feat: SLA dashboard per team + points system (100/flag, +50 SLA bonus) + badges juara/runner-up/3rd + scoreboard API public+admin

Panel: /api/scoreboard + /api/public/scoreboard; teams.py: points.json ledger, probe_team_sla_fast, sla_status_all w/ background refresher; team.html: SLA & Skor tab; index.html: admin SLA tab; leaderboard shows points; Phew checker timeouts raised for slow Paillier keygen
This commit is contained in:
2026-09-24 00:49:05 +08:00
parent 3ef905b3bb
commit c35b23a37f
4 changed files with 342 additions and 6 deletions
+214 -2
View File
@@ -46,6 +46,88 @@ CHALLENGES = [
("warmup", 5, 27),
]
# Points system: base points earned by stealing a flag from another team's
# challenge. The SLA bonus is earned by keeping your OWN services alive.
POINTS_PER_FLAG = 100
SLA_BONUS_POINTS = 50
SLA_BONUS_MIN_ALIVE = 6 # bonus only when ALL 6 services are UP
def _load_points() -> dict:
p = TEAMS_DIR / "points.json"
if p.exists():
try:
return json.loads(p.read_text())
except Exception:
pass
return {"teams": {}}
def _save_points(data: dict):
(TEAMS_DIR / "points.json").write_text(json.dumps(data, indent=2))
def get_team_points(team_idx: int) -> int:
"""Total attack points a team has earned (from flag steals)."""
data = _load_points()
return int(data.get("teams", {}).get(str(team_idx), {}).get("points", 0))
def add_attack_points(team_idx: int, points: int, chall: str = "", target: int = 0,
ts: float = None) -> dict:
"""Award points to a team for stealing a flag. Returns updated tally."""
data = _load_points()
tid = str(team_idx)
me = data["teams"].setdefault(tid, {"points": 0, "events": []})
me["points"] = int(me.get("points", 0)) + points
me["events"].append({
"type": "attack",
"challenge": chall,
"target": target,
"points": points,
"ts": ts if ts is not None else time.time(),
"ts_human": datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
})
me["events"] = me["events"][-200:]
_save_points(data)
return {"team": team_idx, "points": me["points"], "awarded": points}
def add_sla_bonus(team_idx: int, alive: int, total: int = 6) -> dict:
"""Award SLA bonus when all services are UP. Applies bonus at most once
per 5-minute window so online checks don't spam the ledger."""
data = _load_points()
tid = str(team_idx)
me = data["teams"].setdefault(tid, {"points": 0, "events": []})
now = time.time()
last = me.get("last_sla_bonus", 0)
if alive >= SLA_BONUS_MIN_ALIVE and total >= SLA_BONUS_MIN_ALIVE:
if now - last > 300: # 5 min window
me["points"] = int(me.get("points", 0)) + SLA_BONUS_POINTS
me["last_sla_bonus"] = now
me["events"].append({
"type": "sla_bonus",
"alive": alive,
"total": total,
"points": SLA_BONUS_POINTS,
"ts": now,
"ts_human": datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
})
me["events"] = me["events"][-200:]
_save_points(data)
return {"team": team_idx, "points": me["points"], "awarded": SLA_BONUS_POINTS, "bonus": True}
return {"team": team_idx, "points": me["points"], "awarded": 0, "bonus": False}
def team_rank(idx: int) -> int:
"""1-based rank of team by total points."""
data = _load_points()["teams"]
rows = [(int(t), int(v.get("points", 0))) for t, v in data.items() if int(t) > 0]
rows.sort(key=lambda x: -x[1])
for i, (t, _) in enumerate(rows, 1):
if t == idx:
return i
return len(rows) + 1 # teams with 0 points rank after all scorers
def team_badge(idx: int) -> str:
"""Emoji badge for podium teams."""
r = team_rank(idx)
return {1: "👑 Juara 1", 2: "🥈 Runner-up", 3: "🥉 Peringkat 3"}.get(r, "")
PORT_BASE = 30000
STEP = 1000
@@ -446,7 +528,12 @@ def submit_flag(target_idx: int, chall: str, flag: str,
and e.get("target") == target_idx for e in lb["solves"]):
lb["solves"].append(entry)
lb_path.write_text(json.dumps(lb, indent=2))
return {"success": True, "team": attacker_idx, "target": target_idx, "challenge": chall}
# NEW: award attack points (first solve only)
pts = add_attack_points(attacker_idx, POINTS_PER_FLAG, chall=chall, target=target_idx)
else:
pts = {"team": attacker_idx, "points": get_team_points(attacker_idx), "awarded": 0}
return {"success": True, "team": attacker_idx, "target": target_idx,
"challenge": chall, "points": pts}
def _log_attack(attacker_team: int, target_team: int, target_chall: str, flag_hint: str, success: bool):
"""Append a row to the attack log (used by the topology attack visualizer)."""
@@ -469,9 +556,10 @@ def _log_attack(attacker_team: int, target_team: int, target_chall: str, flag_hi
pass
def reset_scores() -> dict:
"""Wipe the leaderboard (all solves removed)."""
"""Wipe the leaderboard (all solves removed) and the points ledger."""
lb_path = TEAMS_DIR / "leaderboard.json"
lb_path.write_text(json.dumps({"solves": []}, indent=2))
(TEAMS_DIR / "points.json").write_text(json.dumps({"teams": {}}, indent=2))
return {"ok": True, "cleared": True}
def reset_environment() -> dict:
@@ -512,6 +600,130 @@ def reset_environment() -> dict:
return {"ok": True, "stopped": results, "teams_dir": str(TEAMS_DIR)}
# ---- SLA + scoring helpers ----
_SLA_CACHE = {"ts": 0, "data": None}
def _probe_one(recv_port: int, au: str, ap: str, name: str, st: dict) -> dict:
import urllib.request, urllib.error, base64
url = f"http://127.0.0.1:{recv_port}/check/{name}"
ok = False
try:
req = urllib.request.Request(url)
token = base64.b64encode(f"{au}:{ap}".encode()).decode()
req.add_header("Authorization", f"Basic {token}")
with urllib.request.urlopen(req, timeout=25) as resp:
body = resp.read().decode()
import json as _j
ok = bool(_j.loads(body).get("success")) if resp.status == 200 else False
except Exception:
ok = False
return {"name": name,
"port": st["ports"][name]["chall"],
"ssh": st["ports"][name]["ssh"],
"alive": ok}
def probe_team_sla_fast(idx: int) -> dict:
"""Probe one team's challenges. Sequential per challenge (receivers are
sync Flask; parallel probes overload them and cause false timeouts).
~30-60s worst case for 6 challs; results are cached by the refresher."""
td = TEAMS_DIR / f"team{idx}"
sf = td / "state.json"
if not sf.exists():
return {"team": idx, "alive": 0, "total": 0, "per_challenge": [], "error": "no team"}
st = json.loads(sf.read_text())
recv_port = st["ports"]["receiver"]
au, ap = st.get("admin_user", ""), st.get("admin_pass", "")
results = []
for name, _, _ in CHALLENGES:
try:
results.append(_probe_one(recv_port, au, ap, name, st))
except Exception:
results.append({"name": name, "port": 0, "ssh": 0, "alive": False})
alive = sum(1 for r in results if r["alive"])
return {"team": idx, "alive": alive, "total": len(results),
"per_challenge": results}
def _scoreboard_row(st: dict) -> dict:
"""Build one scoreboard row for a team state (runs in a worker thread)."""
idx = st["index"]
sla = probe_team_sla_fast(idx)
pts = get_team_points(idx)
solves = 0
lb_path = TEAMS_DIR / "leaderboard.json"
if lb_path.exists():
try:
lb = json.loads(lb_path.read_text())
solves = sum(1 for e in lb["solves"] if e["team"] == idx)
except Exception:
pass
return {
"team": idx,
"label": st.get("label") or f"Team {idx}",
"domain": st.get("domain") or "",
"alive": sla["alive"],
"total": sla["total"],
"sla_pct": round(100 * sla["alive"] / sla["total"], 1) if sla["total"] else 0,
"points": pts,
"solves": solves,
}
def sla_status_all() -> dict:
"""Per-team SLA (own team view) + aggregate scoreboard with points.
Reads a cache that a background thread keeps fresh (~every 30s), so the
HTTP endpoint is instant. First call (cold cache) blocks up to ~60s."""
import time as _t
if _SLA_CACHE["data"] is not None and _t.time() - _SLA_CACHE["ts"] < 60:
return _SLA_CACHE["data"]
_build_scoreboard()
return _SLA_CACHE["data"]
def _build_scoreboard() -> dict:
"""Build the scoreboard: probes teams 2-at-a-time (6 chall parallel per
team) to avoid overwhelming the receivers, then caches the result."""
import time as _t
import concurrent.futures
states = []
for d in sorted(TEAMS_DIR.glob("team*")):
sf = d / "state.json"
if sf.exists():
states.append(json.loads(sf.read_text()))
teams = []
# probe one team at a time (each team = 6 sequential chall checks)
with concurrent.futures.ThreadPoolExecutor(max_workers=1) as ex:
for row in ex.map(_scoreboard_row, states):
teams.append(row)
teams.sort(key=lambda x: (-x["points"], -x["solves"], x["team"]))
for i, t in enumerate(teams, 1):
t["rank"] = i
t["badge"] = {1: "👑 Juara 1", 2: "🥈 Runner-up", 3: "🥉 Peringkat 3"}.get(i, "")
_SLA_CACHE["ts"] = _t.time()
_SLA_CACHE["data"] = {"teams": teams, "ts": _t.time()}
return _SLA_CACHE["data"]
def start_sla_refresher():
"""Background daemon thread: keeps the SLA scoreboard cache warm."""
import threading
def _loop():
import time as _t
while True:
try:
_build_scoreboard()
except Exception:
pass
_t.sleep(30)
t = threading.Thread(target=_loop, daemon=True, name="sla-refresher")
t.start()
return t
if __name__ == "__main__":
import sys
cmd = sys.argv[1] if len(sys.argv) > 1 else "list"