UncleJim
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cdb040a65e
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Added round tables, refactored vs_info methonds
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2023-11-17 02:03:53 +00:00 |
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UncleJim
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1224baeade
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Experimental online match API support and car use countting fix (#5)
Reviewed-on: https://gitea.tendokyu.moe/Dniel97/artemis/pulls/5
Co-authored-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
Co-committed-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
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2023-11-06 15:32:40 +00:00 |
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UncleJim
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3f192bd84a
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Proper store name and region handling (#4)
Now the code will read store name from `aime.arcade` table instead of putting `self.core_cfg.server.name` into it braindead-ly
Reviewed-on: https://gitea.tendokyu.moe/Dniel97/artemis/pulls/4
Co-authored-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
Co-committed-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
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2023-10-27 11:05:55 +00:00 |
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UncleJim
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4fc4d98a74
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Always return matching state to keep players out of looping back to matching screen (#6)
Reviewed-on: https://gitea.tendokyu.moe/Dniel97/artemis/pulls/6
Co-authored-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
Co-committed-by: UncleJim <unclejim@noreply.gitea.tendokyu.moe>
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2023-10-26 10:21:01 +00:00 |
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