use async_trait::async_trait; use uuid::Uuid; use imphnen_utils::errors::AppError; use super::entity::*; #[async_trait] pub trait TeamRepository: Send + Sync { async fn create(&self, id: Uuid, leader_id: Uuid, input: CreateTeamInput) -> Result; async fn find_by_id(&self, id: Uuid) -> Result, AppError>; async fn browse(&self, input: BrowseTeamsInput) -> Result<(Vec, i64), AppError>; async fn find_by_user(&self, user_id: Uuid) -> Result, AppError>; async fn update(&self, id: Uuid, input: UpdateTeamInput) -> Result; async fn delete(&self, id: Uuid) -> Result; async fn get_members(&self, team_id: Uuid) -> Result, AppError>; async fn get_leader(&self, leader_id: Uuid) -> Result, AppError>; async fn add_member(&self, team_id: Uuid, user_id: Uuid, role: &str) -> Result<(), AppError>; async fn remove_member(&self, team_id: Uuid, user_id: Uuid) -> Result<(), AppError>; async fn get_member_count(&self, team_id: Uuid) -> Result; async fn is_member(&self, team_id: Uuid, user_id: Uuid) -> Result; async fn is_leader(&self, team_id: Uuid, user_id: Uuid) -> Result; async fn user_active_team_name(&self, user_id: Uuid) -> Result, AppError>; async fn team_has_submission(&self, team_id: Uuid) -> Result; async fn reject_pending_invitations_for_user(&self, user_id: Uuid) -> Result<(), AppError>; async fn reject_pending_join_requests_for_user(&self, user_id: Uuid) -> Result<(), AppError>; async fn get_leaders_batch(&self, leader_ids: Vec) -> Result, AppError>; async fn get_member_counts_batch(&self, team_ids: Vec) -> Result, AppError>; async fn get_submitted_team_ids(&self, team_ids: Vec) -> Result, AppError>; }