- Enforce axum best practices across all 13 workspace crates (max 200 LOC/file, no comments, no unwrap, clean architecture) - Fix domain→infrastructure dependency inversions in imphnen-iam and imphnen-dimentorin - Extract imphnen-storage (MinIO) and imphnen-email (Lettre) as standalone crates - Centralize all config in ENV struct: CDN_URL, CORS_ALLOWED_ORIGINS - Centralize SMTP through imphnen-email; remove dead HackathonConfig - Centralize database: QR crate now shares main DB pool (single DATABASE_URL) - Rename QR users table to qr_users to avoid collision with main users table - Merge imphnen-qr into imphnen-cms/src/qr (13 crates, down from 14) - Restructure imphnen-hackathon flat modules into clean architecture - Remove all stale env vars from .env.example (SurrealDB, QR_JWT, Hackathon infra) - Fix Dockerfile to include all current workspace crates - Bump all crate versions 0.2.0 → 0.3.0 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
74 lines
2.0 KiB
Rust
74 lines
2.0 KiB
Rust
use super::entity::*;
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use async_trait::async_trait;
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use imphnen_utils::errors::AppError;
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use uuid::Uuid;
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#[async_trait]
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pub trait TeamRepository: Send + Sync {
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async fn create(
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&self,
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id: Uuid,
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leader_id: Uuid,
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input: CreateTeamInput,
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) -> Result<TeamEntity, AppError>;
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async fn find_by_id(&self, id: Uuid) -> Result<Option<TeamEntity>, AppError>;
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async fn browse(
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&self,
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input: BrowseTeamsInput,
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) -> Result<(Vec<TeamEntity>, i64), AppError>;
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async fn find_by_user(&self, user_id: Uuid) -> Result<Vec<TeamEntity>, AppError>;
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async fn update(
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&self,
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id: Uuid,
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input: UpdateTeamInput,
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) -> Result<TeamEntity, AppError>;
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async fn delete(&self, id: Uuid) -> Result<bool, AppError>;
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async fn get_members(
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&self,
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team_id: Uuid,
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) -> Result<Vec<TeamMemberEntity>, AppError>;
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async fn get_leader(
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&self,
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leader_id: Uuid,
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) -> Result<Option<TeamUserInfo>, AppError>;
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async fn add_member(
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&self,
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team_id: Uuid,
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user_id: Uuid,
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role: &str,
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) -> Result<(), AppError>;
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async fn remove_member(
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&self,
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team_id: Uuid,
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user_id: Uuid,
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) -> Result<(), AppError>;
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async fn get_member_count(&self, team_id: Uuid) -> Result<i64, AppError>;
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async fn is_member(&self, team_id: Uuid, user_id: Uuid) -> Result<bool, AppError>;
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async fn is_leader(&self, team_id: Uuid, user_id: Uuid) -> Result<bool, AppError>;
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async fn user_active_team_name(
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&self,
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user_id: Uuid,
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) -> Result<Option<String>, AppError>;
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async fn team_has_submission(&self, team_id: Uuid) -> Result<bool, AppError>;
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async fn reject_pending_invitations_for_user(
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&self,
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user_id: Uuid,
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) -> Result<(), AppError>;
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async fn reject_pending_join_requests_for_user(
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&self,
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user_id: Uuid,
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) -> Result<(), AppError>;
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async fn get_leaders_batch(
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&self,
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leader_ids: Vec<Uuid>,
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) -> Result<Vec<TeamUserInfo>, AppError>;
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async fn get_member_counts_batch(
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&self,
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team_ids: Vec<Uuid>,
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) -> Result<Vec<(Uuid, i64)>, AppError>;
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async fn get_submitted_team_ids(
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&self,
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team_ids: Vec<Uuid>,
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) -> Result<Vec<Uuid>, AppError>;
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}
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