Files
GMW/services/frontend/src/app/(dashboard)/voice/view.tsx
T
asepharyana 4e0c21d86c feat(frontend): perbagus voice & audio playback UX
- Recordings: custom RecordingAudioPlayer (play/pause, buffering spinner,
  click-to-seek, time label, eq bars, single-playback antar kartu) +
  highlight kartu now-playing
- Media: thumbnail di disc hero + queue row, equalizer saat playing,
  badge 'up next', label Paused vs Now playing
- MiniPlayer global di AppFrame (fixed bottom-right, hidden on /media)
  menggantikan use-media-player.tsx dead provider (dihapus)
- Voice: mic level meter live (AnalyserNode RMS) + slider mic/listen volume
2026-08-22 12:53:18 +07:00

312 lines
10 KiB
TypeScript

"use client";
import {
Headphones,
Mic,
MicOff,
PhoneOff,
Radio,
Volume2,
Waves,
} from "lucide-react";
import { useEffect, useState } from "react";
import { useAmbient } from "@/components/ambient/ambient-context";
import { Equalizer } from "@/components/charts";
import { Button, GlassPanel, toast } from "@/components/primitives";
import {
EmptyState,
ErrorState,
SectionHeader,
SkeletonPanel,
} from "@/components/shared";
import { GuildChannelPicker } from "@/components/shared/guild-picker";
import { VoiceStage } from "@/components/voice/voice-stage";
import {
useMicTransmit,
useSpeakers,
useVoiceConnect,
useVoiceDisconnect,
useVoiceListen,
useVoiceStatus,
} from "@/hooks";
import type { Guild, VoiceStatus } from "@/lib/types";
import { useWebSocket } from "@/lib/ws/context";
export function VoiceView({
initialStatus,
initialGuilds,
}: {
initialStatus?: VoiceStatus;
initialGuilds?: Guild[];
}) {
const ws = useWebSocket();
const { data: status, isLoading, error } = useVoiceStatus(initialStatus);
const connect = useVoiceConnect();
const disconnect = useVoiceDisconnect();
const mic = useMicTransmit(ws);
const listen = useVoiceListen(ws);
const { speakers, subscribe } = useSpeakers(initialStatus?.activeSpeakers);
const ambient = useAmbient();
const [guildId, setGuildId] = useState<string | null>(
initialStatus?.activeGuildId ?? initialGuilds?.[0]?.id ?? null,
);
const [channelId, setChannelId] = useState<string | null>(
initialStatus?.activeChannelId ?? null,
);
const [micOn, setMicOn] = useState(false);
const [micVol, setMicVol] = useState(100);
const [listenVol, setListenVol] = useState(75);
useEffect(() => {
const unsub = subscribe(ws);
return unsub;
}, [subscribe, ws]);
useEffect(() => {
if (status?.connected) ambient.set("signal", 0.55, "voice live");
else ambient.set("vermilion", 0.35, "voice idle");
}, [status?.connected, ambient]);
if (error && !status) return <ErrorState error={error} />;
if (!status && isLoading)
return (
<div className="space-y-5">
<SkeletonPanel rows={2} />
<div className="grid gap-5 lg:grid-cols-3">
<SkeletonPanel className="lg:col-span-2" rows={4} />
<SkeletonPanel rows={4} />
</div>
</div>
);
const connected = status?.connected ?? false;
const listenBars = Array.from(listen.levels.values()).slice(0, 32);
const micBars = mic.micLevel
? Array.from({ length: 12 }, (_, i) =>
Math.max(
0.08,
Math.min(1, mic.micLevel * (1 - i * 0.06) + (i % 3) * 0.05),
),
)
: [];
const onConnect = async () => {
if (!guildId || !channelId) {
toast({ title: "Pick a guild + channel", tone: "vermilion" });
return;
}
try {
await connect.mutateAsync({ guildId, channelId });
toast({ title: "Connected to voice", tone: "signal" });
} catch (e) {
toast({
title: "Connect failed",
description: String(e),
tone: "vermilion",
});
}
};
const onMic = async (on: boolean) => {
try {
await mic.mutateAsync(on);
setMicOn(on);
} catch (e) {
toast({ title: "Mic error", description: String(e), tone: "vermilion" });
}
};
return (
<div className="space-y-5">
<GlassPanel>
<div className="flex flex-wrap items-center justify-between gap-3">
<GuildChannelPicker
mode="voice"
guildsInitial={initialGuilds}
guildId={guildId}
channelId={channelId}
onChange={(g, c) => {
setGuildId(g);
setChannelId(c);
}}
/>
<div className="flex items-center gap-2">
{connected ? (
<Button
variant="danger"
size="sm"
onClick={() => disconnect.mutate()}
disabled={disconnect.isPending}
>
<PhoneOff className="size-4" /> Disconnect
</Button>
) : (
<Button
variant="primary"
size="sm"
onClick={onConnect}
disabled={connect.isPending}
>
<Radio className="size-4" /> Connect
</Button>
)}
</div>
</div>
<div className="mt-3 flex flex-wrap items-center gap-2">
<Button
variant={micOn ? "primary" : "outline"}
size="sm"
onClick={() => onMic(!micOn)}
disabled={mic.isPending}
aria-pressed={micOn}
>
{micOn ? <Mic className="size-4" /> : <MicOff className="size-4" />}
{micOn ? "Mic live" : "Push-to-talk"}
</Button>
{micOn && (
<div className="flex items-center gap-2 rounded-[10px] border border-signal/30 bg-signal/[0.06] px-3 py-1.5">
<Mic className="size-4 text-signal" />
<Equalizer
bars={micBars}
className="w-28"
aria-label="Microphone level"
/>
</div>
)}
<Button
variant={listen.active ? "primary" : "outline"}
size="sm"
onClick={() => listen.toggle(!listen.active)}
>
{listen.active ? (
<Headphones className="size-4" />
) : (
<Volume2 className="size-4" />
)}
{listen.active ? "Listening" : "Listen in"}
</Button>
{listen.active && (
<div className="flex items-center gap-2 rounded-[10px] border border-hairline bg-white/5 px-3 py-1.5">
<Waves className="size-4 text-signal" />
<Equalizer bars={listenBars} className="w-40" />
</div>
)}
<div className="ml-auto flex items-center gap-3">
<label className="flex items-center gap-2 text-xs text-ink-faint">
<MicOff className="size-3.5" />
<input
type="range"
min={0}
max={100}
value={micVol}
onChange={(e) => {
const v = Number(e.target.value);
setMicVol(v);
mic.setVolume(v);
}}
aria-label="Mic transmit volume"
className="h-1 w-24 cursor-pointer accent-[var(--color-signal)]"
/>
<span className="mono w-8 text-right">{micVol}%</span>
</label>
<label className="flex items-center gap-2 text-xs text-ink-faint">
<Volume2 className="size-3.5" />
<input
type="range"
min={0}
max={100}
value={listenVol}
onChange={(e) => {
const v = Number(e.target.value);
setListenVol(v);
listen.setVolume(v);
}}
aria-label="Listen volume"
className="h-1 w-24 cursor-pointer accent-[var(--color-signal)]"
/>
<span className="mono w-8 text-right">{listenVol}%</span>
</label>
</div>
</div>
</GlassPanel>
<div className="grid gap-5 lg:grid-cols-3">
<GlassPanel className="lg:col-span-2">
<SectionHeader
eyebrow="stage"
title="Live speakers"
action={
<span className="mono text-xs text-ink-faint">
{speakers.length} present
</span>
}
/>
{speakers.length === 0 ? (
<EmptyState
icon={<MicOff className="size-7" />}
title={connected ? "Silent right now" : "Not connected"}
description={
connected
? "Speakers appear as they talk."
: "Connect to a voice channel to see presence."
}
/>
) : (
<>
<VoiceStage speakers={speakers} />
<div className="mt-2 flex flex-wrap justify-center gap-2">
{speakers.map((sp) => (
<span
key={sp.userId}
className={`mono flex items-center gap-1.5 rounded-full border px-2.5 py-1 text-xs ${
sp.speaking
? "border-signal/40 bg-signal/10 text-signal"
: "border-hairline bg-white/5 text-ink-soft"
}`}
>
<span
className={`size-1.5 rounded-full ${sp.speaking ? "bg-signal animate-breathe" : "bg-ink-faint"}`}
/>
{sp.username}
</span>
))}
</div>
</>
)}
</GlassPanel>
<GlassPanel>
<SectionHeader eyebrow="links" title="Connections" />
<div className="space-y-2">
{(status?.connections ?? []).map((c) => (
<div
key={`${c.guildId}-${c.channelId}`}
className="flex items-center gap-2 rounded-[10px] border border-hairline bg-white/5 px-3 py-2 text-sm"
>
<span className="size-2 rounded-full bg-signal" />
<span className="flex-1 truncate text-ink-soft">
{c.channelName}
</span>
<span className="mono text-[0.6rem] text-ink-faint">
{new Date(c.connectedAt).toLocaleTimeString()}
</span>
</div>
))}
{(status?.connections ?? []).length === 0 && (
<div className="py-6 text-center text-xs text-ink-faint">
No active links
</div>
)}
</div>
<div className="mt-3 rounded-[10px] border border-hairline bg-white/5 px-3 py-2 text-xs text-ink-soft">
<span className="mono text-ink-faint">channel</span>{" "}
{status?.activeChannelName ?? "—"}
</div>
</GlassPanel>
</div>
</div>
);
}