Phase A captured raw .h264 streams but left them as non-playable elementary
streams. Phase B adds automatic muxing: when a video burst closes, the raw
.h264 is remuxed to a self-contained MP4 via `ffmpeg -c copy` (no re-encode,
fast) with `+faststart`, waits for the write stream to fully flush first so the
mux never reads a truncated tail, and deletes the raw .h264 on success (keeping
it on failure). Output: <RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.mp4.
muxToMp4 is exported + covered by a real-ffmpeg vitest (tests/videoReceiver.test.ts):
generates a tiny baseline h264, remuxes, asserts mp4 exists/non-empty & raw deleted
(also the 5 depacketizer tests). Full gateway suite 170/170 green, tsc + biome clean.
@discordjs/voice only decrypts/forwards AUDIO (opus) — its onUdpMessage drops
every non-opus RTP packet (dist/index.mjs:2068 `!== RTP_OPUS_PAYLOAD_TYPE`, 120).
Video RTP (H264 camera + screen share, plus VP8/VP9/AV1) arrives on the same UDP
socket but was silently discarded.
New videoReceiver.ts wraps receiver.onUdpMessage (like screenShareAudio.ts):
- detects video payload types (96/98/101/102/106/116/126/127),
- decrypts them with the connection secret key/encryptionMode via the SAME
receiver.parsePacket path @discordjs/voice uses for audio (so DAVE + voice
encryption are handled identically),
- depacketizes H264 to AnnexB (single NAL, STAP-A, and FU-A fragmentation),
waiting for a keyframe (SPS/PPS/IDR) before writing,
- writes a raw .h264 elementary stream per user per burst under
<RECORDINGS_DIR>/<uid>/video-<ssrc>-<ts>.h264.
Attribution: a videoSSRC→user index is built from ssrcMap updates; a proximity
fallback mirrors screenShareAudio's inferScreenShareOwner. Bot's own video is
skipped.
Unit tests: tests/videoReceiver.test.ts (AnnexB start code, keyframe gating,
FU-A reassembly, orphan-fragment tolerance) — 5/5 green.
Phase A only (capture raw h264). Phase B (ffmpeg decode+mux to MP4/WebM +
persist) and Phase C (frontend playback) are follow-ups.