154 Commits

Author SHA1 Message Date
Dniel97
6a41dac46c ongeki: card maker config added, small fixes, improved credits
- Changed the credits config to the default 370 instead of 360
- Added `start_date` to the events to show new events
- Fixed Card Maker Gachas to only allow "Select Gacha" once
- Fixed the `get_profile_rating_log` database query
2023-07-12 11:25:46 +02:00
Dniel97
36d338e618 Merge remote-tracking branch 'origin/develop' into fork_develop 2023-07-08 17:38:41 +02:00
Kevin Trocolli
03cf535ff6 make threading optional 2023-07-08 00:34:55 -04:00
Kevin Trocolli
6c155a5e48 database: add static variables to prevent having multiple sessions 2023-07-08 00:01:52 -04:00
Midorica
737312ca3d Threading support to main twisted reactor 2023-07-07 21:50:24 -04:00
Hay1tsme
1edec7dba2 sao: add response debug logging 2023-07-05 12:35:00 -04:00
Hay1tsme
d60f827000 fix typing across multiple games, fixes #23 2023-07-05 10:47:43 -04:00
Midorica
da422e602b fixing trial_tower_play_end_unanalyzed_log_fixed for SAO 2023-07-02 15:50:42 -04:00
Midorica
d276ac8598 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-07-02 14:25:36 -04:00
Midorica
84e880e94f fixing unanalyzed reward request for SAO 2023-07-02 14:25:24 -04:00
Kevin Trocolli
432177957a pokken: save most profile data 2023-07-02 02:42:49 -04:00
Kevin Trocolli
a89247cdd6 wacca: add note about VIP rewards 2023-07-02 02:33:45 -04:00
Kevin Trocolli
f279adb894 mai2: add consecutive day login count, update db to v7, fix reader, courses, and docs 2023-07-01 21:51:18 -04:00
Kevin Trocolli
a680699939 Merge branch 'finale' into develop 2023-07-01 02:59:12 -04:00
Kevin Trocolli
d204954447 mai2: add missing finale endpoints 2023-07-01 02:40:07 -04:00
Kevin Trocolli
042440c76e mai2: fix handle_get_user_preview_api_request 2023-07-01 02:27:26 -04:00
Kevin Trocolli
c4c0566cd5 mai2: fix userWebOption 2023-07-01 02:19:19 -04:00
Kevin Trocolli
3e9cec3a20 mai2: put_recent_rating final fix 2023-07-01 02:11:37 -04:00
Kevin Trocolli
8f9584c3d2 mai2: hotfix put_recent_rating 2023-07-01 02:07:19 -04:00
Kevin Trocolli
b29cb0fbaa mai2: fix put_recent_rating 2023-07-01 02:06:00 -04:00
Kevin Trocolli
d9a92f5865 mai2: 4th round of fixes 2023-07-01 02:04:30 -04:00
Kevin Trocolli
9859ab4fdb mai2: fix playlog saving 2023-07-01 01:59:19 -04:00
Kevin Trocolli
d89eb61e62 mai2: fixes round 3 2023-07-01 01:56:52 -04:00
Kevin Trocolli
dc8c27046e mai2: more finale fixes 2023-07-01 01:42:38 -04:00
Kevin Trocolli
3e461f4d71 mai2: finale fixes 2023-07-01 01:41:34 -04:00
Kevin Trocolli
2c6902a546 mai2: fix typos 2023-07-01 01:12:15 -04:00
Kevin Trocolli
318b73dd57 finale: finish porting request data from aqua 2023-07-01 01:08:54 -04:00
Kevin Trocolli
9d33091bb8 allnet: use parse_qsl 2023-06-30 01:34:46 -04:00
Kevin Trocolli
8b43d554fc allnet: make use of urllib.parse where applicable 2023-06-30 01:19:17 -04:00
Kevin Trocolli
610ef70bad allnet: add Alive get and post handlers 2023-06-30 00:32:52 -04:00
Kevin Trocolli
60b3bc7750 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-06-30 00:26:10 -04:00
Kevin Trocolli
4ea83f6025 allnet: add handler for LoaderStateRecorder 2023-06-30 00:26:07 -04:00
Midorica
20389011e9 Adding proper hero unlock after stage clear on SAO 2023-06-28 12:54:16 -04:00
Midorica
e446816b9a fixing issue where SaoItemData was not working 2023-06-28 08:24:53 -04:00
Midorica
9dd2b4d524 Adding dummy hero QR code scanning for SAO 2023-06-28 00:18:02 -04:00
Midorica
b60cf6258d Dummy defrag match handler for SAO 2023-06-27 21:32:46 -04:00
Kevin Trocolli
127e6f8aa8 mai2: add finale databases 2023-06-27 00:32:35 -04:00
Midorica
5155353360 fixing chapter progression after chapter 2 on SAO 2023-06-26 19:30:03 -04:00
Kevin Trocolli
e3d38dacde mai2: fix movies 2023-06-25 19:10:34 -04:00
Kevin Trocolli
0c6d9a36ce mai2: add movie server endpoints 2023-06-25 18:43:00 -04:00
Kevin Trocolli
b1968fe320 Merge branch 'develop' into finale 2023-06-25 18:35:12 -04:00
Midorica
03f91d18c9 fixing hero party saving for SAO 2023-06-25 14:40:34 -04:00
Midorica
17508f09b2 fixed episode VP saving & hero level in DB for SAO 2023-06-25 13:47:31 -04:00
Midorica
aae4afe7b8 Adding debug logging to SAO 2023-06-25 11:59:17 -04:00
Kevin Trocolli
514f786e2d pokken: Switch to using external STUN server 2023-06-25 01:09:23 -04:00
Midorica
ec9ad1ebb0 fixing stage progression for SAO 2023-06-25 00:08:50 -04:00
Midorica
08ebb5c907 another quick fix for SAO tower stage 2023-06-24 20:42:00 -04:00
Midorica
571b92d0cd forgot one line, see previous commit 2023-06-24 20:33:30 -04:00
Midorica
01b5282899 small fix about next tower stage progression for SAO 2023-06-24 20:31:14 -04:00
Midorica
391edd3354 Tower progression now working for SAO 2023-06-24 20:09:37 -04:00
Midorica
d5bff0e891 Stage progression done for SAO 2023-06-24 18:48:48 -04:00
Kevin Trocolli
402e753469 wacca: fix tabbing error in util_put_items 2023-06-24 15:09:38 -04:00
Kevin Trocolli
154ccbdae5 Merge branch 'develop' of https://gitea.tendokyu.moe/Hay1tsme/artemis into develop 2023-06-24 13:14:42 -04:00
Kevin Trocolli
858b101a36 dbutils: add command to show versions 2023-06-24 13:14:40 -04:00
Midorica
1d10e798a5 Fixed few issues for SAO & removed static hex ranges 2023-06-24 12:29:28 -04:00
Kevin Trocolli
3c385f505b pokken: add requirement for autobahn, add stun, turn and admission servers 2023-06-23 00:30:25 -04:00
Kevin Trocolli
b12938bcd8 pokken: add partial profile save logic 2023-06-14 03:00:52 -04:00
Kevin Trocolli
1b2f5e3709 mai2: fix logic in handle_get_user_music_api_request 2023-06-13 22:50:57 -04:00
Kevin Trocolli
65686fb615 mai2: add loggin to handle_get_user_music_api_request 2023-06-13 22:35:09 -04:00
Kevin Trocolli
f56332141e mai2: fix old server (finale isn't ready yet) 2023-06-13 22:16:30 -04:00
Kevin Trocolli
5a35b1c823 mai2: GetUserMusicApi hotfix 2023-06-13 22:10:35 -04:00
Kevin Trocolli
5ca16f2067 mai2: fix GetUserMusicApi pagination 2023-06-13 22:07:48 -04:00
Midorica
a0b25e2b7b Adding rare drops saving to SAO 2023-06-03 11:42:50 -04:00
Midorica
84fc002cdb Adding trial tower support for SAO 2023-06-02 13:53:49 -04:00
Midorica
3bd03c592e Item progression and synthesize of hero and equipment done 2023-06-01 13:19:48 -04:00
Midorica
cf6cfdbd3b adding partial synthetize system for SAO 2023-05-31 21:58:30 -04:00
Kevin Trocolli
db77e61b79 allnet: add event logging 2023-05-30 21:52:21 -04:00
Kevin Trocolli
ac9e71ee2f hotfix allnet logging 2023-05-30 21:46:26 -04:00
Kevin Trocolli
20865dc495 allnet: add logging 2023-05-30 21:45:37 -04:00
Kevin Trocolli
37d24b3b4d mucha: now respects log level set in core.yaml 2023-05-30 21:32:27 -04:00
Kevin Trocolli
2418abacce title: convert version to int to match POST endpoint 2023-05-30 21:31:09 -04:00
Kevin Trocolli
5c3f812caf cxb: fix missing parameters on render_POST 2023-05-30 21:30:34 -04:00
Midorica
4854bcfcad Merge pull request 'Added individual Card Maker versions and maimai DX card/passes working' (#21) from Dniel97/artemis:cardmaker_maimai into develop
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/21
2023-05-30 23:59:44 +00:00
Midorica
bf6d126f8a Equipments saving for SAO now completed 2023-05-30 18:03:52 -04:00
Midorica
e466ddce55 Adding SAO rewards saving for heroes 2023-05-30 14:29:50 -04:00
Dniel97
ad820ed091 cm: Added individual Card Maker version and maimai DX passes working 2023-05-30 12:14:18 +02:00
Dniel97
960a0e3fd9 Merge branch 'develop' into fork_develop 2023-05-30 12:08:36 +02:00
Midorica
a2fe11d654 Fixing level calculation saving & loading on SAO 2023-05-29 20:57:02 -04:00
Midorica
2b4ac06389 adding more profile & hero saving stuff to SAO 2023-05-29 19:21:26 -04:00
Midorica
d8af7be4a4 Adding SAO item table and adding party saving 2023-05-29 16:51:41 -04:00
Midorica
84cb786bde Adding some structs for SAO for later use 2023-05-29 11:10:32 -04:00
Kevin Trocolli
05dee87a9a allnet: update default values, add debug log for unknown but allowed auths 2023-05-26 21:41:16 -04:00
Midorica
049dc40a8b small typo of the documentation 2023-05-26 14:04:49 -04:00
Midorica
cab1d6814a added game specifics for SAO 2023-05-26 13:57:16 -04:00
Midorica
72594fef31 adding partial Sword Art Online Arcade support 2023-05-26 13:45:20 -04:00
Kevin Trocolli
7ed294e9f7 delivery: remove period from version 2023-05-24 01:08:53 -04:00
Hay1tsme
b9fd4f294d wacca: fix type mismatch in user/music/unlock 2023-05-22 12:33:43 -04:00
Hay1tsme
5ddfb88182 wacca: fix user/music/unlock error when using tickets. 2023-05-22 12:24:16 -04:00
Hay1tsme
4da8622977 frontend: user page fixes, add card display 2023-05-20 15:32:02 -04:00
Kevin Trocolli
97892d6a7d idz: try-catch for userdb request decryption 2023-05-18 21:20:28 -04:00
Kevin Trocolli
02078080a8 index: additional logging for malformed return data 2023-05-12 22:12:03 -04:00
Kevin Trocolli
61e3a2c930 index: remove hanging debug log call 2023-05-12 22:06:19 -04:00
Kevin Trocolli
8ae0aba89c mai2: update default config 2023-05-12 22:05:05 -04:00
Kevin Trocolli
49166c1a7b mai2: fix handle_get_game_setting_api_request 2023-05-11 09:52:18 -04:00
Midorica
013e83420b Merge pull request 'CHUNITHM SUN support (with basic matchmaking)' (#20) from Dniel97/artemis:chuni_sun into develop
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/20
2023-05-11 13:44:30 +00:00
Dniel97
0dce7e7849 docs: fixed opt typo 2023-05-11 15:33:29 +02:00
Raymonf
f959236af0 SUN encryption support 2023-05-10 17:20:13 -04:00
Dniel97
b85a65204f chuni: added SUN support, matchmaking, fixed bugs, added docs
- Added CHUNITHM SUN support
- Added first matchmaking support with CPU spawning and messages
- Fixed wrong `next_idx` calculations
- Added `startDate` to events to spawn the correct items
- Fixed login bonus per version
- Added information to docs
2023-05-10 21:32:35 +02:00
Dniel97
0ab539173a Merge branch 'develop' into fork_develop 2023-05-10 12:49:01 +02:00
Kevin Trocolli
42ed222095 mai2: add gamesetting urls 2023-05-10 02:31:30 -04:00
Kevin Trocolli
d172e5582b fixup allnet response for res class 2 2023-05-09 03:53:31 -04:00
Kevin Trocolli
9766e3ab78 mai2: hardcode reboot time 2023-05-07 02:16:50 -04:00
Kevin Trocolli
b34b441ba8 mai2: reimplement pre-dx versions 2023-05-06 19:04:10 -04:00
Kevin Trocolli
8149f09a40 mai2: stub music reader 2023-05-05 00:37:05 -04:00
Kevin Trocolli
cad523dfce mai2: add patch reader 2023-05-05 00:36:07 -04:00
Kevin Trocolli
8b9771b5af mai2: implement event reader for pre-dx games 2023-05-05 00:24:47 -04:00
Kevin Trocolli
989c080657 mai2: further documentation clarification 2023-05-04 20:25:14 -04:00
Kevin Trocolli
dcff8adbab mai2: update documentation 2023-05-04 20:22:41 -04:00
Kevin Trocolli
e3b1addce6 mai2: fix up version comments 2023-05-04 20:12:31 -04:00
Kevin Trocolli
b6f43d887a Merge branch 'develop' into finale 2023-05-04 20:12:02 -04:00
Kevin Trocolli
efd8f86e48 re-add docker files for #19 2023-05-04 09:46:16 -04:00
Kevin Trocolli
d0242b456d mai2: fix for dx 1.00 2023-05-03 22:29:08 -04:00
Kevin Trocolli
7bb8c2c80c billing: handle malformed requests 2023-05-03 03:26:39 -04:00
Kevin Trocolli
6d1855a6bc billing: handle malformed requests 2023-05-03 03:25:55 -04:00
Kevin Trocolli
8d94d25893 mai2: add version seperators 2023-05-03 03:25:29 -04:00
Kevin Trocolli
ae6dcb68df Merge branch 'develop' into finale 2023-05-02 23:56:10 -04:00
Kevin Trocolli
3b6fc6618c fix naomitest 2023-05-02 23:55:57 -04:00
Kevin Trocolli
deeac1d8db add finale handler, pre-dx game codes 2023-04-30 22:19:31 -04:00
Midorica
6ad5194bb8 Merge pull request 'Project Diva Arcade: Added Clear Status calculation + small improvements' (#18) from Dniel97/artemis:diva_clear_set into develop
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/18
2023-04-30 23:18:19 +00:00
Dniel97
a0793aa13a diva: added clear set calculation + small improvements 2023-04-30 23:31:13 +02:00
Dniel97
7364181de1 Merge branch 'develop' into fork_develop 2023-04-30 20:39:35 +02:00
Hay1tsme
9d8762d3da Update 'readme.md' 2023-04-29 21:18:28 -04:00
Kevin Trocolli
238d437519 reformat with black in preperation for merge to master 2023-04-23 21:04:52 -04:00
Kevin Trocolli
9d23d59e43 add changelog 2023-04-23 21:04:15 -04:00
Kevin Trocolli
f4ee4238d9 update readme 2023-04-23 20:51:23 -04:00
Kevin Trocolli
b498e82bf8 dli: remove dot from version 2023-04-23 19:08:45 -04:00
Kevin Trocolli
0668488ccf update core example config 2023-04-23 19:06:44 -04:00
Kevin Trocolli
47f4aaddf8 allnet: add download order infrastructure 2023-04-23 19:00:30 -04:00
Kevin Trocolli
26c4bcb466 idz: Add requests, fix load_config_b 2023-04-23 13:26:44 -04:00
Kevin Trocolli
d8c3ed5c01 Add support for initial d zero 2023-04-23 04:38:28 -04:00
Hay1tsme
58a088b9a4 wacca: add debug log for ticket use 2023-04-21 10:51:44 -04:00
Hay1tsme
190c41e03e wacca: added play mode counter for time free 2023-04-21 10:51:30 -04:00
Kevin Trocolli
a30967e8d7 wacca: fix time free not saving, add counter to profile table 2023-04-20 09:46:18 -04:00
Kevin Trocolli
00b127361b wacca: enable time play 2023-04-20 02:27:09 -04:00
Kevin Trocolli
241f29e29c wacca: add a comment 2023-04-20 02:02:42 -04:00
Kevin Trocolli
4d6afd757f wacca: add helpers for gacha, event and friend info, fix settings not being applied correctly 2023-04-20 00:54:16 -04:00
Hay1tsme
68b0894e47 wacca: fix first play of the day calculation 2023-04-19 16:12:35 -04:00
Midorica
017ef1e224 Merge pull request 'maimai DX FESTiVAL support' (#17) from Dniel97/artemis:maimai_dx_festival into develop
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/17
2023-04-19 18:13:31 +00:00
Hay1tsme
15433b681c mai2: fix logging in put_card 2023-04-19 11:26:33 -04:00
Hay1tsme
b0042bc776 docs: update in accordance with new dbutils 2023-04-19 10:50:40 -04:00
Kevin Trocolli
469ead7a84 wacca: add previously disabled gates, for #15 2023-04-18 02:52:41 -04:00
Kevin Trocolli
0dc96f33e1 database: don't set schema version if autoupdate fails 2023-04-15 03:13:14 -04:00
Kevin Trocolli
4102ba21fc database: remove print 2023-04-15 03:07:15 -04:00
Kevin Trocolli
83d2151b6b dbutils: fix config loading incorrectly 2023-04-15 03:06:11 -04:00
Kevin Trocolli
9895068125 database: fix autoupdate 2023-04-15 01:31:52 -04:00
Kevin Trocolli
4419310086 fix schema versions for diva and ongeki 2023-04-15 01:31:40 -04:00
Kevin Trocolli
a416fb09e1 dbutils: version can now be left black to auto-upgrade to latest 2023-04-15 00:13:04 -04:00
Kevin Trocolli
baa885f674 Utils: exclude malformed game folders 2023-04-15 00:12:45 -04:00
Kevin Trocolli
0d5567c990 wacca: fix v4 upgrade scripts 2023-04-15 00:12:28 -04:00
Kevin Trocolli
b1f9be0121 wacca: fix crash on 4th page of Reverse Gate, partially fixes #5 2023-04-14 23:47:31 -04:00
Kevin Trocolli
dc3e3e1fb3 pokken: add constants, add stats to profile table 2023-04-14 02:51:28 -04:00
Kevin Trocolli
71c43a4a57 pokken: add_profile_points stub 2023-04-12 02:39:56 -04:00
Kevin Trocolli
bd356af272 pokken: restructure database 2023-04-12 02:34:29 -04:00
Hay1tsme
68e25b9c5e pokken: add frontend stub 2023-04-11 11:40:05 -04:00
175 changed files with 29460 additions and 1158 deletions

1
.gitignore vendored
View File

@@ -158,5 +158,6 @@ cert/*
!cert/server.pem !cert/server.pem
config/* config/*
deliver/* deliver/*
*.gz
dbdump-*.json dbdump-*.json

21
Dockerfile Normal file
View File

@@ -0,0 +1,21 @@
FROM python:3.9.15-slim-bullseye
RUN apt update && apt install default-libmysqlclient-dev build-essential libtk nodejs npm -y
WORKDIR /app
COPY requirements.txt requirements.txt
RUN pip3 install -r requirements.txt
RUN npm i -g nodemon
COPY entrypoint.sh entrypoint.sh
RUN chmod +x entrypoint.sh
COPY index.py index.py
COPY dbutils.py dbutils.py
ADD core core
ADD titles titles
ADD config config
ADD log log
ADD cert cert
ENTRYPOINT [ "/app/entrypoint.sh" ]

49
changelog.md Normal file
View File

@@ -0,0 +1,49 @@
# Changelog
Documenting updates to ARTEMiS, to be updated every time the master branch is pushed to.
## 2023042300
### Wacca
+ Time free now works properly
+ Fix reverse gate mission causing a fatal error
+ Other misc. fixes
+ Latest DB: 5
### Pokken
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function properly.
### Initial D Zero
+ Added preliminary support
+ Nothing saves currently, but the game will boot and function for the most part.
### Mai2
+ Added support for Festival
+ Lasted DB Version: 4
### Ongeki
+ Misc fixes
+ Lasted DB Version: 4
### Diva
+ Misc fixes
+ Lasted DB Version: 4
### Chuni
+ Fix network encryption
+ Add `handle_remove_token_api_request` for event mode
### Allnet
+ Added download order support
+ It is up to the sysop to provide the INI file, and host the files.
+ ONLY for use with cabs. It's not checked currently, which it's why it's default disabled
+ YMMV, use at your own risk
+ When running develop mode, games that are not recognised will still be able to authenticate.
### Database
+ Add autoupgrade command
+ Invoke to automatically upgrade all schemas to their latest versions
+ `version` arg no longer required, leave it blank to update the game schema to latest if it isn't already
### Misc
+ Update example nginx config file

View File

@@ -1,4 +1,4 @@
from typing import Dict, List, Any, Optional, Tuple from typing import Dict, List, Any, Optional, Tuple, Union
import logging, coloredlogs import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler from logging.handlers import TimedRotatingFileHandler
from twisted.web.http import Request from twisted.web.http import Request
@@ -10,6 +10,8 @@ from Crypto.PublicKey import RSA
from Crypto.Hash import SHA from Crypto.Hash import SHA
from Crypto.Signature import PKCS1_v1_5 from Crypto.Signature import PKCS1_v1_5
from time import strptime from time import strptime
from os import path
import urllib.parse
from core.config import CoreConfig from core.config import CoreConfig
from core.utils import Utils from core.utils import Utils
@@ -55,7 +57,7 @@ class AllnetServlet:
self.logger.error("No games detected!") self.logger.error("No games detected!")
for _, mod in plugins.items(): for _, mod in plugins.items():
if hasattr(mod.index, "get_allnet_info"): if hasattr(mod, "index") and hasattr(mod.index, "get_allnet_info"):
for code in mod.game_codes: for code in mod.game_codes:
enabled, uri, host = mod.index.get_allnet_info( enabled, uri, host = mod.index.get_allnet_info(
code, self.config, self.config_folder code, self.config, self.config_folder
@@ -78,7 +80,7 @@ class AllnetServlet:
req = AllnetPowerOnRequest(req_dict[0]) req = AllnetPowerOnRequest(req_dict[0])
# Validate the request. Currently we only validate the fields we plan on using # Validate the request. Currently we only validate the fields we plan on using
if not req.game_id or not req.ver or not req.serial or not req.ip: if not req.game_id or not req.ver or not req.serial or not req.ip or not req.firm_ver or not req.boot_ver:
raise AllnetRequestException( raise AllnetRequestException(
f"Bad auth request params from {request_ip} - {vars(req)}" f"Bad auth request params from {request_ip} - {vars(req)}"
) )
@@ -88,10 +90,12 @@ class AllnetServlet:
self.logger.error(e) self.logger.error(e)
return b"" return b""
if req.format_ver == "3": if req.format_ver == 3:
resp = AllnetPowerOnResponse3(req.token) resp = AllnetPowerOnResponse3(req.token)
else: elif req.format_ver == 2:
resp = AllnetPowerOnResponse2() resp = AllnetPowerOnResponse2()
else:
resp = AllnetPowerOnResponse()
self.logger.debug(f"Allnet request: {vars(req)}") self.logger.debug(f"Allnet request: {vars(req)}")
if req.game_id not in self.uri_registry: if req.game_id not in self.uri_registry:
@@ -102,14 +106,22 @@ class AllnetServlet:
) )
self.logger.warn(msg) self.logger.warn(msg)
resp.stat = 0 resp.stat = -1
return self.dict_to_http_form_string([vars(resp)]) resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
else: else:
self.logger.info(f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}") self.logger.info(
f"Allowed unknown game {req.game_id} v{req.ver} to authenticate from {request_ip} due to 'is_develop' being enabled. S/N: {req.serial}"
)
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/" resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/"
resp.host = f"{self.config.title.hostname}:{self.config.title.port}" resp.host = f"{self.config.title.hostname}:{self.config.title.port}"
return self.dict_to_http_form_string([vars(resp)])
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict))
self.logger.debug(f"Allnet response: {resp_str}")
return (resp_str + "\n").encode("utf-8")
resp.uri, resp.host = self.uri_registry[req.game_id] resp.uri, resp.host = self.uri_registry[req.game_id]
@@ -121,8 +133,9 @@ class AllnetServlet:
) )
self.logger.warn(msg) self.logger.warn(msg)
resp.stat = 0 resp.stat = -2
return self.dict_to_http_form_string([vars(resp)]) resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
if machine is not None: if machine is not None:
arcade = self.data.arcade.get_arcade(machine["arcade"]) arcade = self.data.arcade.get_arcade(machine["arcade"])
@@ -164,9 +177,13 @@ class AllnetServlet:
msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}" msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}"
self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg) self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg)
self.logger.info(msg) self.logger.info(msg)
self.logger.debug(f"Allnet response: {vars(resp)}")
return self.dict_to_http_form_string([vars(resp)]).encode("utf-8") resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict))
self.logger.debug(f"Allnet response: {resp_dict}")
resp_str += "\n"
return resp_str.encode("utf-8")
def handle_dlorder(self, request: Request, _: Dict): def handle_dlorder(self, request: Request, _: Dict):
request_ip = Utils.get_ip_addr(request) request_ip = Utils.get_ip_addr(request)
@@ -188,14 +205,75 @@ class AllnetServlet:
self.logger.error(e) self.logger.error(e)
return b"" return b""
self.logger.info(f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}") self.logger.info(
resp = AllnetDownloadOrderResponse() f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}"
)
resp = AllnetDownloadOrderResponse(serial=req.serial)
if not self.config.allnet.allow_online_updates: if (
return self.dict_to_http_form_string([vars(resp)]) not self.config.allnet.allow_online_updates
or not self.config.allnet.update_cfg_folder
):
return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
else: # TODO: Actual dlorder response else: # TODO: Keychip check
return self.dict_to_http_form_string([vars(resp)]) if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
):
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-app.ini"
if path.exists(
f"{self.config.allnet.update_cfg_folder}/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
):
resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
self.logger.debug(f"Sending download uri {resp.uri}")
self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}")
return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes:
if "file" not in match:
return b""
req_file = match["file"].replace("%0A", "")
if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"):
self.logger.info(f"Request for DL INI file {req_file} from {Utils.get_ip_addr(request)} successful")
self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}")
return open(
f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb"
).read()
self.logger.info(f"DL INI File {req_file} not found")
return b""
def handle_dlorder_report(self, request: Request, match: Dict) -> bytes:
self.logger.info(
f"DLI Report from {Utils.get_ip_addr(request)}: {request.content.getvalue()}"
)
return b""
def handle_loaderstaterecorder(self, request: Request, match: Dict) -> bytes:
req_data = request.content.getvalue()
sections = req_data.decode("utf-8").split("\r\n")
req_dict = dict(urllib.parse.parse_qsl(sections[0]))
serial: Union[str, None] = req_dict.get("serial", None)
num_files_to_dl: Union[str, None] = req_dict.get("nb_ftd", None)
num_files_dld: Union[str, None] = req_dict.get("nb_dld", None)
dl_state: Union[str, None] = req_dict.get("dld_st", None)
ip = Utils.get_ip_addr(request)
if serial is None or num_files_dld is None or num_files_to_dl is None or dl_state is None:
return "NG".encode()
self.logger.info(f"LoaderStateRecorder Request from {ip} {serial}: {num_files_dld}/{num_files_to_dl} Files download (State: {dl_state})")
return "OK".encode()
def handle_alive(self, request: Request, match: Dict) -> bytes:
return "OK".encode()
def handle_billing_request(self, request: Request, _: Dict): def handle_billing_request(self, request: Request, _: Dict):
req_dict = self.billing_req_to_dict(request.content.getvalue()) req_dict = self.billing_req_to_dict(request.content.getvalue())
@@ -210,14 +288,18 @@ class AllnetServlet:
signer = PKCS1_v1_5.new(rsa) signer = PKCS1_v1_5.new(rsa)
digest = SHA.new() digest = SHA.new()
kc_playlimit = int(req_dict[0]["playlimit"]) try:
kc_nearfull = int(req_dict[0]["nearfull"]) kc_playlimit = int(req_dict[0]["playlimit"])
kc_billigtype = int(req_dict[0]["billingtype"]) kc_nearfull = int(req_dict[0]["nearfull"])
kc_playcount = int(req_dict[0]["playcnt"]) kc_billigtype = int(req_dict[0]["billingtype"])
kc_serial: str = req_dict[0]["keychipid"] kc_playcount = int(req_dict[0]["playcnt"])
kc_game: str = req_dict[0]["gameid"] kc_serial: str = req_dict[0]["keychipid"]
kc_date = strptime(req_dict[0]["date"], "%Y%m%d%H%M%S") kc_game: str = req_dict[0]["gameid"]
kc_serial_bytes = kc_serial.encode() kc_date = strptime(req_dict[0]["date"], "%Y%m%d%H%M%S")
kc_serial_bytes = kc_serial.encode()
except KeyError as e:
return f"result=5&linelimit=&message={e} field is missing".encode()
machine = self.data.arcade.get_machine(kc_serial) machine = self.data.arcade.get_machine(kc_serial)
if machine is None and not self.config.server.allow_unregistered_serials: if machine is None and not self.config.server.allow_unregistered_serials:
@@ -256,7 +338,7 @@ class AllnetServlet:
resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig) resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig)
resp_str = self.dict_to_http_form_string([vars(resp)], True) resp_str = self.dict_to_http_form_string([vars(resp)])
if resp_str is None: if resp_str is None:
self.logger.error(f"Failed to parse response {vars(resp)}") self.logger.error(f"Failed to parse response {vars(resp)}")
@@ -267,21 +349,6 @@ class AllnetServlet:
self.logger.info(f"Ping from {Utils.get_ip_addr(request)}") self.logger.info(f"Ping from {Utils.get_ip_addr(request)}")
return b"naomi ok" return b"naomi ok"
def kvp_to_dict(self, kvp: List[str]) -> List[Dict[str, Any]]:
ret: List[Dict[str, Any]] = []
for x in kvp:
items = x.split("&")
tmp = {}
for item in items:
kvp = item.split("=")
if len(kvp) == 2:
tmp[kvp[0]] = kvp[1]
ret.append(tmp)
return ret
def billing_req_to_dict(self, data: bytes): def billing_req_to_dict(self, data: bytes):
""" """
Parses an billing request string into a python dictionary Parses an billing request string into a python dictionary
@@ -291,7 +358,10 @@ class AllnetServlet:
unzipped = decomp.decompress(data) unzipped = decomp.decompress(data)
sections = unzipped.decode("ascii").split("\r\n") sections = unzipped.decode("ascii").split("\r\n")
return self.kvp_to_dict(sections) ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e: except Exception as e:
self.logger.error(f"billing_req_to_dict: {e} while parsing {data}") self.logger.error(f"billing_req_to_dict: {e} while parsing {data}")
@@ -306,7 +376,10 @@ class AllnetServlet:
unzipped = zlib.decompress(zipped) unzipped = zlib.decompress(zipped)
sections = unzipped.decode("utf-8").split("\r\n") sections = unzipped.decode("utf-8").split("\r\n")
return self.kvp_to_dict(sections) ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e: except Exception as e:
self.logger.error(f"allnet_req_to_dict: {e} while parsing {data}") self.logger.error(f"allnet_req_to_dict: {e} while parsing {data}")
@@ -315,7 +388,7 @@ class AllnetServlet:
def dict_to_http_form_string( def dict_to_http_form_string(
self, self,
data: List[Dict[str, Any]], data: List[Dict[str, Any]],
crlf: bool = False, crlf: bool = True,
trailing_newline: bool = True, trailing_newline: bool = True,
) -> Optional[str]: ) -> Optional[str]:
""" """
@@ -325,21 +398,19 @@ class AllnetServlet:
urlencode = "" urlencode = ""
for item in data: for item in data:
for k, v in item.items(): for k, v in item.items():
if k is None or v is None:
continue
urlencode += f"{k}={v}&" urlencode += f"{k}={v}&"
if crlf: if crlf:
urlencode = urlencode[:-1] + "\r\n" urlencode = urlencode[:-1] + "\r\n"
else: else:
urlencode = urlencode[:-1] + "\n" urlencode = urlencode[:-1] + "\n"
if not trailing_newline: if not trailing_newline:
if crlf: if crlf:
urlencode = urlencode[:-2] urlencode = urlencode[:-2]
else: else:
urlencode = urlencode[:-1] urlencode = urlencode[:-1]
return urlencode return urlencode
except Exception as e: except Exception as e:
self.logger.error(f"dict_to_http_form_string: {e} while parsing {data}") self.logger.error(f"dict_to_http_form_string: {e} while parsing {data}")
return None return None
@@ -349,64 +420,68 @@ class AllnetPowerOnRequest:
def __init__(self, req: Dict) -> None: def __init__(self, req: Dict) -> None:
if req is None: if req is None:
raise AllnetRequestException("Request processing failed") raise AllnetRequestException("Request processing failed")
self.game_id: str = req.get("game_id", "") self.game_id: str = req.get("game_id", None)
self.ver: str = req.get("ver", "") self.ver: str = req.get("ver", None)
self.serial: str = req.get("serial", "") self.serial: str = req.get("serial", None)
self.ip: str = req.get("ip", "") self.ip: str = req.get("ip", None)
self.firm_ver: str = req.get("firm_ver", "") self.firm_ver: str = req.get("firm_ver", None)
self.boot_ver: str = req.get("boot_ver", "") self.boot_ver: str = req.get("boot_ver", None)
self.encode: str = req.get("encode", "") self.encode: str = req.get("encode", "EUC-JP")
self.hops = int(req.get("hops", "0")) self.hops = int(req.get("hops", "-1"))
self.format_ver = req.get("format_ver", "2") self.format_ver = float(req.get("format_ver", "1.00"))
self.token = int(req.get("token", "0")) self.token: str = req.get("token", "0")
class AllnetPowerOnResponse:
class AllnetPowerOnResponse3:
def __init__(self, token) -> None:
self.stat = 1
self.uri = ""
self.host = ""
self.place_id = "123"
self.name = ""
self.nickname = ""
self.region0 = "1"
self.region_name0 = "W"
self.region_name1 = ""
self.region_name2 = ""
self.region_name3 = ""
self.country = "JPN"
self.allnet_id = "123"
self.client_timezone = "+0900"
self.utc_time = datetime.now(tz=pytz.timezone("UTC")).strftime(
"%Y-%m-%dT%H:%M:%SZ"
)
self.setting = "1"
self.res_ver = "3"
self.token = str(token)
class AllnetPowerOnResponse2:
def __init__(self) -> None: def __init__(self) -> None:
self.stat = 1 self.stat = 1
self.uri = "" self.uri = ""
self.host = "" self.host = ""
self.place_id = "123" self.place_id = "123"
self.name = "Test" self.name = "ARTEMiS"
self.nickname = "Test123" self.nickname = "ARTEMiS"
self.region0 = "1" self.region0 = "1"
self.region_name0 = "W" self.region_name0 = "W"
self.region_name1 = "X" self.region_name1 = ""
self.region_name2 = "Y" self.region_name2 = ""
self.region_name3 = "Z" self.region_name3 = ""
self.country = "JPN" self.setting = "1"
self.year = datetime.now().year self.year = datetime.now().year
self.month = datetime.now().month self.month = datetime.now().month
self.day = datetime.now().day self.day = datetime.now().day
self.hour = datetime.now().hour self.hour = datetime.now().hour
self.minute = datetime.now().minute self.minute = datetime.now().minute
self.second = datetime.now().second self.second = datetime.now().second
self.setting = "1"
self.timezone = "+0900" class AllnetPowerOnResponse3(AllnetPowerOnResponse):
def __init__(self, token) -> None:
super().__init__()
# Added in v3
self.country = "JPN"
self.allnet_id = "123"
self.client_timezone = "+0900"
self.utc_time = datetime.now(tz=pytz.timezone("UTC")).strftime(
"%Y-%m-%dT%H:%M:%SZ"
)
self.res_ver = "3"
self.token = token
# Removed in v3
self.year = None
self.month = None
self.day = None
self.hour = None
self.minute = None
self.second = None
class AllnetPowerOnResponse2(AllnetPowerOnResponse):
def __init__(self) -> None:
super().__init__()
# Added in v2
self.country = "JPN"
self.timezone = "+09:00"
self.res_class = "PowerOnResponseV2" self.res_class = "PowerOnResponseV2"
@@ -419,7 +494,7 @@ class AllnetDownloadOrderRequest:
class AllnetDownloadOrderResponse: class AllnetDownloadOrderResponse:
def __init__(self, stat: int = 1, serial: str = "", uri: str = "null") -> None: def __init__(self, stat: int = 1, serial: str = "", uri: str = "") -> None:
self.stat = stat self.stat = stat
self.serial = serial self.serial = serial
self.uri = uri self.uri = uri

View File

@@ -36,6 +36,12 @@ class ServerConfig:
self.__config, "core", "server", "is_develop", default=True self.__config, "core", "server", "is_develop", default=True
) )
@property
def threading(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "threading", default=False
)
@property @property
def log_dir(self) -> str: def log_dir(self) -> str:
return CoreConfig.get_config_field( return CoreConfig.get_config_field(
@@ -188,6 +194,12 @@ class AllnetConfig:
self.__config, "core", "allnet", "allow_online_updates", default=False self.__config, "core", "allnet", "allow_online_updates", default=False
) )
@property
def update_cfg_folder(self) -> str:
return CoreConfig.get_config_field(
self.__config, "core", "allnet", "update_cfg_folder", default=""
)
class BillingConfig: class BillingConfig:
def __init__(self, parent_config: "CoreConfig") -> None: def __init__(self, parent_config: "CoreConfig") -> None:

View File

@@ -1,5 +1,5 @@
import logging, coloredlogs import logging, coloredlogs
from typing import Optional from typing import Optional, Dict, List
from sqlalchemy.orm import scoped_session, sessionmaker from sqlalchemy.orm import scoped_session, sessionmaker
from sqlalchemy.exc import SQLAlchemyError from sqlalchemy.exc import SQLAlchemyError
from sqlalchemy import create_engine from sqlalchemy import create_engine
@@ -15,6 +15,13 @@ from core.utils import Utils
class Data: class Data:
current_schema_version = 4
engine = None
session = None
user = None
arcade = None
card = None
base = None
def __init__(self, cfg: CoreConfig) -> None: def __init__(self, cfg: CoreConfig) -> None:
self.config = cfg self.config = cfg
@@ -24,22 +31,32 @@ class Data:
else: else:
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4" self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
self.__engine = create_engine(self.__url, pool_recycle=3600) if Data.engine is None:
session = sessionmaker(bind=self.__engine, autoflush=True, autocommit=True) Data.engine = create_engine(self.__url, pool_recycle=3600)
self.session = scoped_session(session) self.__engine = Data.engine
self.user = UserData(self.config, self.session) if Data.session is None:
self.arcade = ArcadeData(self.config, self.session) s = sessionmaker(bind=Data.engine, autoflush=True, autocommit=True)
self.card = CardData(self.config, self.session) Data.session = scoped_session(s)
self.base = BaseData(self.config, self.session)
self.schema_ver_latest = 4 if Data.user is None:
Data.user = UserData(self.config, self.session)
if Data.arcade is None:
Data.arcade = ArcadeData(self.config, self.session)
if Data.card is None:
Data.card = CardData(self.config, self.session)
if Data.base is None:
Data.base = BaseData(self.config, self.session)
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("database") self.logger = logging.getLogger("database")
# Prevent the logger from adding handlers multiple times # Prevent the logger from adding handlers multiple times
if not getattr(self.logger, "handler_set", None): if not getattr(self.logger, "handler_set", None):
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler( fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "db"), "{0}/{1}.log".format(self.config.server.log_dir, "db"),
encoding="utf-8", encoding="utf-8",
@@ -71,7 +88,9 @@ class Data:
games = Utils.get_all_titles() games = Utils.get_all_titles()
for game_dir, game_mod in games.items(): for game_dir, game_mod in games.items():
try: try:
if hasattr(game_mod, "database") and hasattr(game_mod, "current_schema_version"): if hasattr(game_mod, "database") and hasattr(
game_mod, "current_schema_version"
):
game_mod.database(self.config) game_mod.database(self.config)
metadata.create_all(self.__engine.connect()) metadata.create_all(self.__engine.connect())
@@ -84,8 +103,8 @@ class Data:
f"Could not load database schema from {game_dir} - {e}" f"Could not load database schema from {game_dir} - {e}"
) )
self.logger.info(f"Setting base_schema_ver to {self.schema_ver_latest}") self.logger.info(f"Setting base_schema_ver to {self.current_schema_version}")
self.base.set_schema_ver(self.schema_ver_latest) self.base.set_schema_ver(self.current_schema_version)
self.logger.info( self.logger.info(
f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}" f"Setting user auto_incrememnt to {self.config.database.user_table_autoincrement_start}"
@@ -129,9 +148,32 @@ class Data:
self.create_database() self.create_database()
def migrate_database(self, game: str, version: int, action: str) -> None: def migrate_database(self, game: str, version: Optional[int], action: str) -> None:
old_ver = self.base.get_schema_ver(game) old_ver = self.base.get_schema_ver(game)
sql = "" sql = ""
if version is None:
if not game == "CORE":
titles = Utils.get_all_titles()
for folder, mod in titles.items():
if not mod.game_codes[0] == game:
continue
if hasattr(mod, "current_schema_version"):
version = mod.current_schema_version
else:
self.logger.warn(
f"current_schema_version not found for {folder}"
)
else:
version = self.current_schema_version
if version is None:
self.logger.warn(
f"Could not determine latest version for {game}, please specify --version"
)
if old_ver is None: if old_ver is None:
self.logger.error( self.logger.error(
@@ -263,17 +305,53 @@ class Data:
self.user.delete_user(user["id"]) self.user.delete_user(user["id"])
def autoupgrade(self) -> None: def autoupgrade(self) -> None:
all_games = self.base.get_all_schema_vers() all_game_versions = self.base.get_all_schema_vers()
if all_games is None: if all_game_versions is None:
self.logger.warn("Failed to get schema versions") self.logger.warn("Failed to get schema versions")
return
for x in all_games: all_games = Utils.get_all_titles()
all_games_list: Dict[str, int] = {}
for _, mod in all_games.items():
if hasattr(mod, "current_schema_version"):
all_games_list[mod.game_codes[0]] = mod.current_schema_version
for x in all_game_versions:
failed = False
game = x["game"].upper() game = x["game"].upper()
update_ver = 1 update_ver = int(x["version"])
for y in range(2, 100): latest_ver = all_games_list.get(game, 1)
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"): if game == "CORE":
update_ver = y latest_ver = self.current_schema_version
else:
break
self.migrate_database(game, update_ver, "upgrade") if update_ver == latest_ver:
self.logger.info(f"{game} is already latest version")
continue
for y in range(update_ver + 1, latest_ver + 1):
if os.path.exists(f"core/data/schema/versions/{game}_{y}_upgrade.sql"):
with open(
f"core/data/schema/versions/{game}_{y}_upgrade.sql",
"r",
encoding="utf-8",
) as f:
sql = f.read()
result = self.base.execute(sql)
if result is None:
self.logger.error(
f"Error execuing sql script for game {game} v{y}!"
)
failed = True
break
else:
self.logger.warning(f"Could not find script {game}_{y}_upgrade.sql")
failed = True
if not failed:
self.base.set_schema_ver(latest_ver, game)
def show_versions(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
for ver in all_game_versions:
self.logger.info(f"{ver['game']} -> v{ver['version']}")

View File

@@ -47,7 +47,7 @@ class BaseData:
res = None res = None
try: try:
self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())} || {opts}") self.logger.info(f"SQL Execute: {''.join(str(sql).splitlines())}")
res = self.conn.execute(text(sql), opts) res = self.conn.execute(text(sql), opts)
except SQLAlchemyError as e: except SQLAlchemyError as e:

View File

@@ -80,6 +80,9 @@ class UserData(BaseData):
if usr["password"] is None: if usr["password"] is None:
return False return False
if passwd is None or not passwd:
return False
return bcrypt.checkpw(passwd, usr["password"].encode()) return bcrypt.checkpw(passwd, usr["password"].encode())
def reset_autoincrement(self, ai_value: int) -> None: def reset_autoincrement(self, ai_value: int) -> None:

View File

@@ -0,0 +1,9 @@
ALTER TABLE diva_profile
DROP cnp_cid,
DROP cnp_val,
DROP cnp_rr,
DROP cnp_sp,
DROP btn_se_eqp,
DROP sld_se_eqp,
DROP chn_sld_se_eqp,
DROP sldr_tch_se_eqp;

View File

@@ -0,0 +1,9 @@
ALTER TABLE diva_profile
ADD cnp_cid INT NOT NULL DEFAULT -1,
ADD cnp_val INT NOT NULL DEFAULT -1,
ADD cnp_rr INT NOT NULL DEFAULT -1,
ADD cnp_sp VARCHAR(255) NOT NULL DEFAULT "",
ADD btn_se_eqp INT NOT NULL DEFAULT -1,
ADD sld_se_eqp INT NOT NULL DEFAULT -1,
ADD chn_sld_se_eqp INT NOT NULL DEFAULT -1,
ADD sldr_tch_se_eqp INT NOT NULL DEFAULT -1;

View File

@@ -0,0 +1,30 @@
SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
DROP COLUMN regionId,
DROP COLUMN machineType;
ALTER TABLE chuni_static_events
DROP COLUMN startDate;
ALTER TABLE chuni_profile_data
DROP COLUMN rankUpChallengeResults;
ALTER TABLE chuni_static_login_bonus
DROP FOREIGN KEY chuni_static_login_bonus_ibfk_1;
ALTER TABLE chuni_static_login_bonus_preset
DROP PRIMARY KEY;
ALTER TABLE chuni_static_login_bonus_preset
CHANGE COLUMN presetId id INT NOT NULL;
ALTER TABLE chuni_static_login_bonus_preset
ADD PRIMARY KEY(id);
ALTER TABLE chuni_static_login_bonus_preset
ADD CONSTRAINT chuni_static_login_bonus_preset_uk UNIQUE(id, version);
ALTER TABLE chuni_static_login_bonus
ADD CONSTRAINT chuni_static_login_bonus_ibfk_1 FOREIGN KEY(presetId)
REFERENCES chuni_static_login_bonus_preset(id) ON UPDATE CASCADE ON DELETE CASCADE;
SET FOREIGN_KEY_CHECKS = 1;

View File

@@ -0,0 +1,29 @@
SET FOREIGN_KEY_CHECKS = 0;
ALTER TABLE chuni_score_playlog
ADD COLUMN regionId INT,
ADD COLUMN machineType INT;
ALTER TABLE chuni_static_events
ADD COLUMN startDate TIMESTAMP NOT NULL DEFAULT current_timestamp();
ALTER TABLE chuni_profile_data
ADD COLUMN rankUpChallengeResults JSON;
ALTER TABLE chuni_static_login_bonus
DROP FOREIGN KEY chuni_static_login_bonus_ibfk_1;
ALTER TABLE chuni_static_login_bonus_preset
CHANGE COLUMN id presetId INT NOT NULL;
ALTER TABLE chuni_static_login_bonus_preset
DROP PRIMARY KEY;
ALTER TABLE chuni_static_login_bonus_preset
DROP INDEX chuni_static_login_bonus_preset_uk;
ALTER TABLE chuni_static_login_bonus_preset
ADD CONSTRAINT chuni_static_login_bonus_preset_pk PRIMARY KEY (presetId, version);
ALTER TABLE chuni_static_login_bonus
ADD CONSTRAINT chuni_static_login_bonus_ibfk_1 FOREIGN KEY (presetId, version)
REFERENCES chuni_static_login_bonus_preset(presetId, version) ON UPDATE CASCADE ON DELETE CASCADE;
SET FOREIGN_KEY_CHECKS = 1;

View File

@@ -0,0 +1,2 @@
ALTER TABLE ongeki_static_events
DROP COLUMN startDate;

View File

@@ -0,0 +1,2 @@
ALTER TABLE ongeki_static_events
ADD COLUMN startDate TIMESTAMP NOT NULL DEFAULT current_timestamp();

View File

@@ -0,0 +1,3 @@
ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP DEFAULT "2018-01-01 00:00:00.0",
CHANGE COLUMN endDate endDate TIMESTAMP DEFAULT "2038-01-01 00:00:00.0";

View File

@@ -0,0 +1,78 @@
DELETE FROM mai2_static_event WHERE version < 13;
UPDATE mai2_static_event SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_music WHERE version < 13;
UPDATE mai2_static_music SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_ticket WHERE version < 13;
UPDATE mai2_static_ticket SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_cards WHERE version < 13;
UPDATE mai2_static_cards SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_detail WHERE version < 13;
UPDATE mai2_profile_detail SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_extend WHERE version < 13;
UPDATE mai2_profile_extend SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_option WHERE version < 13;
UPDATE mai2_profile_option SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_ghost WHERE version < 13;
UPDATE mai2_profile_ghost SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_rating WHERE version < 13;
UPDATE mai2_profile_rating SET version = version - 13 WHERE version >= 13;
DROP TABLE maimai_score_best;
DROP TABLE maimai_playlog;
DROP TABLE maimai_profile_detail;
DROP TABLE maimai_profile_option;
DROP TABLE maimai_profile_web_option;
DROP TABLE maimai_profile_grade_status;
ALTER TABLE mai2_item_character DROP COLUMN point;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rank int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;

View File

@@ -0,0 +1,3 @@
ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
CHANGE COLUMN endDate endDate TIMESTAMP NOT NULL;

View File

@@ -0,0 +1 @@
DROP TABLE aime.mai2_profile_consec_logins;

View File

@@ -0,0 +1,62 @@
UPDATE mai2_static_event SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_music SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_ticket SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_cards SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_detail SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_extend SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_option SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_ghost SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_rating SET version = version + 13 WHERE version < 1000;
ALTER TABLE mai2_item_character ADD point int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rank int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;

View File

@@ -0,0 +1,9 @@
CREATE TABLE `mai2_profile_consec_logins` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`user` int(11) NOT NULL,
`version` int(11) NOT NULL,
`logins` int(11) DEFAULT NULL,
PRIMARY KEY (`id`),
UNIQUE KEY `mai2_profile_consec_logins_uk` (`user`,`version`),
CONSTRAINT `mai2_profile_consec_logins_ibfk_1` FOREIGN KEY (`user`) REFERENCES `aime_user` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;

View File

@@ -0,0 +1,2 @@
SET FOREIGN_KEY_CHECKS=0;
SET FOREIGN_KEY_CHECKS=1;

View File

@@ -0,0 +1 @@
ALTER TABLE wacca_profile DROP COLUMN playcount_time_free;

View File

@@ -0,0 +1 @@
DELETE FROM wacca_item WHERE type=17 AND item_id=312002;

View File

@@ -0,0 +1 @@
ALTER TABLE wacca_profile ADD playcount_time_free int(11) DEFAULT 0 NULL AFTER playcount_stageup;

View File

@@ -71,8 +71,11 @@ class FrontendServlet(resource.Resource):
game_fe = game_mod.frontend(cfg, self.environment, config_dir) game_fe = game_mod.frontend(cfg, self.environment, config_dir)
self.game_list.append({"url": game_dir, "name": game_fe.nav_name}) self.game_list.append({"url": game_dir, "name": game_fe.nav_name})
fe_game.putChild(game_dir.encode(), game_fe) fe_game.putChild(game_dir.encode(), game_fe)
except:
raise except Exception as e:
self.logger.error(
f"Failed to import frontend from {game_dir} because {e}"
)
self.environment.globals["game_list"] = self.game_list self.environment.globals["game_list"] = self.game_list
self.putChild(b"gate", FE_Gate(cfg, self.environment)) self.putChild(b"gate", FE_Gate(cfg, self.environment))
@@ -179,7 +182,7 @@ class FE_Gate(FE_Base):
access_code: str = request.args[b"access_code"][0].decode() access_code: str = request.args[b"access_code"][0].decode()
username: str = request.args[b"username"][0] username: str = request.args[b"username"][0]
email: str = request.args[b"email"][0].decode() email: str = request.args[b"email"][0].decode()
passwd: str = request.args[b"passwd"][0] passwd: bytes = request.args[b"passwd"][0]
uid = self.data.card.get_user_id_from_card(access_code) uid = self.data.card.get_user_id_from_card(access_code)
if uid is None: if uid is None:
@@ -194,7 +197,7 @@ class FE_Gate(FE_Base):
if result is None: if result is None:
return redirectTo(b"/gate?e=3", request) return redirectTo(b"/gate?e=3", request)
if not self.data.user.check_password(uid, passwd.encode()): if not self.data.user.check_password(uid, passwd):
return redirectTo(b"/gate", request) return redirectTo(b"/gate", request)
return redirectTo(b"/user", request) return redirectTo(b"/user", request)
@@ -225,8 +228,21 @@ class FE_User(FE_Base):
if usr_sesh.userId == 0: if usr_sesh.userId == 0:
return redirectTo(b"/gate", request) return redirectTo(b"/gate", request)
cards = self.data.card.get_user_cards(usr_sesh.userId)
user = self.data.user.get_user(usr_sesh.userId)
card_data = []
for c in cards:
if c['is_locked']:
status = 'Locked'
elif c['is_banned']:
status = 'Banned'
else:
status = 'Active'
card_data.append({'access_code': c['access_code'], 'status': status})
return template.render( return template.render(
title=f"{self.core_config.server.name} | Account", sesh=vars(usr_sesh) title=f"{self.core_config.server.name} | Account", sesh=vars(usr_sesh), cards=card_data, username=user['username']
).encode("utf-16") ).encode("utf-16")

View File

@@ -1,4 +1,31 @@
{% extends "core/frontend/index.jinja" %} {% extends "core/frontend/index.jinja" %}
{% block content %} {% block content %}
<h1>testing</h1> <h1>Management for {{ username }}</h1>
<h2>Cards <button class="btn btn-success" data-bs-toggle="modal" data-bs-target="#card_add">Add</button></h2>
<ul>
{% for c in cards %}
<li>{{ c.access_code }}: {{ c.status }} <button class="btn-danger btn">Delete</button></li>
{% endfor %}
</ul>
<div class="modal fade" id="card_add" tabindex="-1" aria-labelledby="card_add_label" aria-hidden="true">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-header">
<h1 class="modal-title fs-5" id="card_add_label">Add Card</h1>
<button type="button" class="btn-close" data-bs-dismiss="modal" aria-label="Close"></button>
</div>
<div class="modal-body">
HOW TO:<br>
Scan your card on any networked game and press the "View Access Code" button (varies by game) and enter the 20 digit code below.<br>
!!FOR AMUSEIC CARDS: DO NOT ENTER THE CODE SHOWN ON THE BACK OF THE CARD ITSELF OR IT WILL NOT WORK!!
<p /><label for="card_add_frm_access_code">Access Code:&nbsp;</label><input id="card_add_frm_access_code" maxlength="20" type="text" required>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-primary">Add</button>
<button type="button" class="btn btn-secondary" data-bs-dismiss="modal">Close</button>
</div>
</div>
</div>
</div>
{% endblock content %} {% endblock content %}

View File

@@ -4,7 +4,7 @@
<div style="background: #333; color: #f9f9f9; width: 80%; height: 50px; line-height: 50px; padding-left: 10px; float: left;"> <div style="background: #333; color: #f9f9f9; width: 80%; height: 50px; line-height: 50px; padding-left: 10px; float: left;">
<a href=/><button class="btn btn-primary">Home</button></a>&nbsp; <a href=/><button class="btn btn-primary">Home</button></a>&nbsp;
{% for game in game_list %} {% for game in game_list %}
<a href=game/{{ game.url }}><button class="btn btn-success">{{ game.name }}</button></a>&nbsp; <a href=/game/{{ game.url }}><button class="btn btn-success">{{ game.name }}</button></a>&nbsp;
{% endfor %} {% endfor %}
</div> </div>
</div> </div>

View File

@@ -33,8 +33,8 @@ class MuchaServlet:
self.logger.addHandler(fileHandler) self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler) self.logger.addHandler(consoleHandler)
self.logger.setLevel(logging.INFO) self.logger.setLevel(cfg.mucha.loglevel)
coloredlogs.install(level=logging.INFO, logger=self.logger, fmt=log_fmt_str) coloredlogs.install(level=cfg.mucha.loglevel, logger=self.logger, fmt=log_fmt_str)
all_titles = Utils.get_all_titles() all_titles = Utils.get_all_titles()
@@ -46,9 +46,7 @@ class MuchaServlet:
if enabled: if enabled:
self.mucha_registry.append(game_cd) self.mucha_registry.append(game_cd)
self.logger.info( self.logger.info(f"Serving {len(self.mucha_registry)} games")
f"Serving {len(self.mucha_registry)} games"
)
def handle_boardauth(self, request: Request, _: Dict) -> bytes: def handle_boardauth(self, request: Request, _: Dict) -> bytes:
req_dict = self.mucha_preprocess(request.content.getvalue()) req_dict = self.mucha_preprocess(request.content.getvalue())
@@ -62,9 +60,7 @@ class MuchaServlet:
req = MuchaAuthRequest(req_dict) req = MuchaAuthRequest(req_dict)
self.logger.debug(f"Mucha request {vars(req)}") self.logger.debug(f"Mucha request {vars(req)}")
self.logger.info( self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
f"Boardauth request from {client_ip} for {req.gameVer}"
)
if req.gameCd not in self.mucha_registry: if req.gameCd not in self.mucha_registry:
self.logger.warn(f"Unknown gameCd {req.gameCd}") self.logger.warn(f"Unknown gameCd {req.gameCd}")
@@ -92,9 +88,7 @@ class MuchaServlet:
req = MuchaUpdateRequest(req_dict) req = MuchaUpdateRequest(req_dict)
self.logger.debug(f"Mucha request {vars(req)}") self.logger.debug(f"Mucha request {vars(req)}")
self.logger.info( self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
f"Updatecheck request from {client_ip} for {req.gameVer}"
)
if req.gameCd not in self.mucha_registry: if req.gameCd not in self.mucha_registry:
self.logger.warn(f"Unknown gameCd {req.gameCd}") self.logger.warn(f"Unknown gameCd {req.gameCd}")

View File

@@ -84,7 +84,7 @@ class TitleServlet:
request.setResponseCode(405) request.setResponseCode(405)
return b"" return b""
return index.render_GET(request, endpoints["version"], endpoints["endpoint"]) return index.render_GET(request, int(endpoints["version"]), endpoints["endpoint"])
def render_POST(self, request: Request, endpoints: dict) -> bytes: def render_POST(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["game"] code = endpoints["game"]

View File

@@ -16,7 +16,10 @@ class Utils:
if not dir.startswith("__"): if not dir.startswith("__"):
try: try:
mod = importlib.import_module(f"titles.{dir}") mod = importlib.import_module(f"titles.{dir}")
ret[dir] = mod if hasattr(mod, "game_codes") and hasattr(
mod, "index"
): # Minimum required to function
ret[dir] = mod
except ImportError as e: except ImportError as e:
logging.getLogger("core").error(f"get_all_titles: {dir} - {e}") logging.getLogger("core").error(f"get_all_titles: {dir} - {e}")
@@ -25,4 +28,8 @@ class Utils:
@classmethod @classmethod
def get_ip_addr(cls, req: Request) -> str: def get_ip_addr(cls, req: Request) -> str:
return req.getAllHeaders()[b"x-forwarded-for"].decode() if b"x-forwarded-for" in req.getAllHeaders() else req.getClientAddress().host return (
req.getAllHeaders()[b"x-forwarded-for"].decode()
if b"x-forwarded-for" in req.getAllHeaders()
else req.getClientAddress().host
)

View File

@@ -1,5 +1,6 @@
import yaml import yaml
import argparse import argparse
import logging
from core.config import CoreConfig from core.config import CoreConfig
from core.data import Data from core.data import Data
from os import path, mkdir, access, W_OK from os import path, mkdir, access, W_OK
@@ -32,7 +33,9 @@ if __name__ == "__main__":
cfg = CoreConfig() cfg = CoreConfig()
if path.exists(f"{args.config}/core.yaml"): if path.exists(f"{args.config}/core.yaml"):
cfg.update(yaml.safe_load(open(f"{args.config}/core.yaml"))) cfg_dict = yaml.safe_load(open(f"{args.config}/core.yaml"))
cfg_dict.get("database", {})["loglevel"] = "info"
cfg.update(cfg_dict)
if not path.exists(cfg.server.log_dir): if not path.exists(cfg.server.log_dir):
mkdir(cfg.server.log_dir) mkdir(cfg.server.log_dir)
@@ -45,7 +48,6 @@ if __name__ == "__main__":
data = Data(cfg) data = Data(cfg)
if args.action == "create": if args.action == "create":
data.create_database() data.create_database()
@@ -54,15 +56,22 @@ if __name__ == "__main__":
elif args.action == "upgrade" or args.action == "rollback": elif args.action == "upgrade" or args.action == "rollback":
if args.version is None: if args.version is None:
data.logger.error("Must set game and version to migrate to") data.logger.warn("No version set, upgrading to latest")
exit(0)
if args.game is None: if args.game is None:
data.logger.info("No game set, upgrading core schema") data.logger.warn("No game set, upgrading core schema")
data.migrate_database("CORE", int(args.version), args.action) data.migrate_database(
"CORE",
int(args.version) if args.version is not None else None,
args.action,
)
else: else:
data.migrate_database(args.game, int(args.version), args.action) data.migrate_database(
args.game,
int(args.version) if args.version is not None else None,
args.action,
)
elif args.action == "autoupgrade": elif args.action == "autoupgrade":
data.autoupgrade() data.autoupgrade()
@@ -76,4 +85,7 @@ if __name__ == "__main__":
elif args.action == "cleanup": elif args.action == "cleanup":
data.delete_hanging_users() data.delete_hanging_users()
elif args.action == "version":
data.show_versions()
data.logger.info("Done") data.logger.info("Done")

57
docker-compose.yml Normal file
View File

@@ -0,0 +1,57 @@
version: "3.9"
services:
app:
hostname: ma.app
build: .
volumes:
- ./aime:/app/aime
environment:
CFG_DEV: 1
CFG_CORE_SERVER_HOSTNAME: 0.0.0.0
CFG_CORE_DATABASE_HOST: ma.db
CFG_CORE_MEMCACHED_HOSTNAME: ma.memcached
CFG_CORE_AIMEDB_KEY: keyhere
CFG_CHUNI_SERVER_LOGLEVEL: debug
ports:
- "80:80"
- "8443:8443"
- "22345:22345"
- "8080:8080"
- "8090:8090"
depends_on:
db:
condition: service_healthy
db:
hostname: ma.db
image: mysql:8.0.31-debian
environment:
MYSQL_DATABASE: aime
MYSQL_USER: aime
MYSQL_PASSWORD: aime
MYSQL_ROOT_PASSWORD: AimeRootPassword
healthcheck:
test: ["CMD", "mysqladmin" ,"ping", "-h", "localhost"]
timeout: 5s
retries: 5
memcached:
hostname: ma.memcached
image: memcached:1.6.17-bullseye
phpmyadmin:
hostname: ma.phpmyadmin
image: phpmyadmin:latest
environment:
PMA_HOSTS: ma.db
PMA_USER: root
PMA_PASSWORD: AimeRootPassword
APACHE_PORT: 8080
ports:
- "8080:8080"

View File

@@ -5,6 +5,7 @@
- `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True` - `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS` - `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS`
- `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True` - `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True`
- `threading`: Flags that `reactor.run` should be called via the `Thread` standard library. May provide a speed boost, but removes the ability to kill the server via `Ctrl + C`. Default: `False`
- `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs` - `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs`
## Title ## Title
- `loglevel`: Logging level for the title server. Default `info` - `loglevel`: Logging level for the title server. Default `info`

View File

@@ -9,42 +9,44 @@ using the megaime database. Clean installations always create the latest databas
# Table of content # Table of content
- [Supported Games](#supported-games) - [Supported Games](#supported-games)
- [Chunithm](#chunithm) - [CHUNITHM](#chunithm)
- [crossbeats REV.](#crossbeats-rev) - [crossbeats REV.](#crossbeats-rev)
- [maimai DX](#maimai-dx) - [maimai DX](#maimai-dx)
- [O.N.G.E.K.I.](#o-n-g-e-k-i) - [O.N.G.E.K.I.](#o-n-g-e-k-i)
- [Card Maker](#card-maker) - [Card Maker](#card-maker)
- [WACCA](#wacca) - [WACCA](#wacca)
- [Sword Art Online Arcade](#sao)
# Supported Games # Supported Games
Games listed below have been tested and confirmed working. Games listed below have been tested and confirmed working.
## Chunithm ## CHUNITHM
### SDBT ### SDBT
| Version ID | Version Name | | Version ID | Version Name |
|------------|--------------------| |------------|-----------------------|
| 0 | Chunithm | | 0 | CHUNITHM |
| 1 | Chunithm+ | | 1 | CHUNITHM PLUS |
| 2 | Chunithm Air | | 2 | CHUNITHM AIR |
| 3 | Chunithm Air + | | 3 | CHUNITHM AIR PLUS |
| 4 | Chunithm Star | | 4 | CHUNITHM STAR |
| 5 | Chunithm Star + | | 5 | CHUNITHM STAR PLUS |
| 6 | Chunithm Amazon | | 6 | CHUNITHM AMAZON |
| 7 | Chunithm Amazon + | | 7 | CHUNITHM AMAZON PLUS |
| 8 | Chunithm Crystal | | 8 | CHUNITHM CRYSTAL |
| 9 | Chunithm Crystal + | | 9 | CHUNITHM CRYSTAL PLUS |
| 10 | Chunithm Paradise | | 10 | CHUNITHM PARADISE |
### SDHD/SDBT ### SDHD/SDBT
| Version ID | Version Name | | Version ID | Version Name |
|------------|-----------------| |------------|---------------------|
| 11 | Chunithm New!! | | 11 | CHUNITHM NEW!! |
| 12 | Chunithm New!!+ | | 12 | CHUNITHM NEW PLUS!! |
| 13 | CHUNITHM SUN |
### Importer ### Importer
@@ -60,14 +62,33 @@ The importer for Chunithm will import: Events, Music, Charge Items and Avatar Ac
### Database upgrade ### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see
which version is the latest, f.e. `SDBT_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to which version is the latest, f.e. `SDBT_4_upgrade.sql`. In order to upgrade to version 4 in this case you need to
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDBT --version 2 upgrade python dbutils.py --game SDBT upgrade
python dbutils.py --game SDBT --version 3 upgrade
``` ```
### Online Battle
**Only matchmaking (with your imaginary friends) is supported! Online Battle does not (yet?) work!**
The first person to start the Online Battle (now called host) will create a "matching room" with a given `roomId`, after that max 3 other people can join the created room.
Non used slots during the matchmaking will be filled with CPUs after the timer runs out.
As soon as a new member will join the room the timer will jump back to 60 secs again.
Sending those 4 messages to all other users is also working properly.
In order to use the Online Battle every user needs the same ICF, same rom version and same data version!
If a room is full a new room will be created if another user starts an Online Battle.
After a failed Online Battle the room will be deleted. The host is used for the timer countdown, so if the connection failes to the host the timer will stop and could create a "frozen" state.
#### Information/Problems:
- Online Battle uses UDP hole punching and opens port 50201?
- `reflectorUri` seems related to that?
- Timer countdown should be handled globally and not by one user
- Game can freeze or can crash if someone (especially the host) leaves the matchmaking
## crossbeats REV. ## crossbeats REV.
### SDCA ### SDCA
@@ -106,36 +127,59 @@ Config file is located in `config/cxb.yaml`.
### SDEZ ### SDEZ
| Version ID | Version Name | | Game Code | Version ID | Version Name |
|------------|-------------------------| |-----------|------------|-------------------------|
| 0 | maimai DX |
| 1 | maimai DX PLUS |
| 2 | maimai DX Splash | For versions pre-dx
| 3 | maimai DX Splash PLUS | | Game Code | Version ID | Version Name |
| 4 | maimai DX Universe | |-----------|------------|-------------------------|
| 5 | maimai DX Universe PLUS | | SBXL | 0 | maimai |
| 6 | maimai DX Festival | | SBXL | 1 | maimai PLUS |
| SBZF | 2 | maimai GreeN |
| SBZF | 3 | maimai GreeN PLUS |
| SDBM | 4 | maimai ORANGE |
| SDBM | 5 | maimai ORANGE PLUS |
| SDCQ | 6 | maimai PiNK |
| SDCQ | 7 | maimai PiNK PLUS |
| SDDK | 8 | maimai MURASAKI |
| SDDK | 9 | maimai MURASAKI PLUS |
| SDDZ | 10 | maimai MILK |
| SDDZ | 11 | maimai MILK PLUS |
| SDEY | 12 | maimai FiNALE |
| SDEZ | 13 | maimai DX |
| SDEZ | 14 | maimai DX PLUS |
| SDEZ | 15 | maimai DX Splash |
| SDEZ | 16 | maimai DX Splash PLUS |
| SDEZ | 17 | maimai DX Universe |
| SDEZ | 18 | maimai DX Universe PLUS |
| SDEZ | 19 | maimai DX Festival |
### Importer ### Importer
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
DX:
```shell ```shell
python read.py --series SDEZ --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder
```
Pre-DX:
```shell
python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data
``` ```
The importer for maimai DX will import Events, Music and Tickets. The importer for maimai DX will import Events, Music and Tickets.
**NOTE: It is required to use the importer because the game will The importer for maimai Pre-DX will import Events and Music. Not all games will have patch data. Milk - Finale have file encryption, and need an AES key. That key is not provided by the developers. For games that do use encryption, provide the key, as a hex string, with the `--extra` flag. Ex `--extra 00112233445566778899AABBCCDDEEFF`
crash without Events!**
**Important: It is required to use the importer because some games may not function properly or even crash without Events!**
### Database upgrade ### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well: Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEZ_2_upgrade.sql`. In order to upgrade to version 2 in this case you need to perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDEZ --version 2 upgrade python dbutils.py --game SDEZ upgrade
``` ```
Pre-Dx uses the same database as DX, so only upgrade using the SDEZ game code!
## Hatsune Miku Project Diva ## Hatsune Miku Project Diva
@@ -175,9 +219,7 @@ which version is the latest, f.e. `SBZV_4_upgrade.sql`. In order to upgrade to v
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SBZV --version 2 upgrade python dbutils.py --game SBZV upgrade
python dbutils.py --game SBZV --version 3 upgrade
python dbutils.py --game SBZV --version 4 upgrade
``` ```
## O.N.G.E.K.I. ## O.N.G.E.K.I.
@@ -188,12 +230,12 @@ python dbutils.py --game SBZV --version 4 upgrade
|------------|----------------------------| |------------|----------------------------|
| 0 | O.N.G.E.K.I. | | 0 | O.N.G.E.K.I. |
| 1 | O.N.G.E.K.I. + | | 1 | O.N.G.E.K.I. + |
| 2 | O.N.G.E.K.I. Summer | | 2 | O.N.G.E.K.I. SUMMER |
| 3 | O.N.G.E.K.I. Summer + | | 3 | O.N.G.E.K.I. SUMMER + |
| 4 | O.N.G.E.K.I. Red | | 4 | O.N.G.E.K.I. R.E.D. |
| 5 | O.N.G.E.K.I. Red + | | 5 | O.N.G.E.K.I. R.E.D. + |
| 6 | O.N.G.E.K.I. Bright | | 6 | O.N.G.E.K.I. bright |
| 7 | O.N.G.E.K.I. Bright Memory | | 7 | O.N.G.E.K.I. bright MEMORY |
### Importer ### Importer
@@ -225,9 +267,7 @@ which version is the latest, f.e. `SDDT_4_upgrade.sql`. In order to upgrade to v
perform all previous updates as well: perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDDT --version 2 upgrade python dbutils.py --game SDDT upgrade
python dbutils.py --game SDDT --version 3 upgrade
python dbutils.py --game SDDT --version 4 upgrade
``` ```
## Card Maker ## Card Maker
@@ -236,21 +276,21 @@ python dbutils.py --game SDDT --version 4 upgrade
| Version ID | Version Name | | Version ID | Version Name |
|------------|-----------------| |------------|-----------------|
| 0 | Card Maker 1.34 | | 0 | Card Maker 1.30 |
| 1 | Card Maker 1.35 | | 1 | Card Maker 1.35 |
### Support status ### Support status
* Card Maker 1.34: * Card Maker 1.30:
* Chunithm New!!: Yes * CHUNITHM NEW!!: Yes
* maimai DX Universe: Yes * maimai DX UNiVERSE: Yes
* O.N.G.E.K.I. Bright: Yes * O.N.G.E.K.I. bright: Yes
* Card Maker 1.35: * Card Maker 1.35:
* Chunithm New!!+: Yes * CHUNITHM SUN: Yes (NEW PLUS!! up to A032)
* maimai DX Universe PLUS: Yes * maimai DX FESTiVAL: Yes (up to A035) (UNiVERSE PLUS up to A031)
* O.N.G.E.K.I. Bright Memory: Yes * O.N.G.E.K.I. bright MEMORY: Yes
### Importer ### Importer
@@ -268,19 +308,54 @@ python read.py --series SDED --version <version ID> --binfolder titles/cm/cm_dat
python read.py --series SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder python read.py --series SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
``` ```
Also make sure to import all maimai and Chunithm data as well: Also make sure to import all maimai DX and CHUNITHM data as well:
```shell ```shell
python read.py --series SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data python read.py --series SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data
``` ```
The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai/Chunithm) and the hardcoded The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
Cards for each Gacha (O.N.G.E.K.I. only). Cards for each Gacha (O.N.G.E.K.I. only).
**NOTE: Without executing the importer Card Maker WILL NOT work!** **NOTE: Without executing the importer Card Maker WILL NOT work!**
### O.N.G.E.K.I. Gachas ### Config setup
Make sure to update your `config/cardmaker.yaml` with the correct version for each game. To get the current version required to run a specific game, open every opt (Axxx) folder descending until you find all three folders:
- `MU3`: O.N.G.E.K.I.
- `MAI`: maimai DX
- `CHU`: CHUNITHM
Inside each folder is a `DataConfig.xml` file, for example:
`MU3/DataConfig.xml`:
```xml
<cardMakerVersion>
<major>1</major>
<minor>35</minor>
<release>3</release>
</cardMakerVersion>
```
Now update your `config/cardmaker.yaml` with the correct version number, for example:
```yaml
version:
1: # Card Maker 1.35
ongeki: 1.35.03
```
For now you also need to update your `config/ongeki.yaml` with the correct version number, for example:
```yaml
version:
7: # O.N.G.E.K.I. bright MEMORY
card_maker: 1.35.03
```
### O.N.G.E.K.I.
Gacha "無料ガチャ" can only pull from the free cards with the following probabilities: 94%: R, 5% SR and 1% chance of Gacha "無料ガチャ" can only pull from the free cards with the following probabilities: 94%: R, 5% SR and 1% chance of
getting an SSR card getting an SSR card
@@ -293,20 +368,24 @@ and 3% chance of getting an SSR card
All other (limited) gachas can pull from every card added to ongeki_static_cards but with the promoted cards All other (limited) gachas can pull from every card added to ongeki_static_cards but with the promoted cards
(click on the green button under the banner) having a 10 times higher chance to get pulled (click on the green button under the banner) having a 10 times higher chance to get pulled
### Chunithm Gachas ### CHUNITHM
All cards in Chunithm (basically just the characters) have the same rarity to it just pulls randomly from all cards All cards in CHUNITHM (basically just the characters) have the same rarity to it just pulls randomly from all cards
from a given gacha but made sure you cannot pull the same card twice in the same 5 times gacha roll. from a given gacha but made sure you cannot pull the same card twice in the same 5 times gacha roll.
### maimai DX
Printed maimai DX cards: Freedom (`cardTypeId=6`) or Gold Pass (`cardTypeId=4`) can now be selected during the login process. You can only have ONE Freedom and ONE Gold Pass active at a given time. The cards will expire after 15 days.
Thanks GetzeAvenue for the `selectedCardList` rarity hint!
### Notes ### Notes
Card Maker 1.34 will only load an O.N.G.E.K.I. Bright profile (1.30). Card Maker 1.35 will only load an O.N.G.E.K.I. Card Maker 1.30-1.34 will only load an O.N.G.E.K.I. Bright profile (1.30). Card Maker 1.35+ will only load an O.N.G.E.K.I.
Bright Memory profile (1.35). Bright Memory profile (1.35).
The gachas inside the `ongeki.yaml` will make sure only the right gacha ids for the right CM version will be loaded. The gachas inside the `config/ongeki.yaml` will make sure only the right gacha ids for the right CM version will be loaded.
Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded for CM 1.35. Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded for CM 1.35.
**NOTE: There is currently no way to load/use the (printed) maimai DX cards!**
## WACCA ## WACCA
### SDFE ### SDFE
@@ -347,6 +426,91 @@ Config file is located in `config/wacca.yaml`.
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well: Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDFE_3_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
```shell ```shell
python dbutils.py --game SDFE --version 2 upgrade python dbutils.py --game SDFE upgrade
python dbutils.py --game SDFE --version 3 upgrade
``` ```
### VIP Rewards
Below is a list of VIP rewards. Currently, VIP is not implemented, and thus these are not obtainable. These 23 rewards were distributed once per month for VIP users on the real network.
Plates:
211004 リッチ
211018 特盛えりざべす
211025 イースター
211026 特盛りりぃ
311004 ファンシー
311005 インカンテーション
311014 夜明け
311015 ネイビー
311016 特盛るーん
Ring Colors:
203002 Gold Rushイエロー
203009 トロピカル
303005 ネイチャー
Icons:
202020 どらみんぐ
202063 ユニコーン
202086 ゴリラ
302014 ローズ
302015 ファラオ
302045 肉球
302046 WACCA
302047 WACCA Lily
302048 WACCA Reverse
Note Sound Effect:
205002 テニス
205008 シャワー
305003 タンバリンMk-Ⅱ
## SAO
### SDEW
| Version ID | Version Name |
|------------|---------------|
| 0 | SAO |
### Importer
In order to use the importer locate your game installation folder and execute:
```shell
python read.py --series SDEW --version <version ID> --binfolder /path/to/game/extractedassets
```
The importer for SAO will import all items, heroes, support skills and titles data.
### Config
Config file is located in `config/sao.yaml`.
| Option | Info |
|--------------------|-----------------------------------------------------------------------------|
| `hostname` | Changes the server listening address for Mucha |
| `port` | Changes the listing port |
| `auto_register` | Allows the game to handle the automatic registration of new cards |
### Database upgrade
Always make sure your database (tables) are up-to-date, to do so go to the `core/data/schema/versions` folder and see which version is the latest, f.e. `SDEW_1_upgrade.sql`. In order to upgrade to version 3 in this case you need to perform all previous updates as well:
```shell
python dbutils.py --game SDEW upgrade
```
### Notes
- Defrag Match will crash at loading
- Co-Op Online is not supported
- Shop is not functionnal
- Player title is currently static and cannot be changed in-game
- QR Card Scanning currently only load a static hero
### Credits for SAO support:
- Midorica - Limited Network Support
- Dniel97 - Helping with network base
- tungnotpunk - Source

11
entrypoint.sh Normal file
View File

@@ -0,0 +1,11 @@
#!/bin/bash
if [[ -z "${CFG_DEV}" ]]; then
echo Production mode
python3 index.py
else
echo Development mode
python3 dbutils.py create
nodemon -w aime --legacy-watch index.py
fi

View File

@@ -1,3 +1,13 @@
server: server:
enable: True enable: True
loglevel: "info" loglevel: "info"
version:
0:
ongeki: 1.30.01
chuni: 2.00.00
maimai: 1.20.00
1:
ongeki: 1.35.03
chuni: 2.10.00
maimai: 1.30.00

View File

@@ -15,6 +15,9 @@ version:
12: 12:
rom: 2.05.00 rom: 2.05.00
data: 2.05.00 data: 2.05.00
13:
rom: 2.10.00
data: 2.10.00
crypto: crypto:
encrypted_only: False encrypted_only: False

View File

@@ -4,6 +4,7 @@ server:
allow_unregistered_serials: True allow_unregistered_serials: True
name: "ARTEMiS" name: "ARTEMiS"
is_develop: True is_develop: True
threading: False
log_dir: "logs" log_dir: "logs"
title: title:
@@ -32,6 +33,7 @@ allnet:
loglevel: "info" loglevel: "info"
port: 80 port: 80
allow_online_updates: False allow_online_updates: False
update_cfg_folder: ""
billing: billing:
port: 8443 port: 8443

11
example_config/idz.yaml Normal file
View File

@@ -0,0 +1,11 @@
server:
enable: True
loglevel: "info"
hostname: ""
news: ""
aes_key: ""
ports:
userdb: 10000
match: 10010
echo: 10020

View File

@@ -1,3 +1,8 @@
server: server:
enable: True enable: True
loglevel: "info" loglevel: "info"
deliver:
enable: False
udbdl_enable: False
content_folder: ""

View File

@@ -29,3 +29,9 @@ gachas:
- 1156 - 1156
- 1163 - 1163
- 1164 - 1164
version:
6:
card_maker: 1.30.01
7:
card_maker: 1.35.03

View File

@@ -2,8 +2,11 @@ server:
hostname: "localhost" hostname: "localhost"
enable: True enable: True
loglevel: "info" loglevel: "info"
port: 9000
port_stun: 9001
port_turn: 9002
port_admission: 9003
auto_register: True auto_register: True
enable_matching: False
stun_server_host: "stunserver.stunprotocol.org"
stun_server_port: 3478
ports:
game: 9000
admission: 9001

6
example_config/sao.yaml Normal file
View File

@@ -0,0 +1,6 @@
server:
hostname: "localhost"
enable: True
loglevel: "info"
port: 9000
auto_register: True

View File

@@ -29,5 +29,8 @@ gates:
- 17 - 17
- 18 - 18
- 19 - 19
- 20
- 21 - 21
- 22 - 22
- 23
- 24

View File

@@ -11,7 +11,7 @@ from twisted.web import server, resource
from twisted.internet import reactor, endpoints from twisted.internet import reactor, endpoints
from twisted.web.http import Request from twisted.web.http import Request
from routes import Mapper from routes import Mapper
from threading import Thread
class HttpDispatcher(resource.Resource): class HttpDispatcher(resource.Resource):
def __init__(self, cfg: CoreConfig, config_dir: str): def __init__(self, cfg: CoreConfig, config_dir: str):
@@ -26,7 +26,23 @@ class HttpDispatcher(resource.Resource):
self.title = TitleServlet(cfg, config_dir) self.title = TitleServlet(cfg, config_dir)
self.mucha = MuchaServlet(cfg, config_dir) self.mucha = MuchaServlet(cfg, config_dir)
self.map_get.connect(
"allnet_downloadorder_ini",
"/dl/ini/{file}",
controller="allnet",
action="handle_dlorder_ini",
conditions=dict(method=["GET"]),
)
self.map_post.connect( self.map_post.connect(
"allnet_downloadorder_report",
"/dl/report",
controller="allnet",
action="handle_dlorder_report",
conditions=dict(method=["POST"]),
)
self.map_get.connect(
"allnet_ping", "allnet_ping",
"/naomitest.html", "/naomitest.html",
controller="allnet", controller="allnet",
@@ -47,6 +63,27 @@ class HttpDispatcher(resource.Resource):
action="handle_dlorder", action="handle_dlorder",
conditions=dict(method=["POST"]), conditions=dict(method=["POST"]),
) )
self.map_post.connect(
"allnet_loaderstaterecorder",
"/sys/servlet/LoaderStateRecorder",
controller="allnet",
action="handle_loaderstaterecorder",
conditions=dict(method=["POST"]),
)
self.map_post.connect(
"allnet_alive",
"/sys/servlet/Alive",
controller="allnet",
action="handle_alive",
conditions=dict(method=["POST"]),
)
self.map_get.connect(
"allnet_alive",
"/sys/servlet/Alive",
controller="allnet",
action="handle_alive",
conditions=dict(method=["GET"]),
)
self.map_post.connect( self.map_post.connect(
"allnet_billing", "allnet_billing",
"/request", "/request",
@@ -95,7 +132,6 @@ class HttpDispatcher(resource.Resource):
) )
def render_GET(self, request: Request) -> bytes: def render_GET(self, request: Request) -> bytes:
self.logger.debug(request.uri)
test = self.map_get.match(request.uri.decode()) test = self.map_get.match(request.uri.decode())
client_ip = Utils.get_ip_addr(request) client_ip = Utils.get_ip_addr(request)
@@ -145,9 +181,16 @@ class HttpDispatcher(resource.Resource):
if type(ret) == str: if type(ret) == str:
return ret.encode() return ret.encode()
elif type(ret) == bytes:
elif type(ret) == bytes or type(ret) == tuple: # allow for bytes or tuple (data, response code) responses
return ret return ret
elif ret is None:
self.logger.warn(f"None returned by controller for {request.uri.decode()} endpoint")
return b""
else: else:
self.logger.warn(f"Unknown data type returned by controller for {request.uri.decode()} endpoint")
return b"" return b""
@@ -240,4 +283,7 @@ if __name__ == "__main__":
server.Site(dispatcher) server.Site(dispatcher)
) )
reactor.run() # type: ignore if cfg.server.threading:
Thread(target=reactor.run, args=(False,)).start()
else:
reactor.run()

View File

@@ -135,8 +135,7 @@ if __name__ == "__main__":
for dir, mod in titles.items(): for dir, mod in titles.items():
if args.series in mod.game_codes: if args.series in mod.game_codes:
handler = mod.reader(config, args.version, handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra)
bin_arg, opt_arg, args.extra)
handler.read() handler.read()
logger.info("Done") logger.info("Done")

View File

@@ -2,30 +2,36 @@
A network service emulator for games running SEGA'S ALL.NET service, and similar. A network service emulator for games running SEGA'S ALL.NET service, and similar.
# Supported games # Supported games
Games listed below have been tested and confirmed working. Only game versions older then the current one in active use in arcades (n-0) or current game versions older then a year (y-1) are supported. Games listed below have been tested and confirmed working. Only game versions older then the version currently active in arcades, or games versions that have not recieved a major update in over one year, are supported.
+ Chunithm
+ All versions up to New!! Plus
+ Crossbeats Rev + CHUNITHM
+ All versions up to SUN
+ crossbeats REV.
+ All versions + omnimix + All versions + omnimix
+ maimai DX + maimai DX
+ All versions up to Festival + All versions up to FESTiVAL
+ Hatsune Miku Arcade + Hatsune Miku: Project DIVA Arcade
+ All versions + All versions
+ Card Maker + Card Maker
+ 1.34.xx + 1.30
+ 1.35.xx + 1.35
+ Ongeki + O.N.G.E.K.I.
+ All versions up to Bright Memory + All versions up to bright MEMORY
+ Wacca + WACCA
+ Lily R + Lily R
+ Reverse + Reverse
+ POKKÉN TOURNAMENT
+ Final Online
+ Sword Art Online Arcade (partial support)
+ Final
## Requirements ## Requirements
- python 3 (tested working with 3.9 and 3.10, other versions YMMV) - python 3 (tested working with 3.9 and 3.10, other versions YMMV)

View File

@@ -16,3 +16,4 @@ Routes
bcrypt bcrypt
jinja2 jinja2
protobuf protobuf
autobahn

View File

@@ -7,4 +7,4 @@ index = ChuniServlet
database = ChuniData database = ChuniData
reader = ChuniReader reader = ChuniReader
game_codes = [ChuniConstants.GAME_CODE, ChuniConstants.GAME_CODE_NEW] game_codes = [ChuniConstants.GAME_CODE, ChuniConstants.GAME_CODE_NEW]
current_schema_version = 3 current_schema_version = 4

View File

@@ -4,7 +4,7 @@ from datetime import datetime, timedelta
from time import strftime from time import strftime
import pytz import pytz
from typing import Dict, Any from typing import Dict, Any, List
from core.config import CoreConfig from core.config import CoreConfig
from titles.chuni.const import ChuniConstants from titles.chuni.const import ChuniConstants
@@ -44,13 +44,15 @@ class ChuniBase:
# check if a user already has some pogress and if not add the # check if a user already has some pogress and if not add the
# login bonus entry # login bonus entry
user_login_bonus = self.data.item.get_login_bonus( user_login_bonus = self.data.item.get_login_bonus(
user_id, self.version, preset["id"] user_id, self.version, preset["presetId"]
) )
if user_login_bonus is None: if user_login_bonus is None:
self.data.item.put_login_bonus(user_id, self.version, preset["id"]) self.data.item.put_login_bonus(
user_id, self.version, preset["presetId"]
)
# yeah i'm lazy # yeah i'm lazy
user_login_bonus = self.data.item.get_login_bonus( user_login_bonus = self.data.item.get_login_bonus(
user_id, self.version, preset["id"] user_id, self.version, preset["presetId"]
) )
# skip the login bonus entirely if its already finished # skip the login bonus entirely if its already finished
@@ -66,13 +68,13 @@ class ChuniBase:
last_update_date = datetime.now() last_update_date = datetime.now()
all_login_boni = self.data.static.get_login_bonus( all_login_boni = self.data.static.get_login_bonus(
self.version, preset["id"] self.version, preset["presetId"]
) )
# skip the current bonus preset if no boni were found # skip the current bonus preset if no boni were found
if all_login_boni is None or len(all_login_boni) < 1: if all_login_boni is None or len(all_login_boni) < 1:
self.logger.warn( self.logger.warn(
f"No bonus entries found for bonus preset {preset['id']}" f"No bonus entries found for bonus preset {preset['presetId']}"
) )
continue continue
@@ -83,14 +85,14 @@ class ChuniBase:
if bonus_count > max_needed_days: if bonus_count > max_needed_days:
# assume that all login preset ids under 3000 needs to be # assume that all login preset ids under 3000 needs to be
# looped, like 30 and 40 are looped, 40 does not work? # looped, like 30 and 40 are looped, 40 does not work?
if preset["id"] < 3000: if preset["presetId"] < 3000:
bonus_count = 1 bonus_count = 1
else: else:
is_finished = True is_finished = True
# grab the item for the corresponding day # grab the item for the corresponding day
login_item = self.data.static.get_login_bonus_by_required_days( login_item = self.data.static.get_login_bonus_by_required_days(
self.version, preset["id"], bonus_count self.version, preset["presetId"], bonus_count
) )
if login_item is not None: if login_item is not None:
# now add the present to the database so the # now add the present to the database so the
@@ -108,7 +110,7 @@ class ChuniBase:
self.data.item.put_login_bonus( self.data.item.put_login_bonus(
user_id, user_id,
self.version, self.version,
preset["id"], preset["presetId"],
bonusCount=bonus_count, bonusCount=bonus_count,
lastUpdateDate=last_update_date, lastUpdateDate=last_update_date,
isWatched=False, isWatched=False,
@@ -156,12 +158,18 @@ class ChuniBase:
event_list = [] event_list = []
for evt_row in game_events: for evt_row in game_events:
tmp = {} event_list.append(
tmp["id"] = evt_row["eventId"] {
tmp["type"] = evt_row["type"] "id": evt_row["eventId"],
tmp["startDate"] = "2017-12-05 07:00:00.0" "type": evt_row["type"],
tmp["endDate"] = "2099-12-31 00:00:00.0" # actually use the startDate from the import so it
event_list.append(tmp) # properly shows all the events when new ones are imported
"startDate": datetime.strftime(
evt_row["startDate"], "%Y-%m-%d %H:%M:%S"
),
"endDate": "2099-12-31 00:00:00",
}
)
return { return {
"type": data["type"], "type": data["type"],
@@ -228,29 +236,36 @@ class ChuniBase:
def handle_get_user_character_api_request(self, data: Dict) -> Dict: def handle_get_user_character_api_request(self, data: Dict) -> Dict:
characters = self.data.item.get_characters(data["userId"]) characters = self.data.item.get_characters(data["userId"])
if characters is None: if characters is None:
return {} return {
next_idx = -1 "userId": data["userId"],
"length": 0,
"nextIndex": -1,
"userCharacterList": [],
}
characterList = [] character_list = []
for x in range(int(data["nextIndex"]), len(characters)): next_idx = int(data["nextIndex"])
max_ct = int(data["maxCount"])
for x in range(next_idx, len(characters)):
tmp = characters[x]._asdict() tmp = characters[x]._asdict()
tmp.pop("user") tmp.pop("user")
tmp.pop("id") tmp.pop("id")
characterList.append(tmp) character_list.append(tmp)
if len(characterList) >= int(data["maxCount"]): if len(character_list) >= max_ct:
break break
if len(characterList) >= int(data["maxCount"]) and len(characters) > int( if len(characters) >= next_idx + max_ct:
data["maxCount"] next_idx += max_ct
) + int(data["nextIndex"]): else:
next_idx = int(data["maxCount"]) + int(data["nextIndex"]) + 1 next_idx = -1
return { return {
"userId": data["userId"], "userId": data["userId"],
"length": len(characterList), "length": len(character_list),
"nextIndex": next_idx, "nextIndex": next_idx,
"userCharacterList": characterList, "userCharacterList": character_list,
} }
def handle_get_user_charge_api_request(self, data: Dict) -> Dict: def handle_get_user_charge_api_request(self, data: Dict) -> Dict:
@@ -292,8 +307,8 @@ class ChuniBase:
if len(user_course_list) >= max_ct: if len(user_course_list) >= max_ct:
break break
if len(user_course_list) >= max_ct: if len(user_course_list) >= next_idx + max_ct:
next_idx = next_idx + max_ct next_idx += max_ct
else: else:
next_idx = -1 next_idx = -1
@@ -347,12 +362,23 @@ class ChuniBase:
} }
def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict: def handle_get_user_favorite_item_api_request(self, data: Dict) -> Dict:
user_fav_item_list = []
# still needs to be implemented on WebUI
# 1: Music, 3: Character
fav_list = self.data.item.get_all_favorites(
data["userId"], self.version, fav_kind=int(data["kind"])
)
if fav_list is not None:
for fav in fav_list:
user_fav_item_list.append({"id": fav["favId"]})
return { return {
"userId": data["userId"], "userId": data["userId"],
"length": 0, "length": len(user_fav_item_list),
"kind": data["kind"], "kind": data["kind"],
"nextIndex": -1, "nextIndex": -1,
"userFavoriteItemList": [], "userFavoriteItemList": user_fav_item_list,
} }
def handle_get_user_favorite_music_api_request(self, data: Dict) -> Dict: def handle_get_user_favorite_music_api_request(self, data: Dict) -> Dict:
@@ -375,7 +401,7 @@ class ChuniBase:
"userItemList": [], "userItemList": [],
} }
items: list[Dict[str, Any]] = [] items: List[Dict[str, Any]] = []
for i in range(next_idx, len(user_item_list)): for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict() tmp = user_item_list[i]._asdict()
tmp.pop("user") tmp.pop("user")
@@ -387,13 +413,13 @@ class ChuniBase:
xout = kind * 10000000000 + next_idx + len(items) xout = kind * 10000000000 + next_idx + len(items)
if len(items) < int(data["maxCount"]): if len(items) < int(data["maxCount"]):
nextIndex = 0 next_idx = 0
else: else:
nextIndex = xout next_idx = xout
return { return {
"userId": data["userId"], "userId": data["userId"],
"nextIndex": nextIndex, "nextIndex": next_idx,
"itemKind": kind, "itemKind": kind,
"length": len(items), "length": len(items),
"userItemList": items, "userItemList": items,
@@ -452,6 +478,7 @@ class ChuniBase:
"nextIndex": -1, "nextIndex": -1,
"userMusicList": [], # 240 "userMusicList": [], # 240
} }
song_list = [] song_list = []
next_idx = int(data["nextIndex"]) next_idx = int(data["nextIndex"])
max_ct = int(data["maxCount"]) max_ct = int(data["maxCount"])
@@ -474,10 +501,10 @@ class ChuniBase:
if len(song_list) >= max_ct: if len(song_list) >= max_ct:
break break
if len(song_list) >= max_ct: if len(song_list) >= next_idx + max_ct:
next_idx += max_ct next_idx += max_ct
else: else:
next_idx = 0 next_idx = -1
return { return {
"userId": data["userId"], "userId": data["userId"],
@@ -623,12 +650,15 @@ class ChuniBase:
self.data.profile.put_profile_data( self.data.profile.put_profile_data(
user_id, self.version, upsert["userData"][0] user_id, self.version, upsert["userData"][0]
) )
if "userDataEx" in upsert: if "userDataEx" in upsert:
self.data.profile.put_profile_data_ex( self.data.profile.put_profile_data_ex(
user_id, self.version, upsert["userDataEx"][0] user_id, self.version, upsert["userDataEx"][0]
) )
if "userGameOption" in upsert: if "userGameOption" in upsert:
self.data.profile.put_profile_option(user_id, upsert["userGameOption"][0]) self.data.profile.put_profile_option(user_id, upsert["userGameOption"][0])
if "userGameOptionEx" in upsert: if "userGameOptionEx" in upsert:
self.data.profile.put_profile_option_ex( self.data.profile.put_profile_option_ex(
user_id, upsert["userGameOptionEx"][0] user_id, upsert["userGameOptionEx"][0]
@@ -672,6 +702,10 @@ class ChuniBase:
if "userPlaylogList" in upsert: if "userPlaylogList" in upsert:
for playlog in upsert["userPlaylogList"]: for playlog in upsert["userPlaylogList"]:
# convert the player names to utf-8
playlog["playedUserName1"] = self.read_wtf8(playlog["playedUserName1"])
playlog["playedUserName2"] = self.read_wtf8(playlog["playedUserName2"])
playlog["playedUserName3"] = self.read_wtf8(playlog["playedUserName3"])
self.data.score.put_playlog(user_id, playlog) self.data.score.put_playlog(user_id, playlog)
if "userTeamPoint" in upsert: if "userTeamPoint" in upsert:

View File

@@ -17,21 +17,23 @@ class ChuniConstants:
VER_CHUNITHM_PARADISE = 10 VER_CHUNITHM_PARADISE = 10
VER_CHUNITHM_NEW = 11 VER_CHUNITHM_NEW = 11
VER_CHUNITHM_NEW_PLUS = 12 VER_CHUNITHM_NEW_PLUS = 12
VER_CHUNITHM_SUN = 13
VERSION_NAMES = [ VERSION_NAMES = [
"Chunithm", "CHUNITHM",
"Chunithm+", "CHUNITHM PLUS",
"Chunithm Air", "CHUNITHM AIR",
"Chunithm Air+", "CHUNITHM AIR PLUS",
"Chunithm Star", "CHUNITHM STAR",
"Chunithm Star+", "CHUNITHM STAR PLUS",
"Chunithm Amazon", "CHUNITHM AMAZON",
"Chunithm Amazon+", "CHUNITHM AMAZON PLUS",
"Chunithm Crystal", "CHUNITHM CRYSTAL",
"Chunithm Crystal+", "CHUNITHM CRYSTAL PLUS",
"Chunithm Paradise", "CHUNITHM PARADISE",
"Chunithm New!!", "CHUNITHM NEW!!",
"Chunithm New!!+", "CHUNITHM NEW PLUS!!",
"CHUNITHM SUN"
] ]
@classmethod @classmethod

View File

@@ -29,6 +29,7 @@ from titles.chuni.crystalplus import ChuniCrystalPlus
from titles.chuni.paradise import ChuniParadise from titles.chuni.paradise import ChuniParadise
from titles.chuni.new import ChuniNew from titles.chuni.new import ChuniNew
from titles.chuni.newplus import ChuniNewPlus from titles.chuni.newplus import ChuniNewPlus
from titles.chuni.sun import ChuniSun
class ChuniServlet: class ChuniServlet:
@@ -55,6 +56,7 @@ class ChuniServlet:
ChuniParadise, ChuniParadise,
ChuniNew, ChuniNew,
ChuniNewPlus, ChuniNewPlus,
ChuniSun,
] ]
self.logger = logging.getLogger("chuni") self.logger = logging.getLogger("chuni")
@@ -89,14 +91,29 @@ class ChuniServlet:
self.hash_table[version] = {} self.hash_table[version] = {}
method_list = [method for method in dir(self.versions[version]) if not method.startswith('__')] method_list = [
method
for method in dir(self.versions[version])
if not method.startswith("__")
]
for method in method_list: for method in method_list:
method_fixed = inflection.camelize(method)[6:-7] method_fixed = inflection.camelize(method)[6:-7]
hash = PBKDF2(method_fixed, bytes.fromhex(keys[2]), 128, count=44, hmac_hash_module=SHA1) # number of iterations was changed to 70 in SUN
iter_count = 70 if version >= ChuniConstants.VER_CHUNITHM_SUN else 44
hash = PBKDF2(
method_fixed,
bytes.fromhex(keys[2]),
128,
count=iter_count,
hmac_hash_module=SHA1,
)
self.hash_table[version][hash.hex()] = method_fixed hashed_name = hash.hex()[:32] # truncate unused bytes like the game does
self.hash_table[version][hashed_name] = method_fixed
self.logger.debug(f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}") self.logger.debug(
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
)
@classmethod @classmethod
def get_allnet_info( def get_allnet_info(
@@ -133,30 +150,32 @@ class ChuniServlet:
if version < 105: # 1.0 if version < 105: # 1.0
internal_ver = ChuniConstants.VER_CHUNITHM internal_ver = ChuniConstants.VER_CHUNITHM
elif version >= 105 and version < 110: # Plus elif version >= 105 and version < 110: # PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_PLUS
elif version >= 110 and version < 115: # Air elif version >= 110 and version < 115: # AIR
internal_ver = ChuniConstants.VER_CHUNITHM_AIR internal_ver = ChuniConstants.VER_CHUNITHM_AIR
elif version >= 115 and version < 120: # Air Plus elif version >= 115 and version < 120: # AIR PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_AIR_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_AIR_PLUS
elif version >= 120 and version < 125: # Star elif version >= 120 and version < 125: # STAR
internal_ver = ChuniConstants.VER_CHUNITHM_STAR internal_ver = ChuniConstants.VER_CHUNITHM_STAR
elif version >= 125 and version < 130: # Star Plus elif version >= 125 and version < 130: # STAR PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_STAR_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_STAR_PLUS
elif version >= 130 and version < 135: # Amazon elif version >= 130 and version < 135: # AMAZON
internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON
elif version >= 135 and version < 140: # Amazon Plus elif version >= 135 and version < 140: # AMAZON PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON_PLUS
elif version >= 140 and version < 145: # Crystal elif version >= 140 and version < 145: # CRYSTAL
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL
elif version >= 145 and version < 150: # Crystal Plus elif version >= 145 and version < 150: # CRYSTAL PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
elif version >= 150 and version < 200: # Paradise elif version >= 150 and version < 200: # PARADISE
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE
elif version >= 200 and version < 205: # New elif version >= 200 and version < 205: # NEW!!
internal_ver = ChuniConstants.VER_CHUNITHM_NEW internal_ver = ChuniConstants.VER_CHUNITHM_NEW
elif version >= 205 and version < 210: # New Plus elif version >= 205 and version < 210: # NEW PLUS!!
internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS
elif version >= 210: # SUN
internal_ver = ChuniConstants.VER_CHUNITHM_SUN
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32: if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
# If we get a 32 character long hex string, it's a hash and we're # If we get a 32 character long hex string, it's a hash and we're
@@ -167,11 +186,15 @@ class ChuniServlet:
else: else:
if internal_ver not in self.hash_table: if internal_ver not in self.hash_table:
self.logger.error(f"v{version} does not support encryption or no keys entered") self.logger.error(
f"v{version} does not support encryption or no keys entered"
)
return zlib.compress(b'{"stat": "0"}') return zlib.compress(b'{"stat": "0"}')
elif endpoint.lower() not in self.hash_table[internal_ver]: elif endpoint.lower() not in self.hash_table[internal_ver]:
self.logger.error(f"No hash found for v{version} endpoint {endpoint}") self.logger.error(
f"No hash found for v{version} endpoint {endpoint}"
)
return zlib.compress(b'{"stat": "0"}') return zlib.compress(b'{"stat": "0"}')
endpoint = self.hash_table[internal_ver][endpoint.lower()] endpoint = self.hash_table[internal_ver][endpoint.lower()]
@@ -193,7 +216,11 @@ class ChuniServlet:
encrtped = True encrtped = True
if not encrtped and self.game_cfg.crypto.encrypted_only and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS: if (
not encrtped
and self.game_cfg.crypto.encrypted_only
and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
):
self.logger.error( self.logger.error(
f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}" f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}"
) )
@@ -210,9 +237,7 @@ class ChuniServlet:
req_data = json.loads(unzip) req_data = json.loads(unzip)
self.logger.info( self.logger.info(f"v{version} {endpoint} request from {client_ip}")
f"v{version} {endpoint} request from {client_ip}"
)
self.logger.debug(req_data) self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request" func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"

View File

@@ -23,41 +23,44 @@ class ChuniNew(ChuniBase):
self.version = ChuniConstants.VER_CHUNITHM_NEW self.version = ChuniConstants.VER_CHUNITHM_NEW
def handle_get_game_setting_api_request(self, data: Dict) -> Dict: def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
# use UTC time and convert it to JST time by adding +9
# matching therefore starts one hour before and lasts for 8 hours
match_start = datetime.strftime( match_start = datetime.strftime(
datetime.now() - timedelta(hours=10), self.date_time_format datetime.utcnow() + timedelta(hours=8), self.date_time_format
) )
match_end = datetime.strftime( match_end = datetime.strftime(
datetime.now() + timedelta(hours=10), self.date_time_format datetime.utcnow() + timedelta(hours=16), self.date_time_format
) )
reboot_start = datetime.strftime( reboot_start = datetime.strftime(
datetime.now() - timedelta(hours=11), self.date_time_format datetime.utcnow() + timedelta(hours=6), self.date_time_format
) )
reboot_end = datetime.strftime( reboot_end = datetime.strftime(
datetime.now() - timedelta(hours=10), self.date_time_format datetime.utcnow() + timedelta(hours=7), self.date_time_format
) )
return { return {
"gameSetting": { "gameSetting": {
"isMaintenance": "false", "isMaintenance": False,
"requestInterval": 10, "requestInterval": 10,
"rebootStartTime": reboot_start, "rebootStartTime": reboot_start,
"rebootEndTime": reboot_end, "rebootEndTime": reboot_end,
"isBackgroundDistribute": "false", "isBackgroundDistribute": False,
"maxCountCharacter": 300, "maxCountCharacter": 300,
"maxCountItem": 300, "maxCountItem": 300,
"maxCountMusic": 300, "maxCountMusic": 300,
"matchStartTime": match_start, "matchStartTime": match_start,
"matchEndTime": match_end, "matchEndTime": match_end,
"matchTimeLimit": 99, "matchTimeLimit": 60,
"matchErrorLimit": 9999, "matchErrorLimit": 9999,
"romVersion": self.game_cfg.version.version(self.version)["rom"], "romVersion": self.game_cfg.version.version(self.version)["rom"],
"dataVersion": self.game_cfg.version.version(self.version)["data"], "dataVersion": self.game_cfg.version.version(self.version)["data"],
"matchingUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/", "matchingUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
"matchingUriX": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/", "matchingUriX": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
# might be really important for online battle to connect the cabs via UDP port 50201
"udpHolePunchUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/", "udpHolePunchUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
"reflectorUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/", "reflectorUri": f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/200/ChuniServlet/",
}, },
"isDumpUpload": "false", "isDumpUpload": False,
"isAou": "false", "isAou": False,
} }
def handle_remove_token_api_request(self, data: Dict) -> Dict: def handle_remove_token_api_request(self, data: Dict) -> Dict:
@@ -468,3 +471,162 @@ class ChuniNew(ChuniBase):
self.data.item.put_user_print_state(user_id, id=order_id, hasCompleted=True) self.data.item.put_user_print_state(user_id, id=order_id, hasCompleted=True)
return {"returnCode": "1", "apiName": "CMUpsertUserPrintCancelApi"} return {"returnCode": "1", "apiName": "CMUpsertUserPrintCancelApi"}
def handle_ping_request(self, data: Dict) -> Dict:
# matchmaking ping request
return {"returnCode": "1"}
def handle_begin_matching_api_request(self, data: Dict) -> Dict:
room_id = 1
# check if there is a free matching room
matching_room = self.data.item.get_oldest_free_matching(self.version)
if matching_room is None:
# grab the latest roomId and add 1 for the new room
newest_matching = self.data.item.get_newest_matching(self.version)
if newest_matching is not None:
room_id = newest_matching["roomId"] + 1
# fix userName WTF8
new_member = data["matchingMemberInfo"]
new_member["userName"] = self.read_wtf8(new_member["userName"])
# create the new room with room_id and the current user id (host)
# user id is required for the countdown later on
self.data.item.put_matching(
self.version, room_id, [new_member], user_id=new_member["userId"]
)
# get the newly created matching room
matching_room = self.data.item.get_matching(self.version, room_id)
else:
# a room already exists, so just add the new member to it
matching_member_list = matching_room["matchingMemberInfoList"]
# fix userName WTF8
new_member = data["matchingMemberInfo"]
new_member["userName"] = self.read_wtf8(new_member["userName"])
matching_member_list.append(new_member)
# add the updated room to the database, make sure to set isFull correctly!
self.data.item.put_matching(
self.version,
matching_room["roomId"],
matching_member_list,
user_id=matching_room["user"],
is_full=True if len(matching_member_list) >= 4 else False,
)
matching_wait = {
"isFinish": False,
"restMSec": matching_room["restMSec"], # in sec
"pollingInterval": 1, # in sec
"matchingMemberInfoList": matching_room["matchingMemberInfoList"],
}
return {"roomId": 1, "matchingWaitState": matching_wait}
def handle_end_matching_api_request(self, data: Dict) -> Dict:
matching_room = self.data.item.get_matching(self.version, data["roomId"])
members = matching_room["matchingMemberInfoList"]
# only set the host user to role 1 every other to 0?
role_list = [
{"role": 1} if m["userId"] == matching_room["user"] else {"role": 0}
for m in members
]
self.data.item.put_matching(
self.version,
matching_room["roomId"],
members,
user_id=matching_room["user"],
rest_sec=0, # make sure to always set 0
is_full=True, # and full, so no one can join
)
return {
"matchingResult": 1, # needs to be 1 for successful matching
"matchingMemberInfoList": members,
# no idea, maybe to differentiate between CPUs and real players?
"matchingMemberRoleList": role_list,
# TCP/UDP connection?
"reflectorUri": f"{self.core_cfg.title.hostname}",
}
def handle_remove_matching_member_api_request(self, data: Dict) -> Dict:
# get all matching rooms, because Chuni only returns the userId
# not the actual roomId
matching_rooms = self.data.item.get_all_matchings(self.version)
if matching_rooms is None:
return {"returnCode": "1"}
for room in matching_rooms:
old_members = room["matchingMemberInfoList"]
new_members = [m for m in old_members if m["userId"] != data["userId"]]
# if nothing changed go to the next room
if len(old_members) == len(new_members):
continue
# if the last user got removed, delete the matching room
if len(new_members) <= 0:
self.data.item.delete_matching(self.version, room["roomId"])
else:
# remove the user from the room
self.data.item.put_matching(
self.version,
room["roomId"],
new_members,
user_id=room["user"],
rest_sec=room["restMSec"],
)
return {"returnCode": "1"}
def handle_get_matching_state_api_request(self, data: Dict) -> Dict:
polling_interval = 1
# get the current active room
matching_room = self.data.item.get_matching(self.version, data["roomId"])
members = matching_room["matchingMemberInfoList"]
rest_sec = matching_room["restMSec"]
# grab the current member
current_member = data["matchingMemberInfo"]
# only the host user can decrease the countdown
if matching_room["user"] == int(current_member["userId"]):
# cap the restMSec to 0
if rest_sec > 0:
rest_sec -= polling_interval
else:
rest_sec = 0
# update the members in order to recieve messages
for i, member in enumerate(members):
if member["userId"] == current_member["userId"]:
# replace the old user data with the current user data,
# also parse WTF-8 everytime
current_member["userName"] = self.read_wtf8(current_member["userName"])
members[i] = current_member
self.data.item.put_matching(
self.version,
data["roomId"],
members,
rest_sec=rest_sec,
user_id=matching_room["user"],
)
# only add the other members to the list
diff_members = [m for m in members if m["userId"] != current_member["userId"]]
matching_wait = {
# makes no difference? Always use False?
"isFinish": True if rest_sec == 0 else False,
"restMSec": rest_sec,
"pollingInterval": polling_interval,
# the current user needs to be the first one?
"matchingMemberInfoList": [current_member] + diff_members,
}
return {"matchingWaitState": matching_wait}

View File

@@ -13,8 +13,12 @@ class ChuniNewPlus(ChuniNew):
def handle_get_game_setting_api_request(self, data: Dict) -> Dict: def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data) ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)["rom"] ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)[
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)["data"] "rom"
]
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)[
"data"
]
ret["gameSetting"][ ret["gameSetting"][
"matchingUri" "matchingUri"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/205/ChuniServlet/" ] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/205/ChuniServlet/"
@@ -32,6 +36,6 @@ class ChuniNewPlus(ChuniNew):
def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict: def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict:
user_data = super().handle_cm_get_user_preview_api_request(data) user_data = super().handle_cm_get_user_preview_api_request(data)
# hardcode lastDataVersion for CardMaker 1.35 # hardcode lastDataVersion for CardMaker 1.35 A028
user_data["lastDataVersion"] = "2.05.00" user_data["lastDataVersion"] = "2.05.00"
return user_data return user_data

View File

@@ -1,5 +1,12 @@
from typing import Dict, List, Optional from typing import Dict, List, Optional
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_ from sqlalchemy import (
Table,
Column,
UniqueConstraint,
PrimaryKeyConstraint,
and_,
delete,
)
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
from sqlalchemy.engine.base import Connection from sqlalchemy.engine.base import Connection
from sqlalchemy.schema import ForeignKey from sqlalchemy.schema import ForeignKey
@@ -203,8 +210,141 @@ login_bonus = Table(
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
favorite = Table(
"chuni_item_favorite",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer, nullable=False),
Column("favId", Integer, nullable=False),
Column("favKind", Integer, nullable=False, server_default="1"),
UniqueConstraint("version", "user", "favId", name="chuni_item_favorite_uk"),
mysql_charset="utf8mb4",
)
matching = Table(
"chuni_item_matching",
metadata,
Column("roomId", Integer, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer, nullable=False),
Column("restMSec", Integer, nullable=False, server_default="60"),
Column("isFull", Boolean, nullable=False, server_default="0"),
PrimaryKeyConstraint("roomId", "version", name="chuni_item_matching_pk"),
Column("matchingMemberInfoList", JSON, nullable=False),
mysql_charset="utf8mb4",
)
class ChuniItemData(BaseData): class ChuniItemData(BaseData):
def get_oldest_free_matching(self, version: int) -> Optional[Row]:
sql = matching.select(
and_(
matching.c.version == version,
matching.c.isFull == False
)
).order_by(matching.c.roomId.asc())
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_newest_matching(self, version: int) -> Optional[Row]:
sql = matching.select(
and_(
matching.c.version == version
)
).order_by(matching.c.roomId.desc())
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_all_matchings(self, version: int) -> Optional[List[Row]]:
sql = matching.select(
and_(
matching.c.version == version
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_matching(self, version: int, room_id: int) -> Optional[Row]:
sql = matching.select(
and_(matching.c.version == version, matching.c.roomId == room_id)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def put_matching(
self,
version: int,
room_id: int,
matching_member_info_list: List,
user_id: int = None,
rest_sec: int = 60,
is_full: bool = False
) -> Optional[int]:
sql = insert(matching).values(
roomId=room_id,
version=version,
restMSec=rest_sec,
user=user_id,
isFull=is_full,
matchingMemberInfoList=matching_member_info_list,
)
conflict = sql.on_duplicate_key_update(
restMSec=rest_sec, matchingMemberInfoList=matching_member_info_list
)
result = self.execute(conflict)
if result is None:
return None
return result.lastrowid
def delete_matching(self, version: int, room_id: int):
sql = delete(matching).where(
and_(matching.c.roomId == room_id, matching.c.version == version)
)
result = self.execute(sql)
if result is None:
return None
return result.lastrowid
def get_all_favorites(
self, user_id: int, version: int, fav_kind: int = 1
) -> Optional[List[Row]]:
sql = favorite.select(
and_(
favorite.c.version == version,
favorite.c.user == user_id,
favorite.c.favKind == fav_kind,
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def put_login_bonus( def put_login_bonus(
self, user_id: int, version: int, preset_id: int, **login_bonus_data self, user_id: int, version: int, preset_id: int, **login_bonus_data
) -> Optional[int]: ) -> Optional[int]:

View File

@@ -89,8 +89,6 @@ profile = Table(
Integer, Integer,
ForeignKey("chuni_profile_team.id", ondelete="SET NULL", onupdate="SET NULL"), ForeignKey("chuni_profile_team.id", ondelete="SET NULL", onupdate="SET NULL"),
), ),
Column("avatarBack", Integer, server_default="0"),
Column("avatarFace", Integer, server_default="0"),
Column("eliteRankPoint", Integer, server_default="0"), Column("eliteRankPoint", Integer, server_default="0"),
Column("stockedGridCount", Integer, server_default="0"), Column("stockedGridCount", Integer, server_default="0"),
Column("netBattleLoseCount", Integer, server_default="0"), Column("netBattleLoseCount", Integer, server_default="0"),
@@ -98,10 +96,8 @@ profile = Table(
Column("netBattle4thCount", Integer, server_default="0"), Column("netBattle4thCount", Integer, server_default="0"),
Column("overPowerRate", Integer, server_default="0"), Column("overPowerRate", Integer, server_default="0"),
Column("battleRewardStatus", Integer, server_default="0"), Column("battleRewardStatus", Integer, server_default="0"),
Column("avatarPoint", Integer, server_default="0"),
Column("netBattle1stCount", Integer, server_default="0"), Column("netBattle1stCount", Integer, server_default="0"),
Column("charaIllustId", Integer, server_default="0"), Column("charaIllustId", Integer, server_default="0"),
Column("avatarItem", Integer, server_default="0"),
Column("userNameEx", String(8), server_default=""), Column("userNameEx", String(8), server_default=""),
Column("netBattleWinCount", Integer, server_default="0"), Column("netBattleWinCount", Integer, server_default="0"),
Column("netBattleCorrection", Integer, server_default="0"), Column("netBattleCorrection", Integer, server_default="0"),
@@ -112,7 +108,6 @@ profile = Table(
Column("netBattle3rdCount", Integer, server_default="0"), Column("netBattle3rdCount", Integer, server_default="0"),
Column("netBattleConsecutiveWinCount", Integer, server_default="0"), Column("netBattleConsecutiveWinCount", Integer, server_default="0"),
Column("overPowerLowerRank", Integer, server_default="0"), Column("overPowerLowerRank", Integer, server_default="0"),
Column("avatarWear", Integer, server_default="0"),
Column("classEmblemBase", Integer, server_default="0"), Column("classEmblemBase", Integer, server_default="0"),
Column("battleRankPoint", Integer, server_default="0"), Column("battleRankPoint", Integer, server_default="0"),
Column("netBattle2ndCount", Integer, server_default="0"), Column("netBattle2ndCount", Integer, server_default="0"),
@@ -120,13 +115,19 @@ profile = Table(
Column("skillId", Integer, server_default="0"), Column("skillId", Integer, server_default="0"),
Column("lastCountryCode", String(5), server_default="JPN"), Column("lastCountryCode", String(5), server_default="JPN"),
Column("isNetBattleHost", Boolean, server_default="0"), Column("isNetBattleHost", Boolean, server_default="0"),
Column("avatarFront", Integer, server_default="0"),
Column("avatarSkin", Integer, server_default="0"),
Column("battleRewardCount", Integer, server_default="0"), Column("battleRewardCount", Integer, server_default="0"),
Column("battleRewardIndex", Integer, server_default="0"), Column("battleRewardIndex", Integer, server_default="0"),
Column("netBattlePlayCount", Integer, server_default="0"), Column("netBattlePlayCount", Integer, server_default="0"),
Column("exMapLoopCount", Integer, server_default="0"), Column("exMapLoopCount", Integer, server_default="0"),
Column("netBattleEndState", Integer, server_default="0"), Column("netBattleEndState", Integer, server_default="0"),
Column("rankUpChallengeResults", JSON),
Column("avatarBack", Integer, server_default="0"),
Column("avatarFace", Integer, server_default="0"),
Column("avatarPoint", Integer, server_default="0"),
Column("avatarItem", Integer, server_default="0"),
Column("avatarWear", Integer, server_default="0"),
Column("avatarFront", Integer, server_default="0"),
Column("avatarSkin", Integer, server_default="0"),
Column("avatarHead", Integer, server_default="0"), Column("avatarHead", Integer, server_default="0"),
UniqueConstraint("user", "version", name="chuni_profile_profile_uk"), UniqueConstraint("user", "version", name="chuni_profile_profile_uk"),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
@@ -417,8 +418,8 @@ class ChuniProfileData(BaseData):
sql = ( sql = (
select([profile, option]) select([profile, option])
.join(option, profile.c.user == option.c.user) .join(option, profile.c.user == option.c.user)
.filter(and_(profile.c.user == aime_id, profile.c.version == version)) .filter(and_(profile.c.user == aime_id, profile.c.version <= version))
) ).order_by(profile.c.version.desc())
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -429,9 +430,9 @@ class ChuniProfileData(BaseData):
sql = select(profile).where( sql = select(profile).where(
and_( and_(
profile.c.user == aime_id, profile.c.user == aime_id,
profile.c.version == version, profile.c.version <= version,
) )
) ).order_by(profile.c.version.desc())
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:
@@ -461,9 +462,9 @@ class ChuniProfileData(BaseData):
sql = select(profile_ex).where( sql = select(profile_ex).where(
and_( and_(
profile_ex.c.user == aime_id, profile_ex.c.user == aime_id,
profile_ex.c.version == version, profile_ex.c.version <= version,
) )
) ).order_by(profile_ex.c.version.desc())
result = self.execute(sql) result = self.execute(sql)
if result is None: if result is None:

View File

@@ -134,7 +134,9 @@ playlog = Table(
Column("charaIllustId", Integer), Column("charaIllustId", Integer),
Column("romVersion", String(255)), Column("romVersion", String(255)),
Column("judgeHeaven", Integer), Column("judgeHeaven", Integer),
mysql_charset="utf8mb4", Column("regionId", Integer),
Column("machineType", Integer),
mysql_charset="utf8mb4"
) )

View File

@@ -1,11 +1,19 @@
from typing import Dict, List, Optional from typing import Dict, List, Optional
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_ from sqlalchemy import (
ForeignKeyConstraint,
Table,
Column,
UniqueConstraint,
PrimaryKeyConstraint,
and_,
)
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, Float from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, Float
from sqlalchemy.engine.base import Connection from sqlalchemy.engine.base import Connection
from sqlalchemy.engine import Row from sqlalchemy.engine import Row
from sqlalchemy.schema import ForeignKey from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert from sqlalchemy.dialects.mysql import insert
from datetime import datetime
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
@@ -17,6 +25,7 @@ events = Table(
Column("eventId", Integer), Column("eventId", Integer),
Column("type", Integer), Column("type", Integer),
Column("name", String(255)), Column("name", String(255)),
Column("startDate", TIMESTAMP, server_default=func.now()),
Column("enabled", Boolean, server_default="1"), Column("enabled", Boolean, server_default="1"),
UniqueConstraint("version", "eventId", name="chuni_static_events_uk"), UniqueConstraint("version", "eventId", name="chuni_static_events_uk"),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
@@ -125,11 +134,13 @@ gacha_cards = Table(
login_bonus_preset = Table( login_bonus_preset = Table(
"chuni_static_login_bonus_preset", "chuni_static_login_bonus_preset",
metadata, metadata,
Column("id", Integer, primary_key=True, nullable=False), Column("presetId", Integer, nullable=False),
Column("version", Integer, nullable=False), Column("version", Integer, nullable=False),
Column("presetName", String(255), nullable=False), Column("presetName", String(255), nullable=False),
Column("isEnabled", Boolean, server_default="1"), Column("isEnabled", Boolean, server_default="1"),
UniqueConstraint("version", "id", name="chuni_static_login_bonus_preset_uk"), PrimaryKeyConstraint(
"presetId", "version", name="chuni_static_login_bonus_preset_pk"
),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
@@ -138,15 +149,7 @@ login_bonus = Table(
metadata, metadata,
Column("id", Integer, primary_key=True, nullable=False), Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False), Column("version", Integer, nullable=False),
Column( Column("presetId", Integer, nullable=False),
"presetId",
ForeignKey(
"chuni_static_login_bonus_preset.id",
ondelete="cascade",
onupdate="cascade",
),
nullable=False,
),
Column("loginBonusId", Integer, nullable=False), Column("loginBonusId", Integer, nullable=False),
Column("loginBonusName", String(255), nullable=False), Column("loginBonusName", String(255), nullable=False),
Column("presentId", Integer, nullable=False), Column("presentId", Integer, nullable=False),
@@ -157,6 +160,16 @@ login_bonus = Table(
UniqueConstraint( UniqueConstraint(
"version", "presetId", "loginBonusId", name="chuni_static_login_bonus_uk" "version", "presetId", "loginBonusId", name="chuni_static_login_bonus_uk"
), ),
ForeignKeyConstraint(
["presetId", "version"],
[
"chuni_static_login_bonus_preset.presetId",
"chuni_static_login_bonus_preset.version",
],
onupdate="CASCADE",
ondelete="CASCADE",
name="chuni_static_login_bonus_ibfk_1",
),
mysql_charset="utf8mb4", mysql_charset="utf8mb4",
) )
@@ -200,7 +213,9 @@ class ChuniStaticData(BaseData):
return result.lastrowid return result.lastrowid
def get_login_bonus( def get_login_bonus(
self, version: int, preset_id: int, self,
version: int,
preset_id: int,
) -> Optional[List[Row]]: ) -> Optional[List[Row]]:
sql = login_bonus.select( sql = login_bonus.select(
and_( and_(
@@ -234,7 +249,7 @@ class ChuniStaticData(BaseData):
self, version: int, preset_id: int, preset_name: str, is_enabled: bool self, version: int, preset_id: int, preset_name: str, is_enabled: bool
) -> Optional[int]: ) -> Optional[int]:
sql = insert(login_bonus_preset).values( sql = insert(login_bonus_preset).values(
id=preset_id, presetId=preset_id,
version=version, version=version,
presetName=preset_name, presetName=preset_name,
isEnabled=is_enabled, isEnabled=is_enabled,
@@ -414,6 +429,14 @@ class ChuniStaticData(BaseData):
return None return None
return result.fetchall() return result.fetchall()
def get_music(self, version: int) -> Optional[List[Row]]:
sql = music.select(music.c.version <= version)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_music_chart( def get_music_chart(
self, version: int, song_id: int, chart_id: int self, version: int, song_id: int, chart_id: int
) -> Optional[List[Row]]: ) -> Optional[List[Row]]:

37
titles/chuni/sun.py Normal file
View File

@@ -0,0 +1,37 @@
from typing import Dict, Any
from core.config import CoreConfig
from titles.chuni.newplus import ChuniNewPlus
from titles.chuni.const import ChuniConstants
from titles.chuni.config import ChuniConfig
class ChuniSun(ChuniNewPlus):
def __init__(self, core_cfg: CoreConfig, game_cfg: ChuniConfig) -> None:
super().__init__(core_cfg, game_cfg)
self.version = ChuniConstants.VER_CHUNITHM_SUN
def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["romVersion"] = self.game_cfg.version.version(self.version)["rom"]
ret["gameSetting"]["dataVersion"] = self.game_cfg.version.version(self.version)["data"]
ret["gameSetting"][
"matchingUri"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/210/ChuniServlet/"
ret["gameSetting"][
"matchingUriX"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/210/ChuniServlet/"
ret["gameSetting"][
"udpHolePunchUri"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/210/ChuniServlet/"
ret["gameSetting"][
"reflectorUri"
] = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}/SDHD/210/ChuniServlet/"
return ret
def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict:
user_data = super().handle_cm_get_user_preview_api_request(data)
# hardcode lastDataVersion for CardMaker 1.35 A032
user_data["lastDataVersion"] = "2.10.00"
return user_data

View File

@@ -23,19 +23,40 @@ class CardMakerBase:
self.game = CardMakerConstants.GAME_CODE self.game = CardMakerConstants.GAME_CODE
self.version = CardMakerConstants.VER_CARD_MAKER self.version = CardMakerConstants.VER_CARD_MAKER
@staticmethod
def _parse_int_ver(version: str) -> str:
return version.replace(".", "")[:3]
def handle_get_game_connect_api_request(self, data: Dict) -> Dict: def handle_get_game_connect_api_request(self, data: Dict) -> Dict:
if self.core_cfg.server.is_develop: if self.core_cfg.server.is_develop:
uri = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}" uri = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}"
else: else:
uri = f"http://{self.core_cfg.title.hostname}" uri = f"http://{self.core_cfg.title.hostname}"
# CHUNITHM = 0, maimai = 1, ONGEKI = 2 # grab the dict with all games version numbers from user config
games_ver = self.game_cfg.version.version(self.version)
return { return {
"length": 3, "length": 3,
"gameConnectList": [ "gameConnectList": [
{"modelKind": 0, "type": 1, "titleUri": f"{uri}/SDHD/200/"}, # CHUNITHM
{"modelKind": 1, "type": 1, "titleUri": f"{uri}/SDEZ/120/"}, {
{"modelKind": 2, "type": 1, "titleUri": f"{uri}/SDDT/130/"}, "modelKind": 0,
"type": 1,
"titleUri": f"{uri}/SDHD/{self._parse_int_ver(games_ver['chuni'])}/",
},
# maimai DX
{
"modelKind": 1,
"type": 1,
"titleUri": f"{uri}/SDEZ/{self._parse_int_ver(games_ver['maimai'])}/",
},
# ONGEKI
{
"modelKind": 2,
"type": 1,
"titleUri": f"{uri}/SDDT/{self._parse_int_ver(games_ver['ongeki'])}/",
},
], ],
} }
@@ -47,12 +68,15 @@ class CardMakerBase:
datetime.now() + timedelta(hours=4), self.date_time_format datetime.now() + timedelta(hours=4), self.date_time_format
) )
# grab the dict with all games version numbers from user config
games_ver = self.game_cfg.version.version(self.version)
return { return {
"gameSetting": { "gameSetting": {
"dataVersion": "1.30.00", "dataVersion": "1.30.00",
"ongekiCmVersion": "1.30.01", "ongekiCmVersion": games_ver["ongeki"],
"chuniCmVersion": "2.00.00", "chuniCmVersion": games_ver["chuni"],
"maimaiCmVersion": "1.20.00", "maimaiCmVersion": games_ver["maimai"],
"requestInterval": 10, "requestInterval": 10,
"rebootStartTime": reboot_start, "rebootStartTime": reboot_start,
"rebootEndTime": reboot_end, "rebootEndTime": reboot_end,

View File

@@ -1,8 +1,4 @@
from datetime import date, datetime, timedelta from typing import Dict
from typing import Any, Dict, List
import json
import logging
from enum import Enum
from core.config import CoreConfig from core.config import CoreConfig
from core.data.cache import cached from core.data.cache import cached
@@ -16,23 +12,7 @@ class CardMaker135(CardMakerBase):
super().__init__(core_cfg, game_cfg) super().__init__(core_cfg, game_cfg)
self.version = CardMakerConstants.VER_CARD_MAKER_135 self.version = CardMakerConstants.VER_CARD_MAKER_135
def handle_get_game_connect_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_connect_api_request(data)
if self.core_cfg.server.is_develop:
uri = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}"
else:
uri = f"http://{self.core_cfg.title.hostname}"
ret["gameConnectList"][0]["titleUri"] = f"{uri}/SDHD/205/"
ret["gameConnectList"][1]["titleUri"] = f"{uri}/SDEZ/125/"
ret["gameConnectList"][2]["titleUri"] = f"{uri}/SDDT/135/"
return ret
def handle_get_game_setting_api_request(self, data: Dict) -> Dict: def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data) ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["dataVersion"] = "1.35.00" ret["gameSetting"]["dataVersion"] = "1.35.00"
ret["gameSetting"]["ongekiCmVersion"] = "1.35.03"
ret["gameSetting"]["chuniCmVersion"] = "2.05.00"
ret["gameSetting"]["maimaiCmVersion"] = "1.25.00"
return ret return ret

View File

@@ -1,3 +1,4 @@
from typing import Dict
from core.config import CoreConfig from core.config import CoreConfig
@@ -20,6 +21,21 @@ class CardMakerServerConfig:
) )
class CardMakerVersionConfig:
def __init__(self, parent_config: "CardMakerConfig") -> None:
self.__config = parent_config
def version(self, version: int) -> Dict:
"""
in the form of:
1: {"ongeki": 1.30.01, "chuni": 2.00.00, "maimai": 1.20.00}
"""
return CoreConfig.get_config_field(
self.__config, "cardmaker", "version", default={}
)[version]
class CardMakerConfig(dict): class CardMakerConfig(dict):
def __init__(self) -> None: def __init__(self) -> None:
self.server = CardMakerServerConfig(self) self.server = CardMakerServerConfig(self)
self.version = CardMakerVersionConfig(self)

View File

@@ -6,7 +6,7 @@ class CardMakerConstants:
VER_CARD_MAKER = 0 VER_CARD_MAKER = 0
VER_CARD_MAKER_135 = 1 VER_CARD_MAKER_135 = 1
VERSION_NAMES = ("Card Maker 1.34", "Card Maker 1.35") VERSION_NAMES = ("Card Maker 1.30", "Card Maker 1.35")
@classmethod @classmethod
def game_ver_to_string(cls, ver: int): def game_ver_to_string(cls, ver: int):

View File

@@ -30,7 +30,7 @@ class CardMakerServlet:
self.versions = [ self.versions = [
CardMakerBase(core_cfg, self.game_cfg), CardMakerBase(core_cfg, self.game_cfg),
CardMaker135(core_cfg, self.game_cfg), CardMaker135(core_cfg, self.game_cfg)
] ]
self.logger = logging.getLogger("cardmaker") self.logger = logging.getLogger("cardmaker")
@@ -89,7 +89,7 @@ class CardMakerServlet:
if version >= 130 and version < 135: # Card Maker if version >= 130 and version < 135: # Card Maker
internal_ver = CardMakerConstants.VER_CARD_MAKER internal_ver = CardMakerConstants.VER_CARD_MAKER
elif version >= 135 and version < 136: # Card Maker 1.35 elif version >= 135 and version < 140: # Card Maker 1.35
internal_ver = CardMakerConstants.VER_CARD_MAKER_135 internal_ver = CardMakerConstants.VER_CARD_MAKER_135
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32: if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
@@ -109,9 +109,7 @@ class CardMakerServlet:
req_data = json.loads(unzip) req_data = json.loads(unzip)
self.logger.info( self.logger.info(f"v{version} {endpoint} request from {client_ip}")
f"v{version} {endpoint} request from {client_ip}"
)
self.logger.debug(req_data) self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request" func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"

View File

@@ -90,7 +90,7 @@ class CardMakerReader(BaseReader):
"v2_00": ChuniConstants.VER_CHUNITHM_NEW, "v2_00": ChuniConstants.VER_CHUNITHM_NEW,
"v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS, "v2_05": ChuniConstants.VER_CHUNITHM_NEW_PLUS,
# Chunithm SUN, ignore for now # Chunithm SUN, ignore for now
"v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1 "v2_10": ChuniConstants.VER_CHUNITHM_NEW_PLUS + 1,
} }
for root, dirs, files in os.walk(base_dir): for root, dirs, files in os.walk(base_dir):

View File

@@ -2,7 +2,7 @@ import logging
import json import json
from decimal import Decimal from decimal import Decimal
from base64 import b64encode from base64 import b64encode
from typing import Any, Dict from typing import Any, Dict, List
from hashlib import md5 from hashlib import md5
from datetime import datetime from datetime import datetime
@@ -416,7 +416,7 @@ class CxbBase:
self.logger.info(f"Get best rankings for {uid}") self.logger.info(f"Get best rankings for {uid}")
p = self.data.score.get_best_rankings(uid) p = self.data.score.get_best_rankings(uid)
rankList: list[Dict[str, Any]] = [] rankList: List[Dict[str, Any]] = []
for rank in p: for rank in p:
if rank["song_id"] is not None: if rank["song_id"] is not None:

View File

@@ -101,11 +101,9 @@ class CxbServlet(resource.Resource):
f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}" f"Ready on ports {self.game_cfg.server.port} & {self.game_cfg.server.port_secure}"
) )
else: else:
self.logger.info( self.logger.info(f"Ready on port {self.game_cfg.server.port}")
f"Ready on port {self.game_cfg.server.port}"
)
def render_POST(self, request: Request): def render_POST(self, request: Request, version: int, endpoint: str):
version = 0 version = 0
internal_ver = 0 internal_ver = 0
func_to_find = "" func_to_find = ""

View File

@@ -7,4 +7,4 @@ index = DivaServlet
database = DivaData database = DivaData
reader = DivaReader reader = DivaReader
game_codes = [DivaConstants.GAME_CODE] game_codes = [DivaConstants.GAME_CODE]
current_schema_version = 1 current_schema_version = 5

View File

@@ -266,16 +266,17 @@ class DivaBase:
def handle_festa_info_request(self, data: Dict) -> Dict: def handle_festa_info_request(self, data: Dict) -> Dict:
encoded = "&" encoded = "&"
params = { params = {
"fi_id": "1,-1", "fi_id": "1,2",
"fi_name": f"{self.core_cfg.server.name} Opening,xxx", "fi_name": f"{self.core_cfg.server.name} Opening,Project DIVA Festa",
"fi_kind": "0,0", # 0=PINK, 1=GREEN
"fi_kind": "1,0",
"fi_difficulty": "-1,-1", "fi_difficulty": "-1,-1",
"fi_pv_id_lst": "ALL,ALL", "fi_pv_id_lst": "ALL,ALL",
"fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF", "fi_attr": "7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF,7FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF",
"fi_add_vp": "20,0", "fi_add_vp": "20,5",
"fi_mul_vp": "1,1", "fi_mul_vp": "1,2",
"fi_st": "2022-06-17 17:00:00.0,2014-07-08 18:10:11.0", "fi_st": "2019-01-01 00:00:00.0,2019-01-01 00:00:00.0",
"fi_et": "2029-01-01 10:00:00.0,2014-07-08 18:10:11.0", "fi_et": "2029-01-01 00:00:00.0,2029-01-01 00:00:00.0",
"fi_lut": "{self.time_lut}", "fi_lut": "{self.time_lut}",
} }
@@ -401,10 +402,10 @@ class DivaBase:
response += f"&lv_pnt={profile['lv_pnt']}" response += f"&lv_pnt={profile['lv_pnt']}"
response += f"&vcld_pts={profile['vcld_pts']}" response += f"&vcld_pts={profile['vcld_pts']}"
response += f"&skn_eqp={profile['use_pv_skn_eqp']}" response += f"&skn_eqp={profile['use_pv_skn_eqp']}"
response += f"&btn_se_eqp={profile['use_pv_btn_se_eqp']}" response += f"&btn_se_eqp={profile['btn_se_eqp']}"
response += f"&sld_se_eqp={profile['use_pv_sld_se_eqp']}" response += f"&sld_se_eqp={profile['sld_se_eqp']}"
response += f"&chn_sld_se_eqp={profile['use_pv_chn_sld_se_eqp']}" response += f"&chn_sld_se_eqp={profile['chn_sld_se_eqp']}"
response += f"&sldr_tch_se_eqp={profile['use_pv_sldr_tch_se_eqp']}" response += f"&sldr_tch_se_eqp={profile['sldr_tch_se_eqp']}"
response += f"&passwd_stat={profile['passwd_stat']}" response += f"&passwd_stat={profile['passwd_stat']}"
# Store stuff to add to rework # Store stuff to add to rework
@@ -478,6 +479,21 @@ class DivaBase:
response += f"&dsp_clr_sts={profile['dsp_clr_sts']}" response += f"&dsp_clr_sts={profile['dsp_clr_sts']}"
response += f"&rgo_sts={profile['rgo_sts']}" response += f"&rgo_sts={profile['rgo_sts']}"
# Contest progress
response += f"&cv_cid=-1,-1,-1,-1"
response += f"&cv_sc=-1,-1,-1,-1"
response += f"&cv_bv=-1,-1,-1,-1"
response += f"&cv_bv=-1,-1,-1,-1"
response += f"&cv_bf=-1,-1,-1,-1"
# Contest now playing id, return -1 if no current playing contest
response += f"&cnp_cid={profile['cnp_cid']}"
response += f"&cnp_val={profile['cnp_val']}"
# border can be 0=bronzem 1=silver, 2=gold
response += f"&cnp_rr={profile['cnp_rr']}"
# only show contest specifier if it is not empty
response += f"&cnp_sp={profile['cnp_sp']}" if profile["cnp_sp"] != "" else ""
# To be fully fixed # To be fully fixed
if "my_qst_id" not in profile: if "my_qst_id" not in profile:
response += f"&my_qst_id=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1" response += f"&my_qst_id=-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
@@ -488,7 +504,63 @@ class DivaBase:
response += f"&my_qst_prgrs=0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1" response += f"&my_qst_prgrs=0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1"
response += f"&my_qst_et=2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2100-01-01%2008%3A59%3A59.0,2100-01-01%2008%3A59%3A59.0,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx" response += f"&my_qst_et=2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2022-06-19%2010%3A28%3A52.0,2100-01-01%2008%3A59%3A59.0,2100-01-01%2008%3A59%3A59.0,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx,xxx"
response += f"&clr_sts=0,0,0,0,0,0,0,0,56,52,35,6,6,3,1,0,0,0,0,0"
# define a helper class to store all counts for clear, great,
# excellent and perfect
class ClearSet:
def __init__(self):
self.clear = 0
self.great = 0
self.excellent = 0
self.perfect = 0
# create a dict to store the ClearSets per difficulty
clear_set_dict = {
0: ClearSet(), # easy
1: ClearSet(), # normal
2: ClearSet(), # hard
3: ClearSet(), # extreme
4: ClearSet(), # exExtreme
}
# get clear status from user scores
pv_records = self.data.score.get_best_scores(data["pd_id"])
clear_status = "0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
if pv_records is not None:
for score in pv_records:
if score["edition"] == 0:
# cheap and standard both count to "clear"
if score["clr_kind"] in {1, 2}:
clear_set_dict[score["difficulty"]].clear += 1
elif score["clr_kind"] == 3:
clear_set_dict[score["difficulty"]].great += 1
elif score["clr_kind"] == 4:
clear_set_dict[score["difficulty"]].excellent += 1
elif score["clr_kind"] == 5:
clear_set_dict[score["difficulty"]].perfect += 1
else:
# 4=ExExtreme
if score["clr_kind"] in {1, 2}:
clear_set_dict[4].clear += 1
elif score["clr_kind"] == 3:
clear_set_dict[4].great += 1
elif score["clr_kind"] == 4:
clear_set_dict[4].excellent += 1
elif score["clr_kind"] == 5:
clear_set_dict[4].perfect += 1
# now add all values to a list
clear_list = []
for clear_set in clear_set_dict.values():
clear_list.append(clear_set.clear)
clear_list.append(clear_set.great)
clear_list.append(clear_set.excellent)
clear_list.append(clear_set.perfect)
clear_status = ",".join(map(str, clear_list))
response += f"&clr_sts={clear_status}"
# Store stuff to add to rework # Store stuff to add to rework
response += f"&mdl_eqp_tm={self.time_lut}" response += f"&mdl_eqp_tm={self.time_lut}"

View File

@@ -34,9 +34,17 @@ profile = Table(
Column("use_pv_sld_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_sld_se_eqp", Boolean, nullable=False, server_default="0"),
Column("use_pv_chn_sld_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_chn_sld_se_eqp", Boolean, nullable=False, server_default="0"),
Column("use_pv_sldr_tch_se_eqp", Boolean, nullable=False, server_default="0"), Column("use_pv_sldr_tch_se_eqp", Boolean, nullable=False, server_default="0"),
Column("btn_se_eqp", Integer, nullable=False, server_default="-1"),
Column("sld_se_eqp", Integer, nullable=False, server_default="-1"),
Column("chn_sld_se_eqp", Integer, nullable=False, server_default="-1"),
Column("sldr_tch_se_eqp", Integer, nullable=False, server_default="-1"),
Column("nxt_pv_id", Integer, nullable=False, server_default="708"), Column("nxt_pv_id", Integer, nullable=False, server_default="708"),
Column("nxt_dffclty", Integer, nullable=False, server_default="2"), Column("nxt_dffclty", Integer, nullable=False, server_default="2"),
Column("nxt_edtn", Integer, nullable=False, server_default="0"), Column("nxt_edtn", Integer, nullable=False, server_default="0"),
Column("cnp_cid", Integer, nullable=False, server_default="-1"),
Column("cnp_val", Integer, nullable=False, server_default="-1"),
Column("cnp_rr", Integer, nullable=False, server_default="-1"),
Column("cnp_sp", String(255), nullable=False, server_default=""),
Column("dsp_clr_brdr", Integer, nullable=False, server_default="7"), Column("dsp_clr_brdr", Integer, nullable=False, server_default="7"),
Column("dsp_intrm_rnk", Integer, nullable=False, server_default="1"), Column("dsp_intrm_rnk", Integer, nullable=False, server_default="1"),
Column("dsp_clr_sts", Integer, nullable=False, server_default="1"), Column("dsp_clr_sts", Integer, nullable=False, server_default="1"),

View File

@@ -3,6 +3,7 @@ from sqlalchemy.types import Integer, String, TIMESTAMP, JSON, Boolean
from sqlalchemy.schema import ForeignKey from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert from sqlalchemy.dialects.mysql import insert
from sqlalchemy.engine import Row
from typing import Optional, List, Dict, Any from typing import Optional, List, Dict, Any
from core.data.schema import BaseData, metadata from core.data.schema import BaseData, metadata
@@ -167,7 +168,7 @@ class DivaScoreData(BaseData):
def get_best_user_score( def get_best_user_score(
self, user_id: int, pv_id: int, difficulty: int, edition: int self, user_id: int, pv_id: int, difficulty: int, edition: int
) -> Optional[Dict]: ) -> Optional[Row]:
sql = score.select( sql = score.select(
and_( and_(
score.c.user == user_id, score.c.user == user_id,
@@ -184,7 +185,7 @@ class DivaScoreData(BaseData):
def get_top3_scores( def get_top3_scores(
self, pv_id: int, difficulty: int, edition: int self, pv_id: int, difficulty: int, edition: int
) -> Optional[List[Dict]]: ) -> Optional[List[Row]]:
sql = ( sql = (
score.select( score.select(
and_( and_(
@@ -204,7 +205,7 @@ class DivaScoreData(BaseData):
def get_global_ranking( def get_global_ranking(
self, user_id: int, pv_id: int, difficulty: int, edition: int self, user_id: int, pv_id: int, difficulty: int, edition: int
) -> Optional[List]: ) -> Optional[List[Row]]:
# get the subquery max score of a user with pv_id, difficulty and # get the subquery max score of a user with pv_id, difficulty and
# edition # edition
sql_sub = ( sql_sub = (
@@ -231,7 +232,7 @@ class DivaScoreData(BaseData):
return None return None
return result.fetchone() return result.fetchone()
def get_best_scores(self, user_id: int) -> Optional[List]: def get_best_scores(self, user_id: int) -> Optional[List[Row]]:
sql = score.select(score.c.user == user_id) sql = score.select(score.c.user == user_id)
result = self.execute(sql) result = self.execute(sql)

8
titles/idz/__init__.py Normal file
View File

@@ -0,0 +1,8 @@
from titles.idz.index import IDZServlet
from titles.idz.const import IDZConstants
from titles.idz.database import IDZData
index = IDZServlet
database = IDZData
game_codes = [IDZConstants.GAME_CODE]
current_schema_version = 1

73
titles/idz/config.py Normal file
View File

@@ -0,0 +1,73 @@
from typing import List, Dict
from core.config import CoreConfig
class IDZServerConfig:
def __init__(self, parent_config: "IDZConfig") -> None:
self.__config = parent_config
@property
def enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "enable", default=True
)
@property
def loglevel(self) -> int:
return CoreConfig.str_to_loglevel(
CoreConfig.get_config_field(
self.__config, "idz", "server", "loglevel", default="info"
)
)
@property
def hostname(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "hostname", default=""
)
@property
def news(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "news", default=""
)
@property
def aes_key(self) -> str:
return CoreConfig.get_config_field(
self.__config, "idz", "server", "aes_key", default=""
)
class IDZPortsConfig:
def __init__(self, parent_config: "IDZConfig") -> None:
self.__config = parent_config
@property
def userdb(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "userdb", default=10000
)
@property
def match(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "match", default=10010
)
@property
def echo(self) -> int:
return CoreConfig.get_config_field(
self.__config, "idz", "ports", "echo", default=10020
)
class IDZConfig(dict):
def __init__(self) -> None:
self.server = IDZServerConfig(self)
self.ports = IDZPortsConfig(self)
@property
def rsa_keys(self) -> List[Dict]:
return CoreConfig.get_config_field(self, "idz", "rsa_keys", default=[])

53
titles/idz/const.py Normal file
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from enum import Enum
class IDZConstants:
GAME_CODE = "SDDF"
CONFIG_NAME = "idz.yaml"
VER_IDZ_110 = 0
VER_IDZ_130 = 1
VER_IDZ_210 = 2
VER_IDZ_230 = 3
NUM_VERS = 4
VERSION_NAMES = (
"Initial D Arcade Stage Zero v1.10",
"Initial D Arcade Stage Zero v1.30",
"Initial D Arcade Stage Zero v2.10",
"Initial D Arcade Stage Zero v2.30",
)
class PROFILE_STATUS(Enum):
LOCKED = 0
UNLOCKED = 1
OLD = 2
HASH_LUT = [
# No clue
0x9C82E674,
0x5A4738D9,
0x8B8D7AE0,
0x29EC9D81,
# These three are from AES TE0
0x1209091B,
0x1D83839E,
0x582C2C74,
0x341A1A2E,
0x361B1B2D,
0xDC6E6EB2,
0xB45A5AEE,
0x5BA0A0FB,
0xA45252F6,
0x763B3B4D,
0xB7D6D661,
0x7DB3B3CE,
]
HASH_NUM = 0
HASH_MUL = [5, 7, 11, 12][HASH_NUM]
HASH_XOR = [0xB3, 0x8C, 0x14, 0x50][HASH_NUM]
@classmethod
def game_ver_to_string(cls, ver: int):
return cls.VERSION_NAMES[ver]

7
titles/idz/database.py Normal file
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from core.data import Data
from core.config import CoreConfig
class IDZData(Data):
def __init__(self, cfg: CoreConfig) -> None:
super().__init__(cfg)

19
titles/idz/echo.py Normal file
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from twisted.internet.protocol import DatagramProtocol
import logging
from core.config import CoreConfig
from .config import IDZConfig
class IDZEcho(DatagramProtocol):
def __init__(self, cfg: CoreConfig, game_cfg: IDZConfig) -> None:
super().__init__()
self.core_config = cfg
self.game_config = game_cfg
self.logger = logging.getLogger("idz")
def datagramReceived(self, data, addr):
self.logger.debug(
f"Echo from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}"
)
self.transport.write(data, addr)

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from .base import IDZHandlerBase
from .load_server_info import IDZHandlerLoadServerInfo
from .load_ghost import IDZHandlerLoadGhost
from .load_config import IDZHandlerLoadConfigA, IDZHandlerLoadConfigB
from .load_top_ten import IDZHandlerLoadTopTen
from .update_story_clear_num import IDZHandlerUpdateStoryClearNum
from .save_expedition import IDZHandlerSaveExpedition
from .load_2on2 import IDZHandlerLoad2on2A, IDZHandlerLoad2on2B
from .load_team_ranking import IDZHandlerLoadTeamRankingA, IDZHandlerLoadTeamRankingB
from .discover_profile import IDZHandlerDiscoverProfile
from .lock_profile import IDZHandlerLockProfile
from .check_team_names import IDZHandlerCheckTeamName
from .unknown import IDZHandlerUnknown
from .create_profile import IDZHandlerCreateProfile
from .create_auto_team import IDZHandlerCreateAutoTeam
from .load_profile import IDZHandlerLoadProfile
from .save_profile import IDZHandlerSaveProfile
from .update_provisional_store_rank import IDZHandlerUpdateProvisionalStoreRank
from .load_reward_table import IDZHandlerLoadRewardTable
from .save_topic import IDZHandlerSaveTopic
from .save_time_attack import IDZHandlerSaveTimeAttack
from .unlock_profile import IDZHandlerUnlockProfile
from .update_team_points import IDZHandleUpdateTeamPoints
from .update_ui_report import IDZHandleUpdateUIReport

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import logging
import struct
from core.data import Data
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerBase:
name = "generic"
cmd_codes = [0x0000] * IDZConstants.NUM_VERS
rsp_codes = [0x0001] * IDZConstants.NUM_VERS
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
self.core_config = core_cfg
self.game_cfg = game_cfg
self.data = Data(core_cfg)
self.logger = logging.getLogger("idz")
self.game = IDZConstants.GAME_CODE
self.version = version
self.size = 0x30
def handle(self, data: bytes) -> bytearray:
ret = bytearray([0] * self.size)
struct.pack_into("<H", ret, 0x0, self.rsp_codes[self.version])
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerCheckTeamName(IDZHandlerBase):
cmd_codes = [0x00A2, 0x00A2, 0x0097, 0x0097]
rsp_codes = [0x00A3, 0x00A3, 0x0098, 0x0098]
name = "check_team_name"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<I", ret, 0x4, 0x1)
return data

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from operator import indexOf
import struct
import json
from random import choice, randrange
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
AUTO_TEAM_NAMES = ["スピードスターズ", "レッドサンズ", "ナイトキッズ"]
FULL_WIDTH_NUMS = [
"\uff10",
"\uff11",
"\uff12",
"\uff13",
"\uff14",
"\uff15",
"\uff16",
"\uff17",
"\uff18",
"\uff19",
]
class IDZHandlerCreateAutoTeam(IDZHandlerBase):
cmd_codes = [0x007B, 0x007B, 0x0077, 0x0077]
rsp_codes = [0x007C, 0x007C, 0x0078, 0x0078]
name = "create_auto_team"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0CA0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<I", data, 0x04)[0]
name = choice(AUTO_TEAM_NAMES)
bg = indexOf(AUTO_TEAM_NAMES, name)
number = (
choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS) + choice(FULL_WIDTH_NUMS)
)
tdata = {
"id": aime_id,
"bg": bg,
"fx": 0,
}
tdata = {
"id": aime_id,
"name": (name + number),
"bg": bg,
"fx": 0,
}
tname = tdata["name"].encode("shift-jis")
struct.pack_into("<I", ret, 0x0C, tdata["id"])
struct.pack_into(f"{len(tname)}s", ret, 0x24, tname)
struct.pack_into("<I", ret, 0x80, tdata["id"])
struct.pack_into(f"<I", ret, 0xD8, tdata["bg"])
struct.pack_into(f"<I", ret, 0xDC, tdata["fx"])
return ret

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import json
import struct
from datetime import datetime
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerCreateProfile(IDZHandlerBase):
cmd_codes = [0x0066, 0x0066, 0x0064, 0x0064]
rsp_codes = [0x0067, 0x0065, 0x0065, 0x0065]
name = "create_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0020
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<L", data, 0x04)[0]
name = data[0x1E:0x0034].decode("shift-jis").replace("\x00", "")
car = data[0x40:0xA0].hex()
chara = data[0xA8:0xBC].hex()
self.logger.info(f"Create profile for {name} (aime id {aime_id})")
auto_team = None
if not auto_team:
team = {"bg": 0, "id": 0, "shop": ""}
else:
tdata = json.loads(auto_team["data"])
team = {"bg": tdata["bg"], "id": tdata["fx"], "shop": ""}
profile_data = {
"profile": {
"xp": 0,
"lv": 1,
"fame": 0,
"dpoint": 0,
"milage": 0,
"playstamps": 0,
"last_login": int(datetime.now().timestamp()),
"car_str": car, # These should probably be chaged to dicts
"chara_str": chara, # But this works for now...
},
"options": {
"music": 0,
"pack": 13640,
"aura": 0,
"paper_cup": 0,
"gauges": 5,
"driving_style": 0,
},
"missions": {"team": [], "solo": []},
"story": {"x": 0, "y": 0, "rows": {}},
"unlocks": {
"auras": 1,
"cup": 0,
"gauges": 32,
"music": 0,
"last_mileage_reward": 0,
},
"team": team,
}
if self.version > 2:
struct.pack_into("<L", ret, 0x04, aime_id)
else:
struct.pack_into("<L", ret, 0x08, aime_id)
return ret

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import struct
from typing import Tuple, List, Dict
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerDiscoverProfile(IDZHandlerBase):
cmd_codes = [0x006B, 0x0067]
rsp_codes = [0x006C, 0x0068, 0x0068, 0x0068]
name = "discover_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
user_id = struct.unpack_from("<I", data, 0x04)[0]
profile = None
struct.pack_into("<H", ret, 0x04, int(profile is not None))
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoad2on2A(IDZHandlerBase):
cmd_codes = [0x00B0, 0x00B0, 0x00A3, 0x00A3]
rsp_codes = [0x00B1, 0x00B1, 0x00A4, 0x00A4]
name = "load_2on2A"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04C0
if version >= IDZConstants.VER_IDZ_210:
self.size = 0x1290
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
class IDZHandlerLoad2on2B(IDZHandlerBase):
cmd_codes = [0x0132] * 4
rsp_codes = [0x0133] * 4
name = "load_2on2B"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04C0
if version >= IDZConstants.VER_IDZ_210:
self.size = 0x0540
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadConfigA(IDZHandlerBase):
cmd_codes = [0x0004] * IDZConstants.NUM_VERS
rsp_codes = [0x0005] * IDZConstants.NUM_VERS
name = "load_config_a"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x01A0
if self.version > 1:
self.size = 0x05E0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x02, 1)
struct.pack_into("<I", ret, 0x16, 230)
return ret
class IDZHandlerLoadConfigB(IDZHandlerBase):
cmd_codes = [0x00AB, 0x00AB, 0x00A0, 0x00A0]
rsp_codes = [0x00AC, 0x00AC, 0x00A1, 0x00A1]
name = "load_config_b"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0230
if self.version > 1:
self.size = 0x0240
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x02, 1)
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadGhost(IDZHandlerBase):
cmd_codes = [0x00A0, 0x00A0, 0x0095, 0x0095]
rsp_codes = [0x00A1, 0x00A1, 0x0096, 0x0096]
name = "load_ghost"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0070
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<I", ret, 0x02, 0x5)
struct.pack_into("<L", ret, 0x04, 0x0)
struct.pack_into("<l", ret, 0x08, -1)
struct.pack_into("<L", ret, 0x0C, 0x1D4C0)
struct.pack_into("<L", ret, 0x10, 0x1D4C0)
struct.pack_into("<L", ret, 0x14, 0x1D4C0)
struct.pack_into("<L", ret, 0x38, 0x0)
struct.pack_into("<l", ret, 0x3C, -1)
struct.pack_into("<L", ret, 0x40, 0x1D4C0)
struct.pack_into("<L", ret, 0x44, 0x1D4C0)
struct.pack_into("<L", ret, 0x48, 0x1D4C0)
struct.pack_into("<L", ret, 0x4C, 0x1D4C0)
struct.pack_into("<i", ret, 0x50, -1)
struct.pack_into("<H", ret, 0x52, 0)
struct.pack_into("<H", ret, 0x53, 0)
struct.pack_into("<H", ret, 0x54, 0)
struct.pack_into("<H", ret, 0x55, 0)
struct.pack_into("<H", ret, 0x58, 0)
return ret

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@@ -0,0 +1,29 @@
import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadProfile(IDZHandlerBase):
cmd_codes = [0x0067, 0x012F, 0x012F, 0x0142]
rsp_codes = [0x0065, 0x012E, 0x012E, 0x0141]
name = "load_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
if self.version == IDZConstants.VER_IDZ_110:
self.size = 0x0D30
elif self.version == IDZConstants.VER_IDZ_130:
self.size = 0x0EA0
elif self.version == IDZConstants.VER_IDZ_210:
self.size = 0x1360
elif self.version == IDZConstants.VER_IDZ_230:
self.size = 0x1640
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
aime_id = struct.unpack_from("<L", data, 0x04)[0]
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadRewardTable(IDZHandlerBase):
cmd_codes = [0x0086, 0x0086, 0x007F, 0x007F]
rsp_codes = [0x0087, 0x0087, 0x0080, 0x0080]
name = "load_reward_table"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x01C0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLoadServerInfo(IDZHandlerBase):
cmd_codes = [0x0006] * IDZConstants.NUM_VERS
rsp_codes = [0x0007] * IDZConstants.NUM_VERS
name = "load_server_info1"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x04B0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
offset = 0
if self.version >= IDZConstants.VER_IDZ_210:
offset = 2
news_str = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDDF/230/news/news80**.txt"
err_str = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDDF/230/error"
len_hostname = len(self.core_config.title.hostname)
len_news = len(news_str)
len_error = len(err_str)
struct.pack_into("<I", ret, 0x2 + offset, 1) # Status
struct.pack_into(
f"{len_hostname}s",
ret,
0x4 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x84 + offset, self.game_cfg.ports.userdb)
struct.pack_into("<I", ret, 0x86 + offset, self.game_cfg.ports.userdb + 1)
struct.pack_into(
f"{len_hostname}s",
ret,
0x88 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x108 + offset, self.game_cfg.ports.match - 1)
struct.pack_into("<I", ret, 0x10A + offset, self.game_cfg.ports.match - 3)
struct.pack_into("<I", ret, 0x10C + offset, self.game_cfg.ports.match - 2)
struct.pack_into("<I", ret, 0x10E + offset, self.game_cfg.ports.match + 2)
struct.pack_into("<I", ret, 0x110 + offset, self.game_cfg.ports.match + 3)
struct.pack_into("<I", ret, 0x112 + offset, self.game_cfg.ports.match + 1)
struct.pack_into(
f"{len_hostname}s",
ret,
0x114 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x194 + offset, self.game_cfg.ports.echo + 2)
struct.pack_into(
f"{len_hostname}s",
ret,
0x0199 + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x0219 + offset, self.game_cfg.ports.echo + 3)
struct.pack_into(
f"{len_hostname}s",
ret,
0x021C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into(
f"{len_hostname}s",
ret,
0x029C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into(
f"{len_hostname}s",
ret,
0x031C + offset,
self.core_config.title.hostname.encode(),
)
struct.pack_into("<I", ret, 0x39C + offset, self.game_cfg.ports.echo)
struct.pack_into("<I", ret, 0x39E + offset, self.game_cfg.ports.echo + 1)
struct.pack_into(f"{len_news}s", ret, 0x03A0 + offset, news_str.encode())
struct.pack_into(f"{len_error}s", ret, 0x0424 + offset, err_str.encode())
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadTeamRankingA(IDZHandlerBase):
cmd_codes = [0x00B9, 0x00B9, 0x00A7, 0x00A7]
rsp_codes = [0x00B1] * 4
name = "load_team_ranking_a"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0BA0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
class IDZHandlerLoadTeamRankingB(IDZHandlerBase):
cmd_codes = [0x00BB, 0x00BB, 0x00A9, 0x00A9]
rsp_codes = [0x00A8] * 4
name = "load_team_ranking_b"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0BA0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from typing import Tuple, List, Dict
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerLoadTopTen(IDZHandlerBase):
cmd_codes = [0x012C] * 4
rsp_codes = [0x00CE] * 4
name = "load_top_ten"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x1720
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
tracks_dates: List[Tuple[int, int]] = []
for i in range(32):
tracks_dates.append(
(
struct.unpack_from("<H", data, 0x04 + (2 * i))[0],
"little",
struct.unpack_from("<I", data, 0x44 + (4 * i))[0],
"little",
)
)
# TODO: Best scores
for i in range(3):
offset = 0x16C0 + 0x1C * i
struct.pack_into("<B", ret, offset + 0x02, 0xFF)
return ret

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import struct
from typing import Dict
from datetime import datetime, timedelta
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerLockProfile(IDZHandlerBase):
cmd_codes = [0x0069, 0x0069, 0x0065, 0x0065]
rsp_codes = [0x006A, 0x006A, 0x0066, 0x0066]
name = "lock_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0020
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
profile_data = {
"status": IDZConstants.PROFILE_STATUS.UNLOCKED.value,
"expire_time": int(
(datetime.now() + timedelta(hours=1)).timestamp() / 1000
),
}
user_id = struct.unpack_from("<I", data, 0x04)[0]
profile = None
if profile is None and self.version > 0:
old_profile = None
if old_profile is not None:
profile_data["status"] = IDZConstants.PROFILE_STATUS.OLD.value
return self.handle_common(profile_data, ret)
def handle_common(cls, data: Dict, ret: bytearray) -> bytearray:
struct.pack_into("<B", ret, 0x18, data["status"])
struct.pack_into("<h", ret, 0x1A, -1)
struct.pack_into("<I", ret, 0x1C, data["expire_time"])
return ret

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@@ -0,0 +1,15 @@
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerSaveExpedition(IDZHandlerBase):
cmd_codes = [0x008C, 0x013F]
name = "save_expedition"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerSaveProfile(IDZHandlerBase):
cmd_codes = [0x0068, 0x0138, 0x0138, 0x0143]
name = "save_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerSaveTimeAttack(IDZHandlerBase):
cmd_codes = [0x00CD, 0x0136, 0x0136, 0x0136]
rsp_codes = [0x00CE, 0x00CE, 0x00CD, 0x00CD]
name = "save_time_attack"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x00B0
if self.version > IDZConstants.VER_IDZ_130:
self.size = 0x00F0
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerSaveTopic(IDZHandlerBase):
cmd_codes = [0x009A, 0x009A, 0x0091, 0x0091]
rsp_codes = [0x009B, 0x009B, 0x0092, 0x0092]
name = "save_topic"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x05D0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerUnknown(IDZHandlerBase):
cmd_codes = [0x00AD, 0x00AD, 0x00A2, 0x00A2]
name = "unknown"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerUnlockProfile(IDZHandlerBase):
cmd_codes = [0x006F, 0x006F, 0x006B, 0x006B]
rsp_codes = [0x0070, 0x0070, 0x006C, 0x006C]
name = "unlock_profile"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x0010
def handle(self, data: bytes) -> bytearray:
ret = super().handle(data)
struct.pack_into("<H", ret, 0x4, 1)
return ret

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
class IDZHandlerUpdateProvisionalStoreRank(IDZHandlerBase):
cmd_codes = [0x0082, 0x0082, 0x007C, 0x007C]
rsp_codes = [0x0083, 0x0083, 0x007D, 0x007D]
name = "update_provisional_store_ranking"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
self.size = 0x02B0
def handle(self, data: bytes) -> bytearray:
return super().handle(data)
def handle_common(cls, aime_id: int, ret: bytearray) -> bytearray:
pass

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import struct
from .base import IDZHandlerBase
from core.config import CoreConfig
from ..config import IDZConfig
from ..const import IDZConstants
class IDZHandlerUpdateStoryClearNum(IDZHandlerBase):
cmd_codes = [0x007F, 0x097F, 0x013D, 0x0144]
rsp_codes = [0x0080, 0x013E, 0x013E, 0x0145]
name = "update_story_clear_num"
def __init__(self, core_cfg: CoreConfig, game_cfg: IDZConfig, version: int) -> None:
super().__init__(core_cfg, game_cfg, version)
if self.version == IDZConstants.VER_IDZ_110:
self.size = 0x0220
elif self.version == IDZConstants.VER_IDZ_130:
self.size = 0x04F0
elif self.version == IDZConstants.VER_IDZ_210:
self.size = 0x0510
elif self.version == IDZConstants.VER_IDZ_230:
self.size = 0x0800
def handle(self, data: bytes) -> bytearray:
return super().handle(data)

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