feat(frontend): skeleton loading states, empty-state glow, light-mode polish

- Add shared skeleton building blocks (SkeletonHero, SkeletonMetricRow,
  SkeletonPanel, SkeletonRows) and wire them into every view's initial
  loading branch, replacing bare spinners for a cohesive shimmering shell.
- Polish EmptyState with a glow-ring icon chip instead of a flat icon.
- Harden .light theme: color-scheme, tuned scrollbar + selection for pale
  canvas. Dark/light theme toggle (next-themes) already persisted in TopBar.
This commit is contained in:
asepharyana
2026-08-18 09:21:12 +07:00
parent ff8a9c50ae
commit d78d7a0181
10 changed files with 203 additions and 26 deletions
@@ -13,7 +13,13 @@ import { useEffect } from "react";
import { useAmbient } from "@/components/ambient/ambient-context";
import { AreaActivity, RadialGauge } from "@/components/charts";
import { GlassPanel } from "@/components/primitives";
import { ErrorState, LoadingState } from "@/components/shared";
import {
ErrorState,
LoadingState,
SkeletonHero,
SkeletonMetricRow,
SkeletonPanel,
} from "@/components/shared";
import { MetricTile, SectionHeader } from "@/components/shared/section";
import {
useActivity,
@@ -59,7 +65,18 @@ export function DashboardView({
}, [stats, ambient]);
if (error && !stats) return <ErrorState error={error} />;
if (!stats && isLoading) return <LoadingState label="Reading grid" />;
if (!stats && isLoading)
return (
<div className="space-y-5">
<SkeletonHero />
<SkeletonMetricRow cols={4} />
<SkeletonPanel rows={5} />
<div className="grid gap-5 lg:grid-cols-5">
<SkeletonPanel className="lg:col-span-3" rows={4} />
<SkeletonPanel className="lg:col-span-2" rows={4} />
</div>
</div>
);
if (!stats) return <ErrorState error={error ?? new Error("No data")} />;
const s = stats;