fix(voice): restore voice features and apply critical optimizations

Voice Feature Restoration:
- Implemented full Redis pub/sub pipeline for real-time voice data
- Added VOICE_PCM and VOICE_ACTIVE_USER Redis channels
- Implemented EventBroadcaster.voicePcmData() and voiceActiveUser() methods
- Extended backend redis-bridge to subscribe to voice channels
- Updated backend WebSocket server for binary PCM broadcast
- Replaced globalThis PcmBroadcaster pattern with proper EventBroadcaster DI
- Fixed root cause: PcmBroadcaster functions were never initialized

Bug Fixes:
- Fixed prism-media version conflict (2.0.0-alpha.0 → 1.3.5)
- Fixed type inconsistency in commandHandler.ts (AudioPlayerStatus → string)

Critical Optimizations:
- P1.1: Fixed unbounded memory growth in aiAnalyzer (added LRU caching, max 10K entries)
- P1.2: Converted sync file I/O to async in audio hot paths (recorder, sessionRecording)
- P1.3: Replaced process.exit(1) with proper error handling (bootstrap, aiAnalysisWorker)

Code Quality:
- Removed unused logger field in EventBroadcaster
- Replaced console.* with structured logger.* calls (player, decoder)
- Fixed typos and removed commented debug code
- Added DatabaseError class for better error handling

Files Modified: 18 (discord-gateway: 14, backend: 3, root: 1)
Architecture: Discord → EventBroadcaster → Redis → Backend WebSocket → Frontend

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
MythEclipse
2026-06-08 19:14:34 +07:00
co-authored by Claude Opus 4.8
parent 2643a3c278
commit 13a75a5101
18 changed files with 243 additions and 91 deletions
+14 -13
View File
@@ -1,6 +1,6 @@
import type { Server } from "node:http";
import { WebSocket, WebSocketServer } from "ws";
import { createChildLogger } from "@bete/shared/logger";
import { WebSocket, WebSocketServer } from "ws";
const logger = createChildLogger("ws.server");
@@ -10,18 +10,6 @@ interface BroadcastEvent {
timestamp: string;
}
declare global {
var __broadcastFns:
| {
messageCreated: (data: unknown) => void;
messageUpdated: (data: unknown) => void;
messageDeleted: (data: unknown) => void;
attachmentUploaded: (data: unknown) => void;
raw: (type: string, data: unknown) => void;
}
| undefined;
}
async function sendInitialStates(ws: WebSocket): Promise<void> {
// Send initial user state
ws.send(
@@ -128,6 +116,18 @@ export function createWebSocketServer(server: Server): WebSocketServer {
}
}
function broadcastRaw(data: Buffer) {
for (const client of clients) {
if (client.readyState === WebSocket.OPEN) {
try {
client.send(data);
} catch (err) {
logger.error({ err }, "Failed to broadcast binary data to client");
}
}
}
}
globalThis.__broadcastFns = {
messageCreated: (data: unknown) =>
broadcast({ type: "message_created", data }),
@@ -138,6 +138,7 @@ export function createWebSocketServer(server: Server): WebSocketServer {
attachmentUploaded: (data: unknown) =>
broadcast({ type: "attachment_uploaded", data }),
raw: (type: string, data: unknown) => broadcast({ type, data }),
binary: broadcastRaw,
};
// Cleanup on close