chore(auto): task completed - unknown
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import { createChildLogger } from "@bete/shared/logger";
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import type { Client, Presence } from "discord.js-selfbot-v13";
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import { config } from "../../shared/config/config.js";
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import type { EventBroadcaster } from "../event-broadcaster/eventBroadcaster.js";
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const logger = createChildLogger("presence-tracking");
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// ─── Cooldown per user (30s) ─────────────────────────────────────────────
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const presenceCooldowns = new Map<string, number>();
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const PRESENCE_COOLDOWN_MS = 30_000;
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function isMonitoredGuild(guildId: string | null | undefined): boolean {
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if (!guildId) return false;
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const guildIds = (config as any).EFFECTIVE_MONITOR_GUILD_IDS as string[] | undefined;
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if (!guildIds || guildIds.length === 0) return config.MONITOR_GUILD_ID === guildId;
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return guildIds.includes(guildId);
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}
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function getStatus(presence: Presence): string {
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if (!presence) return "offline";
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const status = presence.status;
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if (status === "online" || status === "idle" || status === "dnd") return status;
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return "offline";
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}
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function getActivities(presence: Presence): Array<{ name: string; type: string }> {
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if (!presence?.activities) return [];
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return presence.activities.map((a) => ({
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name: a.name ?? "unknown",
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type: String(a.type ?? "custom"),
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}));
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}
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function getClientStatus(presence: Presence): Record<string, string> | null {
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const cs = (presence as any).clientStatus ?? (presence as any).client_status;
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if (!cs) return null;
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const result: Record<string, string> = {};
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for (const [platform, status] of Object.entries(cs)) {
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result[platform] = String(status);
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}
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return result;
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}
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export function registerPresenceCapture(
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client: Client,
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eventBroadcaster: EventBroadcaster,
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): void {
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logger.info("Registering presence capture");
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client.on("presenceUpdate", async (_oldPresence: Presence | null, newPresence: Presence) => {
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if (!newPresence?.guildId) return;
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if (!isMonitoredGuild(newPresence.guildId)) return;
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const userId = newPresence.userId ?? newPresence.user?.id;
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if (!userId) return;
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// Cooldown check
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const now = Date.now();
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const lastUpdate = presenceCooldowns.get(userId);
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if (lastUpdate && now - lastUpdate < PRESENCE_COOLDOWN_MS) return;
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presenceCooldowns.set(userId, now);
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const data = {
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user_id: userId,
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username: newPresence.user?.username ?? "unknown",
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status: getStatus(newPresence),
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activities: getActivities(newPresence),
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client_status: getClientStatus(newPresence),
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guild_id: newPresence.guildId,
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last_changed: now,
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};
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logger.debug({ userId, status: data.status }, "Presence updated");
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await eventBroadcaster.presenceUpdated(data).catch(() => {});
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// Periodic cleanup of stale cooldown entries
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if (presenceCooldowns.size > 1000) {
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const threshold = now - PRESENCE_COOLDOWN_MS * 10;
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for (const [uid, ts] of presenceCooldowns) {
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if (ts < threshold) presenceCooldowns.delete(uid);
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}
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}
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});
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}
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