feat(frontend): add tactical HUD header and GSAP speaking-pulse loop to voice route
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@@ -16,6 +16,10 @@ export function VoiceStage({ speakers }: { speakers: ActiveSpeaker[] }) {
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const n = speakers.length;
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const speaking = speakers.filter((s) => s.speaking).length;
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const live = speaking > 0;
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const speakingIds = speakers
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.filter((s) => s.speaking)
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.map((s) => s.userId)
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.join(",");
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useGSAP(
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() => {
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@@ -39,6 +43,37 @@ export function VoiceStage({ speakers }: { speakers: ActiveSpeaker[] }) {
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{ scope: containerRef, dependencies: [speakers.length] },
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);
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// Reactive pulse ring loop keyed to active speaking set — cleared on stop.
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useGSAP(
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() => {
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if (!containerRef.current) return;
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const prefersReduced = window.matchMedia(
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"(prefers-reduced-motion: reduce)",
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).matches;
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if (prefersReduced) return;
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const ringNodes = containerRef.current.querySelectorAll(
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".speaker-pulse-ring",
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);
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if (ringNodes.length === 0) return;
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const tl = gsap.timeline({ repeat: -1, yoyo: true });
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tl.to(ringNodes, {
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scale: 1.18,
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opacity: 0.35,
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duration: 0.55,
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ease: "sine.inOut",
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stagger: { each: 0.08, from: "random" },
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});
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return () => {
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tl.kill();
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gsap.set(ringNodes, { clearProps: "scale,opacity" });
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};
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},
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{ scope: containerRef, dependencies: [speakingIds] },
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);
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return (
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<div
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ref={containerRef}
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@@ -91,7 +126,7 @@ export function VoiceStage({ speakers }: { speakers: ActiveSpeaker[] }) {
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ring={s.speaking}
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/>
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{s.speaking && (
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<span className="absolute -inset-1 rounded-full ring-2 ring-signal ring-offset-2 ring-offset-canvas animate-pulse-ring" />
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<span className="speaker-pulse-ring absolute -inset-1 rounded-full ring-2 ring-signal ring-offset-2 ring-offset-canvas" />
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)}
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</span>
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<span className="font-mono max-w-[100px] truncate rounded-md border border-hairline bg-canvas-2/90 px-2 py-0.5 text-[10px] font-semibold text-ink shadow-md backdrop-blur-md">
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