Commit Graph
257 Commits
Author SHA1 Message Date
asepharyana 0ace758c79 feat(frontend): safe-area insets + hardened reduced-motion
- Add viewport export with viewportFit: "cover" so iOS exposes
  env(safe-area-inset-*) (required for the insets to take effect).
- NavRail / TopBar / main / Toaster now respect safe-area insets so content
  clears the iPhone notch and home indicator in both portrait and landscape.
- prefers-reduced-motion: the media query already disabled declared animation
  classes; harden it with a global transition/animation duration override and
  kill the scan-line shimmer so motion-sensitive users get a fully static UI.

Verified tsc --noEmit + next build clean.
2026-08-16 16:55:34 +07:00
asepharyana c89288191e fix(frontend): responsive layout across all dashboard pages
- SectionHeader: action (filters/legends) now wraps below the title on narrow
  screens instead of overflowing beside it (flex-wrap, gap-2 sm:gap-3).
- GuildChannelPicker: selects go full-width and stack on mobile (w-full
  sm:w-44 / sm:w-52) instead of fixed widths that exceeded a 375px viewport.
- Messages search: w-full sm:w-64 so it doesn't crowd the picker on mobile.
- TopBar: tighter padding (px-4 sm:px-5), smaller title on mobile, connection
  status uses compact (dot only) on mobile, ambient pill hidden < sm.
- Shell main + dashboard channel label: responsive padding / shrink-0 widths.

Verified tsc --noEmit + next build clean; targets breakpoints 375/768/1024/1440.
2026-08-16 16:36:34 +07:00
asepharyana 4655125541 feat(frontend): clearer load-older spinner + cap history pages (Messages)
- Show an explicit Loader2 spinner row ("Loading older…") while the next page
  fetches, instead of a disabled button.
- Cap appended older pages at MAX_OLDER_PAGES=10 (500 messages) so a long
  scroll-up never pulls the entire history; show a "capped" hint pointing to
  search. Reset the counter when guild/channel changes.
2026-08-16 16:21:10 +07:00
asepharyana ba60448d05 feat(frontend): load older messages in Messages view (cursor pagination)
Wire the existing useLoadMore + useMessagesHasMore pagination hooks into the
Messages view: add a "↑ Load older messages" button at the top of the list and
auto-load the next (older) page when the user scrolls to the top. Backend
messages.list already returns a created_at-based nextCursor (DESC order), so
older pages are just subsequent cursors. Newest-first live feed is preserved;
the load-older control is hidden during search.
2026-08-16 16:06:25 +07:00
asepharyana 726a8e116b fix(build): make oRPC/tRPC dist runnable under node ESM (deploy crashloop)
flake.nix only rewrote @/ aliases but left extensionless relative imports
(./router) in compiled dist/. node dist/index.js (how prod runs) cannot
resolve extensionless ESM specifiers -> ERR_MODULE_NOT_FOUND -> backend
crashlooped (444 restarts, port 4001 dead). Extract the fixer into a shared
scripts/fix-imports.mjs that appends .js to extensionless relative imports and
rewrites @/ aliases, and wire it into backend + discord-gateway build phases.

Verified: fresh tsc + fixer -> node dist/index.js boots; oRPC over /trpc
serves both HTTP POST and WebSocket (config/dashboard/voice/moderation/
media/chatbot/analysis) end-to-end against Postgres + Redis. next build
passes with the oRPC client + partysocket.
2026-08-16 14:45:02 +07:00
asepharyanaandClaude Opus 4.5 2fa1827f17 feat(backend,frontend): migrate data APIs from REST to native tRPC over WebSocket
Replace REST module routers with a single typed tRPC appRouter served over
/trpc (HTTP + WebSocket), and rewire the frontend to call it via
@trpc/client wsLink (browser) and httpLink (RSC data layer). Existing
/api/health + /api/metrics stay as plain Express for infra scraping.

Notable fixes surfaced by the live smoke test:
- Express 5 / path-to-regexp v8 rejects the /trpc/* wildcard route; use a
  prefix middleware that computes opts.path from the URL instead.
- nodeHTTPRequestHandler treats opts.path as the literal procedure path, so
  it is derived per-request from req.url.
- Two ws servers on one http.Server (the /ws voice socket + /trpc) collided
  and returned 400 on upgrade; both now use noServer + a manually routed
  server.on('upgrade') keyed by path.

Verified: BE tsc+biome+40 vitest green; FE tsc+biome green; live
HTTP and WebSocket calls returned real prod data.

Co-Authored-By: Claude Opus 4.5 (1M context) <noreply@anthropic.com>
2026-08-16 13:25:10 +07:00
asepharyanaandClaude Opus 5 (Nous Research) a4abe3abea fix(frontend): remove duplicate Dashboard entry in nav rail
The sidebar rendered /dashboard twice: once as a hardcoded NavItem
(lines 45-50) and again via navItems.map() (navItems[0] is also
/dashboard). Dropped the hardcoded item so the single source of truth
(navItems in lib/navigation.ts) drives the rail. Removed the now-unused
LayoutDashboard import.

tsc + biome green.

Co-Authored-By: Claude Opus 5 (Nous Research)
2026-08-16 09:25:07 +07:00
asepharyana 6244e307a3 feat: surface AI analysis duration across gateway, backend, and FE
Adds per-message AI moderation analysis time (ai_analysis_duration_ms)
so operators can see how long the LLM took to moderate each message.

Gateway:
- messagesTable: new ai_analysis_duration_ms (bigint) column.
- AIAnalysisUpdate + buildAIAnalysisSet: carry analysisDurationMs through
  both single and bulk update paths.
- ai-analysis-worker: measure wall-clock time around runModerationAnalysis
  and attach it to every result in the batch.

Backend:
- Mirror schema column; messageMapper maps ai_analysis_duration_ms;
  moderation-types + MappedMessage expose it.

Frontend:
- message.ts type gains ai_analysis_duration_ms.
- AiBadge (messages view) shows 'status · 1.2s' when duration is present;
  analysis view badge mirrors the same formatting.

DB:
- scripts/add-ai-analysis-duration.sql (idempotent ADD COLUMN IF NOT EXISTS).

No behavior change for moderation logic; null until new gateway build
records values.
2026-08-16 00:11:00 +07:00
asepharyana 25b220b7f9 fix(frontend): sidebar + command palette navigation, zero biome warnings
Router.push was a no-op in the standalone build (Next trailingSlash
interaction), so the sidebar buttons and command palette silently failed
to navigate. Replaced next/link + router.push with plain <a href> anchors
in NavRail and CommandPalette — verified working on all routes.

Biome tightened to zero warnings:
- Disable noArrayIndexKey (positional equalizer bars), noStaticElementInteractions
  (intentional dismiss/hover overlays), useMediaCaption (voice clips)
- Avatar uses background-image instead of <img> (noImgElement)
- Command palette list items keyed correctly
- Format pass to satisfy the formatter
2026-08-15 20:25:44 +07:00
asepharyana 392db8eba1 feat(frontend): Ambient/WebGL console revamp + lint/type cleanup
Ground-up rebuild of the GMW frontend as an Ambient Field console:
- WebGL ambient background (Three.js shader, drifting motes, reduced-motion aware)
- Glassmorphism dark cyber theme across all 8 routes
- SSR page + client view split with SWR fallback; realtime via WebSocket
- Command palette (Cmd+K), chatbot FAB, guild/channel pickers
- Chart primitives: donut, radial-gauge, area-activity, sparkline, equalizer

Cleanup (review pass):
- Remove stray Puppeteer nav-test/nav-debug scripts
- Replace non-null assertions with guards (dashboard/moderation)
- Drop unused useGuilds fetches in messages/voice views
- Type implicit-any `let` declarations across pages
- Add a11y roles/labels to SVG charts and audio, tidy imports
2026-08-15 20:03:55 +07:00
asepharyana 3c2c1c3b15 Add Puppeteer scripts for navigation testing and debugging
- Created nav-debug.cjs to log anchor tags and simulate clicks on the Voice navigation link, capturing click events and page navigation.
- Added nav-test.cjs to test the Voice link click and log the URL at various intervals, capturing any page errors.
- Introduced nav-test2.cjs to check the presence of specific elements on the /voice/ page and log any console errors.
- Implemented nav-test4019.cjs to monitor network requests and responses related to the Voice navigation, verifying button presence and click functionality.
2026-08-15 19:23:17 +07:00
asepharyana 1b56212d1a feat(frontend): rebuild as Ambient/WebGL console with all pages + command palette
Ground-up rombak UI: hapus semua component/page lama, bangun ulang dengan
desain sistem Ambient (WebGL haze + drifting motes, signal-driven color)
di atas kontrak API/WS/type yang sudah ada.

- Design system: globals.css tokens + primitives (glass, button, badge,
  select, avatar, toast, chart SVG murni).
- Shell: nav rail, topbar (status WS + pill signal + theme), AppFrame.
- 8 halaman: dashboard, voice (orbital stage), media, messages (live feed +
  detail AI), moderation, analysis (search), recordings, + chatbot floating.
- Command palette (Cmd/Ctrl+K) untuk navigasi cepat.
- Server fetch di-page di-try/catch agar render graceful saat backend mati.

Verified: tsc clean, next build 8/8 halaman, semua route 200.
2026-08-15 17:53:48 +07:00
asepharyana b98101c576 feat(dashboard): ground-up rombak jadi Ambient Field layout (bukan re-skin)
Hapus template dashboard lama (top bar + side rail + main + right panel +
bottom prompt). Ganti dengan layout yang benar-benar beda:

- AmbientField: full-bleed WebGL canvas haze, drift speed + densitas
  ngikut load server, warna ngikut signal moderasi terakhir
  (clean→lime, warn→amber, flagged→vermilion). Background tanpa container.
- View jadi full-bleed: headline raksasa bottom-left, metric cluster
  floating top-right (no box), event ribbon drift di tengah, command
  whisper di very bottom.
- AmbientShell di layout.tsx: gak ada TopBar/LeftRail untuk /dashboard
  exact. Route lain (messages/voice/media/dll) tetap ClassicShell.
- Tidak ada card, tidak ada grid, tidak ada panel, tidak ada tab.

Verified: tsc clean, next build 11/11 halaman, biome clean.
2026-08-15 17:05:25 +07:00
asepharyana 84757bdcf4 feat(console): rombak penuh dashboard layout jadi Event Horizon
Layout baru single-screen ops console:
- TopBar 48px (brand monogram, guild, ws status, clock UTC/local, focus mode)
- LeftRail 80px (icon+label nav, signal accent bar, no boxes)
- Hero strip (display headline + mono counters: clean/warned/flagged/ratio)
- EventFeed (vertical timeline of message events, severity dots, no cards)
- NowMarker (inline pulse + cluster band insert per 10 events / 30s)
- RightRail 320px collapsible (ai verdicts / voice / mod queue / socket)
- DashCommandLine bottom 44px (mono prompt, '/' focuses, /mute /jump /find /clear)

Replace Spine + StatusBar lama untuk /dashboard via pathname branch di
(dashboard)/layout.tsx — route lain (messages/voice/media/dll) tetap
pakai ClassicShell, tidak ter-regress.

SSR seed tetap lewat page.tsx (server fetch stats + activity), synthetic
seed events dari daily buckets sampai WS message_created kick in.

WS event mapper: severity di-derive dari ai_status + ai_severity,
excerpt dipotong 140 char, channel tail 4 char.

No card chrome, no shadow, no bento grid, no tab panels.
2026-08-15 16:21:45 +07:00
asepharyana 589fd38fd8 fix(voice): separate Mic and Listen state (were both bound to listen)
- MicControl now uses useMicTransmit + local micActive/micVolume
  (was wrongly wired to listen.active/listen.toggle)
- ListenControl keeps useVoiceListen + handleListenVolume
(tsc clean, next build green)
2026-08-14 12:35:44 +07:00
asepharyana da02bfff9b fix(frontend): rebrand Bete → GMW (title, logo aria-label, dashboard heading)
- layout.tsx metadata title: Bete → GMW - Discord Moderation Console
- spine.tsx logo aria-label: Bete → GMW
- dashboard/view.tsx heading: Bete Console → GMW Console
(tsc clean, next build green)
2026-08-14 11:51:16 +07:00
asepharyana a66db8d702 fix(voice): live connection state instead of static SSR snapshot
- VoiceView now reads connected/activeChannelName from useVoiceStatus
  (SWR live, invalidated by connect/disconnect) instead of initialStatus
- Seed useSpeakers from live status.activeSpeakers
- Add 4s refreshInterval to useVoiceStatus so state converges
(tsc clean, next build green)
2026-08-14 11:43:07 +07:00
asepharyana d65dc11c73 fix(frontend): restore voice guild/channel picker + media URL queue input
- voice/view: add Select for guild + voice channels + Connect/Disconnect bar
- media/view: restore URL queue input + Screen toggle + Queue button
(tsc clean, next build green)
2026-08-14 11:28:08 +07:00
asepharyana 8b281c7feb refactor(frontend): finish design-system migration — chatbot, a11y, lint
- Rewrite chatbot container + panel to new surface/signal/ink tokens
  (was still on dead glass/text-primary tokens -> wrong colors)
- loading-skeleton: glass -> surface-2
- Fix a11y: SVG charts role=img+aria-label, audio aria-label,
  message-entry as real <button>, tooltip biome-ignore (intentional)
- Type messages/page initialPage (noImplicitAny)
- tsc clean, next build green, biome 0 errors
2026-08-14 11:02:52 +07:00
asepharyana 5bbf75a65b refactor(frontend): finish shadcn→custom primitive migration (green build)
- Remove tw-animate-css import + dead src/components/ui shadcn tree
- Convert 7 orphaned components (moderation, analysis, guild-selector,
  voice/activity-timeline, shared/empty+error) to new primitives
- Add missing moderation/view.tsx; analysis uses SearchPanel directly
- globals.css now uses new signal-driven ops-console tokens
- tsc --noEmit clean, next build green (11 routes), local smoke 200
2026-08-14 10:49:44 +07:00
asepharyana 65c9c2cd9e feat(ai-moderation): enrich analysis context with recency, repetition, user history and channel topic
- <message> targets now carry time (ISO), repetitions (N identical short texts = spam signal), bot and edited flags; escape id/user XML
- rich <user_reputation>: total_infractions, clean_streak, last_offense_days_ago, repeat_offender (7-day window)
- <user_history> with last flagged messages for repeat offenders (wires dead getUserRecentInfractions)
- <user_profile as_of> staleness signal; <location_context topic> from captured channel topic
- prompt framing + output instructions teach the LLM to use the new signals without treating history as proof
- tests: contextEnrichment.test.ts (13) + topic cases in conversationContext.test.ts
2026-08-10 17:15:33 +07:00
asepharyana 5d094829c4 fix(ui): fit select popup to content and wrap long items
A single long guild name was clipped (whitespace-nowrap + narrow min-width),
so the dropdown rendered as a tiny 144px box with truncated text. Size the
popup to fit-content up to the available width and let option text wrap.
2026-08-07 19:29:36 +07:00
asepharyana abbd78f42b fix(ui): theme popover/input tokens and open select below trigger
Select dropdowns (voice tab, guild selector) rendered with a transparent
background because --color-popover/--color-input were undefined, and the
popup overlapped the trigger due to alignItemWithTrigger. Define the missing
theme tokens (popover, popover-foreground, input, secondary) and default the
select popup to open below the trigger.
2026-08-07 18:18:14 +07:00
asepharyana 4f9d4a5c7d refactor: remove unused UI components and replace GlassCard with Card in voice components
- Deleted Item, Kbd, Marker, Message, NativeSelect, Questionnaire, Spinner components.
- Replaced GlassCard with Card in VoiceActivityTimeline, VoiceConnectionCard, ListenControl, MicControl, and SpeakerWaveform components.
- Introduced AppSidebar and ThemeToggle components for improved navigation and theme management.
2026-08-07 17:33:12 +07:00
asepharyana 2c995b41d7 feat: add new UI components including RadioGroup, Resizable, Sidebar, Spinner, Table, Toast, and ToggleGroup
- Implemented RadioGroup and RadioGroupItem for radio button functionality.
- Created ResizablePanelGroup, ResizablePanel, and ResizableHandle for resizable panels.
- Developed Sidebar component with context for state management and various subcomponents (SidebarTrigger, SidebarMenu, etc.).
- Added Spinner component for loading indicators.
- Introduced Table component with TableHeader, TableBody, TableFooter, and related subcomponents for structured data display.
- Built Toast component for notifications with customizable actions and icons.
- Implemented ToggleGroup and ToggleGroupItem for toggle button functionality with context support.
2026-08-07 16:11:33 +07:00
asepharyana 18dd6a56ba feat(media): loop mode + high-quality OggOpus music playback
- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
  replays finished music track on natural end (queue untouched); status
  payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
  OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
  double lossy encode (inlineVolume) yang bikin suara buram. Screen share
  tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
2026-08-07 14:53:37 +07:00
asepharyana a690e5b63e refactor(media): remove volume control from FE & BE
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
  + mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
2026-08-07 14:27:33 +07:00
asepharyana 62ffb676f9 feat(media): default music volume 30% instead of 100%
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
2026-08-07 13:41:12 +07:00
asepharyana f20889868d feat(frontend): rebuild as SSR with server-authoritative shared state
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.

Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
  fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
  SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
  di-fetch server-side

Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
  gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
  langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
  voice_active_user delta upsert

Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
  GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
  /api + /ws tetap ke backend :4001
2026-08-07 10:44:03 +07:00
asepharyana 9a2fa999bf fix(voice): proper shadcn select dropdowns + top reactors leaderboard
- ui/select: trigger default w-full h-9 (was w-fit h-8 — selects rendered
  tiny/misaligned); callers keep size override via className
- VoiceConnectionCard: labeled full-width h-10 selects (Server/Guild +
  Voice Channel), guild icon + name in options, channel type icon +
  'no akses' tag, empty states, htmlFor/id a11y wiring
- GuildSelector sidebar + messages channel filter bumped to match
- Backend GET /api/dashboard/reactors: top users by net reactions given
  (adds-removes) + messages_reacted + emojis_used
- Reactions tab: second 'Top reaktor' leaderboard panel
2026-08-05 11:29:56 +07:00
asepharyana f999be4fa0 feat(dashboard): add moderation log page + message edit history
- Backend moderation module: GET /api/moderation/stats (per-status + failed rate)
  + GET /api/moderation/actions (filter by status/actionType, cursor paging),
  joins messages for target username + content
- Message GET /api/messages/detail/:id now returns edit_count + edit_history
  (old_content snapshots from message_edits, newest first)
- FE: new /moderation page — summary cards (total/executed/failed/pending +
  failed-rate), status+type filter chips, timeline rows with action icon,
  target user, reason, status badge, timestamps, error text
- FE: message detail shows 'Riwayat edit' panel with previous versions
2026-08-05 11:11:10 +07:00
asepharyana a309570d29 feat(dashboard): expose trust reputation + reactions leaderboard
- GET /api/dashboard/reactions: top reacted messages (net add-remove),
  joined with message content, channel name, top 3 emoji breakdown
- Users tab: colored trust tier badge (Trusted/Netral/At Risk/Kritis)
  in list rows + detail panel (was plain number badge)
- Dashboard: new Reactions sub-tab with leaderboard
  (rank, emoji cluster, message, author, channel, count)
2026-08-05 10:20:12 +07:00
asepharyana 2f51f94610 fix(moderation): remove manual reanalyze triggers — auto-recovery only
Manual per-message and batch reanalyze buttons/endpoints let anyone
re-queue arbitrary messages for LLM analysis, burning AI credits on
spam. Removed:
- FE: Reanalyze buttons in message list, search panel, and messages page
- FE: useReanalyze/useReanalyzeBatch hooks + messagesApi methods
- BE: POST /api/messages/:id/reanalyze and /reanalyze-batch endpoints
- BE: markForReanalysis/reanalyzeErrorBatch service+repository methods

Recovery of failed messages is fully automatic: the discord-gateway
startPendingAIAnalysisWorker retries 'pending' (batch path) and
'error/analysis_incomplete' (individual path) messages on
AI_ANALYSIS_RECOVERY_INTERVAL_MS.
2026-08-04 15:37:56 +07:00
asepharyana a57eeb2e22 fix(voice): media queue field mismatch, voice joinable filter, connect error toast
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
   handler baca payload.url → selalu 'received without a URL'. Backend
   sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
   (joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
   expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
   pesan dari backend.

Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
2026-08-03 07:48:50 +07:00
asepharyana 9abb09dd33 feat(frontend): add light mode with runtime theme toggle
- globals.css: split theme tokens into :root (light default) + .dark
  overrides; switch @theme inline → @theme so utilities reference
  var(--color-*) and a runtime class swap actually re-skins the UI
  (inline inlines literal values and ignores .dark overrides)
- layout.tsx: drop the beforeInteractive inline theme script (it caused
  hydration instability); theme is applied client-side only
- top-nav: apply persisted theme on mount, default light, toggle
  updates <html> class + localStorage
- glass-intense: light variant (white card on light canvas); chart grid
  line uses var(--color-border); attachment chip uses bg-glass-bg
- Verified in static export: toggle dark↔light both directions,
  chatbot panel renders clean in both themes
2026-08-03 07:20:09 +07:00
asepharyana 9718940258 fix(chatbot): FAB opens chat directly — remove extra toggle + UX polish
- chatbot-container: remove chatOpen layer — the minimized bubble now
  expands straight into the chat panel (single click, no extra button)
- Remove the redundant 'Tanya soal server...' quick-prompt button and
  the PanelLeft collapse toggle (one less state to fight)
- Bubble fixed h-[460px], chat panel flex-fills remaining space
- chat-panel: suggestion chips on empty state (suasana server, channel
  paling ramai, total pesan, pesan bermasalah) so first-time users can
  start with a single click
- Input: roomier padding, more descriptive placeholder, bigger send
  button, autoComplete off
- Drop chatOpen/setChatOpen from context (dead state)
2026-08-03 06:44:23 +07:00
asepharyana d1c1f3e4a7 feat(chatbot): per-user history via X-User-Id + agentic tools calling
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
  get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
  tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
  uuid) with auth middleware precedence; history/clear scoped per user

Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
2026-08-03 06:24:19 +07:00
asepharyana 7513681b4b feat(frontend): remove ugly canvas placeholder from chatbot
- Delete chatbot-canvas.tsx (placeholder face canvas) + its export
- Remove canvas area from chatbot container; chat panel gets the freed
  space (248px → 300px) and bubble height drops 440px → 400px
2026-08-03 06:11:06 +07:00
asepharyana 2b815e156c feat(frontend): rebuild chatbot UI to match backend — wider panel, guild context, Indonesian
- Chatbot bubble: 220px → 320px wide, 440px tall; proper header with
  drag handle; quick-prompt row when chat is closed
- ChatPanel: show ALL history (not last 8), Indonesian placeholder/empty
  state/error copy (backend speaks Indonesian), timestamps (id-ID),
  clear-history button, typing indicator bubbles, Enter-to-send
- Send active guildId as context so backend answers reference the real
  server (serverInsights path in chatbot.service)
- GuildId sync from layout → ChatbotProvider via ChatbotGuildSync
- chatbotApi.send(message, guildId) → POST /api/chat {message, context}
  matching BE zod schema (guildId optional)
2026-08-03 06:04:25 +07:00
asepharyana 03d59f0738 feat(frontend): lazy-load images, add lightbox viewer, polish AI panel
- Add loading=lazy + decoding=async to all <img> (message card preview,
  attachments grid, image grid, avatars via ui/avatar)
- New Lightbox component: fullscreen image viewer with keyboard nav
  (←/→/Esc), counter, click-to-close; wired into messages page + detail
- Attachments grid: click image to open, image counter badge, grouped
  non-image attachments
- AI analysis panel: line-clamp-3 with Show more/less toggle
- Message card: preview image is now a clickable button opening detail
2026-08-03 05:08:08 +07:00
asepharyana 5cc0f8a243 docs: frontend README dev note 2026-08-02 16:46:22 +07:00
asepharyana 12c55ef486 docs: sync remaining md (AGENTS, ARCHITECTURE, READMEs to 4001/4009, Nix) 2026-08-02 16:42:57 +07:00
asepharyana 39421c39cb chore: sync port references and docs to 4000s infra 2026-08-02 16:20:27 +07:00
asepharyana ef4281cd1f fix(voice): activity tab rendered a permanently empty chart
VoiceActivityTimeline was never given a data prop — the Activity tab always
showed an empty Recharts bar chart while the connection tab already had live
speaker state. Replace the dead chart with a live speaker/activity list fed
from the same WebSocket data, so the tab reflects real state instead of
misleading empty bars.
2026-08-02 10:38:02 +07:00
asepharyana 25f6609a9f fix(recordings): stop faking duration from file size + render edited content in search
The voice_recordings table has no duration column, but the backend aliased
duration_bytes = size_bytes (file size in bytes) and RecordingCard divided it
by 60 as if it were seconds — a 3MB MP3 rendered as a nonsensical '55924:3'
fake timestamp. Drop the fabricated field and show real file size instead.

Also render edited_content fallback in the analysis search results for
consistency with message cards/detail.
2026-08-02 10:32:58 +07:00
asepharyana 3f199aa70d fix(messages): merge partial WS updates + display edited content
message_updated broadcasts only {id, edited_content, edited_at} (+ reset
ai_* fields), but the frontend replaced the whole cached record, wiping
username/content/channel_id/created_at -> blank cards and the
'the channel_id of undefined' crash on /messages. Merge partials over the
existing record (list + detail), make list-patching channel-filter aware,
show edited content/badge, and fix the message_updated WS type.

Also broadcast type:'edited' + ai reset in message_updated so the live UI
matches the DB update.
2026-08-02 10:27:41 +07:00
asepharyana 78d514b73d feat(dashboard): message activity timeline + moderation donut
Backend:
- GET /api/dashboard/activity?days=1..90 — daily buckets (messages,
  flagged, active_users) + hourly distribution last 24h
- clamped days param, reuses existing indexes (idx_messages_created,
  ai_status_created)

Frontend:
- ActivityChart: area chart messages+flagged per day, 7/14/30d range
- HourlyActivityChart: 24h bars with peak highlight
- ModerationDonut: clean/flagged/warned/error breakdown with live
  summary line (server X% clean)
- Dashboard layout: activity 2/3 + donut 1/3, hourly + top channels

Verified: endpoint returns real data from prod DB (784/1897/8 msgs
per day), tsc clean backend+frontend.
2026-08-01 23:06:00 +07:00
asepharyana 6293d588bc chore(lint): biome cleanup across services — format, sort imports, drop unused
- discord-gateway: 74 lint errors -> 0 (format, import sorting, unused
  imports/vars, dead breath var)
- backend: format + sort imports (11 warnings left: noExplicitAny)
- frontend: remove unused imports, drop dead breathing var, fix
  useExhaustiveDependencies (scroll keyed on messages), a11y biome-ignore
  for drag surface + stopPropagation container (mouse-only gestures)
- remaining warnings are false positives: index keys on static lists,
  <img> in static export (next/image unsupported), noExplicitAny

tsc --noEmit clean on all 3 services; vitest green (60+36).
2026-08-01 22:09:02 +07:00
asepharyana 98064d1dd9 feat(fe): recordings — visible playing/loading/paused states
- recording-card: kartu aktif di-highlight (ring primary + glow pulse),
  badge 'Now Playing'/'Loading'/'Paused', tombol play berubah jadi Pause
  saat playing dan spinner saat loading, waveform equalizer beranimasi
  (animate-eq, delay per bar) saat playing / pulse saat loading.
- recording-player: jadi now-playing panel — tombol play/pause + spinner
  loading, progress bar + waktu (current/duration), status 'loading…',
  audio element pindah ke sini + event onPlay/onPause/onWaiting/onCanPlay/
  onPlaying/onError naik ke page.
- recordings/page: state isPlaying/isLoadingAudio + audioRef, togglePlay
  (klik card lain = ganti track, klik card sama = pause/resume).
- globals.css: keyframes eq-bounce + card-glow.

Verified: FE tsc0, next build 10/10 static pages.
2026-08-01 16:54:58 +07:00
asepharyana 762e78d6b6 feat(fe): play Discord voice live + fix recording play/download
Build & Deploy (Nix) / build-and-deploy (proxy) (push) Successful in 3m42s
Build & Deploy (Nix) / build-and-deploy (backend) (push) Successful in 4m11s
Build & Deploy (Nix) / build-and-deploy (discord-gateway) (push) Successful in 11m4s
Voice page (connection tab):
- ListenControl baru: toggle Listen (Headphones) — mulai PcmPlayer dari
  user gesture, subscribe onPcm WS, volume slider, bar level per-user
  REAL dari PCM (bukan random).
- lib/audio/pcm-player.ts (baru): ScriptProcessorNode mixer — ring buffer
  2s per user (hash FNV-1a sama dengan gateway), upsampling 24k→48k
  linear, mix semua user ke mono, gain volume, cleanup ring diam 5s.
- useVoiceListen + hashUserId di hooks; auto-stop saat disconnect.

Recordings:
- recording-player: reset src+load+play() eksplisit (bukan autoPlay doang),
  tampilkan filename + error state 'playback failed' kalau file rusak.
- recording-card: tombol Download fetch blob (CORS tele open) → objectURL
  → force download dengan nama asli; fallback buka tab baru kalau fetch
  gagal; spinner saat mendownload.

Verified: FE tsc 0, next build 10/10 static pages.
2026-08-01 16:30:56 +07:00