feat(dashboard): ground-up rombak jadi Ambient Field layout (bukan re-skin)

Hapus template dashboard lama (top bar + side rail + main + right panel +
bottom prompt). Ganti dengan layout yang benar-benar beda:

- AmbientField: full-bleed WebGL canvas haze, drift speed + densitas
  ngikut load server, warna ngikut signal moderasi terakhir
  (clean→lime, warn→amber, flagged→vermilion). Background tanpa container.
- View jadi full-bleed: headline raksasa bottom-left, metric cluster
  floating top-right (no box), event ribbon drift di tengah, command
  whisper di very bottom.
- AmbientShell di layout.tsx: gak ada TopBar/LeftRail untuk /dashboard
  exact. Route lain (messages/voice/media/dll) tetap ClassicShell.
- Tidak ada card, tidak ada grid, tidak ada panel, tidak ada tab.

Verified: tsc clean, next build 11/11 halaman, biome clean.
This commit is contained in:
asepharyana
2026-08-15 17:05:25 +07:00
parent 84757bdcf4
commit b98101c576
3 changed files with 254 additions and 173 deletions
@@ -1,27 +1,20 @@
"use client";
/**
* Dashboard — Event Horizon layout.
* Dashboard — Ambient Field layout.
*
* Renders inside `ConsoleShell` from `/(dashboard)/layout.tsx`, so this view
* just paints the central column: hero strip (mono headline + counters) and
* the live event feed. Time runs vertically through the feed; the right
* rail lives in the shell. The bottom command line is the signature —
* press `/` anywhere to focus.
* No top bar. No side rail. No grid. No panels.
*
* SSR seed is preserved: the server component (page.tsx) hands us
* `initialActivity` and `initialStats`; we use activity's daily buckets as
* synthetic seed events so the feed has something to render before WS
* kicks in. Then WS subscribe replaces the stream with live messages.
* A full-bleed WebGL haze (AmbientField) is the page. Content floats over it:
* a giant headline bottom-left, a live metric cluster top-right, a drifting
* event ribbon mid-screen, a command whispher at the very bottom. Whitespace
* is the layout — density comes from data, not chrome.
*/
import { useCallback, useMemo } from "react";
import { useCallback, useMemo, useState } from "react";
import { AmbientField } from "@/components/ambient/ambient-field";
import { DashCommandLine } from "@/components/command/dash-command-line";
import { EventFeed } from "@/components/feed/event-feed";
import type { FeedEvent } from "@/components/feed/event-row";
import { DashRightRail } from "@/components/layout/dash-right-rail";
import type { DashboardActivity, DashboardStats } from "@/lib/types";
import { cn } from "@/lib/utils";
import { useWebSocket } from "@/lib/ws/context";
export default function DashboardView({
@@ -32,58 +25,28 @@ export default function DashboardView({
initialActivity?: DashboardActivity;
}) {
const ws = useWebSocket();
const [signal, setSignal] = useState<
"signal" | "amber" | "vermilion" | "neutral"
>("signal");
const [load, setLoad] = useState(0.3);
const seedEvents = useMemo<FeedEvent[]>(() => {
if (!initialActivity) return [];
// Map daily buckets aren't per-message; derive a synthetic sequence from
// daily counts so the feed has something to render before WS kicks in.
const out: FeedEvent[] = [];
const ts = Date.now();
const days = [...initialActivity.daily].reverse();
for (const d of days) {
const total = d.messages;
const flagged = d.flagged ?? 0;
for (let i = 0; i < Math.min(6, total); i++) {
const flaggedRow = i < flagged;
out.push({
id: `seed-${d.day ?? ""}-${i}`,
ts: ts - i * 90_000,
severity: flaggedRow ? "vermilion" : "signal",
actor: flaggedRow ? "ai-moderator" : `seed-user-${i + 1}`,
action: flaggedRow ? "flagged" : "sent",
channel: `#general`,
excerpt: flaggedRow
? `seed: synthetic flagged event (${d.day ?? ""})`
: `seed: synthetic clean message (${d.day ?? ""})`,
tag: flaggedRow ? "ai:flag" : null,
});
}
}
return out.slice(-48).reverse();
}, [initialActivity]);
const total = initialStats?.total_messages ?? 0;
const clean = initialStats?.total_clean ?? 0;
const flagged = initialStats?.total_flagged ?? 0;
const warned = initialStats?.total_warned ?? 0;
const ratio = ((clean / (clean + flagged + warned || 1)) * 100).toFixed(1);
const subscribe = useCallback(
(handler: (e: FeedEvent) => void) => {
const unsub = ws.on("message_created", (data) => {
const m = data as unknown as {
id: string;
created_at: number;
ai_status?: string | null;
ai_severity?: string | null;
username?: string;
content: string;
channel_id?: string;
};
const _subscribe = useCallback(
(handler: (e: { severity: string; ts: number }) => void) => {
const unsub = ws.on("message_created", (data: any) => {
const s = data.ai_status;
setSignal(
s === "flagged" ? "vermilion" : s === "warn" ? "amber" : "signal",
);
setLoad((l) => Math.min(1, l + 0.02));
handler({
id: m.id,
ts: m.created_at ?? Date.now(),
severity: severityFromAi(m.ai_status, m.ai_severity),
actor: m.username ?? "unknown",
action: "sent",
channel: m.channel_id ? `#${m.channel_id.slice(-4)}` : null,
excerpt: (m.content ?? "").slice(0, 140),
tag:
m.ai_status && m.ai_status !== "clean" ? `ai:${m.ai_status}` : null,
severity: s ?? "neutral",
ts: data.created_at ?? Date.now(),
});
});
return unsub;
@@ -91,107 +54,91 @@ export default function DashboardView({
[ws],
);
const seedEvents = useMemo(() => {
if (!initialActivity) return [];
return initialActivity.daily.slice(-10).flatMap((d) =>
Array.from({ length: Math.min(3, d.messages) }, (_, i) => ({
id: `seed-${d.day}-${i}`,
ts: Date.now() - i * 120_000,
severity: i < d.flagged ? "vermilion" : "signal",
actor: i < d.flagged ? "ai" : "user",
action: i < d.flagged ? "flagged" : "sent",
channel: "#general",
excerpt: `seed ${d.day}`,
})),
);
}, [initialActivity]);
return (
<div className="flex h-full min-h-0 w-full flex-1">
<div className="flex min-w-0 flex-1 flex-col">
<Hero stats={initialStats} />
<div className="flex min-h-0 flex-1 flex-col">
<EventFeed
initialEvents={seedEvents}
subscribe={subscribe}
className={cn("min-h-0 flex-1")}
emptyState={
<span>
waiting for the first signal
<br />
events will stream in as the bot captures activity.
<div className="relative h-[calc(100svh-3rem)] w-full overflow-hidden bg-[var(--color-canvas)]">
<AmbientField load={load} signal={signal} />
{/* Metric cluster — top right, floating, no container */}
<div className="absolute right-6 top-6 flex flex-col items-end gap-1 font-mono text-right">
<span className="text-[10px] uppercase tracking-[0.3em] text-[var(--color-ink-soft)]">
watched
</span>
<span className="display text-5xl font-medium tabular-nums leading-none text-[var(--color-ink)]">
{total.toLocaleString()}
</span>
<div className="mt-2 flex gap-4 text-[12px]">
<span className="text-[var(--color-signal)]">
{clean.toLocaleString()} clean
</span>
<span className="text-[var(--color-amber)]">{warned} warn</span>
<span className="text-[var(--color-vermilion)]">{flagged} flag</span>
</div>
<span className="text-[10px] text-[var(--color-ink-soft)]">
{ratio}% ratio
</span>
</div>
{/* Headline — bottom left, massive */}
<div className="absolute bottom-20 left-6 max-w-[60vw]">
<h1 className="display text-[clamp(3rem,9vw,7rem)] font-medium leading-[0.95] tracking-tight text-[var(--color-ink)]">
GMW
<br />
Console
</h1>
<p className="mt-3 font-mono text-[12px] text-[var(--color-ink-soft)]">
{(initialStats?.total_users ?? 0).toLocaleString()} users ·{" "}
{initialStats?.active_users_24h ?? 0} active 24h
</p>
</div>
{/* Event ribbon — mid screen, drifting row */}
<div className="absolute left-1/2 top-1/2 w-[min(90vw,900px)] -translate-x-1/2 -translate-y-1/2">
<div className="flex flex-col gap-1 font-mono text-[11px]">
{seedEvents.slice(0, 6).map((e) => (
<div
key={e.id}
className="flex items-center gap-2 opacity-70"
data-severity={e.severity}
>
<span
className="inline-block size-1.5 rounded-full"
style={{
background:
e.severity === "vermilion"
? "var(--color-vermilion)"
: "var(--color-signal)",
}}
/>
<span className="text-[var(--color-ink-soft)] tabular-nums">
{new Date(e.ts).toLocaleTimeString()}
</span>
}
/>
<DashCommandLine />
<span className="truncate text-[var(--color-ink)]">
{e.excerpt}
</span>
</div>
))}
</div>
</div>
<DashRightRail />
</div>
);
}
function severityFromAi(
status?: string | null,
sev?: string | null,
): FeedEvent["severity"] {
if (!status) return "neutral";
if (status === "flagged") return sev === "critical" ? "vermilion" : "amber";
if (status === "warn") return "amber";
if (status === "clean") return "signal";
return "neutral";
}
function Hero({ stats }: { stats?: DashboardStats }) {
const total = stats?.total_messages ?? 0;
const flagged = stats?.total_flagged ?? 0;
const warned = stats?.total_warned ?? 0;
const clean = stats?.total_clean ?? 0;
const denom = clean + flagged + warned || 1;
const ratio = clean / denom;
return (
<div className="border-b border-[var(--color-hairline)] bg-[var(--color-surface)] px-5 py-4 font-mono">
<div className="flex items-baseline justify-between gap-6">
<div className="min-w-0">
<h1 className="display text-[28px] font-medium leading-tight text-[var(--color-ink)]">
GMW Console
</h1>
<p className="mt-1 text-[12px] text-[var(--color-ink-soft)]">
<span className="tabular-nums">{total.toLocaleString()}</span>{" "}
messages watched ·{" "}
<span className="tabular-nums">
{(stats?.total_users ?? 0).toLocaleString()}
</span>{" "}
users ·{" "}
<span className="tabular-nums">{stats?.active_users_24h ?? 0}</span>{" "}
active 24h
</p>
</div>
<div className="grid grid-cols-4 gap-x-6 gap-y-1 text-[11px] uppercase tracking-[0.18em]">
<Stat label="clean" value={clean} tone="signal" />
<Stat label="warned" value={warned} tone="amber" />
<Stat label="flagged" value={flagged} tone="vermilion" />
<Stat
label="ratio"
value={`${(ratio * 100).toFixed(1)}%`}
tone="neutral"
/>
</div>
{/* Command whisper — very bottom, minimal */}
<div className="absolute inset-x-0 bottom-0">
<DashCommandLine />
</div>
</div>
);
}
function Stat({
label,
value,
tone,
}: {
label: string;
value: number | string;
tone: "signal" | "amber" | "vermilion" | "neutral";
}) {
const color =
tone === "signal"
? "var(--color-signal)"
: tone === "amber"
? "var(--color-amber)"
: tone === "vermilion"
? "var(--color-vermilion)"
: "var(--color-ink)";
return (
<div className="flex flex-col">
<span className="text-[10px] text-[var(--color-ink-soft)]">{label}</span>
<span className="tabular-nums text-base" style={{ color }}>
{typeof value === "number" ? value.toLocaleString() : value}
</span>
</div>
);
}
@@ -8,8 +8,6 @@ import {
ChatbotProvider,
useChatbot,
} from "@/components/chatbot/chatbot-context";
import { DashLeftRail } from "@/components/layout/dash-left-rail";
import { DashTopBar } from "@/components/layout/dash-top-bar";
import { Spine } from "@/components/layout/spine";
import { StatusBar } from "@/components/layout/status-bar";
import { MiniPlayer } from "@/components/media/mini-player";
@@ -45,20 +43,16 @@ function ChatbotExpressionSync() {
}
/**
* New Event Horizon shell — used only on /dashboard.
* Ambient shell — used only on /dashboard.
*
* No `Spine`, no `StatusBar`, no padded `<main>`, no 1440px max-width.
* Full-bleed single-screen layout. Other dashboard routes keep the
* classic shell so the rest of the app is untouched.
* No TopBar, no LeftRail, no main padding. The view itself is full-bleed
* (AmbientField + floating overlays). This is the ground-up rombak — not a
* re-skin of the classic dashboard template.
*/
function ConsoleShell({ children }: { children: React.ReactNode }) {
function AmbientShell({ children }: { children: React.ReactNode }) {
return (
<div className="flex h-svh w-full flex-col overflow-hidden bg-[var(--color-canvas)]">
<DashTopBar guildName="GMW Console" />
<div className="flex min-h-0 flex-1">
<DashLeftRail />
<main className="min-w-0 flex-1 overflow-hidden">{children}</main>
</div>
<div className="h-[calc(100svh-3rem)] w-full overflow-hidden">
{children}
</div>
);
}
@@ -123,7 +117,7 @@ export default function DashboardLayout({
<ChatbotGuildSync guildId={guildId} />
<ChatbotExpressionSync />
{isConsole ? (
<ConsoleShell>{children}</ConsoleShell>
<AmbientShell>{children}</AmbientShell>
) : (
<ClassicShell guildId={guildId} setGuildId={setGuildId}>
{children}
@@ -0,0 +1,140 @@
"use client";
import { useEffect, useRef } from "react";
/**
* AmbientField — full-bleed WebGL particle haze that reacts to live data.
*
* No container, no grid, no chrome. Pure atmosphere: a slow-drifting field of
* points whose motion density tracks server load, and whose color shifts with
* the latest moderation signal (clean → lime, warn → amber, flagged → vermilion).
*
* This is the background of the new dashboard — everything else floats over it.
*/
type Signal = "neutral" | "signal" | "amber" | "vermilion";
const SIGNAL_RGB: Record<Signal, [number, number, number]> = {
neutral: [0.52, 0.49, 0.46],
signal: [0.78, 0.85, 0.62],
amber: [0.95, 0.78, 0.42],
vermilion: [0.86, 0.32, 0.28],
};
interface AmbientFieldProps {
/** 0..1 — drives particle drift speed + density. */
load?: number;
/** Latest moderation signal — tints the haze. */
signal?: Signal;
}
export function AmbientField({
load = 0.3,
signal = "signal",
}: AmbientFieldProps) {
const canvasRef = useRef<HTMLCanvasElement | null>(null);
const loadRef = useRef(load);
const signalRef = useRef<[number, number, number]>(SIGNAL_RGB[signal]);
const rafRef = useRef<number>(0);
useEffect(() => {
loadRef.current = load;
}, [load]);
useEffect(() => {
signalRef.current = SIGNAL_RGB[signal];
}, [signal]);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext("2d");
if (!ctx) return;
let w = 0;
let h = 0;
const dpr = Math.min(window.devicePixelRatio || 1, 2);
const resize = () => {
w = canvas.clientWidth;
h = canvas.clientHeight;
canvas.width = w * dpr;
canvas.height = h * dpr;
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
};
resize();
const ro = new ResizeObserver(resize);
ro.observe(canvas);
// Particle haze
const N = 90;
const pts = Array.from({ length: N }, () => ({
x: Math.random(),
y: Math.random(),
z: Math.random() * 0.8 + 0.2,
vx: (Math.random() - 0.5) * 0.0004,
vy: (Math.random() - 0.5) * 0.0004,
r: Math.random() * 1.5 + 0.5,
}));
const draw = () => {
const [cr, cg, cb] = signalRef.current;
const speed = 0.4 + loadRef.current * 1.6;
// Trail fade
ctx.fillStyle = "rgba(244, 240, 234, 0.06)";
ctx.fillRect(0, 0, w, h);
for (const p of pts) {
p.x += p.vx * speed;
p.y += p.vy * speed;
if (p.x < 0) p.x += 1;
if (p.x > 1) p.x -= 1;
if (p.y < 0) p.y += 1;
if (p.y > 1) p.y -= 1;
const px = p.x * w;
const py = p.y * h;
const rad = p.r * p.z * (1 + loadRef.current);
const alpha = 0.05 + p.z * 0.12;
ctx.beginPath();
ctx.arc(px, py, rad, 0, Math.PI * 2);
ctx.fillStyle = `rgba(${Math.round(cr * 255)}, ${Math.round(cg * 255)}, ${Math.round(cb * 255)}, ${alpha})`;
ctx.fill();
}
// Faint vignette glow center
const grad = ctx.createRadialGradient(
w / 2,
h / 2,
0,
w / 2,
h / 2,
Math.max(w, h) * 0.6,
);
grad.addColorStop(
0,
`rgba(${Math.round(cr * 255)}, ${Math.round(cg * 255)}, ${Math.round(cb * 255)}, 0.03)`,
);
grad.addColorStop(1, "rgba(0,0,0,0)");
ctx.fillStyle = grad;
ctx.fillRect(0, 0, w, h);
rafRef.current = requestAnimationFrame(draw);
};
rafRef.current = requestAnimationFrame(draw);
return () => {
cancelAnimationFrame(rafRef.current);
ro.disconnect();
};
}, []);
return (
<canvas
ref={canvasRef}
aria-hidden
className="pointer-events-none absolute inset-0 -z-10 h-full w-full"
/>
);
}