- Added eager selfbot voice connection establishment to ensure video capture works seamlessly during voice channel joins. - Introduced a manual video watch command for selfbots to allow operators to initiate screen recording of other members' streams. - Enhanced video recording functionality to split recordings into segments based on user activity, similar to voice recordings. - Fixed mobile navigation issues by extending the navbar to include all items and ensuring responsive form controls. - Standardized error handling across frontend components to improve user experience during failures.
72 lines
4.0 KiB
Markdown
72 lines
4.0 KiB
Markdown
# Spec: Record video (kamera/screenshare) orang lain — WebRTC receive (Request 2)
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Date: 2026-08-30. Status: Phase A + B DONE (capture → playable MP4); Phase C (UI) open.
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## Why this is hard (ground truth, verified from @discordjs/voice 0.19.2 source)
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`VoiceReceiver.onUdpMessage` (dist/index.mjs:2059) drops EVERY non-opus RTP
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packet at line 2068: `if ((msg[1] & 127) !== RTP_OPUS_PAYLOAD_TYPE) return;`.
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So video (kamera H264? actually Discord uses VP8/H264; screenshare combines with
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video SSRC) is decrypted-capable but never forwarded. `receiver.parsePacket`
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(2033) DOES decrypt any payload type generically (audio + video) using
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`connectionData.{encryptionMode, nonceBuffer, secretKey}` — the only audio gate
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is the opus check inside onUdpMessage.
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=> FIX: wrap `receiver.onUdpMessage` (like screenShareAudio.ts already does for
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screen-share AUDIO SSRCs): for packets whose payload type is a VIDEO type
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(payload 96 VP8, 101/102 H264, 106/116/126/127 AV1, VP9 98...), call
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`receiver.parsePacket(...)` myself to decrypt, then depacketize + write frames.
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Delegate opus (120) to the original handler. Delegate audio to original.
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## Audio already works (screenShareAudio.ts). We add VIDEO.
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## Science-of-the-changes below.
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## Phase A — capture + decrypt + depacketize to AnnexB h264 (THIS change)
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Files (new): `src/modules/voice-recording/videoReceiver.ts`
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- Hook into `recorder.startRecording` alongside `hookScreenShareAudio`.
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- Wrap `receiver.onUdpMessage`:
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- read ssrc = msg.readUInt32BE(8); userData = receiver.ssrcMap.get(ssrc)
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- if payload type is video AND we have a "watching" subscription for that user
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(videoSSRC present), decrypt via receiver.parsePacket(...), then:
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- H264 (101/102 + payload 120 not): strip RTP header, reassemble FU-A
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fragments into AnnexB NALs (start-code prefixed), buffer until we have
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a full access unit (keyframe SPS/PPS/IDR or slices), append to a per-
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user-per-burst `.h264` file.
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- else delegate to original onUdpMessage.
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- Watch `receiver.ssrcMap` "create"/"update" for `videoSSRC !== undefined` →
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signal a video burst started for that user (like screenShareAudio does).
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- Per-user video files written to `config.RECORDINGS_DIR/<uid>/video-<ts>.h264`.
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- Guard: skip bot's own video (client.user.id).
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Dependencies: NO new npm deps for Phase A (only crypto already in
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@discordjs/voice via parsePacket + Buffer). ffmpeg-headless (already in Nix
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buildInputs) used in Phase B for decode+mux.
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## Phase B — decode + mux to playable MP4/WebM (DONE, commit 999c054b)
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- `closeBurst` waits for the WriteStream `finish` (full flush/fd close), then
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`muxToMp4(rawPath)`: `ffmpeg -f h264 -i raw.h264 -c copy -movflags +faststart
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out.mp4`, deletes raw on success (>=1B mp4), keeps it on failure.
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- Output: `<RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.mp4`.
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- ffmpeg is on the gateway runtime PATH (pkgs.ffmpeg-headless, already in the
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Nix buildInputs for the music/GoLive players).
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- Test: `tests/videoReceiver.test.ts` muxToMp4 case (real ffmpeg, generates a
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tiny baseline h264, asserts mp4 non-empty + raw deleted; skipped if no ffmpeg).
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## Phase C — frontend playback + session grouping (follow-up)
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- Backend oRPC list video files; FE video player, group by call session like audio.
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## Verification
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- Phase A: join voice, have a member screen-share/camera, confirm `.h264` file
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grows with NAL frames + keyframes; journal shows "video burst" logs.
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- Run vitest unit: RTP header strip + FU-A reassembly gives correct bytes.
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## Open questions / risks
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- Discord codec for camera = H264(101/102); screenshare uses H264 (101/103?)
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and can also be VP8/VP9. Handle H264 first (depacketize proven), VP8/VP9 in
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Phase B via ffmpeg RTP input.
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- Encryption: DAVE (dave_protocol_version) adds a session layer; parsePacket
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already applies daveSession.decrypt for audio — we must call the SAME
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parsePacket path so DAVE/encryption is handled identically.
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- ssrc↔user mapping during a broadcast: videoSSRC is in ssrcMap after the
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voice state; may need the STREAM_CREATE network events to key reliably.
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