Adds per-message AI moderation analysis time (ai_analysis_duration_ms)
so operators can see how long the LLM took to moderate each message.
Gateway:
- messagesTable: new ai_analysis_duration_ms (bigint) column.
- AIAnalysisUpdate + buildAIAnalysisSet: carry analysisDurationMs through
both single and bulk update paths.
- ai-analysis-worker: measure wall-clock time around runModerationAnalysis
and attach it to every result in the batch.
Backend:
- Mirror schema column; messageMapper maps ai_analysis_duration_ms;
moderation-types + MappedMessage expose it.
Frontend:
- message.ts type gains ai_analysis_duration_ms.
- AiBadge (messages view) shows 'status · 1.2s' when duration is present;
analysis view badge mirrors the same formatting.
DB:
- scripts/add-ai-analysis-duration.sql (idempotent ADD COLUMN IF NOT EXISTS).
No behavior change for moderation logic; null until new gateway build
records values.
Router.push was a no-op in the standalone build (Next trailingSlash
interaction), so the sidebar buttons and command palette silently failed
to navigate. Replaced next/link + router.push with plain <a href> anchors
in NavRail and CommandPalette — verified working on all routes.
Biome tightened to zero warnings:
- Disable noArrayIndexKey (positional equalizer bars), noStaticElementInteractions
(intentional dismiss/hover overlays), useMediaCaption (voice clips)
- Avatar uses background-image instead of <img> (noImgElement)
- Command palette list items keyed correctly
- Format pass to satisfy the formatter
- Created nav-debug.cjs to log anchor tags and simulate clicks on the Voice navigation link, capturing click events and page navigation.
- Added nav-test.cjs to test the Voice link click and log the URL at various intervals, capturing any page errors.
- Introduced nav-test2.cjs to check the presence of specific elements on the /voice/ page and log any console errors.
- Implemented nav-test4019.cjs to monitor network requests and responses related to the Voice navigation, verifying button presence and click functionality.
Hapus template dashboard lama (top bar + side rail + main + right panel +
bottom prompt). Ganti dengan layout yang benar-benar beda:
- AmbientField: full-bleed WebGL canvas haze, drift speed + densitas
ngikut load server, warna ngikut signal moderasi terakhir
(clean→lime, warn→amber, flagged→vermilion). Background tanpa container.
- View jadi full-bleed: headline raksasa bottom-left, metric cluster
floating top-right (no box), event ribbon drift di tengah, command
whisper di very bottom.
- AmbientShell di layout.tsx: gak ada TopBar/LeftRail untuk /dashboard
exact. Route lain (messages/voice/media/dll) tetap ClassicShell.
- Tidak ada card, tidak ada grid, tidak ada panel, tidak ada tab.
Verified: tsc clean, next build 11/11 halaman, biome clean.
- VoiceView now reads connected/activeChannelName from useVoiceStatus
(SWR live, invalidated by connect/disconnect) instead of initialStatus
- Seed useSpeakers from live status.activeSpeakers
- Add 4s refreshInterval to useVoiceStatus so state converges
(tsc clean, next build green)
- <message> targets now carry time (ISO), repetitions (N identical short texts = spam signal), bot and edited flags; escape id/user XML
- rich <user_reputation>: total_infractions, clean_streak, last_offense_days_ago, repeat_offender (7-day window)
- <user_history> with last flagged messages for repeat offenders (wires dead getUserRecentInfractions)
- <user_profile as_of> staleness signal; <location_context topic> from captured channel topic
- prompt framing + output instructions teach the LLM to use the new signals without treating history as proof
- tests: contextEnrichment.test.ts (13) + topic cases in conversationContext.test.ts
A single long guild name was clipped (whitespace-nowrap + narrow min-width),
so the dropdown rendered as a tiny 144px box with truncated text. Size the
popup to fit-content up to the available width and let option text wrap.
Select dropdowns (voice tab, guild selector) rendered with a transparent
background because --color-popover/--color-input were undefined, and the
popup overlapped the trigger due to alignItemWithTrigger. Define the missing
theme tokens (popover, popover-foreground, input, secondary) and default the
select popup to open below the trigger.
- Implemented RadioGroup and RadioGroupItem for radio button functionality.
- Created ResizablePanelGroup, ResizablePanel, and ResizableHandle for resizable panels.
- Developed Sidebar component with context for state management and various subcomponents (SidebarTrigger, SidebarMenu, etc.).
- Added Spinner component for loading indicators.
- Introduced Table component with TableHeader, TableBody, TableFooter, and related subcomponents for structured data display.
- Built Toast component for notifications with customizable actions and icons.
- Implemented ToggleGroup and ToggleGroupItem for toggle button functionality with context support.
- Loop: toggle via POST /api/media/loop → COMMAND_MEDIA_LOOP; gateway
replays finished music track on natural end (queue untouched); status
payload exposes loop flag; FE tombol Loop di music-player + mini-player.
- Kualitas suara: music playback sekarang di-transcode sekali via ffmpeg ke
OggOpus 48kHz stereo 192kbps dengan volume di-bake ke encode — menghindari
double lossy encode (inlineVolume) yang bikin suara buram. Screen share
tetap pakai jalur lama.
- Backend: MediaState.loop, setLoop service, route + schema validation.
Volume sudah di-set default 0.3 di gateway (suara kecil saat play), dan
user bisa naikin sendiri di Discord (command media:volume) — jadi kontrol
volume lewat dashboard tak perlu. Hapus:
- BE: POST /api/media/volume route, mediaVolumeSchema, setVolume service
- FE: useMediaVolume hook, mediaApi.volume, slider volume di music-player
+ mini-player, field volume/setVolume di MediaPlayerProvider
Pertahankan COMMAND_MEDIA_VOLUME di gateway (masih dipakai command DC)
dan mic volume (terpisah, tetap di voice page).
Volume play music terlalu besar buat user — default sekarang 0.3 (30%)
di semua layer: player gateway (musicVolume=0.3), backend state/schema
(default 0.3), dan UI slider (fallback 0.3). User tetap bisa naikin
manual via slider volume di dashboard.
Rombak total alur data frontend: dari static-export CSR (tiap browser
fetch sendiri + akumulasi state voice per-tab) jadi server-side rendering.
Frontend (Next.js):
- next.config: output export -> standalone; halaman jadi server components
- server data layer baru src/lib/api/server.ts (GMW_BACKEND_URL, no window)
- dashboard/media/messages/moderation/recordings/voice page -> RSC yang
fetch backend di render-time, seed ke client view (SWR fallbackData)
- hook-hook utama terima initialData -> first paint data server, revalidate
SWR setelahnya, tanpa spinner-blank-load
- messages: guild/channel/tab/selected dibaca dari URL di server, page awal
di-fetch server-side
Shared realtime state (voice) server-authoritative:
- backend src/modules/voice/live-speaker.ts: agregat voice_active_user dari
gateway jadi snapshot authoritatif (single source of truth semua browser)
- GET /api/voice/status kini include activeSpeakers
- WS initial states kirim voice_state snapshot saat connect (late join
langsung dapat state yang sama, bukan daftar kosong)
- useSpeakers seed dari server snapshot + voice_state full-replace +
voice_active_user delta upsert
Deploy:
- flake.nix: frontend package build SSR standalone (server.js wrapper,
GMW_FRONTEND_PORT=4017); proxy nginx template proxy / -> Next server,
/api + /ws tetap ke backend :4001
Audit voice (kirim/terima/music/screenshare) menemukan 3 masalah:
1. media:queue SILENT no-op — backend publish {source,mode} tapi gateway
handler baca payload.url → selalu 'received without a URL'. Backend
sekarang kirim {url,mode}, gateway terima url ATAU source (robust).
2. Voice connect gagal diam-diam saat user pilih channel tanpa permission
(joinable=false, contoh Music 32/64/128/256k). Backend+gateway sekarang
expose joinable; FE disable channel 'no akses' + empty state.
3. FE tidak kasih feedback saat connect gagal — tambah toast.error dengan
pesan dari backend.
Verified live: @discordjs/voice connect ke Lofi Radio joinable sukses
(VOICE READY, DAVE session OK) — pipeline voice sebenarnya sehat, masalah
utama UX. media:queue fix akan di-verify setelah deploy.
- chatbot-container: remove chatOpen layer — the minimized bubble now
expands straight into the chat panel (single click, no extra button)
- Remove the redundant 'Tanya soal server...' quick-prompt button and
the PanelLeft collapse toggle (one less state to fight)
- Bubble fixed h-[460px], chat panel flex-fills remaining space
- chat-panel: suggestion chips on empty state (suasana server, channel
paling ramai, total pesan, pesan bermasalah) so first-time users can
start with a single click
- Input: roomier padding, more descriptive placeholder, bigger send
button, autoComplete off
- Drop chatOpen/setChatOpen from context (dead state)
Backend:
- New chatbot.tools.ts: 4 tools (get_server_stats, get_top_channels,
get_recent_activity, get_top_flagged) with real DB executors
- chatbot.service: agentic loop — stream:true, parse SSE, execute
tool_calls, feed results back, up to 4 rounds
- controller: resolve userId from X-User-Id header (no-login device
uuid) with auth middleware precedence; history/clear scoped per user
Frontend:
- use-chatbot-user: mint UUID in localStorage, send as X-User-Id
- chatbotApi.send/getHistory/clearHistory accept userId header
- client.ts: apiRequest supports custom headers per call
- provider: history load + send + clear keyed to device user id
- Delete chatbot-canvas.tsx (placeholder face canvas) + its export
- Remove canvas area from chatbot container; chat panel gets the freed
space (248px → 300px) and bubble height drops 440px → 400px
- Chatbot bubble: 220px → 320px wide, 440px tall; proper header with
drag handle; quick-prompt row when chat is closed
- ChatPanel: show ALL history (not last 8), Indonesian placeholder/empty
state/error copy (backend speaks Indonesian), timestamps (id-ID),
clear-history button, typing indicator bubbles, Enter-to-send
- Send active guildId as context so backend answers reference the real
server (serverInsights path in chatbot.service)
- GuildId sync from layout → ChatbotProvider via ChatbotGuildSync
- chatbotApi.send(message, guildId) → POST /api/chat {message, context}
matching BE zod schema (guildId optional)
VoiceActivityTimeline was never given a data prop — the Activity tab always
showed an empty Recharts bar chart while the connection tab already had live
speaker state. Replace the dead chart with a live speaker/activity list fed
from the same WebSocket data, so the tab reflects real state instead of
misleading empty bars.
The voice_recordings table has no duration column, but the backend aliased
duration_bytes = size_bytes (file size in bytes) and RecordingCard divided it
by 60 as if it were seconds — a 3MB MP3 rendered as a nonsensical '55924:3'
fake timestamp. Drop the fabricated field and show real file size instead.
Also render edited_content fallback in the analysis search results for
consistency with message cards/detail.
message_updated broadcasts only {id, edited_content, edited_at} (+ reset
ai_* fields), but the frontend replaced the whole cached record, wiping
username/content/channel_id/created_at -> blank cards and the
'the channel_id of undefined' crash on /messages. Merge partials over the
existing record (list + detail), make list-patching channel-filter aware,
show edited content/badge, and fix the message_updated WS type.
Also broadcast type:'edited' + ai reset in message_updated so the live UI
matches the DB update.
Backend:
- GET /api/dashboard/activity?days=1..90 — daily buckets (messages,
flagged, active_users) + hourly distribution last 24h
- clamped days param, reuses existing indexes (idx_messages_created,
ai_status_created)
Frontend:
- ActivityChart: area chart messages+flagged per day, 7/14/30d range
- HourlyActivityChart: 24h bars with peak highlight
- ModerationDonut: clean/flagged/warned/error breakdown with live
summary line (server X% clean)
- Dashboard layout: activity 2/3 + donut 1/3, hourly + top channels
Verified: endpoint returns real data from prod DB (784/1897/8 msgs
per day), tsc clean backend+frontend.
- recording-card: kartu aktif di-highlight (ring primary + glow pulse),
badge 'Now Playing'/'Loading'/'Paused', tombol play berubah jadi Pause
saat playing dan spinner saat loading, waveform equalizer beranimasi
(animate-eq, delay per bar) saat playing / pulse saat loading.
- recording-player: jadi now-playing panel — tombol play/pause + spinner
loading, progress bar + waktu (current/duration), status 'loading…',
audio element pindah ke sini + event onPlay/onPause/onWaiting/onCanPlay/
onPlaying/onError naik ke page.
- recordings/page: state isPlaying/isLoadingAudio + audioRef, togglePlay
(klik card lain = ganti track, klik card sama = pause/resume).
- globals.css: keyframes eq-bounce + card-glow.
Verified: FE tsc0, next build 10/10 static pages.
Voice page (connection tab):
- ListenControl baru: toggle Listen (Headphones) — mulai PcmPlayer dari
user gesture, subscribe onPcm WS, volume slider, bar level per-user
REAL dari PCM (bukan random).
- lib/audio/pcm-player.ts (baru): ScriptProcessorNode mixer — ring buffer
2s per user (hash FNV-1a sama dengan gateway), upsampling 24k→48k
linear, mix semua user ke mono, gain volume, cleanup ring diam 5s.
- useVoiceListen + hashUserId di hooks; auto-stop saat disconnect.
Recordings:
- recording-player: reset src+load+play() eksplisit (bukan autoPlay doang),
tampilkan filename + error state 'playback failed' kalau file rusak.
- recording-card: tombol Download fetch blob (CORS tele open) → objectURL
→ force download dengan nama asli; fallback buka tab baru kalau fetch
gagal; spinner saat mendownload.
Verified: FE tsc 0, next build 10/10 static pages.
Hapus tab Live + komponennya (LiveStream, ModQueue) dari halaman
dashboard — tab Stats/Users/Channels tetap. useReview tetap dipakai
messages page (review tab), jadi hook tidak dihapus.
Verifikasi: tsc PASS, biome 0 error, next build PASS.
msg.username bisa undefined saat pesan live masuk lewat WS
(message_updated Partial payload / capture tidak lengkap) ->
msg.username.charAt(0) TypeError, halaman /messages mati.
- message-card + search-panel: username?.charAt(0) ?? '?'
- created_at di-guard juga biar tidak render 'Invalid Date'
Verifikasi: tsc PASS, build PASS, biome 0 error. DB saat ini 0 row
null username (1176 total) — crash murni dari jalur WS live.
- useMessageDetail: guard attachments fetcher — revalidate bisa race
detail load, detail.data undefined saat fetcher jalan ->
TypeError 'Cannot read properties of undefined (reading channel_id)'
yang bikin halaman /messages mati (Next error boundary). Sekarang
fetcher balikin [] kalau channel_id belum ada; hapus non-null
assertion. Diverifikasi: /messages sebelumnya crash, sekarang render
dengan data asli (list, verdict, confidence, sticker, emoji).
- ResponsiveContainer (recharts 3.8): initialDimension -1 di render
pertama -> warning 'width(-1) and height(-1)'. Pakai height numerik
tetap (192/160/48) + minWidth/minHeight 0 -> calculatedHeight >0,
warning hilang; width tetap responsif via ResizeObserver. Chart
baru dirender setelah mount (useMounted) biar container punya ukuran.
Diverifikasi console: 0 warning, 0 error di dashboard & voice.