fix: CI biome errors + enhanced GUILD_CREATE/READY voice_states diagnostic
- live-speaker.ts: unused var [id] in clearAllSpeakers → [_] - migrate.ts: useTemplate string concat → template literal - streamWatchReceiver: remove unused watchKey param from closeCurrentSegment - videoRecorder: log all raw WS event types + READY sessions.voice + broadcaster_user_ids
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@@ -99,7 +99,7 @@ export function getSpeakingSpeakers(): LiveSpeaker[] {
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* snapshot doesn't carry ghost speakers.
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*/
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export function clearAllSpeakers(): void {
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for (const [id, s] of speakers) {
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for (const [, s] of speakers) {
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s.speaking = false;
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}
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purgeStale();
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