Files
GMW/services/discord-gateway/tests/golive-videostream-e2e.ts
T
asepharyana 9139e225f4 perf(golive): ffmpeg-spawn demuxer (no node-av) + E2E pipeline tests
Phase 2 — replace the 114MB node-av binary with a plain ffmpeg spawn:

Demuxer.ts: spool stream input to temp file → probe via ffmpeg stderr
(ffmpeg-headless ships NO ffprobe — parse 'Stream #0:0: Video: h264...
640x360, 30 fps' from -loglevel info) → ffmpeg -c copy -f h264 pipe:1
→ NAL-split frames. Falls back to h264 defaults when probe fails.

prepareStream.ts: resolve ffmpeg from FFMPEG_PATH env → Nix store
ffmpeg-headless (hash-prefixed entry!) → PATH; split encoder option
strings ('-forced-idr 1' → two argv) — fluent-ffmpeg used to split
automatically, spawn does not.

E2E tests (tsx, need LD_LIBRARY_PATH=/tmp/ldc-build):
- golive-demux-e2e.ts: real H264 file → 33 NAL frames + dims from probe
- golive-pipeline-e2e.ts: prepareStream → demux → 82 frames
- golive-videostream-e2e.ts: local peer pair → demux → VideoStream →
  native setPacketizer/sendFrame/addTimestamp → 33 frames sent connected

Pitfalls captured: setPacketizer before negotiation breaks createOffer
('No DataChannel or Track to negotiate'); track methods are read-only
(no monkeypatching); both peers must declare audio+video tracks or
answer hangs; state() returns 'closed' after close() — snapshot first.
2026-08-11 17:38:06 +07:00

79 lines
2.5 KiB
TypeScript

// Phase 2 E2E: demux → VideoStream → native packetizer chain (local pair).
// Run: npx tsx tests/golive-videostream-e2e.ts
import { createReadStream } from "node:fs";
import { demux } from "../src/goLive/Demuxer.js";
import { loadNative } from "../src/goLive/native.js";
import { VideoStream } from "../src/goLive/VideoStream.js";
async function main() {
const native = loadNative();
const { PeerConnection } = native;
const pcA = new PeerConnection({ iceServers: [] });
const pcB = new PeerConnection({ iceServers: [] });
pcA.onStateChange(() => {});
pcB.onStateChange(() => {});
// Both peers declare audio+video tracks (exact passing test-packetizer
// pattern — tracks trigger negotiation).
pcA.addTrack("0", "audio");
pcA.addTrack("1", "video");
pcB.addTrack("0", "audio");
const trackB = pcB.addTrack("1", "video");
if (!trackB) throw new Error("no track from addTrack");
const track = trackB;
// NOTE: setPacketizer is called AFTER connected (see below) — calling it
// before negotiation breaks the offer (libdatachannel negotiation state).
const offer = await pcA.createOffer();
console.log("T1 offer");
pcB.setRemoteDescription(offer, "offer");
const answer = await pcB.createAnswer(offer);
console.log("T2 answer");
pcA.setRemoteDescription(answer, "answer");
await new Promise((r) => setTimeout(r, 1500));
console.log("T3 states:", pcA.state(), "/", pcB.state());
// Discord-style SSRC/payload: H264 101 @ 90kHz, playout ext id 5
track.setPacketizer("h264", 0x1234, 101, 90000, 5, 0, 10);
const { video, close } = await demux(createReadStream("/tmp/sample.h264"), {
format: "h264",
});
console.log("video stream:", video.codecName, video.width, "x", video.height);
const conn = {
sendVideoFrame: (frame: Buffer, frametime: number) => {
track.sendFrame(frame);
track.addTimestamp(Math.round((frametime * 90000) / 1000));
},
} as unknown as { sendVideoFrame(frame: Buffer, frametime: number): void };
const vStream = new VideoStream(conn as never);
let sent = 0;
const origSend = conn.sendVideoFrame;
conn.sendVideoFrame = (frame: Buffer, frametime: number) => {
sent++;
origSend(frame, frametime);
};
video.stream.pipe(vStream);
await new Promise((r) => setTimeout(r, 4000));
console.log(`sent ${sent} frames via VideoStream; B state=${pcB.state()}`);
const ok = sent > 0 && pcB.state() === "connected";
close();
pcA.close();
pcB.close();
process.exit(ok ? 0 : 1);
}
main().catch((e) => {
console.error("E2E failed:", e);
process.exit(1);
});