Files
GMW/services/discord-gateway/native/libdatachannel-min/test-packetizer.js
T
asepharyana a1a6d8b418 spike: expose libdatachannel media packetizer chain via Track
Track.setPacketizer(kind, ssrc, pt, clockRate, ...) builds the same
media-handler chain node-datachannel does for @dank074:
  RtpPacketizer (Opus | H264 | H265 | AV1) → RtcpSrReporter →
  RtcpNackResponder → PacingHandler(25Mbps, 1ms) for video
Track.sendFrame(encodedFrame) packetizes into RTP; addTimestamp(delta)
advances the RTP timestamp (node-datachannel contract).

Verified test-packetizer.js: two peers connected over tracks, real opus
frames + AnnexB H264 (SPS/PPS/IDR) flow through the chain without crash.
This removes the need for a JS RTP packetizer entirely — libdatachannel
0.24 has the full media stack built in.
2026-08-11 14:57:04 +07:00

81 lines
2.8 KiB
JavaScript

// Verify setPacketizer + sendFrame: two peers connect, audio+video tracks
// packetize real encoded frames (opus + AnnexB H264), RTP flows without crash.
"use strict";
const { PeerConnection } = require("./build/Release/datachannel_min.node");
function sleep(ms) { return new Promise((r) => setTimeout(r, ms)); }
async function main() {
const pcA = new PeerConnection({ iceServers: [] });
const pcB = new PeerConnection({ iceServers: [] });
const aAudio = pcA.addTrack("0", "audio");
const aVideo = pcA.addTrack("1", "video");
pcB.addTrack("0", "audio");
pcB.addTrack("1", "video");
let states = { a: "", b: "" };
pcA.onStateChange((s) => (states.a = s));
pcB.onStateChange((s) => (states.b = s));
// A: offer (createDataChannel not needed — tracks trigger negotiation)
const offer = await pcA.createOffer();
pcB.setRemoteDescription(offer, "offer");
const answer = await pcB.createAnswer(offer);
pcA.setRemoteDescription(answer, "answer");
// Wait for connected
for (let i = 0; i < 50; i++) {
if (states.a === "connected" && states.b === "connected") break;
await sleep(100);
}
console.log("[pkt] states:", states.a, states.b);
if (states.a !== "connected" || states.b !== "connected") {
console.log("PKT TEST FAILED: not connected");
process.exit(1);
}
// Setup packetizers on A (sender)
aAudio.setPacketizer("audio", 1234, 120, 48000, 5, 0, 1);
aVideo.setPacketizer("h264", 5678, 101, 90000, 5, 0, 10);
// Fake opus frame (20ms @48kHz stereo — payload can be any bytes)
const opusFrame = Buffer.alloc(160);
for (let i = 0; i < 160; i++) opusFrame[i] = i & 0xff;
// Fake AnnexB H264 frame: SPS + PPS + IDR slice
const sps = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x67, 0x42, 0xc0, 0x1e, 0xd9, 0x01, 0x40, 0x7e]);
const pps = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x68, 0xce, 0x3c, 0x80]);
const idr = Buffer.from([0x00, 0x00, 0x00, 0x01, 0x65, 0x88, 0x84, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07]);
const h264Frame = Buffer.concat([sps, pps, idr]);
// Send 10 audio frames (20ms each) + 3 video frames (33ms each)
for (let i = 0; i < 10; i++) {
aAudio.sendFrame(opusFrame);
aAudio.addTimestamp(960); // 20ms @ 48kHz
}
for (let i = 0; i < 3; i++) {
aVideo.sendFrame(h264Frame);
aVideo.addTimestamp(3000); // 33ms @ 90kHz
}
await sleep(500);
console.log("[pkt] after send: states:", states.a, states.b);
console.log("[pkt] audio track open:", aAudio.isOpen(), "| video track open:", aVideo.isOpen());
const ok = states.a === "connected" && aAudio.isOpen() && aVideo.isOpen();
console.log(ok ? "PKT TEST PASSED" : "PKT TEST FAILED");
pcA.close();
pcB.close();
process.exit(ok ? 0 : 1);
}
main().catch((e) => {
console.error("[pkt] FAILED:", e.message);
process.exit(1);
});
setTimeout(() => {
console.error("[pkt] TIMEOUT");
process.exit(1);
}, 25000);