Closes the three highest-value gaps from the FE data-flow audit:
- voice/view.tsx: render VoiceStatus.connections (multi-guild bridge roster)
which was fetched but never shown — channel name, guild/channel id,
connected time, ACTIVE marker for the primary bridge (falls back to the
active channel when connections is empty).
- recordings/view.tsx: show SpeakerSummary.last_at ('active <relative>') on
the speaker leaderboard row (data was fetched but hidden).
- dashboard/view.tsx: render activity.hourly as an 'Hourly Flow · Last 24h'
24-bar volume strip with per-hour tooltip and total msgs/flagged header
(hourly distribution was fetched but only daily was charted).
Verified: tsc clean, biome clean (127 files), pnpm build green.
491 lines
18 KiB
TypeScript
491 lines
18 KiB
TypeScript
"use client";
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import {
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Cable,
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Mic,
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PhoneOff,
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Radio,
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ShieldCheck,
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ShieldOff,
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Volume2,
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} from "lucide-react";
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import { useEffect, useState } from "react";
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import { useAmbient } from "@/components/ambient/ambient-context";
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import { Button, GlassPanel, toast } from "@/components/primitives";
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import {
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ErrorState,
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PageTransition,
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SectionHeader,
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SkeletonPanel,
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} from "@/components/shared";
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import { GuildChannelPicker } from "@/components/shared/guild-picker";
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import { VoiceStage } from "@/components/voice/voice-stage";
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import {
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useMicTransmit,
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useSpeakers,
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useVoiceConnect,
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useVoiceDisconnect,
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useVoiceListen,
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useVoiceStatus,
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} from "@/hooks";
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import { useStaggerReveal } from "@/hooks/use-gsap-animation";
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import type { Guild, VoiceStatus } from "@/lib/types";
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import { useWebSocket } from "@/lib/ws/context";
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export function VoiceView({
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initialStatus,
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initialGuilds,
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}: {
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initialStatus?: VoiceStatus;
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initialGuilds?: Guild[];
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}) {
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const ws = useWebSocket();
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const {
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data: status,
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isLoading,
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error,
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mutate,
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} = useVoiceStatus(initialStatus);
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const connect = useVoiceConnect();
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const disconnect = useVoiceDisconnect();
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const mic = useMicTransmit(ws);
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const listen = useVoiceListen(ws);
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const { speakers, subscribe } = useSpeakers(initialStatus?.activeSpeakers);
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const ambient = useAmbient();
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const [guildId, setGuildId] = useState<string | null>(
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initialStatus?.activeGuildId ?? initialGuilds?.[0]?.id ?? null,
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);
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const [channelId, setChannelId] = useState<string | null>(
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initialStatus?.activeChannelId ?? null,
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);
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const [micVol, setMicVol] = useState(100);
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const [listenVol, setListenVol] = useState(75);
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const [micActive, setMicActive] = useState(false);
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const [listenActive, setListenActive] = useState(false);
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const toggleMic = async () => {
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const next = !micActive;
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try {
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await mic.mutateAsync(next);
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setMicActive(next);
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toast({
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title: next ? "Mic activated" : "Mic deactivated",
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tone: next ? "signal" : "neutral",
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});
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} catch (e) {
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// MicAccessError from mic-transmit.ts has specific reasons
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const msg = e instanceof Error ? e.message : String(e);
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const isPermDenied = msg.includes("denied") || msg.includes("Permission");
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const isNoMic = msg.includes("No microphone");
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toast({
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title: isPermDenied
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? "Mic permission denied"
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: isNoMic
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? "No microphone found"
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: "Mic toggle failed",
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description: msg,
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tone: "vermilion",
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});
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}
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};
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const toggleListen = () => {
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const next = !listenActive;
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listen.toggle(next);
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setListenActive(next);
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toast({
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title: next ? "Monitor activated" : "Monitor deactivated",
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tone: next ? "signal" : "neutral",
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});
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};
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const containerRef = useStaggerReveal<HTMLDivElement>(".voice-tile", {
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stagger: 0.04,
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y: 8,
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dependencies: [status],
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});
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useEffect(() => {
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const unsub = subscribe(ws);
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return unsub;
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}, [subscribe, ws]);
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useEffect(() => {
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if (status?.connected) ambient.set("signal", 0.45, "voice active");
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else ambient.set("vermilion", 0.25, "voice disconnected");
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}, [status?.connected, ambient]);
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if (error && !status)
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return <ErrorState error={error} onRetry={() => void mutate()} />;
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if (!status && isLoading)
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return (
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<div className="space-y-4">
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<SkeletonPanel rows={3} />
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<SkeletonPanel rows={5} />
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</div>
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);
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const connected = status?.connected ?? false;
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const onConnect = async () => {
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if (!guildId || !channelId) {
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toast({ title: "Select target channel", tone: "vermilion" });
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return;
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}
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try {
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await connect.mutateAsync({ guildId, channelId });
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toast({ title: "Connected to voice channel", tone: "signal" });
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} catch (e) {
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toast({
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title: "Connection failed",
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description: String(e),
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tone: "vermilion",
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});
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}
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};
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const onDisconnect = async () => {
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try {
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await disconnect.mutateAsync();
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toast({ title: "Disconnected from voice", tone: "neutral" });
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} catch (e) {
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toast({
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title: "Disconnect failed",
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description: String(e),
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tone: "vermilion",
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});
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}
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};
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return (
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<PageTransition>
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<div ref={containerRef} className="space-y-4">
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{/* Precision Sub-Header Bar */}
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<div className="voice-tile flex flex-wrap items-center justify-between gap-3 border-b border-hairline pb-3">
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<div className="flex items-center gap-2.5">
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<span
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className={`h-2 w-2 rounded-full ${
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connected
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? "bg-success shadow-[0_0_8px_var(--color-status-success)]"
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: "bg-ink-muted"
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}`}
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/>
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<h1 className="font-mono text-xs font-semibold tracking-wide text-ink uppercase">
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Voice Spectrum & Stage Controls
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</h1>
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</div>
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<div className="flex items-center gap-2 font-mono text-[11px]">
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<span className="text-ink-muted">STAGE:</span>
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<span
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className={`rounded px-1.5 py-0.5 font-medium border ${
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connected
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? "border-success/30 bg-success/10 text-success"
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: "border-hairline bg-surface-2 text-ink-muted"
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}`}
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>
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{connected ? "LIVE_BRIDGE" : "OFFLINE"}
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</span>
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</div>
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</div>
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{/* Channel Router Stage */}
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<div className="voice-tile">
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<GlassPanel className="p-4">
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<div className="flex flex-wrap items-center justify-between gap-3">
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<div className="flex-1 min-w-[240px]">
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<GuildChannelPicker
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guildId={guildId}
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channelId={channelId}
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guildsInitial={initialGuilds}
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onChange={(g, c) => {
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setGuildId(g);
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setChannelId(c);
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}}
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mode="voice"
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/>
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</div>
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<div className="flex items-center gap-2">
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{connected ? (
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<Button
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variant="danger"
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size="md"
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onClick={onDisconnect}
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className="gap-1.5"
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>
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<PhoneOff className="size-3.5" />
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Disconnect
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</Button>
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) : (
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<Button
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variant="primary"
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size="md"
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onClick={onConnect}
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className="gap-1.5"
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>
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<Radio className="size-3.5" />
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Connect Bridge
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</Button>
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)}
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</div>
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</div>
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</GlassPanel>
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</div>
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{/* Connected Bridges — multi-guild voice bridge roster */}
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<GlassPanel className="voice-tile">
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<SectionHeader
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eyebrow="Bridges"
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title="Connected Voice Bridges"
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action={
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<span className="mono text-xs text-[#8a8f98]">
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{status?.connections?.length ?? (connected ? 1 : 0)} ACTIVE
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</span>
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}
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/>
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<div className="mt-3">
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{status?.connections && status.connections.length > 0 ? (
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<div className="grid gap-2 sm:grid-cols-2">
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{status.connections.map((conn) => {
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const isActive =
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conn.guildId === status.activeGuildId &&
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conn.channelId === status.activeChannelId;
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return (
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<div
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key={`${conn.guildId}-${conn.channelId}`}
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className={`flex items-center gap-2.5 rounded-[8px] border p-2.5 ${
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isActive
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? "border-success/40 bg-success/5"
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: "border-hairline bg-surface-2"
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}`}
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>
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<span
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className={`flex size-8 shrink-0 items-center justify-center rounded-full border ${
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isActive
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? "border-success/40 bg-success/10 text-success"
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: "border-hairline bg-surface text-ink-muted"
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}`}
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>
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<Cable className="size-3.5" />
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</span>
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<div className="min-w-0 flex-1">
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<div className="truncate text-xs font-medium text-ink">
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{conn.channelName || "#" + conn.channelId.slice(0, 8)}
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</div>
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<div className="mt-0.5 flex items-center gap-1.5 font-mono text-[9px] text-ink-faint">
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<span className="truncate">
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G:{conn.guildId.slice(0, 8)} · C:
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{conn.channelId.slice(0, 8)}
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</span>
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{isActive && (
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<span className="rounded bg-success/15 px-1 text-success">
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ACTIVE
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</span>
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)}
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</div>
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</div>
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<span
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className="shrink-0 font-mono text-[9px] text-ink-faint"
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suppressHydrationWarning
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>
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{new Date(conn.connectedAt).toLocaleTimeString([], {
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hour: "2-digit",
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minute: "2-digit",
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})}
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</span>
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</div>
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);
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})}
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</div>
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) : connected ? (
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<div className="flex items-center gap-2.5 rounded-[8px] border border-success/30 bg-success/5 p-2.5">
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<span className="flex size-8 items-center justify-center rounded-full border border-success/40 bg-success/10 text-success">
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<Cable className="size-3.5" />
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</span>
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<div className="min-w-0 flex-1">
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<div className="truncate text-xs font-medium text-ink">
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{status?.activeChannelName || "Voice channel"}
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</div>
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<div className="mt-0.5 font-mono text-[9px] text-ink-faint">
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Active bridge · G:
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{(status?.activeGuildId ?? guildId ?? "").slice(0, 8)}
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</div>
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</div>
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<span className="rounded bg-success/15 px-1 font-mono text-[9px] text-success">
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ACTIVE
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</span>
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</div>
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) : (
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<div className="rounded-[8px] border border-dashed border-hairline p-4 text-center">
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<span className="font-mono text-[10px] text-ink-faint">
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No active voice bridges
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</span>
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</div>
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)}
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</div>
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</GlassPanel>
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{/* Voice Stage Grid */}
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<div className="grid gap-3 lg:grid-cols-3">
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<GlassPanel className="voice-tile lg:col-span-2">
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<SectionHeader
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eyebrow="Participants"
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title="Active Stage Members"
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/>
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<div className="mt-4 min-h-[160px]">
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<VoiceStage speakers={speakers} />
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</div>
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</GlassPanel>
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<GlassPanel className="voice-tile flex flex-col justify-between">
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<div>
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<SectionHeader eyebrow="Telemetry" title="Input / Output Mix" />
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<div className="mt-4 space-y-4">
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{/* Mic Toggle */}
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<div>
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<div className="flex items-center justify-between">
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<button
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type="button"
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onClick={toggleMic}
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className={`flex items-center gap-1.5 rounded-[8px] px-3 py-1.5 text-xs font-medium transition-all ${
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micActive
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? "bg-signal/15 text-signal border border-signal/40 glow-pulse"
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: "bg-surface-2 text-ink-muted border border-hairline hover:border-signal/30 hover:text-ink"
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}`}
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>
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<Mic className="size-3.5" />
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{micActive ? "MIC LIVE" : "MIC OFF"}
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</button>
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<span className="font-mono text-[11px] text-ink-muted">
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{micVol}%
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</span>
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</div>
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<input
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type="range"
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min={0}
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max={150}
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value={micVol}
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onChange={(e) => {
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const v = Number(e.target.value);
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setMicVol(v);
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mic.setVolume(v / 100);
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}}
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className="mt-2 h-1.5 w-full appearance-none rounded-full bg-surface-2 accent-signal"
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/>
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{/* Live mic level meter */}
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{micActive && (
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<div className="mt-1.5 h-1 w-full overflow-hidden rounded-full bg-surface-2">
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<div
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className="h-full rounded-full bg-signal transition-all duration-100"
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style={{
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width: `${Math.min(100, mic.micLevel * 100)}%`,
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}}
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/>
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</div>
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)}
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{/* Noise Suppression Toggle */}
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<div className="mt-2.5 flex items-center gap-2">
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<button
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type="button"
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onClick={() => {
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const next = !mic.noiseSuppression;
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mic.toggleNoiseSuppression(next);
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toast({
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title: next
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? "Noise suppression ON"
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: "Noise suppression OFF",
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tone: next ? "signal" : "neutral",
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});
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}}
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className={`flex items-center gap-1 rounded-md px-2 py-1 text-[10px] font-medium transition-all ${
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mic.noiseSuppression
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? "bg-success/15 text-success border border-success/30"
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: "bg-surface-2 text-ink-faint border border-hairline hover:border-ink-muted/30"
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}`}
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>
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{mic.noiseSuppression ? (
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<ShieldCheck className="size-3" />
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) : (
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<ShieldOff className="size-3" />
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)}
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NS {mic.noiseSuppression ? "ON" : "OFF"}
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</button>
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{micActive && (
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<span className="font-mono text-[9px] text-ink-faint">
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{mic.noiseSuppression ? "noise gated" : "raw audio"}
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</span>
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)}
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</div>
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</div>
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{/* Listen Toggle */}
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<div>
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<div className="flex items-center justify-between">
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<button
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type="button"
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onClick={toggleListen}
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className={`flex items-center gap-1.5 rounded-[8px] px-3 py-1.5 text-xs font-medium transition-all ${
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listenActive
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? "bg-success/15 text-success border border-success/40 glow-pulse"
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: "bg-surface-2 text-ink-muted border border-hairline hover:border-success/30 hover:text-ink"
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}`}
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>
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<Volume2 className="size-3.5" />
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{listenActive ? "MONITOR LIVE" : "MONITOR OFF"}
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</button>
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<span className="font-mono text-[11px] text-ink-muted">
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{listenVol}%
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</span>
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</div>
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<input
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type="range"
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min={0}
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max={150}
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value={listenVol}
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onChange={(e) => {
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const v = Number(e.target.value);
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setListenVol(v);
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listen.setVolume(v / 100);
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}}
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className="mt-2 h-1.5 w-full appearance-none rounded-full bg-surface-2 accent-success"
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/>
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{/* Per-speaker level meters */}
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{listenActive && listen.levels.size > 0 && (
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<div className="mt-2 space-y-1">
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{Array.from(listen.levels.entries()).map(
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([hash, level]) => (
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<div key={hash} className="flex items-center gap-2">
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<span className="font-mono text-[9px] text-ink-faint w-8">
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#{hash.toString(16).slice(-3)}
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</span>
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<div className="h-1 flex-1 overflow-hidden rounded-full bg-surface-2">
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<div
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className="h-full rounded-full bg-success transition-all duration-100"
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style={{
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width: `${Math.min(100, level * 100)}%`,
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}}
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/>
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</div>
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</div>
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),
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)}
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</div>
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)}
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</div>
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</div>
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</div>
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<div className="mt-6 border-t border-hairline pt-3">
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<div className="font-mono text-[10px] text-ink-muted">
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CODEC: OPUS 48KHZ · LOW_LATENCY
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{mic.noiseSuppression ? " · NS_ACTIVE" : ""}
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</div>
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</div>
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</GlassPanel>
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</div>
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</div>
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</PageTransition>
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);
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}
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