Files
GMW/services/discord-gateway/src/modules/command-handler/handler-registry.ts
T
MythEclipseandClaude 14c0081f01 feat(discord-gateway): implement voice & push improvements
- Voice disconnect broadcast on stopRecording
- Multi-guild voice support (VoiceController Map<guildId>)
- Session finalization + auto-enqueue muxer job
- Recordings API: duration field, channelId/userId filters
- Transmitter Redis connection reuse (shared conn)
- FFmpeg stderr memory cap (4KB limit)
- 10 new Redis event channels + Redis bridge subscriptions
- New DB tables: message_reactions, message_edits
- Webhook notification module
- Gateway metrics / Prometheus endpoint
- Multi-guild message capture (MONITOR_GUILD_IDS array)
- Thread tracking, presence, channel topic, guild member events
- Edit history snapshot on message update
- Muxer audio post-processing worker

Co-Authored-By: Claude <noreply@anthropic.com>
2026-06-13 13:51:21 +07:00

88 lines
2.7 KiB
TypeScript

import {
COMMAND_GUILDS_LIST,
COMMAND_GUILDS_TEXT_CHANNELS,
COMMAND_MEDIA_QUEUE,
COMMAND_MEDIA_SKIP,
COMMAND_MEDIA_STOP,
COMMAND_MEDIA_VOLUME,
COMMAND_MODERATION_ACTION,
COMMAND_VOICE_CHANNELS,
COMMAND_VOICE_CONNECT,
COMMAND_VOICE_DISCONNECT,
COMMAND_VOICE_DISCONNECT_GUILD,
COMMAND_VOICE_TRANSMIT_START,
COMMAND_VOICE_TRANSMIT_STOP,
type CommandMessage,
type CommandReply,
} from "@bete/shared";
import type { GuildHandler } from "./guild.handler.js";
import type { MediaHandler } from "./media.handler.js";
import type { ModerationHandler } from "./moderation.handler.js";
import type { VoiceHandler } from "./voice.handler.js";
// ---------------------------------------------------------------------------
// Types
// ---------------------------------------------------------------------------
export type CommandHandlerFn = (
cmd: CommandMessage,
) => Promise<CommandReply<unknown>>;
// ---------------------------------------------------------------------------
// Registry factory
// ---------------------------------------------------------------------------
export function createHandlerRegistry(
voiceHandler: VoiceHandler,
mediaHandler: MediaHandler,
guildHandler: GuildHandler,
moderationHandler: ModerationHandler,
): Map<string, CommandHandlerFn> {
const registry = new Map<string, CommandHandlerFn>();
// Voice commands
registry.set(COMMAND_VOICE_CONNECT, (cmd) =>
voiceHandler.handleVoiceConnect(cmd),
);
registry.set(COMMAND_VOICE_DISCONNECT, (cmd) =>
voiceHandler.handleVoiceDisconnect(cmd),
);
registry.set(COMMAND_VOICE_DISCONNECT_GUILD, (cmd) =>
voiceHandler.handleVoiceDisconnectGuild(cmd),
);
registry.set(COMMAND_VOICE_CHANNELS, (cmd) =>
voiceHandler.handleVoiceChannels(cmd),
);
registry.set(COMMAND_VOICE_TRANSMIT_START, (cmd) =>
voiceHandler.handleVoiceTransmitStart(cmd),
);
registry.set(COMMAND_VOICE_TRANSMIT_STOP, (cmd) =>
voiceHandler.handleVoiceTransmitStop(cmd),
);
// Media commands
registry.set(COMMAND_MEDIA_QUEUE, (cmd) =>
mediaHandler.handleMediaQueue(cmd),
);
registry.set(COMMAND_MEDIA_SKIP, (cmd) => mediaHandler.handleMediaSkip(cmd));
registry.set(COMMAND_MEDIA_STOP, (cmd) => mediaHandler.handleMediaStop(cmd));
registry.set(COMMAND_MEDIA_VOLUME, (cmd) =>
mediaHandler.handleMediaVolume(cmd),
);
// Guild commands
registry.set(COMMAND_GUILDS_LIST, (cmd) =>
guildHandler.handleListGuilds(cmd),
);
registry.set(COMMAND_GUILDS_TEXT_CHANNELS, (cmd) =>
guildHandler.handleTextChannels(cmd),
);
// Moderation commands
registry.set(COMMAND_MODERATION_ACTION, (cmd) =>
moderationHandler.handleModerationAction(cmd),
);
return registry;
}