- Recordings: custom RecordingAudioPlayer (play/pause, buffering spinner,
click-to-seek, time label, eq bars, single-playback antar kartu) +
highlight kartu now-playing
- Media: thumbnail di disc hero + queue row, equalizer saat playing,
badge 'up next', label Paused vs Now playing
- MiniPlayer global di AppFrame (fixed bottom-right, hidden on /media)
menggantikan use-media-player.tsx dead provider (dihapus)
- Voice: mic level meter live (AnalyserNode RMS) + slider mic/listen volume
Two independent WS handlers (useMessagesWsSync for message_created/
updated/analyzed, and useMessagesStream for message_snapshot) both
prepend live messages to the SWR list without enforcing order.
When frames arrive out-of-order (common with batched WS delivery),
the message feed gets scrambled.
Fix: add sortMessages() helper that sorts newest-first by created_at
(the list's stored order before .reverse() for display) and apply it
in every patchLists/mutate updater: message_created, message_updated,
message_analyzed, message_snapshot, and useLoadMore page appends.
Function declaration is hoisted so useLoadMore (defined above the
helper) can use it.
- Persist structured verdict (flags/severity/confidence/evidence) on
moderation_actions so the public web can show WHY a message was moderated.
- Add a persistent Qdrant archive collection (gmw_message_archive); embed
every captured message at capture time (fire-and-forget, best-effort).
- Public semantic search over the archive (backend oRPC + FE toggle on the
messages view). Both features are read-only/public and fully automatic.
Migration: 0015_add_moderation_explainability.sql
- Add shared skeleton building blocks (SkeletonHero, SkeletonMetricRow,
SkeletonPanel, SkeletonRows) and wire them into every view's initial
loading branch, replacing bare spinners for a cohesive shimmering shell.
- Polish EmptyState with a glow-ring icon chip instead of a flat icon.
- Harden .light theme: color-scheme, tuned scrollbar + selection for pale
canvas. Dark/light theme toggle (next-themes) already persisted in TopBar.
Backend returns messages DESC (newest first); the view previously rendered
that directly, so the feed was inverted vs Discord (old at bottom, new at top)
while the load-older control sat at the top — contradictory.
- Reverse the display list so it reads oldest→newest top→bottom, like DC.
- Load-older (cursor to lower created_at) prepends at the top; scroll position
is preserved by offsetting scrollTop by the height added above.
- Open at the bottom (newest visible) on first load / scope change.
- New live messages append at the bottom and auto-scroll only when the user is
already near the bottom (nearBottomRef), so reading history isn't disrupted.
- Scroll container now tracked via ref; onScroll updates nearBottom + triggers
load-older when scrolled to the top.
tsc, biome, next build all clean.
- Add viewport export with viewportFit: "cover" so iOS exposes
env(safe-area-inset-*) (required for the insets to take effect).
- NavRail / TopBar / main / Toaster now respect safe-area insets so content
clears the iPhone notch and home indicator in both portrait and landscape.
- prefers-reduced-motion: the media query already disabled declared animation
classes; harden it with a global transition/animation duration override and
kill the scan-line shimmer so motion-sensitive users get a fully static UI.
Verified tsc --noEmit + next build clean.
- SectionHeader: action (filters/legends) now wraps below the title on narrow
screens instead of overflowing beside it (flex-wrap, gap-2 sm:gap-3).
- GuildChannelPicker: selects go full-width and stack on mobile (w-full
sm:w-44 / sm:w-52) instead of fixed widths that exceeded a 375px viewport.
- Messages search: w-full sm:w-64 so it doesn't crowd the picker on mobile.
- TopBar: tighter padding (px-4 sm:px-5), smaller title on mobile, connection
status uses compact (dot only) on mobile, ambient pill hidden < sm.
- Shell main + dashboard channel label: responsive padding / shrink-0 widths.
Verified tsc --noEmit + next build clean; targets breakpoints 375/768/1024/1440.
- Show an explicit Loader2 spinner row ("Loading older…") while the next page
fetches, instead of a disabled button.
- Cap appended older pages at MAX_OLDER_PAGES=10 (500 messages) so a long
scroll-up never pulls the entire history; show a "capped" hint pointing to
search. Reset the counter when guild/channel changes.
Wire the existing useLoadMore + useMessagesHasMore pagination hooks into the
Messages view: add a "↑ Load older messages" button at the top of the list and
auto-load the next (older) page when the user scrolls to the top. Backend
messages.list already returns a created_at-based nextCursor (DESC order), so
older pages are just subsequent cursors. Newest-first live feed is preserved;
the load-older control is hidden during search.
flake.nix only rewrote @/ aliases but left extensionless relative imports
(./router) in compiled dist/. node dist/index.js (how prod runs) cannot
resolve extensionless ESM specifiers -> ERR_MODULE_NOT_FOUND -> backend
crashlooped (444 restarts, port 4001 dead). Extract the fixer into a shared
scripts/fix-imports.mjs that appends .js to extensionless relative imports and
rewrites @/ aliases, and wire it into backend + discord-gateway build phases.
Verified: fresh tsc + fixer -> node dist/index.js boots; oRPC over /trpc
serves both HTTP POST and WebSocket (config/dashboard/voice/moderation/
media/chatbot/analysis) end-to-end against Postgres + Redis. next build
passes with the oRPC client + partysocket.
Replace REST module routers with a single typed tRPC appRouter served over
/trpc (HTTP + WebSocket), and rewire the frontend to call it via
@trpc/client wsLink (browser) and httpLink (RSC data layer). Existing
/api/health + /api/metrics stay as plain Express for infra scraping.
Notable fixes surfaced by the live smoke test:
- Express 5 / path-to-regexp v8 rejects the /trpc/* wildcard route; use a
prefix middleware that computes opts.path from the URL instead.
- nodeHTTPRequestHandler treats opts.path as the literal procedure path, so
it is derived per-request from req.url.
- Two ws servers on one http.Server (the /ws voice socket + /trpc) collided
and returned 400 on upgrade; both now use noServer + a manually routed
server.on('upgrade') keyed by path.
Verified: BE tsc+biome+40 vitest green; FE tsc+biome green; live
HTTP and WebSocket calls returned real prod data.
Co-Authored-By: Claude Opus 4.5 (1M context) <noreply@anthropic.com>
The sidebar rendered /dashboard twice: once as a hardcoded NavItem
(lines 45-50) and again via navItems.map() (navItems[0] is also
/dashboard). Dropped the hardcoded item so the single source of truth
(navItems in lib/navigation.ts) drives the rail. Removed the now-unused
LayoutDashboard import.
tsc + biome green.
Co-Authored-By: Claude Opus 5 (Nous Research)
Adds per-message AI moderation analysis time (ai_analysis_duration_ms)
so operators can see how long the LLM took to moderate each message.
Gateway:
- messagesTable: new ai_analysis_duration_ms (bigint) column.
- AIAnalysisUpdate + buildAIAnalysisSet: carry analysisDurationMs through
both single and bulk update paths.
- ai-analysis-worker: measure wall-clock time around runModerationAnalysis
and attach it to every result in the batch.
Backend:
- Mirror schema column; messageMapper maps ai_analysis_duration_ms;
moderation-types + MappedMessage expose it.
Frontend:
- message.ts type gains ai_analysis_duration_ms.
- AiBadge (messages view) shows 'status · 1.2s' when duration is present;
analysis view badge mirrors the same formatting.
DB:
- scripts/add-ai-analysis-duration.sql (idempotent ADD COLUMN IF NOT EXISTS).
No behavior change for moderation logic; null until new gateway build
records values.
Router.push was a no-op in the standalone build (Next trailingSlash
interaction), so the sidebar buttons and command palette silently failed
to navigate. Replaced next/link + router.push with plain <a href> anchors
in NavRail and CommandPalette — verified working on all routes.
Biome tightened to zero warnings:
- Disable noArrayIndexKey (positional equalizer bars), noStaticElementInteractions
(intentional dismiss/hover overlays), useMediaCaption (voice clips)
- Avatar uses background-image instead of <img> (noImgElement)
- Command palette list items keyed correctly
- Format pass to satisfy the formatter
- Created nav-debug.cjs to log anchor tags and simulate clicks on the Voice navigation link, capturing click events and page navigation.
- Added nav-test.cjs to test the Voice link click and log the URL at various intervals, capturing any page errors.
- Introduced nav-test2.cjs to check the presence of specific elements on the /voice/ page and log any console errors.
- Implemented nav-test4019.cjs to monitor network requests and responses related to the Voice navigation, verifying button presence and click functionality.
Hapus template dashboard lama (top bar + side rail + main + right panel +
bottom prompt). Ganti dengan layout yang benar-benar beda:
- AmbientField: full-bleed WebGL canvas haze, drift speed + densitas
ngikut load server, warna ngikut signal moderasi terakhir
(clean→lime, warn→amber, flagged→vermilion). Background tanpa container.
- View jadi full-bleed: headline raksasa bottom-left, metric cluster
floating top-right (no box), event ribbon drift di tengah, command
whisper di very bottom.
- AmbientShell di layout.tsx: gak ada TopBar/LeftRail untuk /dashboard
exact. Route lain (messages/voice/media/dll) tetap ClassicShell.
- Tidak ada card, tidak ada grid, tidak ada panel, tidak ada tab.
Verified: tsc clean, next build 11/11 halaman, biome clean.
- VoiceView now reads connected/activeChannelName from useVoiceStatus
(SWR live, invalidated by connect/disconnect) instead of initialStatus
- Seed useSpeakers from live status.activeSpeakers
- Add 4s refreshInterval to useVoiceStatus so state converges
(tsc clean, next build green)
- <message> targets now carry time (ISO), repetitions (N identical short texts = spam signal), bot and edited flags; escape id/user XML
- rich <user_reputation>: total_infractions, clean_streak, last_offense_days_ago, repeat_offender (7-day window)
- <user_history> with last flagged messages for repeat offenders (wires dead getUserRecentInfractions)
- <user_profile as_of> staleness signal; <location_context topic> from captured channel topic
- prompt framing + output instructions teach the LLM to use the new signals without treating history as proof
- tests: contextEnrichment.test.ts (13) + topic cases in conversationContext.test.ts
A single long guild name was clipped (whitespace-nowrap + narrow min-width),
so the dropdown rendered as a tiny 144px box with truncated text. Size the
popup to fit-content up to the available width and let option text wrap.
Select dropdowns (voice tab, guild selector) rendered with a transparent
background because --color-popover/--color-input were undefined, and the
popup overlapped the trigger due to alignItemWithTrigger. Define the missing
theme tokens (popover, popover-foreground, input, secondary) and default the
select popup to open below the trigger.