- Implemented PostgreSQL and SQLite schemas for voice recordings.
- Created repository functions for inserting, updating, and listing voice recordings.
- Developed uploader logic to handle file uploads and database updates.
- Added routes for accessing voice recordings via API.
- Enhanced UI state to include recordings tab.
- Introduced moderation WebSocket event for uploaded recordings.
- Add ffmpeg stderr monitoring to catch audio decoding errors
- Add HTTP timeout parameters (-connect_timeout, -read_timeout) for VPS reliability
- Add URL validation in yt-dlp to ensure audio URLs are resolved
- Add comprehensive logging to mediaController for queue operations
- Add logging to musicPlayer for ffmpeg command execution and errors
- Update musicPlayer test to expect new timeout parameters
Fixes:
1. Silent audio issue: ffmpeg errors are now visible in logs
2. Queue bypass: Added logging to track queue → playback flow
3. VPS network issues: Added timeouts for HTTP stream connections
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Call unpause() when starting a stream in DiscordPlayer to prevent getting stuck in a paused state.
- Call stop() instead of pause() in VoiceController on disconnect to fully reset the player.
- Add user-agent header to ffmpeg calls in MusicPlayer and Transcoder to prevent YouTube 403 Forbidden on VPS.
- Add screenshare streams to the media queue when successfully started.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Full rewrite of legacy vanilla JS UI into React SPA
- Implement modern design system using Tailwind CSS and shadcn/ui primitives
- Create typed API modules and hooks for voice, media, and moderation
- Add new features: separated Music and Screen Share panels, Image Grid
- Implement unified WebSocket hook for real-time state and PCM audio
- Improve visualizer with smooth CSS transitions and live state sync
- Add __dirname polyfill for ES module compatibility
- Ensure responsive layout for mobile and desktop
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add mode selector buttons (Music / Screen Share)
- Create separate input panels for music and screen share
- Add screenSourceInput and screen share queue/skip/stop buttons
- Update queueMedia to include mode parameter (music/screen)
- Add queueScreen function for screen share mode
- Toggle between panels based on selected mode
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Import fileURLToPath from node:url
- Define __dirname using import.meta.url for ES module compatibility
- Fixes ReferenceError when serving static files in production
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add RecordingSession tracking for guild-level audio mixing
- Filter out self user and bot users before subscribing to audio streams
- Register segments with session metadata for post-processing
- Finalize recording sessions on connection destroy or explicit stop
- Update test mocks to properly simulate stream chain and constructors
- Remove mock-crc import (no longer needed with current dependencies)
- Add 'type: module' to package.json for ES module support
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Add session recording metadata and mux filter builder in src/recorder/sessionRecording.ts.
- Update SegmentMetadata to include recordingSessionId in src/types.ts and src/recorder/metadata.ts.
- Modify recorder lifecycle to track sessions, register segments, and finalize recordings on stop.
- Create tests for session recording functionality in tests/recorder/sessionRecording.test.ts and tests/recorder/metadata.test.ts.
- Document session recording design and implementation plan in docs/superpowers/specs/2026-05-16-session-full-recording-design.md and docs/superpowers/plans/2026-05-16-session-full-recording.md.
- Introduced a new `ScreenShareController` to manage YouTube screenshare functionality.
- Updated `DiscordPlayer` to track ownership of audio streams, preventing conflicts between music playback and screenshare.
- Added error handling for various states including voice connection checks and media busy states.
- Created unit tests for `ScreenShareController` and `DiscordPlayer` ownership rules to ensure correct functionality.
- Added documentation for the new media echo fix and screenshare design.
- Added a new implementation plan for separating text moderation and voice recording configurations.
- Introduced new configuration keys for text and voice guild/channel IDs with backward compatibility.
- Updated moderation capture and backlog sync to filter based on the new text-specific settings.
- Split shared UI state into distinct text and voice fields, ensuring backward compatibility.
- Enhanced the static dashboard to support separate selections for text and voice channels.
- Created a new media subsystem for audio playback, allowing users to queue, play, skip, and stop audio sources.
- Defined API routes for media control and integrated with existing voice functionalities.
Separate text moderation and voice recording guild/channel state so each workflow can persist and operate independently.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Add Discord-video-stream as a vendored workspace dependency and wire it to use the local selfbot package for development.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Apply low-memory client options and point the workspace vendor package at the optimized selfbot internals for more stable long-running moderation capture.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Update submodule `discord.js-selfbot-v13` to latest commit.
- Create implementation plan for modernizing the vendored dependency, focusing on toolchain replacement with Biome and runtime dependency auditing.
- Establish a design document outlining goals, scope, approach, toolchain design, runtime dependency design, and validation steps.
- Ensure public API compatibility and maintain existing functionality during modernization efforts.