade_machines(self, id: int) -> Optional[List[Row]]:
def get_arcade_machines(self, id: int) -> Optional[List[Row]]:
sql = machine.select(machine.c.arcade == id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
async def create_arcade(
def put_arcade(
self,
name: str = None,
name: str,
nickname: str = None,
country: str = "JPN",
country_id: int = 1,
state: str = "",
city: str = "",
region_id: int = 1,
regional_id: int = 1,
) -> Optional[int]:
if nickname is None:
nickname = name
@@ -168,46 +169,46 @@ class ArcadeData(BaseData):
country_id=country_id,
state=state,
city=city,
region_id=region_id,
regional_id=regional_id,
)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
async def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]:
def get_arcades_managed_by_user(self, user_id: int) -> Optional[List[Row]]:
sql = select(arcade).join(arcade_owner, arcade_owner.c.arcade == arcade.c.id).where(arcade_owner.c.user == user_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return False
return result.fetchall()
async def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]:
def get_manager_permissions(self, user_id: int, arcade_id: int) -> Optional[int]:
sql = select(arcade_owner.c.permissions).where(and_(arcade_owner.c.user == user_id, arcade_owner.c.arcade == arcade_id))
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
async def get_arcade_owners(self, arcade_id: int) -> Optional[Row]:
def get_arcade_owners(self, arcade_id: int) -> Optional[Row]:
sql = select(arcade_owner).where(arcade_owner.c.arcade == arcade_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
async def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
def add_arcade_owner(self, arcade_id: int, user_id: int) -> None:
sql = insert(arcade_owner).values(arcade=arcade_id, user=user_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def format_serial( # TODO: Actual serial stuff
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 8888
def format_serial(
self, platform_code: str, platform_rev: int, serial_num: int, append: int = 4152
) -> str:
return f"{platform_code}{platform_rev:02d}A{serial_num:04d}{append:04d}" # 0x41 = A, 0x52 = R
@@ -217,16 +218,9 @@ class ArcadeData(BaseData):
return True
async def get_arcade_by_name(self, name: str) -> Optional[List[Row]]:
def find_arcade_by_name(self, name: str) -> List[Row]:
sql = arcade.select(or_(arcade.c.name.like(f"%{name}%"), arcade.c.nickname.like(f"%{name}%")))
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_arcades_by_ip(self, ip: str) -> Optional[List[Row]]:
sql = arcade.select().where(arcade.c.ip == ip)
result = await self.execute(sql)
if result is None:
return None
return False
return result.fetchall()
+59 -8
View File
@@ -15,6 +15,14 @@ from core.config import CoreConfig
metadata = MetaData()
schema_ver = Table(
"schema_versions",
metadata,
Column("game", String(4), primary_key=True, nullable=False),
Column("version", Integer, nullable=False, server_default="1"),
mysql_charset="utf8mb4",
)
event_log = Table(
"event_log",
metadata,
@@ -35,11 +43,11 @@ class BaseData:
self.conn = conn
self.logger = logging.getLogger("database")
async def execute(self, sql: str, opts: Dict[str, Any] = {}) -> Optional[CursorResult]:
def execute(self, sql: str, opts: Dict[str, Any] = {}) -> Optional[CursorResult]:
res = None
try:
self.logger.debug(f"SQL Execute: {''.join(str(sql).splitlines())}")
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}")
res = self.conn.execute(text(sql), opts)
except SQLAlchemyError as e:
@@ -74,7 +82,52 @@ class BaseData:
"""
return randrange(10000, 9999999)
async def log_event(
def get_all_schema_vers(self) -> Optional[List[Row]]:
sql = select(schema_ver)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_schema_ver(self, game: str) -> Optional[int]:
sql = select(schema_ver).where(schema_ver.c.game == game)
result = self.execute(sql)
if result is None:
return None
row = result.fetchone()
if row is None:
return None
return row["version"]
def touch_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]:
sql = insert(schema_ver).values(game=game, version=ver)
conflict = sql.on_duplicate_key_update(version=schema_ver.c.version)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"Failed to update schema version for game {game} (v{ver})"
)
return None
return result.lastrowid
def set_schema_ver(self, ver: int, game: str = "CORE") -> Optional[int]:
sql = insert(schema_ver).values(game=game, version=ver)
conflict = sql.on_duplicate_key_update(version=ver)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"Failed to update schema version for game {game} (v{ver})"
)
return None
return result.lastrowid
def log_event(
self, system: str, type: str, severity: int, message: str, details: Dict = {}
) -> Optional[int]:
sql = event_log.insert().values(
@@ -84,7 +137,7 @@ class BaseData:
message=message,
details=json.dumps(details),
)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
self.logger.error(
@@ -94,9 +147,9 @@ class BaseData:
return result.lastrowid
async def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]:
def get_event_log(self, entries: int = 100) -> Optional[List[Dict]]:
sql = event_log.select().limit(entries).all()
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
@@ -104,8 +157,6 @@ class BaseData:
def fix_bools(self, data: Dict) -> Dict:
for k, v in data.items():
if k == "userName" or k == "teamName":
continue
if type(v) == str and v.lower() == "true":
data[k] = True
elif type(v) == str and v.lower() == "false":
+14 -45
View File
@@ -27,101 +27,70 @@ aime_card = Table(
class CardData(BaseData):
async def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
def get_card_by_access_code(self, access_code: str) -> Optional[Row]:
sql = aime_card.select(aime_card.c.access_code == access_code)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_card_by_id(self, card_id: int) -> Optional[Row]:
def get_card_by_id(self, card_id: int) -> Optional[Row]:
sql = aime_card.select(aime_card.c.id == card_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
async def update_access_code(self, old_ac: str, new_ac: str) -> None:
def update_access_code(self, old_ac: str, new_ac: str) -> None:
sql = aime_card.update(aime_card.c.access_code == old_ac).values(
access_code=new_ac
)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
self.logger.error(
f"Failed to change card access code from {old_ac} to {new_ac}"
)
async def get_user_id_from_card(self, access_code: str) -> Optional[int]:
def get_user_id_from_card(self, access_code: str) -> Optional[int]:
"""
Given a 20 digit access code as a string, get the user id associated with that card
"""
card = await self.get_card_by_access_code(access_code)
card = self.get_card_by_access_code(access_code)
if card is None:
return None
return int(card["user"])
async def get_card_banned(self, access_code: str) -> Optional[bool]:
"""
Given a 20 digit access code as a string, check if the card is banned
"""
card = await self.get_card_by_access_code(access_code)
if card is None:
return None
if card["is_banned"]:
return True
return False
async def get_card_locked(self, access_code: str) -> Optional[bool]:
"""
Given a 20 digit access code as a string, check if the card is locked
"""
card = await self.get_card_by_access_code(access_code)
if card is None:
return None
if card["is_locked"]:
return True
return False
async def delete_card(self, card_id: int) -> None:
def delete_card(self, card_id: int) -> None:
sql = aime_card.delete(aime_card.c.id == card_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
self.logger.error(f"Failed to delete card with id {card_id}")
async def get_user_cards(self, aime_id: int) -> Optional[List[Row]]:
def get_user_cards(self, aime_id: int) -> Optional[List[Row]]:
"""
Returns all cards owned by a user
"""
sql = aime_card.select(aime_card.c.user == aime_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
async def create_card(self, user_id: int, access_code: str) -> Optional[int]:
def create_card(self, user_id: int, access_code: str) -> Optional[int]:
"""
Given a aime_user id and a 20 digit access code as a string, create a card and return the ID if successful
"""
sql = aime_card.insert().values(user=user_id, access_code=access_code)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
async def update_card_last_login(self, access_code: str) -> None:
sql = aime_card.update(aime_card.c.access_code == access_code).values(
last_login_date=func.now()
)
result = await self.execute(sql)
if result is None:
self.logger.warn(f"Failed to update last login time for {access_code}")
def to_access_code(self, luid: str) -> str:
"""
Given a felica cards internal 16 hex character luid, convert it to a 0-padded 20 digit access code as a string
+27 -26
View File
@@ -1,3 +1,4 @@
from enum import Enum
from typing import Optional, List
from sqlalchemy import Table, Column
from sqlalchemy.types import Integer, String, TIMESTAMP
@@ -23,8 +24,15 @@ aime_user = Table(
mysql_charset="utf8mb4",
)
class PermissionBits(Enum):
PermUser = 1
PermMod = 2
PermSysAdmin = 4
class UserData(BaseData):
async def create_user(
def create_user(
self,
id: int = None,
username: str = None,
@@ -52,20 +60,20 @@ class UserData(BaseData):
username=username, email=email, password=password, permissions=permission
)
result = await self.execute(conflict)
result = self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def get_user(self, user_id: int) -> Optional[Row]:
def get_user(self, user_id: int) -> Optional[Row]:
sql = select(aime_user).where(aime_user.c.id == user_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
async def check_password(self, user_id: int, passwd: bytes = None) -> bool:
usr = await self.get_user(user_id)
def check_password(self, user_id: int, passwd: bytes = None) -> bool:
usr = self.get_user(user_id)
if usr is None:
return False
@@ -77,46 +85,39 @@ class UserData(BaseData):
return bcrypt.checkpw(passwd, usr["password"].encode())
async def delete_user(self, user_id: int) -> None:
def reset_autoincrement(self, ai_value: int) -> None:
# ALTER TABLE isn't in sqlalchemy so we do this the ugly way
sql = f"ALTER TABLE aime_user AUTO_INCREMENT={ai_value}"
self.execute(sql)
def delete_user(self, user_id: int) -> None:
sql = aime_user.delete(aime_user.c.id == user_id)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
self.logger.error(f"Failed to delete user with id {user_id}")
async def get_unregistered_users(self) -> List[Row]:
def get_unregistered_users(self) -> List[Row]:
"""
Returns a list of users who have not registered with the webui. They may or may not have cards.
"""
sql = select(aime_user).where(aime_user.c.password == None)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
async def find_user_by_email(self, email: str) -> Row:
def find_user_by_email(self, email: str) -> Row:
sql = select(aime_user).where(aime_user.c.email == email)
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return False
return result.fetchone()
async def find_user_by_username(self, username: str) -> List[Row]:
def find_user_by_username(self, username: str) -> List[Row]:
sql = aime_user.select(aime_user.c.username.like(f"%{username}%"))
result = await self.execute(sql)
result = self.execute(sql)
if result is None:
return False
return result.fetchall()
async def change_password(self, user_id: int, new_passwd: str) -> bool:
sql = aime_user.update(aime_user.c.id == user_id).values(password = new_passwd)
result = await self.execute(sql)
return result is not None
async def change_username(self, user_id: int, new_name: str) -> bool:
sql = aime_user.update(aime_user.c.id == user_id).values(username = new_name)
result = await self.execute(sql)
return result is not None
@@ -1,2 +0,0 @@
ALTER TABLE diva_profile
DROP skn_eqp;
@@ -1,2 +0,0 @@
ALTER TABLE diva_profile
ADD skn_eqp INT NOT NULL DEFAULT 0;
@@ -1,12 +0,0 @@
SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
CHANGE COLUMN isClear isClear TINYINT(1) NULL DEFAULT NULL;
ALTER TABLE chuni_score_best
CHANGE COLUMN isSuccess isSuccess TINYINT(1) NULL DEFAULT NULL ;
ALTER TABLE chuni_score_playlog
DROP COLUMN ticketId;
SET FOREIGN_KEY_CHECKS = 1;
@@ -1,12 +0,0 @@
SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
CHANGE COLUMN isClear isClear TINYINT(6) NULL DEFAULT NULL;
ALTER TABLE chuni_score_best
CHANGE COLUMN isSuccess isSuccess INT(11) NULL DEFAULT NULL ;
ALTER TABLE chuni_score_playlog
ADD COLUMN ticketId INT(11) NULL AFTER machineType;
SET FOREIGN_KEY_CHECKS = 1;
@@ -1,22 +0,0 @@
SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE ongeki_user_event_point DROP COLUMN version;
ALTER TABLE ongeki_user_event_point DROP COLUMN `rank`;
ALTER TABLE ongeki_user_event_point DROP COLUMN `type`;
ALTER TABLE ongeki_user_event_point DROP COLUMN date;
ALTER TABLE ongeki_user_tech_event DROP COLUMN version;
ALTER TABLE ongeki_user_mission_point DROP COLUMN version;
ALTER TABLE ongeki_static_events DROP COLUMN endDate;
DROP TABLE ongeki_tech_event_ranking;
DROP TABLE ongeki_static_music_ranking_list;
DROP TABLE ongeki_static_rewards;
DROP TABLE ongeki_static_present_list;
DROP TABLE ongeki_static_tech_music;
DROP TABLE ongeki_static_client_testmode;
DROP TABLE ongeki_static_game_point;
SET FOREIGN_KEY_CHECKS=1;
@@ -1,98 +0,0 @@
SET FOREIGN_KEY_CHECKS=0;
ALTER TABLE ongeki_user_event_point ADD COLUMN version INTEGER NOT NULL;
ALTER TABLE ongeki_user_event_point ADD COLUMN `rank` INTEGER;
ALTER TABLE ongeki_user_event_point ADD COLUMN `type` INTEGER NOT NULL;
ALTER TABLE ongeki_user_event_point ADD COLUMN date VARCHAR(25);
ALTER TABLE ongeki_user_tech_event ADD COLUMN version INTEGER NOT NULL;
ALTER TABLE ongeki_user_mission_point ADD COLUMN version INTEGER NOT NULL;
ALTER TABLE ongeki_static_events ADD COLUMN endDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP;
CREATE TABLE ongeki_tech_event_ranking (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
user INT NOT NULL,
version INT NOT NULL,
date VARCHAR(25),
eventId INT NOT NULL,
`rank` INT,
totalPlatinumScore INT NOT NULL,
totalTechScore INT NOT NULL,
UNIQUE KEY ongeki_tech_event_ranking_uk (user, eventId),
CONSTRAINT ongeki_tech_event_ranking_ibfk1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE
);
CREATE TABLE ongeki_static_music_ranking_list (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
version INT NOT NULL,
musicId INT NOT NULL,
point INT NOT NULL,
userName VARCHAR(255),
UNIQUE KEY ongeki_static_music_ranking_list_uk (version, musicId)
);
CREATE TABLE ongeki_static_rewards (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
version INT NOT NULL,
rewardId INT NOT NULL,
rewardName VARCHAR(255) NOT NULL,
itemKind INT NOT NULL,
itemId INT NOT NULL,
UNIQUE KEY ongeki_tech_event_ranking_uk (version, rewardId)
);
CREATE TABLE ongeki_static_present_list (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
version INT NOT NULL,
presentId INT NOT NULL,
presentName VARCHAR(255) NOT NULL,
rewardId INT NOT NULL,
stock INT NOT NULL,
message VARCHAR(255),
startDate VARCHAR(25) NOT NULL,
endDate VARCHAR(25) NOT NULL,
UNIQUE KEY ongeki_static_present_list_uk (version, presentId, rewardId)
);
CREATE TABLE ongeki_static_tech_music (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
version INT NOT NULL,
eventId INT NOT NULL,
musicId INT NOT NULL,
level INT NOT NULL,
UNIQUE KEY ongeki_static_tech_music_uk (version, musicId, eventId)
);
CREATE TABLE ongeki_static_client_testmode (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
regionId INT NOT NULL,
placeId INT NOT NULL,
clientId VARCHAR(11) NOT NULL,
updateDate TIMESTAMP NOT NULL,
isDelivery BOOLEAN NOT NULL,
groupId INT NOT NULL,
groupRole INT NOT NULL,
continueMode INT NOT NULL,
selectMusicTime INT NOT NULL,
advertiseVolume INT NOT NULL,
eventMode INT NOT NULL,
eventMusicNum INT NOT NULL,
patternGp INT NOT NULL,
limitGp INT NOT NULL,
maxLeverMovable INT NOT NULL,
minLeverMovable INT NOT NULL,
UNIQUE KEY ongeki_static_client_testmode_uk (clientId)
);
CREATE TABLE ongeki_static_game_point (
id INT PRIMARY KEY NOT NULL AUTO_INCREMENT,
`type` INT NOT NULL,
cost INT NOT NULL,
startDate VARCHAR(25) NOT NULL DEFAULT "2000-01-01 05:00:00.0",
endDate VARCHAR(25) NOT NULL DEFAULT "2099-01-01 05:00:00.0",
UNIQUE KEY ongeki_static_game_point_uk (`type`)
);
SET FOREIGN_KEY_CHECKS=1;
@@ -1,10 +0,0 @@
ALTER TABLE mai2_profile_detail
DROP COLUMN mapStock;
ALTER TABLE mai2_profile_extend
DROP COLUMN selectResultScoreViewType;
ALTER TABLE mai2_profile_option
DROP COLUMN outFrameType,
DROP COLUMN touchVolume,
DROP COLUMN breakSlideVolume;
@@ -1,10 +0,0 @@
ALTER TABLE mai2_profile_detail
ADD mapStock INT NULL AFTER playCount;
ALTER TABLE mai2_profile_extend
ADD selectResultScoreViewType INT NULL AFTER selectResultDetails;
ALTER TABLE mai2_profile_option
ADD outFrameType INT NULL AFTER dispCenter,
ADD touchVolume INT NULL AFTER slideVolume,
ADD breakSlideVolume INT NULL AFTER slideVolume;
@@ -1,54 +0,0 @@
SET FOREIGN_KEY_CHECKS=0;
-- WARNING: This script is NOT idempotent! MAKE A BACKUP BEFORE RUNNING THIS SCRIPT!
-- Drop UK idac_user_vs_info_uk
ALTER TABLE idac_user_vs_info
DROP FOREIGN KEY idac_user_vs_info_ibfk_1,
DROP INDEX idac_user_vs_info_uk;
-- Drop the new columns added to the original table
ALTER TABLE idac_user_vs_info
DROP COLUMN battle_mode,
DROP COLUMN invalid,
DROP COLUMN str,
DROP COLUMN str_now,
DROP COLUMN lose_now;
-- Add back the old columns to the original table
ALTER TABLE idac_user_vs_info
ADD COLUMN group_key VARCHAR(25),
ADD COLUMN win_flg INT,
ADD COLUMN style_car_id INT,
ADD COLUMN course_id INT,
ADD COLUMN course_day INT,
ADD COLUMN players_num INT,
ADD COLUMN winning INT,
ADD COLUMN advantage_1 INT,
ADD COLUMN advantage_2 INT,
ADD COLUMN advantage_3 INT,
ADD COLUMN advantage_4 INT,
ADD COLUMN select_course_id INT,
ADD COLUMN select_course_day INT,
ADD COLUMN select_course_random INT,
ADD COLUMN matching_success_sec INT,
ADD COLUMN boost_flag INT;
-- Delete the data from the original table where group_key is NULL
DELETE FROM idac_user_vs_info
WHERE group_key IS NULL;
-- Insert data back to the original table from idac_user_vs_course_info
INSERT INTO idac_user_vs_info (user, group_key, win_flg, style_car_id, course_id, course_day, players_num, winning, advantage_1, advantage_2, advantage_3, advantage_4, select_course_id, select_course_day, select_course_random, matching_success_sec, boost_flag, vs_history, break_count, break_penalty_flag)
SELECT user, CONCAT(FLOOR(RAND()*(99999999999999-10000000000000+1)+10000000000000), 'A69E01A8888'), 0, 0, course_id, 0, 0, vs_cnt, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
FROM idac_user_vs_course_info;
-- Add back the constraints and indexes to the original table
ALTER TABLE idac_user_vs_info
ADD CONSTRAINT idac_user_vs_info_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE,
ADD UNIQUE KEY idac_user_vs_info_uk (user, group_key);
-- Drop the new table idac_user_vs_course_info
DROP TABLE IF EXISTS idac_user_vs_course_info;
SET FOREIGN_KEY_CHECKS=1;
@@ -1,71 +0,0 @@
SET FOREIGN_KEY_CHECKS=0;
-- WARNING: This script is NOT idempotent! MAKE A BACKUP BEFORE RUNNING THIS SCRIPT!
-- Create the new table idac_user_vs_course_info
CREATE TABLE idac_user_vs_course_info (
id INT PRIMARY KEY AUTO_INCREMENT,
user INT,
battle_mode INT,
course_id INT,
vs_cnt INT,
vs_win INT,
CONSTRAINT idac_user_vs_course_info_fk FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE,
UNIQUE KEY idac_user_vs_course_info_uk (user, battle_mode, course_id)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
-- Insert data from the original table to the new tables
INSERT INTO idac_user_vs_course_info (user, battle_mode, course_id, vs_cnt, vs_win)
SELECT user, 1 as battle_mode, course_id, COUNT(winning) as vs_cnt, SUM(win_flg) as vs_win
FROM idac_user_vs_info
GROUP BY user, course_id;
-- Drop UK idac_user_vs_info_uk
ALTER TABLE idac_user_vs_info
DROP FOREIGN KEY idac_user_vs_info_ibfk_1,
DROP INDEX idac_user_vs_info_uk;
-- Drop/Add the old columns from the original table
ALTER TABLE idac_user_vs_info
DROP COLUMN group_key,
DROP COLUMN win_flg,
DROP COLUMN style_car_id,
DROP COLUMN course_id,
DROP COLUMN course_day,
DROP COLUMN players_num,
DROP COLUMN winning,
DROP COLUMN advantage_1,
DROP COLUMN advantage_2,
DROP COLUMN advantage_3,
DROP COLUMN advantage_4,
DROP COLUMN select_course_id,
DROP COLUMN select_course_day,
DROP COLUMN select_course_random,
DROP COLUMN matching_success_sec,
DROP COLUMN boost_flag,
ADD COLUMN battle_mode TINYINT UNSIGNED DEFAULT 1 NOT NULL AFTER user,
ADD COLUMN invalid INT DEFAULT 0,
ADD COLUMN str INT DEFAULT 0,
ADD COLUMN str_now INT DEFAULT 0,
ADD COLUMN lose_now INT DEFAULT 0;
-- Create a temporary table to store the records you want to keep
CREATE TEMPORARY TABLE temp_table AS
SELECT MIN(id) AS min_id
FROM idac_user_vs_info
GROUP BY battle_mode, user;
-- Delete records from the original table based on the temporary table
DELETE FROM idac_user_vs_info
WHERE id NOT IN (SELECT min_id FROM temp_table);
-- Drop the temporary table
DROP TEMPORARY TABLE IF EXISTS temp_table;
-- Add UK idac_user_vs_info_uk
ALTER TABLE idac_user_vs_info
ADD CONSTRAINT idac_user_vs_info_ibfk_1 FOREIGN KEY (user) REFERENCES aime_user(id) ON DELETE CASCADE ON UPDATE CASCADE,
ADD UNIQUE KEY idac_user_vs_info_uk (user, battle_mode);
SET FOREIGN_KEY_CHECKS=1;
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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>{{ arcade.name }}</h1>
{% endblock content %}
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{% extends "core/frontend/index.jinja" %}
{% block content %}
<div class="row justify-content-md-center form-signin">
<div class="col col-lg-4">
<form id="create" action="/gate/gate.create" method="post">
<h1 class="h3 mb-3 fw-normal">Sign-up</h1>
<div class="form-floating mb-3">
<input class="form-control" name="access-code" id="access-code" type="text"
placeholder="00000000000000000000" value={{ code }} maxlength="20" required>
<label for="access-code">Access Code*</label>
</div>
<div class="form-floating mb-3">
<input type="text" class="form-control" name="username" id="username" placeholder="username">
<label for="username">Username*</label>
</div>
<div class="form-floating mb-3">
<input type="email" class="form-control" name="email" id="email" placeholder="example@example.com">
<label for="email">E-Mail*</label>
</div>
<div class="form-floating mb-3">
<input type="password" class="form-control" name="passwd" id="passwd" placeholder="Password">
<label for="passwd">Password*</label>
</div>
<!--
<div class="form-check text-start my-3">
<input class="form-check-input" type="checkbox" value="remember-me" id="remember-me">
<label class="form-check-label" for="remember-me">
Remember me
</label>
</div>
-->
<div class="alert alert-warning" role="alert">
If you have not registered a card with this server, you cannot create a WebUI account!
</div>
<button class="btn btn-primary w-100 py-2" type="submit">Sign-up</button>
<!-- <p class="mt-5 mb-3 text-body-secondary">© 2023 ARTEMiS</p>-->
</form>
</div>
</div>
{% endblock content %}
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{% extends "core/frontend/index.jinja" %}
{% block content %}
<style>
.form-signin input[type="text"] {
margin-bottom: -1px;
border-bottom-right-radius: 0;
border-bottom-left-radius: 0;
}
.form-signin input[type="password"] {
margin-bottom: 10px;
border-top-left-radius: 0;
border-top-right-radius: 0;
}
</style>
<div class="row justify-content-md-center form-signin">
<div class="col col-lg-4">
<form id="login" action="/gate/gate.login" method="post">
<h1 class="h3 mb-3 fw-normal">Login</h1>
{% include "core/frontend/widgets/err_banner.jinja" %}
<div class="form-floating">
<input form="login" class="form-control" name="access-code" id="access-code" type="text"
placeholder="00000000000000000000" maxlength="20" required>
<label for="access-code">Access Code</label>
</div>
<div class="form-floating">
<input form="login" type="password" class="form-control" name="passwd" id="passwd" placeholder="Password">
<label for="passwd">Password</label>
</div>
<!--
<div class="form-check text-start my-3">
<input class="form-check-input" type="checkbox" value="remember-me" id="remember-me">
<label class="form-check-label" for="remember-me">
Remember me
</label>
</div>
-->
<div class="alert alert-info" role="alert">
To register for the WebUI, type in the <strong>access code</strong> of your card, as shown in a game, and leave the
password field blank.
</div>
<button class="btn btn-primary w-100 py-2" type="submit">Sign in</button>
<!-- <p class="mt-5 mb-3 text-body-secondary">© 2023 ARTEMiS</p>-->
</form>
</div>
</div>
{% endblock content %}
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<!DOCTYPE html>
<html lang="en" data-bs-theme="dark">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>{{ title }}</title>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.3.1/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-4bw+/aepP/YC94hEpVNVgiZdgIC5+VKNBQNGCHeKRQN+PtmoHDEXuppvnDJzQIu9" crossorigin="anonymous">
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bootstrap-icons@1.10.5/font/bootstrap-icons.css">
</head>
<body>
{% include "core/frontend/widgets/topbar.jinja" %}
<div class="container">
{% block content %}
<h1>{{ server_name }}</h1>
{% endblock content %}
</div>
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.1/dist/js/bootstrap.bundle.min.js"
integrity="sha384-HwwvtgBNo3bZJJLYd8oVXjrBZt8cqVSpeBNS5n7C8IVInixGAoxmnlMuBnhbgrkm"
crossorigin="anonymous"></script>
</body>
</html>
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{% extends "core/frontend/index.jinja" %}
{% block content %}
{% include "core/frontend/widgets/err_banner.jinja" %}
<h1>Machine Management</h1>
{% endblock content %}
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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>System Management</h1>
<div class="row" id="rowForm">
{% if sesh.permissions >= 2 %}
<div class="col-sm-6" style="max-width: 25%;">
<form id="usrLookup" name="usrLookup" action="/sys/lookup.user" class="form-inline">
<h3>User Search</h3>
<div class="form-group">
<label for="usrEmail">Email address</label>
<input type="email" class="form-control" id="usrEmail" name="usrEmail" aria-describedby="emailHelp">
</div>
OR
<div class="form-group">
<label for="usrName">Username</label>
<input type="text" class="form-control" id="usrName" name="usrName">
</div>
OR
<div class="form-group">
<label for="usrId">User ID</label>
<input type="number" class="form-control" id="usrId" name="usrId">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
{% endif %}
{% if sesh.permissions >= 4 %}
<div class="col-sm-6" style="max-width: 25%;">
<form id="arcadeLookup" name="arcadeLookup" action="/sys/lookup.arcade" class="form-inline" >
<h3>Arcade Search</h3>
<div class="form-group">
<label for="arcadeName">Arcade Name</label>
<input type="text" class="form-control" id="arcadeName" name="arcadeName">
</div>
OR
<div class="form-group">
<label for="arcadeId">Arcade ID</label>
<input type="number" class="form-control" id="arcadeId" name="arcadeId">
</div>
OR
<div class="form-group">
<label for="arcadeUser">Owner User ID</label>
<input type="number" class="form-control" id="arcadeUser" name="arcadeUser">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
<div class="col-sm-6" style="max-width: 25%;">
<form id="cabLookup" name="cabLookup" action="/sys/lookup.cab" class="form-inline" >
<h3>Machine Search</h3>
<div class="form-group">
<label for="cabSerial">Machine Serial</label>
<input type="text" class="form-control" id="cabSerial" name="cabSerial">
</div>
OR
<div class="form-group">
<label for="cabId">Machine ID</label>
<input type="number" class="form-control" id="cabId" name="cabId">
</div>
OR
<div class="form-group">
<label for="cabAcId">Arcade ID</label>
<input type="number" class="form-control" id="cabAcId" name="cabAcId">
</div>
<br />
<button type="submit" class="btn btn-primary">Search</button>
</form>
</div>
{% endif %}
</div>
<div class="row" id="rowResult" style="margin: 10px;">
{% if sesh.permissions >= 2 %}
<div id="userSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for usr in usrlist %}
<pre><a href=/user/{{ usr.id }}>{{ usr.id }} | {{ usr.username }}</a></pre>
{% endfor %}
</div>
{% endif %}
{% if sesh.permissions >= 4 %}
<div id="arcadeSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for ac in aclist %}
<pre><a href=/arcade/{{ ac.id }}>{{ ac.id }} | {{ ac.name }}</a></pre>
{% endfor %}
</div
><div id="cabSearchResult" class="col-sm-6" style="max-width: 25%;">
{% for cab in cablist %}
<a href=/cab/{{ cab.id }}><pre>{{ cab.id }} | {{ cab.game if cab.game is defined else "ANY " }} | {{ cab.serial }}</pre></a>
{% endfor %}
</div>
{% endif %}
</div>
<div class="row" id="rowAdd">
</div>
{% endblock content %}
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{% extends "core/frontend/index.jinja" %}
{% block content %}
<h1>{{ sesh["username"] }}'s Account</h1>
<div class="card mb-3">
<div class="card-body">
<h3 class="card-title">Cards</h3>
<!--<h4 class="card-subtitle mb-2 text-body-secondary">Card subtitle</h4>-->
<p class="card-text">All aime cards are listed here for the given user.</p>
<a href="#" data-bs-toggle="modal" data-bs-target="#card-add" class="btn btn-primary mb-3">Add Card</a>
{% if cards is defined and cards|length > 0 %}
<div class="container">
<div class="row">
<div class="col-12">
<table class="table table-hover">
<thead>
<tr>
<th scope="col">#</th>
<th scope="col">Access Code</th>
<th scope="col">Status</th>
<th scope="col">Actions</th>
</tr>
</thead>
<tbody>
{% for c in cards %}
<tr class="align-middle">
<th scope="row">{{ c.index }}</th>
<td>{{ c.access_code }}</td>
<td>
{% if c.status == 'Active'%}
<span class="badge rounded-pill text-bg-success">Active</span>
{% elif c.status == 'Locked' %}
<span class="badge rounded-pill text-bg-warning">Locked</span>
{% endif %}
</td>
<td>
{% if c.status == 'Active'%}
<button type="button" class="btn btn-warning btn-sm">Lock</i></button>
{% elif c.status == 'Locked' %}
<button type="button" class="btn btn-success btn-sm">Unlock</i></button>
{% endif %}
<button type="button" class="btn btn-danger btn-sm">Delete</i></button>
</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
</div>
</div>
{% else %}
<div class="alert alert-warning" role="alert">
You have no cards registered to your account. Please add one.
</div>
{% endif %}
<!--<a href="#" data-bs-toggle="modal" data-bs-target="#card-add" class="card-link">Add Card</a>-->
</div>
</div>
<div class="card">
<div class="card-body">
<h3 class="card-title">Arcades</h3>
<!--<h4 class="card-subtitle mb-2 text-body-secondary">Card subtitle</h4>-->
<p class="card-text">All arcades connected to the given account are listed here.</p>
{% if arcades is defined and arcades|length > 0 %}
<div class="container">
<div class="row">
<div class="col-12">
<table class="table table-hover">
<thead>
<tr>
<th scope="col">#</th>
<th scope="col">Name</th>
</tr>
</thead>
<tbody>
{% for a in arcades %}
<tr class="align-middle clickable-row" data-href=/arcade/{{ a.id }}>
<th scope="row">{{ a.index }}</th>
<td>{{ a.name }}</td>
</tr>
{% endfor %}
</tbody>
</table>
</div>
</div>
</div>
{% else %}
<div class="alert alert-info" role="alert">
You have no arcades connected to your account.
</div>
{% endif %}
</div>
</div>
<div class="modal fade" id="card-add" tabindex="-1" aria-labelledby="card-add-label" aria-hidden="true">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-5" id="card-add-label">Add Card</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
</div>
<div class="modal-body">
<h3 class="fs-5">How to:</h3>
Scan your card on any networked game and press the "View Access Code" button (varies by game) and enter
the 20
digit code below.
<hr>
FOR AMUSE IC CARDS: DO NOT ENTER THE CODE SHOWN ON THE BACK OF THE CARD ITSELF OR IT WILL NOT WORK!
<form>
<div class="form-floating mt-3">
<label for="access-code" class="col-form-label">Access Code</label>
<input maxlength="20" type="text" required pattern="[0-9]{20}" class="form-control"
id="access-code">
</div>
</form>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
<button type="button" class="btn btn-primary">Add</button>
</div>
</div>
</div>
</div>
{% endblock content %}
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{% if error > 0 %}
<div class="alert alert-danger" role="alert">
{% if error == 1 %}
Card not registered, or wrong password
{% elif error == 2 %}
Missing or malformed access code
{% elif error == 3 %}
Failed to create user
{% elif error == 4 %}
Arcade not found
{% elif error == 5 %}
Machine not found
{% else %}
An unknown error occoured
{% endif %}
</div>
{% endif %}
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<nav class="p-3 mb-3 navbar navbar-expand-lg bg-body-tertiary" aria-label="Thirteenth navbar example">
<div class="container">
<button class="navbar-toggler" type="button" data-bs-toggle="collapse" data-bs-target="#navbarsExample11"
aria-controls="navbarsExample11" aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse d-lg-flex" id="navbarsExample11">
<a class="navbar-brand col-lg-3 me-0" href= />ARTEMiS</a>
<ul class="navbar-nav col-lg-6 justify-content-lg-center nav-pills">
<li class="nav-item">
<a class="nav-link {% if active_page == '/' %}active{% endif %}" aria-current="page" href= />Home</a>
</li>
{% for game in game_list %}
<li class="nav-item">
<a class="nav-link {% if active_page == game.url %}active{% endif %}" href=/game/{{ game.url }}>{{ game.name }}</a>
</li>
{% endfor %}
<!--
<li class="nav-item dropdown">
<a class="nav-link dropdown-toggle" href="#" data-bs-toggle="dropdown"
aria-expanded="false">Dropdown</a>
<ul class="dropdown-menu">
<li><a class="dropdown-item" href="#">Action</a></li>
<li><a class="dropdown-item" href="#">Another action</a></li>
<li><a class="dropdown-item" href="#">Something else here</a></li>
</ul>
</li>
-->
</ul>
<div class="d-lg-flex col-lg-3 justify-content-lg-end">
{% if sesh is defined and sesh["user_id"] > 0 %}
<div class="btn-group dropdown">
<a href="#" class="d-block link-body-emphasis text-decoration-none dropdown-toggle"
data-bs-toggle="dropdown" aria-expanded="false">
{{ sesh["username"] }}
</a>
<ul class="dropdown-menu text-small">
{% if sesh["permissions"] >= 2 %}
<li><a class="dropdown-item {% if active_page == 'sys' %}active{% endif %}" href="/sys">System</a></li>
{% endif %}
<li><a class="dropdown-item" href="#">Settings</a></li>
<li><a class="dropdown-item {% if active_page == 'user' %}active{% endif %}" href="/user">Account</a></li>
<li>
<hr class="dropdown-divider">
</li>
<li><a class="dropdown-item" href="#">Sign out</a></li>
</ul>
</div>
{% else %}
<a href="/gate"><button class="btn {% if active_page == 'gate' %}btn-primary{% else %}btn-outline-primary{% endif %}">Login</button></a>
{% endif %}
</div>
</div>
</div>
</nav>
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@@ -1,23 +1,21 @@
from typing import Dict, Any, Optional
from typing import Dict, Any, Optional, List
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
from starlette.requests import Request
from starlette.responses import PlainTextResponse
from twisted.web import resource
from twisted.web.http import Request
from datetime import datetime
from Crypto.Cipher import Blowfish
import pytz
from .config import CoreConfig
from .utils import Utils
from .title import TitleServlet
from .data import Data
from .const import *
from core import CoreConfig
from core.utils import Utils
class MuchaServlet:
mucha_registry: Dict[str, Dict[str, str]] = {}
def __init__(self, cfg: CoreConfig, cfg_dir: str) -> None:
self.config = cfg
self.config_dir = cfg_dir
self.mucha_registry: List[str] = []
self.logger = logging.getLogger("mucha")
log_fmt_str = "[%(asctime)s] Mucha | %(levelname)s | %(message)s"
@@ -38,148 +36,92 @@ class MuchaServlet:
self.logger.setLevel(cfg.mucha.loglevel)
coloredlogs.install(level=cfg.mucha.loglevel, logger=self.logger, fmt=log_fmt_str)
self.data = Data(cfg)
for _, mod in TitleServlet.title_registry.items():
enabled, game_cds, netids = mod.get_mucha_info(self.config, self.config_dir)
if enabled:
for x in range(len(game_cds)):
self.mucha_registry[game_cds[x]] = { "netid_prefix": netids[x] }
all_titles = Utils.get_all_titles()
for _, mod in all_titles.items():
if hasattr(mod, "index") and hasattr(mod.index, "get_mucha_info"):
enabled, game_cd = mod.index.get_mucha_info(
self.config, self.config_dir
)
if enabled:
self.mucha_registry.append(game_cd)
self.logger.info(f"Serving {len(self.mucha_registry)} games")
async def handle_boardauth(self, request: Request) -> bytes:
bod = await request.body()
req_dict = self.mucha_preprocess(bod)
def handle_boardauth(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(
f"Error processing mucha request {bod}"
f"Error processing mucha request {request.content.getvalue()}"
)
return PlainTextResponse("RESULTS=000")
return b"RESULTS=000"
req = MuchaAuthRequest(req_dict)
self.logger.debug(f"Mucha request {vars(req)}")
if not req.gameCd or not req.gameVer or not req.sendDate or not req.countryCd or not req.serialNum:
self.logger.warn(f"Missing required fields - {vars(req)}")
return PlainTextResponse("RESULTS=000")
minfo = self.mucha_registry.get(req.gameCd, {})
if not minfo:
self.logger.warning(f"Unknown gameCd {req.gameCd} from {client_ip}")
return PlainTextResponse("RESULTS=000")
b_key = b""
for x in range(8):
b_key += req.sendDate[(x - 1) & 7].encode()
b_iv = b_key # what the fuck namco
cipher = Blowfish.new(b_key, Blowfish.MODE_CBC, b_iv)
try:
sn_decrypt = cipher.decrypt(bytes.fromhex(req.serialNum))[:12].decode()
except Exception as e:
self.logger.error(f"Decrypt SN {req.serialNum} failed! - {e}")
return PlainTextResponse("RESULTS=000")
self.logger.info(f"Boardauth request from {sn_decrypt} ({client_ip}) for {req.gameVer}")
resp = MuchaAuthResponse(
f"{self.config.server.hostname}{':' + str(self.config.server.port) if not self.config.server.is_using_proxy else ''}"
)
netid = minfo.get('netid_prefix', "ABxN") + sn_decrypt[5:]
cab = await self.data.arcade.get_machine(netid)
if cab:
arcade = await self.data.arcade.get_arcade(cab['id'])
if not arcade:
self.logger.error(f"Failed to get arcade with id {cab['id']}")
return PlainTextResponse("RESULTS=000")
resp.AREA_0 = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
resp.AREA_0_EN = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
resp.AREA_FULL_0 = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
resp.AREA_FULL_0_EN = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
resp.AREA_1 = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
resp.AREA_1_EN = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
resp.AREA_FULL_1 = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
resp.AREA_FULL_1_EN = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
resp.AREA_2 = arcade["city"] if arcade["city"] else ""
resp.AREA_2_EN = arcade["city"] if arcade["city"] else ""
resp.AREA_FULL_2 = arcade["city"] if arcade["city"] else ""
resp.AREA_FULL_2_EN = arcade["city"] if arcade["city"] else ""
resp.AREA_3 = ""
resp.AREA_3_EN = ""
resp.AREA_FULL_3 = ""
resp.AREA_FULL_3_EN = ""
resp.PREFECTURE_ID = arcade['region_id']
resp.COUNTRY_CD = arcade['country'] or cab['country'] or AllnetCountryCode.JAPAN.value
resp.PLACE_ID = req.placeId if req.placeId else f"{arcade['country'] or cab['country'] or AllnetCountryCode.JAPAN.value}{arcade['id']:04X}"
resp.SHOP_NAME = arcade['name']
resp.SHOP_NAME_EN = arcade['name']
resp.SHOP_NICKNAME = arcade['nickname']
resp.SHOP_NICKNAME_EN = arcade['nickname']
elif self.config.server.allow_unregistered_serials:
self.logger.info(f"Allow unknown serial {netid} ({sn_decrypt}) to auth")
else:
self.logger.warn(f'Auth failed for NetID {netid}')
return PlainTextResponse("RESULTS=000")
self.logger.debug(f"Mucha response {vars(resp)}")
return PlainTextResponse(self.mucha_postprocess(vars(resp)))
async def handle_updatecheck(self, request: Request) -> bytes:
bod = await request.body()
req_dict = self.mucha_preprocess(bod)
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(
f"Error processing mucha request {bod}"
)
return PlainTextResponse("RESULTS=000")
req = MuchaUpdateRequest(req_dict)
self.logger.info(f"Updatecheck request from {req.serialNum} ({client_ip}) for {req.gameVer}")
self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
self.logger.debug(f"Mucha request {vars(req)}")
if req.gameCd not in self.mucha_registry:
self.logger.warning(f"Unknown gameCd {req.gameCd}")
return PlainTextResponse("RESULTS=000")
return b"RESULTS=000"
resp = MuchaUpdateResponse(req.gameVer, f"{self.config.server.hostname}{':' + str(self.config.server.port) if not self.config.server.is_using_proxy else ''}")
# TODO: Decrypt S/N
b_key = b""
for x in range(8):
b_key += req.sendDate[(x - 1) & 7].encode()
cipher = Blowfish.new(b_key, Blowfish.MODE_ECB)
sn_decrypt = cipher.decrypt(bytes.fromhex(req.serialNum))
self.logger.debug(f"Decrypt SN to {sn_decrypt.hex()}")
resp = MuchaAuthResponse(
f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}"
)
self.logger.debug(f"Mucha response {vars(resp)}")
return PlainTextResponse(self.mucha_postprocess(vars(resp)))
return self.mucha_postprocess(vars(resp))
async def handle_dlstate(self, request: Request) -> bytes:
bod = await request.body()
req_dict = self.mucha_preprocess(bod)
def handle_updatecheck(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(
f"Error processing mucha request {bod}"
f"Error processing mucha request {request.content.getvalue()}"
)
return PlainTextResponse("RESULTS=000")
return b"RESULTS=000"
req = MuchaUpdateRequest(req_dict)
self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
self.logger.debug(f"Mucha request {vars(req)}")
if req.gameCd not in self.mucha_registry:
self.logger.warning(f"Unknown gameCd {req.gameCd}")
return b"RESULTS=000"
resp = MuchaUpdateResponse(req.gameVer, f"{self.config.mucha.hostname}{':' + str(self.config.allnet.port) if self.config.server.is_develop else ''}")
self.logger.debug(f"Mucha response {vars(resp)}")
return self.mucha_postprocess(vars(resp))
def handle_dlstate(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue())
client_ip = Utils.get_ip_addr(request)
if req_dict is None:
self.logger.error(
f"Error processing mucha request {request.content.getvalue()}"
)
return b""
req = MuchaDownloadStateRequest(req_dict)
self.logger.info(f"DownloadState request from {req.serialNum} ({client_ip}) for {req.gameCd} -> {req.updateVer}")
self.logger.info(f"DownloadState request from {client_ip} for {req.gameCd} -> {req.updateVer}")
self.logger.debug(f"request {vars(req)}")
return PlainTextResponse("RESULTS=001")
return b"RESULTS=001"
def mucha_preprocess(self, data: bytes) -> Optional[Dict]:
try:
@@ -229,7 +171,7 @@ class MuchaAuthResponse:
self.RESULTS = "001"
self.AUTH_INTERVAL = "86400"
self.SERVER_TIME = datetime.strftime(datetime.now(), "%Y%m%d%H%M")
self.SERVER_TIME_UTC = datetime.strftime(datetime.now(pytz.UTC), "%Y%m%d%H%M")
self.UTC_SERVER_TIME = datetime.strftime(datetime.now(pytz.UTC), "%Y%m%d%H%M")
self.CHARGE_URL = f"https://{mucha_url}/charge/"
self.FILE_URL = f"https://{mucha_url}/file/"
-19
View File
@@ -1,19 +0,0 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
{% if arcade is defined %}
<h1>{{ arcade.name }}</h1>
<h2>PCBs assigned to this arcade <button class="btn btn-success" id="btn_add_cab" onclick="toggle_add_cab_form()">Add</button></h2>
{% if success is defined and success == 3 %}
<div style="background-color: #00AA00; padding: 20px; margin-bottom: 10px; width: 15%;">
Cab added successfully
</div>
{% endif %}
<ul style="font-size: 20px;">
{% for c in arcade.cabs %}
<li><a href="/cab/{{ c.id }}">{{ c.serial }}</a> ({{ c.game if c.game else "Any" }})&nbsp;<button class="btn btn-secondary" onclick="prep_edit_form()">Edit</button>&nbsp;<button class="btn-danger btn">Delete</button></li>
{% endfor %}
</ul>
{% else %}
<h3>Arcade Not Found</h3>
{% endif %}
{% endblock content %}
-24
View File
@@ -1,24 +0,0 @@
{% extends "core/templates/index.jinja" %}
{% block content %}
<h1>Create User</h1>
<form id="create" style="max-width: 240px; min-width: 10%;" action="/gate/gate.create" method="post">
<div class="form-group row">
<label for="access_code">Card Access Code</label><br>
<input class="form-control" name="access_code" id="access_code" type="text" placeholder="00000000000000000000" value={{ code }} maxlength="20" readonly>
</div>
<div class="form-group row">
<label for="username">Username</label><br>
<input id="username" class="form-control" name="username" type="text" placeholder="username">
</div>
<div class="form-group row">
<label for="email">Email</label><br>
<input id="email" class="form-control" name="email" type="email" placeholder="example@example.com">
</div>
<div class="form-group row">
<label for="passwd">Password</label><br>
<input id="passwd" class="form-control" name="passwd" type="password" placeholder="password">
</div>
<p></p>
<input id="submit" class="btn btn-primary" style="display: block; margin: 0 auto;" type="submit" value="Create">
</form>
{% endblock content %}

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