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GMW/vendor/discord-video-stream/README.md
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# Discord self-bot video
[![pkg.pr.new](https://pkg.pr.new/badge/Discord-RE/Discord-video-stream)](https://pkg.pr.new/~/Discord-RE/Discord-video-stream)
Fork: [Discord-video-experiment](https://github.com/mrjvs/Discord-video-experiment)
> [!CAUTION]
> Using any kind of automation programs on your account can result in your account getting permanently banned by Discord. Use at your own risk
## Features
- Playing video & audio in a voice channel (`Go Live`, or webcam video)
## Implementation
What I implemented and what I did not.
### Video codecs
- [ ] VP8 (once supported, removed for maintainability)
- [ ] VP9
- [X] H.264
- [X] H.265
- [ ] AV1
### Packet types
- [X] RTP (sending of realtime data)
- [ ] RTX (retransmission)
### Connection types
- [X] Regular Voice Connection
- [X] Go Live
### Encryption
- [X] Transport Encryption
- [X] [End-to-end Encryption](https://github.com/dank074/Discord-video-stream/issues/102)
### Extras
- [X] Figure out RTP header extensions (discord specific) (discord seems to use [one-byte RTP header extension](https://www.rfc-editor.org/rfc/rfc8285.html#section-4.2))
Extensions supported by Discord (taken from the webrtc sdp exchange)
```
"a=extmap:1 urn:ietf:params:rtp-hdrext:ssrc-audio-level"
"a=extmap:2 http://www.webrtc.org/experiments/rtp-hdrext/abs-send-time"
"a=extmap:3 http://www.ietf.org/id/draft-holmer-rmcat-transport-wide-cc-extensions-01"
"a=extmap:4 urn:ietf:params:rtp-hdrext:sdes:mid"
"a=extmap:5 http://www.webrtc.org/experiments/rtp-hdrext/playout-delay"
"a=extmap:6 http://www.webrtc.org/experiments/rtp-hdrext/video-content-type"
"a=extmap:7 http://www.webrtc.org/experiments/rtp-hdrext/video-timing"
"a=extmap:8 http://www.webrtc.org/experiments/rtp-hdrext/color-space"
"a=extmap:10 urn:ietf:params:rtp-hdrext:sdes:rtp-stream-id"
"a=extmap:11 urn:ietf:params:rtp-hdrext:sdes:repaired-rtp-stream-id"
"a=extmap:13 urn:3gpp:video-orientation"
"a=extmap:14 urn:ietf:params:rtp-hdrext:toffset"
```
## Requirements
For full functionality, this library requires an FFmpeg build with `libzmq` enabled. Here is our recommendation:
- Windows & Linux: [BtbN's FFmpeg Builds](https://github.com/BtbN/FFmpeg-Builds)
- macOS (Intel): [evermeet.cx](https://evermeet.cx/ffmpeg/)
- macOS (Apple Silicon): Install from Homebrew
## Usage
Install the package, alongside its peer-dependency discord.js-selfbot-v13:
```
npm install @dank074/discord-video-stream@latest
npm install discord.js-selfbot-v13@latest
```
> [!IMPORTANT]
> This library makes use of native dependencies (`node-av` and `node-datachannel`). If you use package managers that don't run install scripts by default (`pnpm`, `bun`, etc.), you'll need to allow running install scripts for `node-av` and `node-datachannel` for proper operation.
Create a new Streamer, and pass it a selfbot Client
```typescript
import { Client } from "discord.js-selfbot-v13";
import { Streamer } from '@dank074/discord-video-stream';
const streamer = new Streamer(new Client());
await streamer.client.login('TOKEN HERE');
```
Make client join a voice channel
```typescript
await streamer.joinVoice("GUILD ID HERE", "CHANNEL ID HERE");
```
Start sending media
```typescript
import { prepareStream, playStream, Utils, Encoders } from "@dank074/discord-video-stream"
try {
// NVENC is also available, change Encoders.software to Encoders.nvenc and
// adapt the settings
let encoder = Encoders.software({
x264: {
preset: "superfast"
},
x265: {
preset: "superfast"
}
});
const { command, output } = prepareStream("DIRECT VIDEO URL OR READABLE STREAM HERE", {
encoder,
// Specify either width or height for aspect ratio aware scaling
// Specify both for stretched output
height: 1080,
// Force frame rate, or leave blank to use source frame rate
frameRate: 30,
bitrateVideo: 5000,
bitrateVideoMax: 7500,
videoCodec: Utils.normalizeVideoCodec("H264" /* or H265 */),
});
command.on("error", (err, stdout, stderr) => {
// Handle ffmpeg errors here
});
await playStream(output, streamer, {
type: "go-live" // use "camera" for camera stream
});
console.log("Finished playing video");
} catch (e) {
console.log(e);
}
```
## Encoder options available
```typescript
/**
* A function returning encoder settings for a specific avg and max bitrate
* You can define your own, or use the pre-made functions in the library
*/
encoder: EncoderSettingsGetter;
/**
* Disable transcoding of the video stream. If specified, all video related
* options have no effects
*
* Only use this if your video stream is Discord streaming friendly, otherwise
* you'll get a glitchy output
*/
noTranscoding?: boolean;
/**
* Video output width
*/
width?: number;
/**
* Video output height
*/
height?: number;
/**
* Video output frames per second
*/
fps?: number;
/**
* Video average bitrate in kbps
*/
bitrateVideo?: number;
/**
* Video max bitrate in kbps
*/
bitrateVideoMax?: number;
/**
* Audio bitrate in kbps
*/
bitrateAudio?: number;
/**
* Enable audio output
*/
includeAudio?: boolean;
/**
* Enables hardware accelerated video decoding. Enabling this option might result in an exception
* being thrown by Ffmpeg process if your system does not support hardware acceleration
*/
hardwareAcceleratedDecoding?: boolean;
/**
* Output video codec. **Only** supports H264, H265, and VP8 currently
*/
videoCodec?: SupportedVideoCodec;
/**
* Adds ffmpeg params to minimize latency and start outputting video as fast as possible.
* Might create lag in video output in some rare cases
*/
minimizeLatency?: boolean;
/**
* Custom headers for HTTP requests
*/
customHeaders?: Record<string, string>;
/**
* Custom input options to pass directly to ffmpeg
* These will be added to the command *before* other options
*/
customInputOptions?: string[];
/**
* Custom ffmpeg flags/options to pass directly to ffmpeg
* These will be added to the command *after* other options
*/
customFfmpegFlags?: string[];
```
## `playStream` options available
```typescript
/**
* Set stream type as "Go Live" or camera stream
*/
type?: "go-live" | "camera",
/**
* Override video width sent to Discord.
*
* DO NOT SPECIFY UNLESS YOU KNOW WHAT YOU'RE DOING!
*/
width?: number,
/**
* Override video height sent to Discord.
*
* DO NOT SPECIFY UNLESS YOU KNOW WHAT YOU'RE DOING!
*/
height?: number,
/**
* Override video frame rate sent to Discord.
*
* DO NOT SPECIFY UNLESS YOU KNOW WHAT YOU'RE DOING!
*/
frameRate?: number,
/**
* Same as ffmpeg's `readrate_initial_burst` command line flag
*
* See https://ffmpeg.org/ffmpeg.html#:~:text=%2Dreadrate_initial_burst
*/
readrateInitialBurst?: number,
```
## Performance tips
See [this page](./PERFORMANCE.md) for some tips on improving performance
## Running example
`examples/basic/src/config.json`:
```json
"token": "SELF TOKEN HERE",
"acceptedAuthors": ["USER_ID_HERE"],
```
1. Configure your `config.json` with your accepted authors ids, and your self token
2. Generate js files with ```npm run build```
3. Start program with: ```npm run start```
4. Join a voice channel
5. Start streaming with commands:
for go-live
```
$play-live <Direct video link>
```
or for cam
```
$play-cam <Direct video link>
```
for example:
```
$play-live http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4
```
## FAQs
- Can I stream on existing voice connection (CAM) and in a go-live connection simultaneously?
Yes, just send the media packets over both connections. The voice gateway expects you to signal when a user turns on their camera, so make sure you signal using `client.signalVideo(guildId, channelId, true)` before you start sending cam media packets.
- Does this library work with bot tokens?
No, Discord blocks video from bots which is why this library uses a selfbot library as peer dependency. You must use a user token