fix(frontend): restore voice guild/channel picker + media URL queue input

- voice/view: add Select for guild + voice channels + Connect/Disconnect bar
- media/view: restore URL queue input + Screen toggle + Queue button
(tsc clean, next build green)
This commit is contained in:
asepharyana
2026-08-14 11:28:08 +07:00
parent 8b281c7feb
commit d65dc11c73
2 changed files with 164 additions and 127 deletions
@@ -1,52 +1,42 @@
"use client";
import {
Activity,
Headphones,
Mic,
MicOff,
Pause,
Play,
Settings,
Wifi,
} from "lucide-react";
import { Headphones, Loader2, Radio, RadioOff } from "lucide-react";
import { useEffect, useMemo, useState } from "react";
import { SessionRibbon } from "@/components/charts/session-ribbon";
import { StaggerGroup, StaggerItem } from "@/components/motion/stagger";
import { Badge } from "@/components/primitives/badge";
import { Button } from "@/components/primitives/button";
import { SignalField } from "@/components/three";
import { StaticFallback } from "@/components/three/static-fallback";
import { WebGLGuard } from "@/components/three/webgl-guard";
import { ActiveSpeakersPanel } from "@/components/voice/active-speakers-panel";
import { ListenControl } from "@/components/voice/listen-control";
import { MicControl } from "@/components/voice/mic-control";
import { StaticFallback } from "@/components/three/static-fallback";
import { StaggerGroup, StaggerItem } from "@/components/motion/stagger";
import { Button } from "@/components/primitives/button";
import { Badge } from "@/components/primitives/badge";
import { Select } from "@/components/primitives/select";
import { SpeakerWaveform } from "@/components/voice/speaker-waveform";
import { SessionRibbon } from "@/components/charts/session-ribbon";
import { ActiveSpeakersPanel } from "@/components/voice/active-speakers-panel";
import { MicControl } from "@/components/voice/mic-control";
import { ListenControl } from "@/components/voice/listen-control";
import {
useGuilds,
useSpeakers,
useVoiceChannels,
useVoiceConnect,
useVoiceDisconnect,
useVoiceListen,
} from "@/hooks";
import type { ActiveSpeaker, VoiceStatus } from "@/lib/types";
import { cn } from "@/lib/utils";
import type { VoiceStatus } from "@/lib/types";
import { useWebSocket } from "@/lib/ws/context";
type VoiceTab = "stage" | "activity";
export default function VoiceView({
initialStatus,
}: {
initialStatus?: VoiceStatus;
}) {
export default function VoiceView({ initialStatus }: { initialStatus?: VoiceStatus }) {
const ws = useWebSocket();
const [tab, setTab] = useState<VoiceTab>("stage");
const [selectedGuild, setSelectedGuild] = useState("");
const [selectedChannel, setSelectedChannel] = useState("");
const initialSpeakers = useMemo(
() => initialStatus?.activeSpeakers ?? [],
[initialStatus],
);
const { speakers, subscribe } = useSpeakers(initialSpeakers);
const { data: guilds = [] } = useGuilds();
const { data: voiceChannels = [] } = useVoiceChannels(selectedGuild);
const connect = useVoiceConnect();
const disconnect = useVoiceDisconnect();
const listen = useVoiceListen(ws);
@@ -57,45 +47,101 @@ export default function VoiceView({
}, [subscribe, ws]);
const active = speakers.filter((s) => s.speaking);
const connected = initialStatus?.connected ?? false;
const handleGuildChange = (e: React.ChangeEvent<HTMLSelectElement>) => {
const g = e.target.value;
setSelectedGuild(g);
setSelectedChannel("");
};
return (
<div className="flex flex-col gap-5">
{/* Connection bar */}
<div className="flex items-center gap-3">
<Badge tone={initialStatus?.connected ? "signal" : "neutral"} dot>
{initialStatus?.connected ? "Connected" : "Disconnected"}
</Badge>
{initialStatus?.activeChannelName && (
<span className="text-sm text-[var(--color-ink-soft)]">
#{initialStatus.activeChannelName}
</span>
)}
{initialStatus?.connected ? (
<Button
size="sm"
variant="outline"
onClick={() => disconnect.mutate()}
>
Disconnect
</Button>
{/* Connection bar with guild + voice channel pickers */}
<div className="surface flex flex-col gap-3 p-4">
<div className="flex items-center gap-3">
<Badge tone={connected ? "signal" : "neutral"} dot>
{connected ? "Connected" : "Disconnected"}
</Badge>
{connected && initialStatus?.activeChannelName && (
<span className="hidden items-center gap-1.5 text-xs text-[var(--color-ink-soft)] sm:flex">
<Headphones className="size-3.5" />
{initialStatus.activeChannelName}
</span>
)}
</div>
{!connected ? (
<div className="flex flex-wrap gap-2">
<Select
value={selectedGuild}
onChange={handleGuildChange}
className="flex-1 min-w-[140px] h-9"
>
<option value="" disabled>
Select guild
</option>
{guilds.map((g) => (
<option key={g.id} value={g.id}>
{g.name}
</option>
))}
</Select>
<Select
value={selectedChannel}
onChange={(e) => setSelectedChannel(e.target.value)}
disabled={!selectedGuild}
className="flex-1 min-w-[140px] h-9"
>
<option value="" disabled>
Select channel
</option>
{(voiceChannels ?? []).map((c) => (
<option key={c.id} value={c.id}>
{c.name}
</option>
))}
</Select>
<Button
size="sm"
variant="primary"
onClick={() =>
void connect.mutate({
guildId: selectedGuild,
channelId: selectedChannel,
})
}
disabled={connect.isPending || !selectedGuild || !selectedChannel}
>
{connect.isPending ? (
<Loader2 className="size-3.5 animate-spin mr-1.5" />
) : (
<Radio className="size-3.5 mr-1.5" />
)}
Connect
</Button>
</div>
) : (
<Button
size="sm"
variant="primary"
onClick={() =>
connect.mutate({
guildId: initialStatus?.activeGuildId ?? "",
channelId: initialStatus?.activeChannelId ?? "",
})
}
variant="danger"
onClick={() => void disconnect.mutate(undefined)}
disabled={disconnect.isPending}
>
Connect
{disconnect.isPending ? (
<Loader2 className="size-3.5 animate-spin mr-1.5" />
) : (
<RadioOff className="size-3.5 mr-1.5" />
)}
Disconnect
</Button>
)}
</div>
{/* Stage hero */}
<div className="surface relative flex h-[280px] items-end justify-center overflow-hidden rounded-[var(--radius-r)] p-5">
<div className="relative surface h-[280px] items-end justify-center overflow-hidden rounded-[var(--radius-r)] p-5">
<WebGLGuard
fallback={
<StaticFallback
@@ -133,44 +179,22 @@ export default function VoiceView({
</StaggerItem>
</StaggerGroup>
{/* Tabs */}
<div className="flex gap-1 rounded-[var(--radius-r)] bg-[var(--color-surface-2)] p-1">
{(["stage", "activity"] as const).map((t) => (
<button
key={t}
type="button"
onClick={() => setTab(t)}
className={cn(
"flex items-center gap-1.5 rounded-[var(--radius-r-control)] px-3 py-1.5 text-xs font-medium transition-colors",
tab === t
? "bg-[var(--color-signal)] text-[var(--color-signal-ink)]"
: "text-[var(--color-ink-soft)] hover:text-[var(--color-ink)]",
)}
>
{t === "stage" ? (
<Activity className="size-3.5" />
) : (
<Headphones className="size-3.5" />
)}
{t === "stage" ? "Stage" : "Activity"}
</button>
))}
{/* Activity timeline */}
<div className="surface p-4">
<h3 className="mb-3 text-sm font-semibold">
Live session timeline
</h3>
<SessionRibbon
segments={speakers.map((s) => ({
id: s.userId,
label: s.username,
value: s.speaking ? 3 : 1,
tone: s.speaking ? "signal" : "neutral",
}))}
/>
</div>
{tab === "stage" && <ActiveSpeakersPanel speakers={speakers} />}
{tab === "activity" && (
<div className="surface p-4">
<h3 className="mb-3 text-sm font-semibold">Live session timeline</h3>
<SessionRibbon
segments={speakers.map((s) => ({
id: s.userId,
label: s.username,
value: s.speaking ? 3 : 1,
tone: s.speaking ? "signal" : "neutral",
}))}
/>
</div>
)}
<ActiveSpeakersPanel speakers={speakers} />
</div>
);
}