refactor(gateway): remove screen-share / GoLive feature entirely
Drop the Discord Go Live (screen share) stack across the discord-gateway: - delete src/goLive/ (19 modules: Streamer, Demuxer, encoders, WebRTC wrapper, native loader, etc.) - delete native/libdatachannel-min/ N-API binding + flake native build + LD_LIBRARY_PATH wiring - delete screenShareController.ts and screen-share tests (goLive-port, golive-*, demuxerNut, screenShareInput) - mediaSource.ts: remove Invidious helpers + downloadScreenInput (YouTube full-file download) - mediaTypes.ts: drop ScreenShare* types, narrow MediaMode to 'music' and DiscordPlayerOwner to non-screen - media.handler.ts: remove screen branch, screenController/screenPlayback, voice-disconnect/reconnect accessor - commandHandler.ts: stop passing getVoiceStatus / setVoiceController into MediaHandler - media handler now only handles music; music queue/playback/status untouched Verification: tsc --noEmit clean, biome clean on touched files, no lingering goLive/screenShare refs in BE/FE/gateway.
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@@ -83,12 +83,7 @@ export class CommandHandler {
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// Create domain-specific handlers with their dependencies
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this.voiceHandler = new VoiceHandler(client, voiceController);
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this.mediaHandler = new MediaHandler(client, () =>
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voiceController.getStatus(),
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);
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// Give media handler access to disconnect/reconnect voice around screen
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// share (GoLive needs its own WebRTC connection).
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this.mediaHandler.setVoiceController(() => voiceController);
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this.mediaHandler = new MediaHandler();
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this.guildHandler = new GuildHandler(client);
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this.moderationHandler = new ModerationHandler(client);
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