4.0 KiB
Spec: Record video (kamera/screenshare) orang lain — WebRTC receive (Request 2)
Date: 2026-08-30. Status: Phase A + B DONE (capture → playable MP4); Phase C (UI) open.
Why this is hard (ground truth, verified from @discordjs/voice 0.19.2 source)
VoiceReceiver.onUdpMessage (dist/index.mjs:2059) drops EVERY non-opus RTP
packet at line 2068: if ((msg[1] & 127) !== RTP_OPUS_PAYLOAD_TYPE) return;.
So video (kamera H264? actually Discord uses VP8/H264; screenshare combines with
video SSRC) is decrypted-capable but never forwarded. receiver.parsePacket
(2033) DOES decrypt any payload type generically (audio + video) using
connectionData.{encryptionMode, nonceBuffer, secretKey} — the only audio gate
is the opus check inside onUdpMessage.
=> FIX: wrap receiver.onUdpMessage (like screenShareAudio.ts already does for
screen-share AUDIO SSRCs): for packets whose payload type is a VIDEO type
(payload 96 VP8, 101/102 H264, 106/116/126/127 AV1, VP9 98...), call
receiver.parsePacket(...) myself to decrypt, then depacketize + write frames.
Delegate opus (120) to the original handler. Delegate audio to original.
Audio already works (screenShareAudio.ts). We add VIDEO.
Science-of-the-changes below.
Phase A — capture + decrypt + depacketize to AnnexB h264 (THIS change)
Files (new): src/modules/voice-recording/videoReceiver.ts
- Hook into
recorder.startRecordingalongsidehookScreenShareAudio. - Wrap
receiver.onUdpMessage:- read ssrc = msg.readUInt32BE(8); userData = receiver.ssrcMap.get(ssrc)
- if payload type is video AND we have a "watching" subscription for that user
(videoSSRC present), decrypt via receiver.parsePacket(...), then:
- H264 (101/102 + payload 120 not): strip RTP header, reassemble FU-A
fragments into AnnexB NALs (start-code prefixed), buffer until we have
a full access unit (keyframe SPS/PPS/IDR or slices), append to a per-
user-per-burst
.h264file.
- H264 (101/102 + payload 120 not): strip RTP header, reassemble FU-A
fragments into AnnexB NALs (start-code prefixed), buffer until we have
a full access unit (keyframe SPS/PPS/IDR or slices), append to a per-
user-per-burst
- else delegate to original onUdpMessage.
- Watch
receiver.ssrcMap"create"/"update" forvideoSSRC !== undefined→ signal a video burst started for that user (like screenShareAudio does). - Per-user video files written to
config.RECORDINGS_DIR/<uid>/video-<ts>.h264. - Guard: skip bot's own video (client.user.id).
Dependencies: NO new npm deps for Phase A (only crypto already in @discordjs/voice via parsePacket + Buffer). ffmpeg-headless (already in Nix buildInputs) used in Phase B for decode+mux.
Phase B — decode + mux to playable MP4/WebM (DONE, commit 999c054b)
closeBurstwaits for the WriteStreamfinish(full flush/fd close), thenmuxToMp4(rawPath):ffmpeg -f h264 -i raw.h264 -c copy -movflags +faststart out.mp4, deletes raw on success (>=1B mp4), keeps it on failure.- Output:
<RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.mp4. - ffmpeg is on the gateway runtime PATH (pkgs.ffmpeg-headless, already in the Nix buildInputs for the music/GoLive players).
- Test:
tests/videoReceiver.test.tsmuxToMp4 case (real ffmpeg, generates a tiny baseline h264, asserts mp4 non-empty + raw deleted; skipped if no ffmpeg).
Phase C — frontend playback + session grouping (follow-up)
- Backend oRPC list video files; FE video player, group by call session like audio.
Verification
- Phase A: join voice, have a member screen-share/camera, confirm
.h264file grows with NAL frames + keyframes; journal shows "video burst" logs. - Run vitest unit: RTP header strip + FU-A reassembly gives correct bytes.
Open questions / risks
- Discord codec for camera = H264(101/102); screenshare uses H264 (101/103?) and can also be VP8/VP9. Handle H264 first (depacketize proven), VP8/VP9 in Phase B via ffmpeg RTP input.
- Encryption: DAVE (dave_protocol_version) adds a session layer; parsePacket already applies daveSession.decrypt for audio — we must call the SAME parsePacket path so DAVE/encryption is handled identically.
- ssrc↔user mapping during a broadcast: videoSSRC is in ssrcMap after the voice state; may need the STREAM_CREATE network events to key reliably.