idac: battle gift event, tips, QoL improvements added

This commit is contained in:
Dniel97
2024-04-01 20:19:37 +02:00
parent c741c052e9
commit 9379172791
14 changed files with 669 additions and 53 deletions
+14 -1
View File
@@ -775,7 +775,7 @@ python dbutils.py --game SDGT upgrade
| Display ID | Description |
| ---------------------------------------- | ------------------------------------------------------------------------------------------------- |
| 1 | ADV image in the size 1280x720, shown during attract |
| 1 | ADV image in the size 1920x1080, shown during attract |
| 2 | Start image in the size 1280x720, shown in the Main Menu after selection the corresponding banner |
| 3 | Banner image in the size 640×120, shown in the Main Menu |
| 5 | Stamp Background image in the size 1780x608 |
@@ -809,6 +809,19 @@ python dbutils.py --game SDGT upgrade
},
```
### Battle Gift
- `gift_id`: unique gift index (starts from 0 f.e.)
- `battle_gift_event_id`: unique event id
- `reward_category`: item category (f.e. 21 = Chat Stamp)
- `reward_type`: item id (f.e. 483 = Remilia Scarlet)
- `reward_name`: name of the reward
- `rarity`: 2 Golden, 1 Silver, 3 Bronze
- `cash_rate`: ?
- `customize_point_rate`: ?
- `avatar_point_rate`: ?
- `first_distribution_rate`: only used server side for the probability of the first distribution
### Credits:
- Bottersnike: For the HUGE Reverse Engineering help